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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Creature — Beast
When this dies (is put into the graveyard from the battlefield), search your library for any number of creature cards with total converted mana cost/mana value 6 or less and put them onto the battlefield, then shuffle your library.
3 weeks ago
It's an infinite combo engine in my Meren deck, but I will say you need 2 or more cards to actually go infinite with it, a way to generate mana from bodies, and a way to generate bodies. The mini-wipe ETB offers a way to get enough energy to hopefully start the chain, but you really want a creature that makes lots of bodies you can reanimate, and something like Pitiless Plunderer or Phyrexian Altar (or Ashnod's Altar and Bog Initiate if you're weird) to make it infinite. I use Mitotic Slime as my main source of bodies, and the ability to reanimate anything after I've got infinite mana/reanimations is pretty consistently good enough to win the game. I often use Blood Artist or similar to win on the spot at this point.
It gains some viability points from the fact that Golgari is very good at tutoring the Demon up, as well as combo pieces. It's rare that I don't win if I can set this combo up, but it is possible to have infinite mana/reanimations and have nothing else worth reanimating, and no cards in hand, so you'd just be stuck hoping to draw Zulaport Cutthroat or similar to close. This can happen if everyone's graveyards are exiled, which Farewell can do (and which people should be running more and more often).
In my deck, I have other reanimation sources that can power up Demon of Dark Schemes to use it to reanimate Sidisi, Undead Vizier or Protean Hulk (or something similar) in order to win, so even if it's not infinite, it's ability can still be very powerful. If your playgroup has lots of players that use big creatures, the Demon can reanimate them for you as well, which can sometimes close the game.
It's biggest weakness is that you can't really dig it out with Protean Hulk, it's MV is so high it'd feel pretty bad to just find that in many cases. If you're not ever going to go infinite with it, going finite can still be pretty good, it's only 2B to reanimate a creature, and something like Underworld Hermit or Avenger of Zendikar can bring plenty of bodies along, allowing you to build up an army. If you've got lots of Aristocrat payoffs, just generating the Energy for your next reanimation can be powerful.
3 weeks ago
Yeah, that is an unfortunate downside of mono-colorless. Collector Ouphe, Null Rod, and Stony Silence are really bad cards for this deck to see. I always try to tutor or mulligan for an Inspiring Statuary when I expect to see those cards as it allows me to still use my artifacts to cast stuff like Kozilek, Butcher of Truth, Ulamog, the Ceaseless Hunger, Karn Liberated, All Is Dust, Emrakul, the Promised End, etc. Typically I try to outspeed the artifact hate but as that is not always an option, Inspiring Statuary or politics tends to be the best option. It also helps that other decks tend to get hurt by such artifact hate so I am not always the one that has to deal with it.
As for the power level, I tried to make it as powerful as possible for the sake of having a decent chance at a cEDH power level table. A max power level Kozilek is typically around the power level of a budget cEDH deck so it tends to play well at that kind of table. Given the ridiculous speed of the deck though, I have had good matchups against full pods of max power cEDH decks. Very few decks can shrug off Annihilator 4 on turn 3. Also, Mindslaver effects are hilariously good against cEDH decks. Especially with how many Necropotence, Ad Nauseam, Tainted Pact, Demonic Consultation, etc. effects are common in cEDH. Even outside of that, just using their own removal spells on their stuff or exiling their commander if it is a deck that relies on it to win (and choosing to put it into exile of course) can completely kill off opposing players on the spot. Emrakul, the Promised End is my go to answer for cEDH decks as the cast trigger almost always just kills an opponent on cast, even if she gets countered.
As for additional stax, I already run Torpor Orb and I quite like it. Cursed Totem is interesting (and if nothing else is a good budget option). I liked Cursed Totem a lot more when Flash + Protean Hulk was a thing. Perhaps it is just my meta but I don't see too many decks that make me want a Cursed Totem effect. Winter Orb has been underperforming of late so I might trade those out and see if I like it. It cuts off my Metalworker, Palladium Myr, and Burnished Hart but I think that is acceptable given how much it can hurt some decks. Worst case scenario, I could always just treat it the same way I use something like The Tabernacle at Pendrell Vale where I just mulligan or Bazaar of Baghdad it away if it is a meta that it isn't useful.
1 month ago
1 month ago
I'm assuming if someone plays Rest in Peace/Dauthi Voidwalker then I am alr screwed unless I draw into enchantment hate or one of my major win cons pretty quickly. Arachnogenesis is $30-40 card and will probably end up creating many less spiders than Spider Spawning(Btw as I said before, they aren't meant to be blockers. They give me exp counters and sac triggers). I have alr considered adding Protean Hulk and have alr determined that I will add it but I am just finding a card to swap it in for.
1 month ago
ThatWeirdPerson I guess Spider Spawning is overall a slow card, considering that you are playing multiplayer (I assume) with someone close to your budget, you'll see plenty of mass removals. It costs too much mana for what it is worth.
True, maybe the card is a good draw in late game when your graveyard is filled (assuming someone isn't playing Rest in Peace, Dauthi Voidwalker, or just put a Bojuka Bog on you), but I figure in late game you might want yo play more powerful spells, such as Living Dead or something that reanimate your graveyard rather than having random spiders which won't do much other then block. If that's what you seek, then just go with Arachnogenesis, which is basically a better and more viable option than Spider Spawning. This is also a better solution since your deck has virtually no interaction (i.e., cards that interacts during an opponent's turn or in response to something happening, mostly instant cards).
Consider also to play Protean Hulk, which sells for very cheap these days. There's no better card in the whole of MTG than Hulk in a Meren, and generally Golgari deck.
2 months ago
Rise of the Dread Marn is a nice instant to think about if you find yourself getting wiped periodically, B to get a board is a serious effect. It's also good if your deck can generate infinite death triggers without creating a board, this can turn infiite death triggers into an army of 2/2s for very little input.
In my creature heavy build, one of the best cards to draw into is for sure Sidisi, Undead Vizier. While paying 5 mana to diabolic tutor isn't great (and I almost always sac Sidisi to her ability), getting a 2nd activation for free at the end of my turn is almost always amazing, so she's actually 5 mana to tutor for 2 cards (and gain 2 XP), and you can repeat as often as you can reanimate her. As a body, she's a 4/6 deathtouch, so she can be relevant vs bigger creatures if you can't reanimate her for some reason. I think it's one of the best effects you can find in Meren, up there with Protean Hulk or Razaketh, the Foulblooded, and generally better than the very good Final Parting.
I can't decide if I like your choice of Whisper, or if I prefer my Hell's Caretaker. Caretaker is upkeep based, which is a huge limitation, but it's also 1:1, so your board doesn't shrink. I also like Coffin Queen to reanimate an opponent's stuff, which is exiled when you sacrifice it, and that is just a tap for effect (can target your stuff too, but it also gets exiled, so I mostly hate on opponents with it).
I love how many creatures you've fit in here, lots of fodder for Meren to work with! I also used to run Mazirek, but eventually took him out because I wanted to 'win via combo' with that deck, there are definitely times you'll be happy to have Mazirek around, he's very grindy.
2 months ago
Great question! Total mana refers to the combined mana cost of all of the permanents. You can see similar language on Protean Hulk, and I'll confess I misinterpreted that early in playing that card. If it lacked the word "total" and was otherwise phrased a differently, such as referring to each permanent, then it would refer to individual cmc.
3 months ago
I think the format would be very powerful if you include SLDs. We've seen everything from Brainstorms to Teferi's Protections to Protean Hulks in Secret Lairs, and commander products have Sol Rings and Swords to Plowsharess. A lot of banning would need to occur likely.