Shatterskull, the Hammer Pass

Land

As Shatterskull, the Hammer Pass enters the battlefield, you may pay 3 life. If you don’t, it enters the battlefield tapped.

: Gain .

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Shatterskull, the Hammer Pass Discussion

multimedia on Help me power up Toggo//Vial Smasher Burn

6 months ago

Hey, good start, but without an infinite combo you should forget about trying to get to power level 8 because 8+ level decks win with infinite combos. Without an infinite combo then power level 6-7 is the highest level you should go for. Not having black's powerful tutors or Fetch lands are other reasons the power level isn't higher. With DFC you only count the front side of the card in the decklist, the backside is not added. For example Shatterskull Smashing  Flip goes in the decklist, but Shatterskull, the Hammer Pass doesn't.

My advice is if you want to make a good Rakdos Toggo deck than build around Rocks. Take more advantage of Rocks to get more value out of them. Cranial Plating fueled by Rocks combos with Chandra's Ignition and Fling effects to kill your opponents with burn. Inspiring Statuary and Rocks can make a lot of ramp for Comet Storm or Exsanguinate.

Some other cards to consider adding:

Good luck with you deck.

Profet93 on Norin, the Punchy

10 months ago

Draw

Endless Atlas - Almost as good as tome of legends

Hedron Archive - Ramp when you need it, card draw when you dont

Humble Defector - Politics, not needed but nice to have, especially in more casual builds

Ignite the Future - Works until next turn and flashback makes it even better

Mind's Eye - Repeatable card draw

Chandra, Torch of Defiance - Best chandra IMO. Ramp, removal, draw and wincon all in 1

Land Base

Myriad Landscape - Ramp

Shatterskull, the Hammer Pass - Utility

Valakut, the Molten Pinnacle - Damage

I got a lot of ideas for cuts, lmk if you're interested