Murderous Cut

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Khans of Tarkir (KTK) Uncommon

Combos Browse all

Murderous Cut

Instant

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

Destroy target creature.

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KTK

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Murderous Cut Discussion

Chasmolinker on GB Rock

6 days ago

I would take Cast Down or Murderous Cut over Go for the Throat since it misses Hollow One.

JKRice on budget grixis delvormancer

3 weeks ago

I’m not sure if you’re taking suggestions but I have them anyway.

1: I realize this is budget but grixis delver really works best with Snapcaster Mage. Actually, snap is what makes the deck competitive. Mission Briefing is a budget version of that so I’m not sure if you want to put that in there or not.

2: Thought Scour has no synergy in the deck except with Murderous Cut, and cut is hard to cast early without having already resolved a scour, therefore, it would be beneficial to either A. Take out both and add in 4 Opt, a Terminate, and a Fatal Push, or B. Take out bedlam reveled for another delve fattie, like Gurmag Angler or Tasigur, the Golden Fang to give this a more tempo-beatdown feel. In the current state of things, if you don’t have cut in hand, scour is only beneficial targeting the opponent.

Cereal_Killer on draw/discard burn

1 month ago

For the format of the deck put casual, since it's not modern legal, but, I assume, you want to use as much modern cards as possible.

Then, I also assume that you don't want to spend a lot, so I'll try to propose low cost cards.

You have 16 things that do things when your opponent discards something, but only 10 cards that force your opponent to discard and 8 of them are easily destroyable creatures that also cost a bit too much mana for what you want them to do.

I'd suggest cards like Burning Inquiry, Inquisition of Kozilek, Duress, Despise, Raven's Crime to make your opponent discard

I'd also suggest cards like Dream Salvage if you want need to draw cards or Crypt Incursion if you want to gain something

Personally I don't like Vile Consumption. It works also on your creatures and does nothing if your opponent doesn't play creatures or has only big things (if I have a 5/5 I'd pay one life cause it will make you lose 5). Do you want something that lets you destroy some creatures? Use Fatal Push, Murderous Cut, Doom Blade, Lightning Bolt or stuff like that

Since you make your opponent discard and have only few cards in hand, you could add Shrieking Affliction nd Liliana's Caress

Last thing: 25 lands are too much. Just reduce them and add some shock lands (Watery Grave, Blood Crypt, Steam Vents), or check lands (Drowned Catacomb, Dragonskull Summit, Sulfur Falls). And, if they work well, you could also cut Thaumatic Compass  Flip

banzairama on

1 month ago

Boza

Thank you for bringing that up, I had the same thought but have not had proper chance to playtest yet. I swapped out lavamancer for Jace, Vryn's Prodigy  Flip and dropped Murderous Cut as I had an extra card anyways...I can't justify Force of Will yet, but I do agree.

In terms of the build, I'm looking for board and hand control as well as ongoing card advantage. Hoping to have answers for almost any situation with instants/sorceries and a mix of approaches to dealing damage, both through combat with strong beaters and direct damage spells/effects. Looking to get as much value out of instants/sorceries through copy/double-casting and abilities of Isochron Scepter, Dual Casting, Kess, Dissident Mage, Guttersnipe, Young Pyromancer and Vial Smasher the Fierce, for example. At first, I imagined this build being focused around counters and board control, but have ended up somewhere between control and midrange... Some cards definitely step outside of the main goals, likely due to their individual value/power or having specific answers for decks encountered in recent playgroups. ex. Batterskull, Wurmcoil Engine, Bloodforged Battle-Axe, Rampaging Ferocidon...

I checked out your UR Tempo, it looks super efficient!

Cereal_Killer on Turbo Mill

1 month ago

Fetch and Shock lands (in your case Polluted Delta, Marsh Flats, Flooded Strand and Watery Grave) are always a good choice, so why don't you add them?

Then, remember you have Archive Trap, so you should find a way to make your opponent search his library, maybe Ghost Quarter or Field of Ruin?

25 lands are too much, you need to be very fast or your opponent will kill you first!

Better alternatives to Lost Legacy are Surgical Extraction and Extirpate, they cost less and since you mill his deck, it will be easy for you to use them

You need something that let's you draw, so why not Visions of Beyond or, also, a less powerfull Opt or Serum Visions?

Consuming Aberration is too slow and too easy to destroy in my opinion.

Do you want to spend some money on your deck? Add some Snapcaster Mage

In my opinion Startled Awake  Flip is too slow and Talent of the Telepath isn't a good card you want to draw if your opponent plays only creatures, I'd add more mill cards, such as Thought Scour or Mesmeric Orb

Personally I don't like Sleep. Your opponent plays tons of creatures? Use Crypt Incursion or Fatal Push

A good sideboard can help you, so I'd add Leyline of the Void or Relic of Progenitus, Pithing Needle or Sorcerous Spyglass, Set Adrift or anything that could remove Leyline of Sanctity from the battlefield. Other suggestions are Damnation, Hurkyl's Recall (against affinity) and Murderous Cut

Silverdrake on I Don't Feel Right

2 months ago

Neat, +1 from me. I really like the concept of using the explore on Branchwalker to help fuel delirium, I never would've thought of that. Is Autumnal Gloom  Flip really worth playing though? I get that it's good it just seems... underwhelming for 3 mana. I'd prefer a pair of Tireless Tracker in its spot for that sweet, sweet card advantage. You could also consider a few delve cards like Tasigur, the Golden Fang or Murderous Cut to make use of some of the cards that you don't need in your bin (after all, you only need one of each type). I wouldn't play more than 3 delve cards total in a deck like this though. Oh and Mishra's Bauble is a free card type in the yard.

elgosu1337 on Zombie Storm, Gisa&Geralf

2 months ago

You probably want more instant speed removal to deal with Voltron creatures, as well as non-targeted removal. You can try Curtains' Call, Dismember, Doom Blade, Geth's Verdict, Go for the Throat, Hero's Demise, Hero's Downfall, Malicious Affliction, Murderous Cut, Reckless Spite, Slaughter Pact, Snuff Out, Terror, Ultimate Price, Victim of Night, and Vona's Hunger. Attrition is also good if you have Zombies to sacrifice. Glaring Spotlight and Arcane Lighthouse are useful for dealing with hexproof and shroud.

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