|Commander / EDH||Legal|
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|Dark Ascension (DKA)||Rare|
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Creature — Zombie Treefolk
Ghoultree costs 1 less to cast for each creature card in your graveyard.
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|Have (15)||Splashy , pskinn01 , , saj0219 , Spinalripper , rakdos24 , GeminiSpartanX , rockleemyhero , bakeraj4 , Halphinian , ChrisH , switchkill65 , Nemesis , mziter501 , Kravian|
1 month ago
Or Affinity for Artifacts or Ghoultree or Improvise...the list goes on.
It would be a super neat feature, though I've found it's not exceedingly difficult to perform the calculations manually. It's actually probly easier than figuring out how to do it on T/O, lol.
2 months ago
Hello, welcome to EDH!
Firstly, 27 lands is not enough, especially in a three color deck. I would aim for 35-37 in this deck since you have 6 mana rocks.
If you are up for ordering cards, Command Tower should go in any commander deck with more than one color.
You are going to want Swiftfoot Boots to protect your commander and give it haste.
There are 2 different ways you can go about building the deck.
Either way is valid and enjoyable, it just depends on who you play with and how you like to play.
For either one though, you need more big creatures for Mimeoplasm's second targer for counters. Some good cheap options are Krosan Cloudscraper and Ghoultree. Inkwell Leviathan and Gaea's Revenge can be used as targets for the first or second ability.
Terastodon can be used as removal and then as counters later in the Mime.
Firstly, Gifts Ungiven is banned in commander. If you are playing casually it shouldn't be too big a deal, but I thought I'd let you know.
Metallic Rebuke is not very good here because the only non-creature artifacts you have produce mana, so you can't really use the improvise that often.
I don't know if you are going for a recursion theme, but generally in this deck you want your creatures to stay in the graveyard, so Wander in Death, Fortuitous Find, and March of the Drowned don't seem very good in this deck. A little bit of recursion is good in any deck, but this is too much.
2 months ago
Before you start buying cards, maybe you can answer the question: Do you see this deck as being competitive one day? As it is, there are ways to make a Golgari graveyard-based synergy deck competitive but it will probably become a Delirium deck eventually. There are also objectively better graveyard decks out there such as Dredge and Living End etc. The main reason why they are better is not because they avoid graveyard hate (anything from Rest in Peace, Nihil Spellbomb, Relic of Progenitus or even just Scavenging Ooze - all commonly played in the format), but because they are consistently faster than your deck. Therefore, I'm not sure how much money you are willing to spend and how much you want to win. That being said, cards like Abrupt Decay and the 3 lands I mentioned are always going to hold value because they are played in quite a lot of other decks.
But if you are looking for a semi-budget way to upgrade this deck and use it to win a few matches at FNM, I think it can still be done. 4 Satyr Wayfinder and 4 Splinterfright is correct, and I think you can go up to 3 Jarad, Golgari Lich Lord. 2 more Elves of Deep Shadow to complete the playset is probably helpful for ramp. Not so sure how useful the Deadeye Tracker is going to be in this deck. 3 Nighthowler is ok, I think, it could even go up to 4 if you want. I'd take out Necrotic Ooze because you don't have that many useful abilities to copy. Den Protector is a much slower Eternal Witness so if you have any of the latter you can do a straight swap. You can also consider Boneyard Wurm or 1-2 Ghoultree. You'll need to up the creature count - maybe around 23 creatures.
As for spells, I think 4 discard (2 Raven's Crime and 2 Inquisition of Kozilek) and 4 removal (2 Abrupt Decay and 2 Fatal Push) can work. 1 Life from the Loam is always useful, and maybe just 3 each of Commune with the Gods and Grisly Salvage. That will put you at 15 spells.
But most importantly, your sideboard needs to be silver bullets that will help you against other matchups. As of now, your sideboard is just too random. You'll need graveyard hate that doesn't affect yourself (Nihil Spellbomb, Scrabbling Claws, Scarab Feast); you'll need removal for artifacts/enchantments in general (Naturalize, Natural State); you'll need boardwipes against weenies and tokens (Drown in Sorrow, or even Illness in the Ranks - much more narrow though); you'll need lifegain against Burn and aggro (Gnaw to the Bone); and you could keep 2 more Raven's Crime in the sideboard against control. You'll also need land destruction such as Ghost Quarter, Tectonic Edge or the new Field of Ruin against Valakut decks and the like.
2 months ago
I really like you deck!
May I give you a suggestion? Life from the Loam: dredge and mana fixing
2 months ago
Also thought of a much better ramp spell for this deck, Splendid Reclamation.
Have fun brewing, Sidisi is one of my favorites!
3 months ago
I picked this deck up. It is ridiculously fun to play, especially in multiplayer games. I am trying to develop this deck into a commander deck The Lichlord Commeth. I have to say that the Kessig Cagebreakers and Boneyard Wurm are both really handy in longer running games. Another thing that can work is using Varolz, the Scar-Striped and Corpsejack Menace to scavenge a Ghoultree or Boneyard Wurm to make any creature much larger for throwing at opponents.