Creature — Zombie Treefolk
Ghoultree costs 1 less to cast for each creature card in your graveyard.
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|Have (13)||Splashy , , Nemesis , pskinn01 , Spinalripper , Kvothe1115 , ChrisH , moonmonster , rockleemyhero , switchkill65 , rakdos24 , GeminiSpartanX , Kravian|
2 days ago
6 days ago
I had not even though of Grisly Salvage I will make the change asap. Commune with the Gods will also be maybe for the extra chance to grab the Nylea, God of the Hunt to get that trample on Boneyard Wurm and Ghoultree more consistently. Though Mortal Combat might see a cut for Vengeful Pharaoh considering after changes I may not have enough creatures to get the triggers consistent enough late game. It will take some testing.
4 weeks ago
Pethrax I am glad you commented here, I never intented to make this something serious but as you are here I will try my best. I agree on putting appart Autumnal Gloom Flip,Seedguide Ash and Ghoultree and maxing Timber Protector and Treefolk Harbinger. On the other hand I do not completely agree with dropping Explosive Vegetation maybe turn it in Rampant Growth as some spells that work with number of forests
4 weeks ago
If you don't mind suggestions, I would advise nixxing Autumnal Gloom Flip. Your deck actually would have a hard time getting to delirium due to mainly being creatures, and extremely few other cards. I would also drop the Seedguide Ash and Ghoultree and max Timber Protector. The reason I say this is by the time you have Seedguide Ash out, you already have 4-5 lands, and it's rather hard for your deck to actually get it's ramp trigger, making it a suboptimal card at best. Ghoultree is a card for when you are really behind, and really just not great. However, Timber Protector is just fantastic. How could you not love +4/+4 to ALL your creatures? Your one drop Treefolk Harbinger is now a 4/7. That blocks Tarmagoyfs all day long. On that note, please max your one drop. This will not only help you thin your deck so you can get your other card draws or creatures, but also helps you stabilize against aggro decks by consistently having a blocker early. To do this, I'd suggest dropping Explosive Vegetation. Same problem as Seedguide Ash, by the time you can play it, you are already where your deck needs to be in terms of mana, and if you just want massive star/star's, that's what you have Boundless Realms for.
1 month ago
Hello there! Some ideas for ya:
Splendid Reclamation seems like a good idea for a deck that is this heavy on self-milling.
Sigarda, Heron's Grace stops (most of) the graveyard hate that could potentially ruin your whole game.
Finally, Wave of Vitriol is simply a great card in Commander decks that don't make heavy use of either enchantments or artifacts (assuming you're playing against people who do, that is).
1 month ago
Don't get me wrong Hooting Mandrills is a great card, but as of now I like Ghoultree and Nemesis of Mortals more...However, saying that I will definately consider him if I find that the deck has trouble getting around creatures.
2 months ago
some people like Ghoultree. you might also enjoy some interactions with cards like Haunted Dead, Slitherhead, Diregraf Colossus, Geralf's Messenger, Glissa, the Traitor, Nantuko Husk, Skaab Ruinator, and Unbreathing Horde. that last one has a pretty nifty interaction where if you can give it an extra toughness through an anthem effect or some means other than counters, it cant be killed by lethal damage as it would just be prevented, even without any counters.
3 months ago
I guess I'd probably take out at least a couple Sakura-Tribe Elder because most of your cards have low CMC.