Deadly Rollick

Deadly Rollick

Instant

If you control a commander, you may cast this card without paying its mana cost.

Exile target creature.

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Set Rarity
Commander 2020 (C20) Rare

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Legality

Format Legality
Casual Legal
Custom Legal
Tiny Leaders Legal
Canadian Highlander Legal
1v1 Commander Legal
Legacy Legal
Vintage Legal
Highlander Legal
Oathbreaker Legal
Limited Legal
2019-10-04 Legal
Duel Commander Legal
Leviathan Legal
Commander / EDH Legal

Latest Decks as Commander

Deadly Rollick Discussion

Kerakis on Gain is Pain

3 weeks ago

A few suggestions:

  • Erebos, God of the Dead for an additional Greed effect, plus life gain denial.
  • Marauding Blight-Priest for a cheaper (or additional) Epicure of Blood effect.
  • Sensei's Divining Top to complete the combo with Aetherflux Reservoir and Bolas's Citadel.
  • Necropotence for insane card advantage.
  • Deadly Rollick for handling indestructible creatures.
  • Command the Dreadhorde for a cheaper Rise of the Dark Realms effect (plus planeswalkers!), since you can more easily offset the life loss.
  • Black Market to capitalize on the creatures dying either to your aristocrat effects or simply the board wipes we experience in our play group.
  • Deadly Tempest for a boardwipe whose downside is mitigated by your life gain. Obviously, things like Damnation are better, but it might be worth a slot to punish go-wide strategies.
  • Defiant Bloodlord is an option for an additional Sanguine Bond effect, but I don't really recommend this one as the CMC is far too high especially considering you have the effect in the command zone.
  • Pontiff of Blight can be wild if you have the mana and creature presence to abuse it.
  • Vilis, Broker of Blood can be a back-breaking top end. Trading life for cards at a 1:1 ratio is wild, especially when attached to an 8/8 body with evasion. It also has the bonus ability of being able to get rid of indestructible creatures while garnering you card advantage.

azja on Yuriko (Optimized) Primer

1 month ago

@Snake57 No problem! I love to talk about Yuriko, so your questions and suggestions are always welcome!

My plan is to cut 1 island, 1 swamp and Darkslick Shores for Sea Gate Restoration, Agadeem's Awakening and Clearwater Pathway.

As for Yawgmoth's Will, I think most Yuriko decks are fast enough that we can't bring out the card's full potential. I find this deck wins sometime around turn 6-7. At that point in the game, I usually have around 6-7 mana to work with, which only leaves 3-4 mana to cast things from my graveyard after casting it. But since you have one, I would definitely say to try it out. Let me know how it goes!

I actually just bought myself a Commandeer! So I'll be trying it out soon, but I haven't decided what to cut for it yet. It seems like exiling 2 cards is quite a steep price, but if it counters an early Pithing Needle or Dictate of Erebos, it's probably worth it.

I think Snuff Out is an amazing card for Yuriko decks. My playgroup is heavily focused around black decks, so I unfortunately can't play it often. But in a blind meta, Snuff Out is my second favourite removal spell after Deadly Rollick.

I also think that Dismember is a great card for Yuriko, I've considered running it for a long time. I just don't think its as effective as Deadly Rollick, Submerge or Curtains' Call, and it doesn't hit as hard as Consign / Oblivion or Commit / Memory. So its mostly an issue of finding a place for it, rather than it not being good enough!

I had Cyclonic Rift in the deck for a long time. I found myself not being able to hit 7 mana consistently, so it ended up being a 2 mana bounce spell too often. Coastal Breach is usually pretty strong, but Evacuation sometimes feels lackluster. I've been thinking of replacing Evacuation with Devastation Tide for a while, seeing how consistently this deck can cast Temporal Mastery for its miracle cost.

Hopefully this was helpful! Feel free to post questions/suggestions for me anytime, friend!

Tzefick on Wither to Dust

1 month ago

Black doesn't get exile this cheap, even with downside. If you would give it to them, the color would take over some of White's main strengths. The downside is mostly negligible based on the format.

In Commander you have 40 life to take from, so if the opponent gets to achieve a high power creature where this is your only removal choice, you're in trouble. But in 99% of cases, it just costs you a small amount of life, which black happily does in so many other aspects of the color.

In Standard you'll only target stuff that doesn't cost you too much - but the alternative is often to take the combat damage to the face. If the meta is dominated by big power creatures, you run destroy removal, and possibly this as SB if WotC decides to make a stronger Bronzehide Lion.

In Eternal formats you SB it against creatures where the cost is negligible or where it disrupts your opponent's combo.

Also... Tragic Slip exists and that is how Black usually does removal that bypass indestructible, but it is conditional when it's this cheap.

Black is usually tied at 4 CMC for unconditional exile removal, as seen in Eat to Extinction, Gild, Deadly Rollick. The last one having a conditional situation where it's free, specifically for Commander.

Black does get lower CMC exile, but they are conditional on the target: Epic Downfall Legion's End or Grotesque Demise. Or Infernal Reckoning.

White is and should be the king of cheap flexible exile, or it loses one of its few strengths.

Peoni on

1 month ago

Actually hadn't seen Deadly Rollick yet. I'll definitely do some testing with it to see if it proves to carry a lot of value, but the flexibility of Path and Swords is hard to beat. Worth it to check out though. I also didn't know about the Composite Golem + Nim Deathmantle combo, and while it's cool and could definitely be dirty in certain circumstances, I worry that it wouldn't be as consistent as the safe mana fixing that Skyshroud Claim and Kodama's Reach provide. Plus if one of your suggested combo pieces gets countered I don't have another chance, and if the Composite Golem gets countered I basically skipped my turn. I could give it a go but I'm pretty attached to green's ramp and fixing abilities, especially in 5 colors. Najeela, the Blade-Blossom is an interesting option that I might give a go, but I feel like I'd rather draw/tutor Aggravated Assault every time over her. Then again I've never touched her before, so maybe I'm not giving her enough credit. We'll see. Thanks for the suggestions! I'll toy around with them a bit. :^)

sparklepants on

1 month ago

Najeela, the Blade-Blossom can also give you additional combats, This takes one of each color however. Nim Deathmantle and Composite Golem add infinite mana of any color and can be used for najeela or Aggravated Assault. also Deadly Rollick is free creature removal, I'm not sure how useful that one would be for you, I guess it's a matter of preference.

personally I would cut Kodama's Reach and Skyshroud Claim for the composite deathmantle combo. Ponder for najeela??. Then I would cut one of the instants like Path to Exile for Deadly Rollick if that suits you. I'm really not even sure after I type this out.

sparklepants on Atris flicker

2 months ago

This is pretty solid.

I would personally add Deadly Rollick to replace Murderous Cut.

Have you thought about Conjurer's Closet to blink your creatures? The high cmc is worth it in this deck. Not sure what to cut out though.

sparklepants on Atris flicker

2 months ago

This is pretty solid.

I would personally add Deadly Rollick to replace Murderous Cut.

Have you thought about Conjurer's Closet to blink your creatures? The high cmc is worth it in this deck. Not sure what to cut out though.

HirataZ on Teysa, Karlov Aristocrats

2 months ago

Really enjoyed playing this deck yesterday and winning out of a Debt to the Deathless for x=12. I'd like to suggest a few cards:

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