Deadly Rollick

Deadly Rollick

Instant

If you control a commander, you may cast this card without paying its mana cost.

Exile target creature.

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Set Rarity
Commander 2020 (C20) Rare

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Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Highlander Legal
2019-10-04 Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Deadly Rollick Discussion

Darkshadow327 on Click here if I can have your name.

2 weeks ago

I do love me a Tribal Deck. Here's some of my thoughts.

Hope I could be of some help, the deck looks super fun to play!

greyninja on Doran the Tree Man

3 weeks ago

@PartyJ thanks for the comment; sorry it took me eons to answer!!
Forgotten Ancient good card. Went into elemental tribal deck
Guiltfeeder & Kheru Mind-Eater she'll only tolerate so many scary cards. My wife isnt into the gnarly stuff haha
Oketra the True I pack pulled an invocation and traded it away. I live with regret.
Rogue's Passage %@#& I absolutely have multiples floating around in binders n boxes. I'm embarrassed.
Shizo, Death's Storehouse might be worth buying


@McToters heck yea, I love the diversity. I totally understand the control aspect in groups of friends / multiplayer in general. Abzan has OPTIONS
@GhostChieftain you're not wrong! You dont mind boardwipes with that on the 'field. I just added Nethroi, Apex of Death, might be worth having both to help spam the board lol
I actually just made a bunch of updates to the deck. Foil Mothra, Deadly Rollick, and Mythos of Nethroi too. Trying to keep it updated. sad to see The Immortal Sun go. Hard cuts are hard. Peace!

smilodex on Greven cEDH

3 weeks ago

Really cool list! Plying Greven is so much fun, if you one shot an opponent out of nothing with Hatred and stuff. Sadly he isn't a top tier cEDH commander, but he has so much flavour. But if you really want to play him on a cEDH table you need a bit more interaction:

Labrodor64 on Been a while, would love ...

4 weeks ago

Queen Marchesa is one of my favourite commanders of all time for a political build, so I do have some awesome new cards that I have added to my deck to suggest. Ruinous Ultimatum is a new excellent board wipe in Mardu, Savai Triome is a tapped Land that you can cycle and tutor for, Mythos of Snapdax, Bedevil, Chaos Warp, Despark, Generous Gift, Crush Contraband and Deadly Rollick are some pretty cool and unique removal. Arcane Signet, Smothering Tithe, Talisman of Hierarchy, Dockside Extortionist and Talisman of Conviction are ramp cards that has become a staple in almost any deck. For new political cards, I like to run Athreos the shroud veiled, Scheming Symmetry and Varchild, Betrayer of Kjeldor. If you have tokens in the deck, you need Teysa Karlov and Mentor of the Meek. Flawless Maneuver is some very effecient protection. If your focus in on humans, you can use General Kudro, Dire Tactics or Jirina Kudro. As for rule changes, Flash is now banned, a bummer if you play cEDH, Commanders now have death triggers, so if your commander is Child of Alara, you can put it back in the command zone and still destroy everything. The new companion mechanic has taken every format by storm, where you can have a 101st card that you have always access to if you meet a certain deck building requirement (Lutri, the Spellchaser is banned). This is what I struck me and what I remembered in the past magic years, welcome back to our glorious format :).

Tylord2894 on The Deck that Death Forgot

4 weeks ago

Ok, let's start with ramp. I think running 33 lands is good, but you need plenty of early ramp, luckily, there are lots of why to ramp in .

All told, that's 10-11 cards of pure value, most of which are less than a dollar. Next is card draw. Blue and Black have some fantastic card draw. While I prefer cantrip because they are better for finding combos, the door is wide open. I'll list some go-tos below from cheapest to more expensive.

Now, let's talk about interaction and removal.

I'm not going to talk about the mana base for now. This is where the bill will quickly add up. I'd be more than happen to talk about it, though. Solid mana bases for EDH are a passion of mine. Once you buy the pieces for a good mana base in a color combo, you don't really need to do it again (unless you play a lot of these colors).

I that's a lot, but I hope it helps!!

Osbert on Alexander The Great King

1 month ago

Entomb and Composite Golem? Makes infinite non-black mana when paired with activation cost reduction. Composite Golem is kind of a dead draw though so there is some risk here.

Mother of Runes and Giver of Runes have an important place in here because most of your combos are creature based.

The new free spells are worth a slot if you can get your hands on them. Deadly Rollick, Fierce Guardianship, and Deflecting Swat are the best of the cycle. Deadly Rollick is obviously the least useful here.

Aura Shards is still a house even in cEDH so use it.

If you're playing Ad Nauseam you might as well include Angel's Grace so you can go all the way or stop an opponent from winning via Lab Man effects.

Thought Seize is still not worth it in EDH. It's a 1 for 1 and 2 opponents lost nothing also you are on the side of the mana deficit for the spell so it's not even as useful as a counter spell. It doesn't exile and graveyards are just second hands in EDH.

Approach of the Second Sun is a really clunky cEDh wincon. It's like a plan D of your wincons so I feel like you could put more interaction or protection for your current wincons in it's place.

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