Siren Stormtamer


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Uncommon

Combos Browse all

Siren Stormtamer

Creature — Siren Pirate Wizard


, Sacrifice Siren Stormtamer: Counter target spell or ability that targets you or a creature you control.

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Siren Stormtamer Discussion

flapjackwars on Marchesa Wizard Tribal

3 hours ago

Sweet list! Even focusing on a tribal theme, this deck feels much stronger than the average Marchesa list and looks to play better to her strengths. Some wizards I'd consider are Siren Stormtamer , Sage of Epityr , Goblin Flectomancer , Patron Wizard , and especially Spellseeker and Trinket Mage .

TheRedGoat on Thousand Cuts: Tetsuko EDH | *PRIMER*

4 days ago

Still an impressive piece of work I see.

Smuggler's Copter and Scroll Thief seem like they take up slots better served by more utility or control effects.

Next, what are your thoughts on the following (literally just your thoughts not saying you should make cuts for them):

AEtherize and Inundate as board wipes or Dissipation Field or Crawlspace as rattlesnake cards (for multiplayer mind you).

Hidden Strings , Last Thoughts , or Hands of Binding for control/utility purposes.

Sakashima's Student feels like a two mana clone effect in your build. (for that matter, Ninja of the Deep Hours should equally be treated as a two drop).

Teferi's Veil or Siren Stormtamer for creature protection.

Prying Blade as completely unnecessary ramp.

Military Intelligence or Verity Circle as card advantage.

Murmuring Mystic or Psychic Corrosion (note, the enchantment represents any milling here) as win cons.

and last but not least, Time Stop . Because nothing is more oppressive than hearing "beginning of your turn, end the turn."

SaberTech on Ancestral Animar

1 week ago

What are your thoughts regarding how you are no longer running Shrieking Drake in this build for Animar?

From my perspective, The drake isn't a strong card on its own but I have always found it a valuable option to have in Animar. In particular, it acts as a way to pump Animar without having to empty your hand and, since it returns itself to your hand, you can always keep it around as a way to refuel Animar in case it gets hit with removal. The drake's ability to act as a card draw engine with Beast Whisperer , even without Animar on the field, and the possibility it gives of getting double duty out of a card-draw or tutor creature are all things that I have found valuable in a number of different circumstances. Gearing the deck's mana base to provide consistent blue mana for Kiri also makes the drake that much more reliable for getting multiple casts in a turn early on.

I would be inclined to include Shrieking drake over cards like Loyal Drake , Siren Stormtamer , and probably even Crop Rotation but I'm interested in hearing about your experience with the card and how you weigh its value as an inclusion in Animar.

SnowLeo on Sphinx Surveillance Network

1 week ago

@ Old_Man: Hmm, I was hoping that Seal Away and Kinjalli's Sunwing would hold down the fort for aggro matchups, protected by Siren Stormtamer of course. But in the sideboard I also have counters to bring in as well as Lyra Dawnbringer . Do you have any suggestions for the aggro matchup?

Dete on [WU Flying] Aces High

2 weeks ago

i know its a casual deck but you have way too high of mana cost in everything, for one Dark Depths is not meant in this kind of deck if you dont have a way to cheat his counters or have the mana to take them out, as well as Sigil of the Empty Throne you dont have enough enchantments, might as well take them all out. Tempest Djinn, Angel of Jubilation, Yosei, the Morning Star, Exquisite Archangel, Goliath Sphinx, Ornithopter, Rustwing Falcon, Serra Ascendant, Azorius First-Wing, Resplendent Angel are either to expensive, you dont have a reliable source to use they'r abilities or are simply underwhelming. for lowering the mana cost i suggest Warden of Evos Isle. you can replace Serra Aviary for Favorable Winds, for counters Spellstutter Sprite, Nimble Obstructionist, Spell Queller,Siren Stormtamer and probably not very good if its not a fast pace deck (storm) Erayo, Soratami Ascendant. Hope of Ghirapur and Selfless Spirit are good protection, Vendilion Clique and Gilded Drake some good control. Palace Familiar, Owl Familiar net you some card draw and Illusory Angel, Sky Spirit seem ok. i didnt go in to much noncreature spells and i lck sleep so i hope i was helpful.

Saljen on Mono-Blue Curious Tempo

2 weeks ago

With 20 Instant/Sorcery spells, you could run Delver of Secrets  Flip over Slither Blade. 1 CMC fliers with sacrifice triggers is also much better than 1/1 unblockables with no other affects.

Mausoleum Wanderer and Siren Stormtamer can protect your enchanted flyer while also being just as capable as your 1/1 unblockables. They would add a lot of value to the deck for sure.

You could run 3/4 of each as it would allow you to drop Dive Down since they do what Dive Down does for less mana and substitute as a 1/1 flier.

Pikobyte on Muldrotha, the „Fun“ in „Funeral“ *Primer*

2 weeks ago

That’s true sam171z, in the first version of the deck I did run Perpetual Timepiece, but in like 20-25 games i never used it to reshuffle my grave, only for the mill part. After that I swapped it out for a Hedron Crab.

This deck works surprisingly well even without my graveyard. If I get like 10-20 cards removed early that’s usually fine since I don’t rely on combopieces to win, there are still some good chances to win. In the later game when my grave reaches 30-50 cards i have drawn, milled or tutored Siren Stormtamer to protect me from targeted graveremoval like Bojuka Bog etc. I can remember only like 2-3 games of like 250+ where removing my graveyard was the reason to lose the game.

If your meta is heavy on grave removal I would add some more protection like the timepiece, but for me in my meta it’s just fine and works well how it is.

tiagompm on Muldrotha and the power of infinity

3 weeks ago


OK! Great ideas!

I have already altered the infinite combo of extra turns and put Curator's Ward and Siren Stormtamer. I also added Acidic Slime to have more removal ...

Thanks a lot!

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