TheVectornaut Deckling

My name is Lunden, but you can call me Vector. I play casual decks for fun with friends every Saturday at Gamer's Haven in Colorado Springs.

Please login to comment

Catch has a cmc of 9 at all times except when it is on the stack.

"708.3. A player chooses which half of a split card he or she is casting before putting it onto the stack.708.3a Only the chosen half is evaluated to see if it can be cast. Only that half is considered to be put onto the stack.708.3b While on the stack, only the characteristics of the half being cast exist. The other halfs characteristics are treated as though they didnt exist."

Metallurgic Summonings has an ability that triggers when an appropriate spell is cast. Such abilities trigger after modes have been chosen and a spell is put on the stack.

"601.2i Once the steps described in 601.2ah are completed, effects that modify the characteristics of the spell as its cast are applied, then the spell becomes cast. Any abilities that trigger when a spell is cast or put onto the stack trigger at this time. If the spells controller had priority before casting it, he or she gets priority."

Therefore, Catch will have a cmc of 3 when it is cast, causing Metallurgic Summonings to create a 3/3 creature token.

September 20, 2017 7:21 p.m.

Said on Kaizoku Ou Ni ......

#2

Marauding Looter-Swannn! Kari Zev, Skyship Raider-Chwannn!

Nosebleed intensifies.

September 19, 2017 3:29 p.m.

Said on Back In Black ......

#3

Viscera Seer and Bloodsoaked Champion are some other creatures that could work here. Depending on your meta, Victim of Night might be better than Go for the Throat too.

September 19, 2017 11:14 a.m.

Said on Gardenwalls...

#4

Unfortunately, Wall of Blossoms is yet to see a modern reprint. That said, cantrip walls are fantastic and I'd recommend playing the full 4 of Carven Caryatid and maybe more Abzan Beastmaster too. I also love Traproot Kami in a mono green deck and I'd run the playset to curve into Overgrown Battlement more often. I don't know how you feel about infinite combos but Umbral Mantle is a relatively easy way to get infinite mana to go nuts with something like Genesis Wave or even Banefire.

September 18, 2017 9:18 p.m.

Said on What happens if ......

#5

twistedmage, this is incorrect. Control of auras is determined not by what side of the battlefield the aura is on but by who played that aura.

See 303.4e: "An Auras controller is separate from the enchanted objects controller or the enchanted player; the two need not be the same."

The one who cast Shielding Plax is the one who controls Shielding Plax. Their opponent can't target the enchanted creature regardless of who controls said creature.

September 18, 2017 8:48 p.m.

This is true. It is common for players to describe summoning sickness as the inability to attack with or tap a creature the turn it is played. However, this description neglects key details from the actual rules. Here's the more accurate definition of summoning sickness:

"Informal term for a players inability to attack with a creature or to activate its abilities that include the tap symbol or the untap symbol unless the creature has been under that players control since the beginning of that players most recent turn."

Note that it does not mention tapping creatures by any other means such as in payment of the cost of an activated ability like Captivating Vampire's, Benthicore's, or Skirk Fire Marshal's. It's not really circumventing the rules if they were written in such a way to allow this interaction.

September 18, 2017 5:30 a.m.

The logic seems sound to me. Exile Hokori, Dust Drinker after your opponent's end step has begun and the Angel of Condemnation shouldn't return him until your next end step. That lets you untap regularly and have Hokori ready to go before your opponent's next upkeep. That being said, seems fairly mana intensive for modern.

September 18, 2017 2:38 a.m.

Here are some gatherer rulings on similar cards.

Pyromancer's Goggles: "If more than one red mana produced by a Pyromancers Goggles is spent to cast a single red instant or sorcery spell, the delayed triggered ability associated with each mana spent will trigger. That many copies will be created. It doesnt matter if this red mana was produced by one Pyromancers Goggles or by multiple Pyromancers Goggles."

Path of Ancestry: "If Path of Ancestrys last ability produces two mana (most likely due to Mana Reflection), youll scry 1 twice if you spend those two mana to cast one creature spell that shares a type with your commander. You wont scry 2. Youll also scry 1 twice if you spend this mana to cast two creature spells that each share a type with your commander."

Since the wording on Primal Wellspring seems to be the same as these cards, I see no reason why it wouldn't work in the same way. If you spend x mana from Primal Wellspring on a single instant or sorcery, you'll copy that spell x times. And if you spend x mana from Primal Wellspring on x different instants or sorceries, you'll copy each of those spells 1 time. Mana in = copies out.

September 18, 2017 2:30 a.m.

Said on Mairsil interaction...

#9

I didn't mean that the rule had to do with the change, only that it serves as an explanation for why the oracle text does what it does.

September 14, 2017 11:27 a.m.

Here's a regenerate ruling that backs Neotrup: "701.13c Neither activating an ability that creates a regeneration shield nor casting a spell that creates a regeneration shield is the same as regenerating a permanent[...]"

Meaning 1000 regeneration shields on the Skeleton won't (typically) result in thousands of counters.

September 14, 2017 11:08 a.m.

Said on Fun with Flanking...

#11

That combo is super jank and I love it.

September 14, 2017 10:16 a.m.

Said on Fun with Flanking...

#12

Also, swapping Honor of the Pure to Always Watching could lessen the need for defenders.

September 12, 2017 6:36 p.m.

Said on Fun with Flanking...

#13

Some interesting removal alternatives might be Humble and Darksteel Mutation since they synergize with flanking.

September 12, 2017 6:34 p.m.

The best way to circumvent the frustrations of slow acquisition is definitely to purchase singles online. If you have a card/paypal and $20 or so in the bank, it should be really easy to find what you need on TCGPlayer. If that doesn't work for you, checking game stores in your vicinity for singles is also an option, albeit a less reliable one. Some cards you might consider are Trostani, Selesnya's Voice, Blisterpod, Advent of the Wurm, and Midnight Haunting.

September 10, 2017 10:15 p.m.

Pheres-Band Warchief and Stonehoof Chieftain seem like strong inclusions in general. The latter is high CMC, but my suggestion is that you take this deck in a ramp direction anyway.

Step 1: Add Nykthos, Shrine to Nyx and swap some creatures around to improve devotion. Ex: Swap Centaur Courser for Swordwise Centaur, Pharika's Disciple for Seton, Krosan Protector, Pheres-Band Tromper for Jolrael's Centaur. This also makes Nylea's Disciple more effective.

Step 2: Add enchantments that help you tap forests for additional mana like Fertile Ground, Overgrowth, Utopia Sprawl, and Vernal Bloom. These gain the benefits from Herald of the Pantheon and Dowsing Shaman and provide incredible acceleration.

Step 3: Find something to do with the mana. The easy answer would be to draw with Harmonize and play more centaurs. But I think the more interesting answer is to go for broke with Genesis Wave or Primal Surge (after removing Fruition). Play all (or most) of your deck, gain a ton of life, throw in Concordant Crossroads for haste, and swing with an indestructible, trampling centaur army.

That's how I'd do it at least, though I must admit I am a sucker for flashy plays.

September 7, 2017 2:24 p.m.

I'd probably start by deciding which theme you want to pursue the most.

If you go more lifegain, increase copies of Ajani's Pridemate, Healer of the Pride, Felidar Sovereign, and Ajani's Mantra. Also consider Kemba's Skyguard, Pride Guardian, Sunbond, and Archangel of Thune.

If you go more tokens, increase copies of Brimaz, King of Oreskos, Anointed Procession, and Intangible Virtue. Also consider Adorned Pouncer, Sacred Cat, Jazal Goldmane, and Rhys the Redeemed.

Ajani, Caller of the Pride should be strong in either strategy as will most tribal support cards like Regal Caracal, Obelisk of Urd, Door of Destinies, and so on.

September 7, 2017 1:55 p.m.

I feel a little bad for the 2 people in existence running lizard tribal who won't be able to run Dromosaur and Shivan Raptor to trigger their Shared Animosity alongside Bellows Lizard and Sigiled Skink anymore. XD

September 6, 2017 4:25 p.m.

Followers

Jafjaf5JDegenerateseanzilla123valor592

Decks

Flight of The Fatties

Modern TheVectornaut

SCORE: 2 | 6 COMMENTS | 855 VIEWS | IN 2 FOLDERS

Walled Garden Warfare

Modern TheVectornaut

SCORE: 23 | 24 COMMENTS | 3055 VIEWS | IN 24 FOLDERS

Gluttonous Downfall

Modern TheVectornaut

SCORE: 1 | 354 VIEWS | IN 1 FOLDER

Astral Assault - Star Wars

Modern TheVectornaut

SCORE: 4 | 7 COMMENTS | 1387 VIEWS | IN 1 FOLDER

Sacrifice in Flame

Modern* TheVectornaut

SCORE: 2 | 3 COMMENTS | 663 VIEWS | IN 1 FOLDER

Ah, Curses!

Modern TheVectornaut

SCORE: 4 | 7 COMMENTS | 841 VIEWS | IN 6 FOLDERS

Get me an Army, on the Double

Commander / EDH TheVectornaut

SCORE: 1 | 569 VIEWS

Finished Decks 61
Prototype Decks 21
Drafts 0
Playing since Zendikar
Points 1267
Avg. deck rating 5.62
T/O Rank 136
Helper Rank 72
Favorite formats Legacy, Commander / EDH, Modern, Casual
Good Card Suggestions 72
Venues Gamer's Haven Colorado
Last activity 5 days
Joined 2 years