|Commander / EDH||Legal|
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Enchantment Creature — Horror
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.
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15 hours ago
Yeah, I do really like Spelltwine half the reason why I took it out, was because I don't know if I really want to look through everyone's 30-40 card graveyards for that perfect spell, lol.
I agree Command Beacon is legit. Adding immediately.
Phyrexian Tyranny actually scares me a lot. Especially since I hope to have a no hand limit in play and there are more ways for me to draw than my opponents in this deck.
I do want both of the Talismans but I am straining to find enough cuts to add them back, and I already have the 3 signets to do very similar work.
Pact of Negation is out of my comfort zone as far as cost at the moment, but certainly worth thinking about.
I see your point about Minds Aglow. My original thought was that I could dump mana into it to finish the game. But you are right I don't really have many ways to support an X cost spell except in the case of the Waste Not + wheel.
Ghastly Conscription was also in there to deny a graveyard centric deck, as well as to get some potentially juicy creatures out there. Day's Undoing is only one spell and as long as there is like one or two wheels in between I think it would still have pretty good value. I honestly think that situation would be pretty rare where there isn't anything good left in anyone's graveyard.
I agree Runehorn Hellkite is very expensive for a wheel. However, being able to wheel from the graveyard is exactly why it's there. The way this deck goes dumping over half my library into my graveyard every game, I think it's actually very likely to be there as an ace-in-the-hole backup wheel when I need it.
Totally didn't realize Helm of Awakening was all players. Cutting it now.
Sudden Spoiling does so much more than Fog. It removes all creatures abilities without letting them respond. I'm thinking of all of the situations where someone is about to fire off a massive combo that relies on a triggered ability, or the repeated use of an activated ability. However, I am still going to cut it because it very likely won't be in my hand at the right time. Seeing as how my hand will cycle pretty much every time I have a wheel and at least one draw/discard trigger in play. I can't really afford to be much of a reliable responder with this deck.
My thought process on Nighthowler was to use him to survive the inevitable board wipe and still have high value on the board. But, I think you are right, it doesn't really fit as well as I would want it to, and I don't really have a way to make it connect.
1 day ago
Spelltwine fits a bit of the recursion theme - recasting one of your wheels, while giving you the added bonus of getting a spell from an opponent's graveyard since they'll be full to the brim.
Command Beacon is a land that can help mitigate the increasing taxation on your commander.
Pact of Negation - nothing helps resolve a commander like a free counterspell. Albeit not a budget card.
Some more lands - 34 is way too little unless you want to waste your wheels to draw your 4th/5th land.
Minds Aglow is basically an over-priced wheel. No one is going to willingly pay mana into it, meaning you're stuck with footing the bill. Could be really great after a Waste Not + wheel leaving you with 10 mana, but more often than not, this will be "Pay 7 mana to have everyone draw 6". It is good in a team format though.
Runehorn Hellkite is a 7 mana wheel that has to be in your graveyard in order to work.
Helm of Awakening is pretty high-risk as it discounts your opponents' plays. This can backfire pretty badly unless you plan on winning immediately.
Nighthowler doesn't fit the deck very well. Their graveyards may be big (or not after Day's Undoing) but the deck doesn't support attacking or removing blockers meaning they'll always be able to block.
1 day ago
Glint-Nest Crane is my favourite card in Magic, and I don't know why. Other pet cards include Nighthowler, Orbs of Warding and Rakshasa Deathdealer. I probably have more but those are the ones that spring to mind immediately.
2 days ago
I need some more perspectives on this:
Which is best in this monoblack budget aggro deck?
SCORE: 3 | 4 COMMENTS | 1262 VIEWS | IN 3 FOLDERS
Nighthowler: great synergy with Golgari Thug, makes deck more susceptible to graveyard hate, but more resilient to removal, triggers heroic, threat in itself, can ramp quickly with no card loss, but doesn't provide a sac outlet.
Grafted Wargear: buffs earlier and provides free sorcery speed sac outlet, lack of artifact recursion makes it susceptible to removal/accidental dredge and runs into artifact hate like Stony Silence and Pithing Needle, 1 time cost for free buffs the rest of the game.
2 weeks ago
2 weeks ago
2 weeks ago
Thanks again Shadowl_less_one! Unfortunately, Kolaghan Forerunners has its power checked in all zones, so as long as I control greater than two creatures, it will be too strong to reanimate with Alesha. Cards that can be reanimated with Alesha are cards like Nighthowler and Progenitor Mimic as they have power 0 explicitly stated. I actually thought about Selfless Spirit and will look into testing him as well!!