Nighthowler

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Commander 2015 Rare
Theros Rare
Promo Set Rare

Combos Browse all

Nighthowler

Enchantment Creature — Horror

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.

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Nighthowler Discussion

Rzepkanut on [BUDGET] Atraxa's countershow

1 week ago

The cards I would start with cutting are: Luxa River Shrine, The Chain Veil, Festering Mummy, and Nighthowler. They are fine cards, just not as synergistic or powerful as what you are trying to add in IMHO. Happy gathering!

xcn on Pattern Recognition #27 - Enchanted

2 weeks ago

My little playgroup used quite a bit of Bestow back in the day. Granted, we were defaulting to casting Boon Satyr and Herald of Torment as creatures, but my friend usually bestowed Nighthowler, often onto a Herald or something like High Priest of Penance. On the other hand that does leave a lot of Bestow creatures... pretty sad still.

djewell on Atraxa's horrors

2 weeks ago

@ amh62993 - This deck is horrific!

...bad puns aside, allow me to suggest a few things for your consideration.

Honorable Mentions:

Good luck, and happy deck-teching!

BigglesDigs on A-Sidisi: Highway to Hell

3 weeks ago

This is a super cool deck. Lot of fun. One thing that im not sure how you feel about, but Phenax, God of Deception is very fitting along with cards like Nighthowler, Mortivore, Sewer Nemesis, etc. I've had great luck with it (especially if i have a token or two from Sidisi, Brood Tyrant. Phenax makes it way easier and more consistent to trigger Sidisi).

What's interesting is with this layout you have here, Sidisi doesn't make or break the deck. A lot of options here for win conditions. Great stuff.

My favorite so far is to Traumatize myself, sack two lands for Jarad, Golgari Lich Lord, Flashback Dread Return for Mortivore or Nighthowler (sometimes both or Body Double) and mill them with Phenax, God of Deception tap trigger or kill them with Jarad, Golgari Lich Lord mana ability.

lagotripha on B/G Eldrazi Saproling tokens

4 weeks ago

Nice, simple idea for modern. I think the secret to running budget black decks are a lot of hand disruption and a stable manabase. If you can find some of the more budget b/g lands, that will help. Llanowar Wastes, that sort of thing. Scythe Leopard, Gatecreeper Vine and Liliana's Elite are likely to underperform compared to some other dirt-cheap options.

General advice- go heavy on one colour so that you can pack your deck with cards of that colour then leave the other for later in the game, where you can afford to be paying mana with lands that come into play tapped.

This means either early game black (hand/board disruption) or early game green (Elves of Deep Shadow/Sakura-Tribe Elder). What you choose to focus on can then inform the cmc and gamplan for the rest of your cards. Either way, lots of 1 and 2 drops will help you survive.

I'll start with disruption options- Vendetta, Victim of Night, Smother, Geth's Verdict Bile Blight etc for creature removal, Duress, Black Cat, Ravenous Rats, Rotting Rats, Nezumi Bone-Reader and Thoughtpicker Witch for hand disrution are all solid choices that match your game plan.

Card advantage options- Night's Whisper/Sign in Blood Dark Prophecy/Fecundity/Grim Haruspex

Interesting or efficient creature options Rot Shambler/Mortician Beetle (growing threats), Zulaport Cutthroat/Blood Artist (lifedrain and victory without attacks with a sacrifice outlet), Dross Harvester (bolt and path resistance), Ogre Slumlord for rat tribal combo , Pawn of Ulamog/Sifter of Skulls for more tokens, Quirion Dryad/Vinelasher Kudzu for growing threats Bloodthrone Vampire/Indulgent Aristocrat/Carrier Thrall for vamp tribal, Nest Invader for more token/ramp, Boneyard Wurm/Satyr Wayfinder/Graveblade Marauder/Nighthowler/Splinterfright/Gnarlwood Dryad are all fairly functional for a more graveyard-reliant setup, and Svogthos, the Restless Tomb is a cheap and functional manland.

Green stall so you can increase cmc- Druid's Deliverance, Jaddi Offshoot, Brindle Boar, Dark Heart of the Wood, Feed the Clan

Useful tools Grisly Salvage, Golgari Charm,

Sideboard options Elvish Eulogist(in an elf heavy list) Elvish Hexhunter Vampire Hexmage Bottle Gnomes Dryad Militant Delirium Skeins etc. There is a lot out there in these colours.If a lot of cards are ending up in the graveyard as the game draws out, spells like Hooting Mandrills, Gurmag Angler or Become Immense start becoming more valuable.

Less favourable cards that didn't quite cut it in are also good to look for- Putrid Leech/Rakshasa Deathdealer/Woodlurker Mimic beatdown for example.

Sacrifice creatures for card advantage is a solid archetype that has had a lot of support printed over the years, from No Rest for the Wicked to Korozda Guildmage.

The question is always going to be what is my opponents plan, and how do I stop that- are my opponents playing Rest in Peace or smilar to deal with graveyard shenanigans, will they kill me before I kill them as every card in their deck is effectively Lightning Bolt, or will they be able to Remand all my spells while they hit me with Delver of Secrets  Flip. Things that disrupt their plan are usually good, especially when they help your plan.

There are a lot of cards to much around with and play- I'd reccomend testing online before going hunting for things specific, focus on a single strategy when picking cards and if you choose to go less-budget, focus on lands first. Reliably casting spells is the core of the game.

landofMordor on Ain't no grave can hold my body down

1 month ago

Hey friend. Just a couple suggestions to build on the good idea you've got going.

First, I'd cut down to 60 cards. 60 gives more consistency, since the probabilities will be higher that you draw your good spells.

I'd add in cards like Wreath of Geists, Strength from the Fallen, and Nighthowler for added grave synergy. I'd find slots for these by taking out Nissa, Pit Keeper, Ghoultree, a few Profaners, and maybe the Wayfinder. My reason being that you don't need to bounce their creatures if you can smash through with massive creatures.

Finally, I'd think about reducing your sorceries, since your deck wants as many creatures as possible in the grave. Deranged Assistant, Thought Scour, Nyx Weaver, etc. There are some creatures who have low CMC but also have Trample, which will help get damage through when they're buffed by your auras. I'd also recommend those (search T/O for recommendations)

Hope that helps! Let me know if I can help any more! Good luck brewing.

Voltron3030 on Lazav, Taken

1 month ago

Consuming Aberration gets huge in multi-player. Nighthowler and Bonehoard also work great on Lazav, especially multi-player. The best thing about him is that his name doesn't change when he changes so it still counts as commander damage even when he hits as an Ulamog or whatever. If mill-buff is something you like, there is also Trepanation Blade but I'm not as in love with that one myself.

Argy on Nighthowler and Banishing Light

1 month ago

I knew it.

Player tonight tried to tell me I would lose Nighthowler if I got rid of Banishing Light.

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