|Commander / EDH||Legal|
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Enchantment Creature — Horror
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.
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5 days ago
A ver, veo que estas centrandote mucho en incluir criaturas que tengan mecanismos naturales de recursin, pero sinceramente, la mayora de esas cartas no son suficientemente buenas o poderosas como para justificar su inclusin. En su lugar, hay un buen nmero de cartas que te permiten devolverte cosas a la mano de forma mucho ms eficiente y sin sacrificar poder en el proceso.
En segundo lugar, hay cartas caras como Lord of Extinction facilmente sustituibles por algo como Nighthowler que adems te da versatilidad (sacrificable tanto como encantamiento como criatura, o si no, usable como finisher).
En tercer lugar, debes considerar cartas que generen tokens como "carnaza" para las habilidades de comandante. Curse of Opulence o Tamiyo's Journal puede generar una gran cantidad de artefactos, From Beyond y Ophiomancer crean ejercitos de criaturas...
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1 week ago
Thanks for the suggestions! I love Nighthowler, as he is essentially recursible aura which gives a downright ridiculous powerboost in a mid to lategame multiplayer match. I can easily see him being a finisher here. Definitely going in the deck.Ghoultree also seems very viable, as i imagine him being a 10/10 for G most of the game. Magister of Worth should already be in here somewhere, i think in the reanimation category. I can see the Ishkanah, Grafwidow + Spider Spawning combo working, but i feel like it's a little too situational? Do you think i'll be able to pull it off (more or less) consistently? Liliana's Elite could also be pretty strong, but compaired to Splinterfright it's really missing that trample. I'll think about it though. Don't know about Nemesis of Mortals. Four green mana is not easy to pull off consistently in a 3 colour deck, and again, it seems to be missing trample.Anyway thanks for the suggestions, do you have any ideas on what i should take out? :)
1 week ago
A few possibilities, mostly to add to your "Damage" category and perhaps cumulatively to make the deck more of a winner:
2 weeks ago
I've played a very sim ilar deck for quite a long time, but it's weird to see it in mono G. Some cards I really loved in my deck are Jarad, Golgari Lich Lord, Grisly Salvage and Nighthowler. This looks very cool without Black though, so I'll leave at least one mono G suggestion for you: Nemesis of Mortals is a little less powerful Ghoultree, but it can be pretty powerful as well.
2 weeks ago
Oops I forgot about Scarab God itself when looking at the cards for synergy! Training Grounds makes sense now! Since you're looking at winning in more conventional ways, you should consider including Nighthowler, Geralf's Mindcrusher, and possibly Undead Alchemist (since all tokens from Scarab God are zombies, this may be a really cool addition). Maybe Avatar of Woe? To free up the space, I would take out Memory Erosion since it is slower than you'd think (I run a Phenax-led mill deck).
Overall, I think you could benefit from a few less Instants to allow for a few more creatures. While Scarab God can sort of create your army from nothing, small number of CMC 3-or-less creatures could hurt you early on. To fix that particular issue, maybe Jace's Phantasm and possibly Manic Scribe? That's more dependent on your group's meta though, like if there are folks running aggro decks or not.
Also, you've got Talisman of Dominance in there twice by accident.
1 month ago
I don't have a list of it up here, and have little to no time to actually play commander, but a deck i've built and that i really like that fits many of your points is Toshiro Umezawa. I play him with basically all the removal i can get, some strong equipments and some fatties that either kill things or want well filled graveyards, for example Avatar of Woe or Nighthowler. That is rounded out by card draw and around 40 swamps. I can't really tell you a price, but i'm pretty sure the deck is far under 50 bucks.
Because your deck is full of removal and powerful creatures and equipment, you don't totally need toshi on the field, but sure he helps chaining all these removals. Toshi uses the grave and said removal spells as his engine and can basically be played with basic lands only as the deck is mono B. You will propably have problems against creature-light decks, but then again, toshi is a pretty nice voltron as well.
1 month ago
Hey there, I have a few suggestions:
Phyrexian Reclamation to replace/supplement Vampiric Rites. Why get a random card from your deck when you can get exactly what you need from your graveyard? Other interesting card draw/tutor/recycle cards for you to consider are Survival of the Fittest, Oversold Cemetery (very good for you, I think!), Fauna Shaman, and Evolutionary Leap.
Cards that care about how many creatures are in your graveyard or all graveyards, such as Golgari Grave-Troll, Nighthowler, Lord of Extinction (counts all cards), and especially Jarad, Golgari Lich Lord, who is also a sacrifice outlet AND has built-in recursion.
Eternal Witness, which is a really great card in pretty much any green deck.
1 month ago
For cutting, I have two suggestions. One, this may be a bit risky, but you could take out the liliana. I know it's really great when she flips, but because she is a one-of, you either don't get her into your hand or it ends up getting milled. Second, you could take out the Renowned Weavers. She is a really good combat trick, but I feel as if she would be better in a more mid-range deck. This deck is very aggro, and has no problem getting there fast, so I personally feel as if she is not really fulfilling her full potential in this deck.
Also, you were concerned about not having a pump spell. Most of the time, the Fauna Shaman can tutor out the Nighthowler? So throughout the game, you would either have a pump spell or the fauna shaman to tutor out that pump spell, increasing your chances of being able to make a super strong Invisible Stalker if you get it into your hand.
The only reason I even suggested the Invisible Stalker was because of fear of someone being able to just strip all of the Splinterfrights from the deck. The game is lost right there. I know there's mill, but it's really hard to win off of that strategy if the deck is still in graveyard mode. I would feel more confident if, when Splinterfright is no longer an option, to use mill as a stall and to get out the pumped Invisible Stalker when the opponent is running out of answers. Side note, if both Splinterfright and a pumped Invisible Stalker is on the board, the opponent is basically scooping on the spot.
I really liked your deck, and I plan on making it my first real modern deck in paper. Remember how I asked for more budget options? Well, I actually went ahead and made a budget version of this deck! It would be great if you could check it out and give me some pointers; I'm not a deck building savant yet: The Fallen Are Screaming To Be More Budget!