Nexus of Fate
Take an extra turn after this one.
If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead.
Nexus of Fate Discussion
13 hours ago
Tayvyer: Hello! The method in which our Patron guides us to victory is through frustrating opponents with Sunder, Nexus of Fate or going into a High Tide-combo approach, generating ludicrous amounts of mana and dumping it into a Blue Sun's Zenith to draw someone out.
Additionally, mana doublers such as High Tide and Extraplanar Lens (and even Omniscience) go infinite with Palinchron. You can also combo with Amulet of Vigor and some method of bouncing your lands. Cloudstone Curio and Storm Cauldron will enable your commander to help you make that sweet sweet mana. To win, stall and ramp and eventually you'll be able to combo out.
3 days ago
This is the first standard deck I've made in a long time, but I saw that Omniscience was in M19 and I had to play Standard again. The deck aims to ramp up to Omniscience then play Sunbird's Invocation to basically play your whole deck. The dinosaurs are the combo pieces, allowing you to play around 40-50 power in one turn that has haste and trample. I'm considering making the win condition a "Taking Turns" style of combo though using Nexus of Fate and Banefire to actually end the game. Advice would be greatly appreciated!
5 days ago
I love the concept for this deck. Absolutely love it. Psychic Corrosion is also a must for this deck. The Patient Rebuilding and Psychic Corrosion can mill up to 9 cards per upkeep out of the opponents deck, and since you are taking a lot of turns in a row, you will mill the opponent really easily. Millstone is also another good card if you want another mill card, because there doesn't seem to be a lot of mill cards in this deck (since you said that this deck is partly mill along side of taking a million turns in a row). Otherwise the deck looks really good and fun to play with.
1 week ago
Tunman, like SynergyBuild stated. I also, didn’t find Vanishing too beneficial in this case. It is an option for protection, if extra is needed for certain metas. Right now, for me, the flex Auras that can be swapped out for alternate spells are, Predator's Gambit, Indestructibility and Spirit Loop. So if this were to be used as a blueprint. Those spells are good as gone for other flavor spells.
jesusaintnodj, thanks for the +1! I’m glad you enjoy the build! SynergyBuild, did mention before that I should add an infinite combo. So by popular demand, I’ll do just that. I’ll add Exquisite Blood + Sanguine Bond . Also, I have been playing around with a couple prototype builds based on this. One that is the “Control Edition” and the other I have dubbed the “Time Walk Edition.” Time Walk Edition, includes Nexus of Fate, Time Warp, Temporal Mastery, Temporal Trespass, Karn's Temporal Sundering, Temporal Manipulation, Capture of Jingzhou and Walk the Aeons. Cards that I cut for those are, Predator's Gambit, Indestructibility, Spirit Loop, Gilded Lotus, Consecrated Sphinx, Hero of Iroas, Kor Spiritdancer and Sram, Senior Edificer.
1 week ago
Hey, Muldrotha is the only Sultai legendary creature choice for current post rotation Brawl. Not a lot of choices in the two colored guilds either. There's only two Golgari legendary Slimefoot, the Stowaway and Vraska, Relic Seeker, three Simic: Kumena, Tyrant of Orazca, Tatyova, Benthic Druid, Tishana, Voice of Thunder and one Dimir Rona, Disciple of Gix.
If you're bored with Muldrotha then you'll most likely also be bored with tribal (Slimefoot and Kumena) since it forces you to play even more narrow cards. In my opinion the only choice who's worth building around is Tatyova, although Slimefoot does seem fun.
Tatyova is getting a lot of support in M19 with Crucible of Worlds, Scapeshift and Reliquary Tower as the standouts, but also Nexus of Fate, Dryad Greenseeker, Elvish Rejuvenator, Exclusion Mage, Root Snare, etc.
My advice is to wait until Guild of Ravnica. Golgari and Dimir are guilds in the set, they will have a lot of support most likely at least one new legendary creature for each guild. Other guilds in the set are Izzet, Selesnya and Boros.
1 week ago
UPDATE July 6th, 2018
Nexus of Fate is quite handy when it comes to an easy shuffle of your graveyard back into your library after discarding and binning from search. Until it gets counter exiled, it's an easy refill for your u/w control. So Syncopate will become part of your strategy in the future.
1 week ago
Thank you for the advice, but unfortunately spellbinder only hits Instants. If I could target sorceries as well, I'd probably go with a "take an extra turn" spell.
Note: I just realized that Nexus of Fate is a thing. I think this is actually the best choice!
1 week ago
Nexus of Fate will allow infinite turns if you can draw into them :)