Tormented Soul

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planechase Anthology (PCA) None
Magic 2013 (M13) Common
Planechase 2012 Edition (PC2) Common
2012 Core Set (M12) Common
Promo Set (000) Common

Combos Browse all

Tormented Soul

Creature — Spirit

Tormented Soul can't block and is unblockable.

Tormented Soul Discussion

abbatromebone on UB mill Budget Help

2 weeks ago

sleeper_agent007 on Ninja Shenanigans

6 months ago

This looks a bit like my first draft. Here are few comments.

I would run more 0-1 drops because you really want to be dropping Infiltrator or Deep Hours on turn 2. You want to get the card advantage going early otherwise you risk falling behind as the game progresses. After all, Ninja have smaller bodies, no natural evasion and are costly if not supported by cheap enablers. You can consider Tormented Soul or maxing out thopter.

I would also try to maximise your mana by adding cheaper support spells. With the in mind, I would run Duress over Thought Erasure and Vapor Snag over Doom Blade .

I REALLY like your idea of pushing Naga and Tetsuko. I would probably run the full set of Mist-Syndicate Naga and replace Cunning Evasion with a full set of either Distortion Strike or Shadow Rift so you can keep connecting with Naga and making clones. Cover of Darkness would be even better if this is just for casual kitchen table magic.

The Naga/Tetsuko synergy would be my prinary focus in this build and I might be dropping Fallen and Moonblade for Skullsnatcher and an extra Mistblade Shinobi since they are both cheap and ca potentially wreck opposing strategies by exiling cards from the yard and clearing the way your clone army. Both also benefit greatly from Tetsuko.

Overall it is very inspiring!

multimedia on Yuriko | Ninjas & Yoink [Primer]

6 months ago

Hey, really well made Commander deck, but it's only 94 cards :)

Thalakos Seer is quite good with Ninjutsu, getting value with Yuriko. Ninja of the Deep Hours , Higure, the Still Wind and Ink-Eyes, Servant of Oni are good Ninjas, worth playing with Yuriko. Higure is great with Arcane Adaptation because then it can tutor for any creature in your library since all creatures are considered Ninjas.

All the low mana cost unblockable creatures and flying creatures are good to get a fast Yuriko onto the battlefield. Unblockable: Slither Blade , Triton Shorestalker , Mist-Cloaked Herald , Gudul Lurker , Dimir Infiltrator , Tormented Soul . Flying: Mausoleum Wanderer , Pteramander , Jace's Phantasm . Thada Adel, Acquisitor has a good ability for multiplayer Commander since most opponents decks have artifacts. Fabricate or Trinket Mage are worth playing just to tutor for Top. Good luck with your deck.

mal099 on Orzhov Infinite life combo pauper

9 months ago

Guardian of the Guildpact is both very hard to block and very hard to kill. Another wincon might be using an unblockable creature like Tormented Soul or Dauthi Marauder together with Phyresis , just to make sure you kill your opponent even if they can get life every turn too.

The main issue is that all of these can be countered, but there's not much that can be done about that.

mal099 on Mardu Vampire Moon

9 months ago

I like the feel of this deck, very flavorful. I think Tormented Soul might be a good replacement for Prickly Boggart , but you might want to keep the Goblin?

Dawn of Hope seems a very nice card for this deck, considering all the life gain. Also, I think Legion's Landing  Flip is better than Call to the Feast or Queen's Commission . Hour of Reckoning is probably better for you than Wrath of God , since you can easily convoke it and you will be left with a lot of tokens.

Regarding lands, I don't think balance is the problem as much as the number. Your mana curve isn't low enough for just 20 lands, and you even run three colors! Maybe one Swamp, one Mountain, and one Fetch Land like Terramorphic Expanse ?

Duke.Fleed on Madness

10 months ago

cool looking deck. Here are a few suggestions. You can save a lot of space if you include just a single copy of one of the eldrazi titans (like Emrakul, the Aeons Torn or Kozilek, the Great Distortion ) that will shuffle your graveyard into your library for you. I would get rid of the Reliquary Tower s and Spell Book so that you can discard your graveyard shuffler to hand size.

Another thing you might consider is using Invisible Stalker as your creature of choice instead of Tormented Soul . The hexproof is very important for making sure that your 4 mana investment of Whispering Madness wont just go to waste after a simple Fatal Push . I also would cut the Aqueous Form since you've already got the "unblockable" text on your main creature.

rather than spells that only cantrip (draw you a card and nothing else) you should consider things that give you a little more options: Serum Visions , Opt , Sleight of Hand . These do the same thing, but allow you to choose your outcome a little bit (though Sleight of Hand wont trigger anything that looks for "draw a card".

Also, what happens if you don't draw the Whispering Madness ? you might consider more medium sized draw cards like Chart a Course that can get you to the good cards faster. Also you would want another win condition, like a Jace's Phantasm that can kill them with normal damage.

Lastly, a very good "draw a card" mill card you would want is Sphinx's Tutelage . This will ensure that they mill before you.

I do a lot of brewing. If you like brewing modern decks, I've got a podcast all about brewing decks. You can check it out on iTunes or at mtgcoldbrew.buzzsprout.com

triproberts12 on Yuriko ninja

10 months ago

Vampiric Tutor is the #1 card you could put in to improve the deck. Diabolic Vision is an excellent cantrip. Temporal Trespass is the best extra turn spell you could ask for, since the CMC is an upside. Same goes for Curtains' Call and Avatar of Woe . Insidious Dreams and Ancestral Knowledge are extra Doomsdays. Unnatural Selection is an extra creature-type changer. Emrakul, the Promised End is a good eldrazi of choice, since you'll actually be able to cast it if you tutor it to the top of your library. Trench Gorger is a good late game card, since it does triple duty acting as a huge beater, high-CMC target, and deck-thinner. For little guys, Tormented Soul , Triton Shorestalker , Faerie Impostor , Prickly Boggart , Vampire Cutthroat , Looter il-Kor , Nether Traitor , Flitterstep Eidolon , Thalakos Seer , Baleful Strix , Augury Owl , Spire Owl , and Sage Owl are better than some of your choices,

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Tormented Soul occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%