Darksteel Pendant is indestructible. ("Destroy" effects and lethal damage don't destroy it.)
(1), Tap: Look at the top card of your library. You may put that card on the bottom of your library.
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|Commander / EDH||Legal|
Darksteel Pendant occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%
Darksteel Pendant Discussion
1 month ago
I don't immediately see a use in the deck for the Key to the City, so I'd consider that. I'm not a fan of Blood Moon, though if your playgroup is cool with you running it, then I'd leave it in...it certainly serves a purpose.
On another note, unless you are running Seer's Lantern for the mana as well as the scry effect, I'd consider replacing it with Darksteel Pendant. It's indestructible, cheaper to play and to activate.
4 months ago
Go ahead and add:
- Arcane Signet
- Darksteel Pendant
- Commander's Sphere
- Darksteel Ingot
- Fellwar Stone
- Fountain of Ichor
- Gold Myr
- Guardian Idol
- Mind Stone
- Pristine Talisman
- Seer's Lantern
- Sisay's Ring
- Ur-Golem's Eye
- Angelic Purge
- Forsake the Worldly
- Frantic Salvage
- Rusted Relic
- Oblivion Ring
- Journey to Nowhere
- Bladed Pinions
- Whispersilk Cloak
- Desert of the True
- Drifting Meadow
- Secluded Steppe
- Inspiring Roar
- Silverflame Ritual
To make room for this (and some bad picks that should come out) remove:
5 months ago
Wow LurkerInTheBush, I hadn't realized you asked this question so long ago. I meant to reply sooner, but life got in the way. First, I'm glad you like the deck! Aside from the obvious change of the Cluestones to the Signets, I think card draw is the deck's weakest point by far. I prefer reusable effects, so cards like Darksteel Pendant and Seer's Lantern are good choices here for filtering away bad draws.
Ramping for mana other than green is a good choice too. Avacyn's Pilgrim will most likely replace Llanowar Elves for another way to get Woolly Thoctar out on turn 2. Tinder Wall and Orcish Lumberjack are also up for consideration here.
10 months ago
1 year ago
@SamsWrath - Thanks for the suggestions! Although those all would help the deck, I think the original list included things like Canal Dredger instead of noncreature artifacts since those creatures can be grabbed by Grenzo. I am considering Darksteel Pendant now though, as it would be stickier and maybe help recovery from board wipes.
1 year ago
Viscera Seer : if perhaps you include a recursion/token package.
Darksteel Pendant : Indestructible is handy.
Shadows of the Past : mana sink, scry each death.
Bontu the Glorified : again, requires things to sac, and a mana sink.
Catacomb Sifter : death triggers.
Crystal Ball : digs 2 deep.
Lifecrafter's Bestiary : still works for casting as it doesn't say 'from hand'.
Reaper of the Wilds : returns attacks via deathtouch, and on death scry triggers.
Nissa's Revelation : could be fun depending on how many critters you have in it.
Explorer's Scope : ramp, and land off the top. Combined with other things you can plan around it.
Mirri's Guile : rearranges top 3. Might be outside your budget though.
Sensei's Divining Top : Guile in artifact form, again pricey.
Cream of the Crop : could be interesting, creature dependant.
Grim Flayer : not sure if good, you'll have to decide.
Scroll Rack : another pricey card but it sets things up.
Gilt-Leaf Seer : rearrange top 2.
Vizier of the Menagerie : Pretty handy if you've got a fair bit of critters.
Galvanoth : While not top manipulation, it can be pretty spicy with other top deck stuff.
Riddle of Lightning : depending on how high your curve goes it could work.
1 year ago
Wow those cards were never on my radar. They are all really good cards. Vizkopa Guildmage is not that fast.
Valduk, Keeper of the Flame is fast. Voltron with Enchantment cards ones that care about power mostly.
I don't remember seeing a Viridian Longbow he uses lots of fight style cards.
Stinging Shot is in there because there are a few flying decks running around and it has cycling.
Ulamog's Crusher is so good I should put it in every deck.
I like the first strike idea but he uses combat tricks with Vine Mare as well. Vine Mare is probably the hardest one to beat. The ways I've beaten him when he has Vine Mare was outlasting him until he was top decking.
I'm gonna add the ramp cards you suggested including some of the removal you suggested. Do you have any other suggestions?
Also what's your thoughts on blood rush effects like Rubblebelt Maaka
1 year ago
Bloodfire Infusion , Flame Slash , possibly Lava Storm , Martyr of Ashes , Sandstorm , Hush , Multani's Decree and possibly Swirling Sandstorm could act as hate against your mainly voltron opponents. Don't overload your deck with these though.
Unfortunatly, most of this also hurts you.
Darksteel Pendant can help you find what your looking for.
Does the soulblade player use Viridian Longbow ?
How fast is Vizkopa Guildmage ?
If Longbow becomes a problem, I would recomend somthing versatile like Crushing Canopy .
Monarch cards could be good, but Valduk is pretty punishing on monarch cards.
Ulamog's Crusher is the biggest beater in PDH, so he could find his way in here if you wanted.
How fast is Valduk?
Would some more combat tricks (First strike) get a Vine Mare mid combat?
What flying creature is the Stinging Shot mainly in there for?
Sorry for the unorganized thoughts, hope this helps! :)