Never / Return


Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet (AKH) Rare

Combos Browse all

Never / Return



Destroy target creature or planeswalker.


Aftermath (Cast this spell only from your graveyard. Then exile it.)

Exile target card from a graveyard. Create a 2/2 black Zombie creature token.

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Never / Return Discussion

Hyperalgialysis on Need opinions for standard deck

9 hours ago

Instant speed removal is better than sorcery speed. Vraska's Contempt is going to be better than Never / Return. If you have or can get Fatal Push they are also a must have. Baral, Chief of Compliance is good for cost reduction but you may get more value out of him if you run more counter magic.

Ambejian on Could you die faster?

1 week ago

Instead of running Unlicensed Disintegration, you should try Never / Return. It hits more for the same cost and is a bit more versatile. Plus your not running artifact affinity.

Argy on +1/+1 Energy tribal

1 week ago

You can have 15 cards in your Sideboard.

I would add two more copies of Never / Return, and one more Duress.

Argy on +1/+1 Energy tribal

1 week ago

If you want this to be competitive you will need a Sideboard.

Here are some cards you could use. You will need to choose the ones that suit your local meta.

Abrade - get rid of Vehicles or small Creatures

Appetite for the Unnatural - destroy any Artifact or Enchantment

Blossoming Defense - protect a Creature from a spell, pump it for extra damage

Chandra's Defeat - nerf Ixalan Ramunap Red decks

Crushing Canopy - get rid of a flier or an Enchantment

Doomfall - make the Opponent sac their Carnage Tyrant, or remove an annoying spell from hand

Duress - remove Approach of the Second Sun, or any of the new Enchantments, from hand

Lost Legacy - remove all copies of Approach of the Second Sun from the deck

Magma Spray - Exile any small, recurring Creatures like Scrapheap Scrounger

Never / Return - good against Planeswalkers or large Creatures (Vraska's Contempt is FAR superior, but not budget)

Walk the Plank - good cheap removal (Fatal Push is FAR superior, but may be too expensive for you)

Argy on Servitude

1 week ago

I can only make a few suggestions, at this time.

For a start I would something like this, with your mana base:

4x Concealed Courtyard
4x Forsaken Sanctuary
4x Ifnir Deadlands
2x Shefet Dunes
7x Plains
3x Swamp

To make it more budget sub 4x Evolving Wilds for the 4x Concealed Courtyard.

You have no Sideboard, and you only have three pieces of removal that depending on you blocking a Creature.

You will need more ways to disrupt your Opponent's plans.

I would suggest something like this, for a Sideboard:

I would replace 3x Time to Reflect with 3x Fatal Push in your Mainboard. Then you aren't reliant on blocking to get rid of a Creature.

Ghosty on Kill Him. He's Not Our Man.

1 week ago

- 4x Fathom Fleet Captain
- 2x Vance's Blasting Cannons  Flip

+ 1 Fatal Push or other removal spell I suggested earlier depending on your meta (e.g. Fatal Push is useless if your friends/gyus who come to the same store like Dinos. You should consider Never / Return then)

Ghosty on Kill Him. He's Not Our Man.

1 week ago

You've got some removal but I'd suggest to switch to Fatal Pushes and Never / Returns, probably Vraska's Contempts

NimbusNobody on STD Aggro Vamps

1 week ago

Legion's Landing  Flip seems a lot more effective in this deck than Arguel's Blood Fast  Flip. You didn't really build around that Yahenni, Undying Partisan, so if I were you I'd take those out and add in Queen's Commission. Fatal Push doesn't really play all that well unless you built around it, despite all the hype, and it's really your only piece of removal. Never / Return is good, but the best piece of removal in standard right now is Walk the Plank, which, look, nobody is really playing the Menfolk deck. This is a two-mana unconditional removal spell.

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