|Commander / EDH||Legal|
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|Modern Masters 2015 Edition (MM2)||Rare|
|Rise of the Eldrazi (ROE)||Rare|
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Creature — Surrakar
Whenever you cast an instant or sorcery spell, you may put a charge counter on Surrakar Spellblade.
Whenever Surrakar Spellblade deals combat damage to a player, you may draw X cards, where X is the number of charge counters on it.
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|Have (10)||ironax , NobleSlay3r , firemind12 , Swamy , Ashy , philktoken8998 , Grantley91 , Unlife , Splashy , GoldGhost012|
Surrakar Spellblade Discussion
2 months ago
3 months ago
Don't forget Acquire to go steal their Blightsteel Colossus or Wurmcoil Engine. if your playgroup runs a lot of creatures Desertion is a great card, especially since you have way too few counterspells for a combo deck. Insurrection would also be great against your playgroup, as you can come out of nowhere to win. I see you run Omniscience + Enter the Infinite combo and I'm guessing all of the draw is to filter through your deck to find enter the infinite, but you have SOOOOO much draw. I would at least replace some of the draw cards with better ones like Treasure Cruise (arguably the best draw spell other than ancestral recall) and Dig Through Time (there's a reason they're banned in eternal formats, they're that good.)
Also if you run omniscience you are going to need a lot better ramp than that. getting to 10 mana will be hard. If you don't mind being degenerate, you can run the Firemind's Foresight + Lightning Bolt + Reiterate + Reset combo (all those can be fetched with fireminds and they win you the game if not countered. You opponents will appreciate the combo that ends the game quickly rather than taking 3 extra turns in a row and taking a half hour of basically you playing by yourself.
I tried Pyromancer's Goggles and was very unimpressed. its a very inefficient mana rock and only copies red spells, when most of yours are blue. I would replace it with Increasing Vengeance it copies any color and can be repeated for a double copy super-combo.
Surrakar Spellblade is cute but a 2/1 will just die in combat and will never be able to connect to draw you those cards.
some cards which have no reason to not be in your deck:
4 months ago
This deck doesn't have any card advantage, so when you once empty you'r hand you can't refill and that is why this won't work. Bedlam Reveler is good refill effect and when you cast it, it usually costs 2-3mana which is pretty good for 3/4 Prowess and draw 3 cards.
Surrakar Spellblade Isn't good refill in Modern as it dies to everything and every deck plays a ton of removal AND it has to hit players
Reach Through Mists Just why, if you would have something to splice i would understand. You can use this slot a lot better
Also maybe Kiln Fiend so you can kill opponent much faster.
Illness in the Ranks Likes this deck also, remember to have sideboard response to that.
5 months ago
Aqueous Form is really good with Shu Yun as permanent unblockability is very powerful.
Having Mystic Retrieval to rebuy a couple of cards can be key as well.
Myth Realized could be a backup win-con that can go unnoticed by your opponents.
Running out of steam is one of the biggest weaknesses in a deck like this and Surrakar Spellblade can help you refill your hand.
6 months ago
I'm mostly curious about your wincon other than potentially raising a mini-army of drakes and constructs off of your permanents. I feel like, perhaps with something akin to Surrakar Spellblade or Jhessian Thief to put pressure on opponents, you'd have some better survivability. I'm at least surprised not to see Archmage Ascension and Mystical Tutor since it fits your theme so strongly!
8 months ago
I know you are interested in new instants and sorceries, but you could upgrade your creatures to have more synergy with your deck...
IMHO these are the creatures you are running that could be changed:
1 year ago
1 year ago
A spell heavy list might include Jeskai Sage, Surrakar Spellblade, Delver of Secrets Flip, Seeker of the Way, Niblis of Frost, or Soulfire Grand Master (the later of might require a splash of red to take advantage of spells gaining life link). An creature heavy list would likely try to jam as many evasive and or high power creatures onto the board as possible along with some battlecry to pump up your army and some tap down effects to clear a way.