Surrakar Spellblade


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2015 Edition Rare
Rise of the Eldrazi Rare

Combos Browse all

Surrakar Spellblade

Creature — Surrakar

Whenever you cast an instant or sorcery spell, you may put a charge counter on Surrakar Spellblade.

Whenever Surrakar Spellblade deals combat damage to a player, you may draw X cards, where X is the number of charge counters on it.

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Surrakar Spellblade Discussion

N4kk1 on U/R Budget Pyromancer

5 days ago

This deck doesn't have any card advantage, so when you once empty you'r hand you can't refill and that is why this won't work. Bedlam Reveler is good refill effect and when you cast it, it usually costs 2-3mana which is pretty good for 3/4 Prowess and draw 3 cards.

Surrakar Spellblade Isn't good refill in Modern as it dies to everything and every deck plays a ton of removal AND it has to hit players

Reach Through Mists Just why, if you would have something to splice i would understand. You can use this slot a lot better

Also maybe Kiln Fiend so you can kill opponent much faster.

Illness in the Ranks Likes this deck also, remember to have sideboard response to that.

LoneCrusader399 on Budget Fists of Fury *ADVICE NEEDED*

2 months ago

Aqueous Form is really good with Shu Yun as permanent unblockability is very powerful.

Having Mystic Retrieval to rebuy a couple of cards can be key as well.

Myth Realized could be a backup win-con that can go unnoticed by your opponents.

Running out of steam is one of the biggest weaknesses in a deck like this and Surrakar Spellblade can help you refill your hand.

With your lower overall mana curve, you'd be safe playing a few less lands. You also have room for some more utility lands; Desolate Lighthouse and Opal Palace would be good options.

czarkingrex on The Echo of Silence

2 months ago

I'm mostly curious about your wincon other than potentially raising a mini-army of drakes and constructs off of your permanents. I feel like, perhaps with something akin to Surrakar Spellblade or Jhessian Thief to put pressure on opponents, you'd have some better survivability. I'm at least surprised not to see Archmage Ascension and Mystical Tutor since it fits your theme so strongly!

Rzepkanut on Keranos' Gimmee Gimmee

4 months ago

I know you are interested in new instants and sorceries, but you could upgrade your creatures to have more synergy with your deck...

Runechanter's Pike, Young Pyromancer, Spellheart Chimera, Niblis of Frost, Talrand, Sky Summoner, Docent of Perfection  Flip

IMHO these are the creatures you are running that could be changed:

Arjun, the Shifting Flame, Gigantoplasm, Illusory Ambusher, Psychosis Crawler, Sturmgeist, Surrakar Spellblade

bootz on Izzet prowess aggro

9 months ago

Surrakar Spellblade or Bedlam Reveler will do well in this deck as refuel

TheDuggernaught on the Power of Reason

9 months ago

A spell heavy list might include Jeskai Sage, Surrakar Spellblade, Delver of Secrets  Flip, Seeker of the Way, Niblis of Frost, or Soulfire Grand Master (the later of might require a splash of red to take advantage of spells gaining life link). An creature heavy list would likely try to jam as many evasive and or high power creatures onto the board as possible along with some battlecry to pump up your army and some tap down effects to clear a way.

TheDuggernaught on the Power of Reason

9 months ago

It is a nice combo (Sphinx of Magosi and Righteous Authority). It is also extremely fragile as it costs a total of 11 mana and can be killed by something as simple as a 1 mana spell -- setting you back 10 mana. Most enchantments that buff your creatures are pretty meh for that same reason. For one card from your opponent, they can kill 2 cards and set you back a lot of mana investment. I have no doubt that combo could work in more of a tap out control/midrange style build. But I won't help you much in a tempo style.

As far as how to split creatures and non creatures, I would say it depends on your play style. You can certainly make a fairly spell heavy or creature heavy build work. But for what I am assuming is your budget, it would be better go to play around 20 creatures. Some of the tempo spells can run on the expensive side. I did a quick search through gatherer and came up with a list of creatures for you peruse. I did not look at prices for these cards, but I tried to exclude ones that I knew for sure would be expensive.

Aerial Responder, Spellstutter Sprite, Augury Adept, Sage of Epityr, Isamaru, Hound of Konda, Pride of the Clouds, Looter il-Kor, Mindshrieker, Lyev Skyknight, Court Hussar, Accorder Paladin, Master of Diversion, Fiendslayer Paladin, Daxos of Meletis, Soldier of the Pantheon, Azorius Herald, Arctic Aven, Quickling, Boros Elite, Stormfront Pegasus, Oreskos Swiftclaw, Surrakar Spellblade, Topan Freeblade, Jeskai Sage, Knight of the White Orchid, Mardu Woe-Reaper, Mentor of the Meek, Mirran Crusader, Mirror Entity, Reflector Mage, Silverblade Paladin, Squadron Hawk, Aven Riftwatcher, Banisher Priest, Fiend Hunter, Signal Pest, Azorius Arrester, Dungeon Geists.

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