Creature — Zombie Giant
Undergrowth — When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature card in your graveyard.
Printings View all
|Guilds of Ravnica (GRN)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Lotleth Giant occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%
Lotleth Giant Discussion
2 weeks ago
The discard Pharaoh tricks and discarding dredgers with Unmask was new to me, so thanks for this guide! But I disagree on some points:
According to my calculation the likelihood of having at least one dredge card in the 7 card starting hand is
for 13 dredgers in deck: 1-(60-13)!(60-7)!/(60!(60-13-7)!)= 83,7%
for 14 dredgers in deck: 1-(60-14)!(60-7)!/(60!(60-14-7)!)= 86,1%
for 15 dredgers in deck: 1-(60-15)!(60-7)!/(60!(60-15-7)!)= 88,2%
So maybe you can get away with running only 13 dredgers ??
-fair blue matchups: winning anyway without Dread Return
-Stompy: if they have Trinisphere, no dread return anyway; if they dont have it and aggro us spy wins the game
-dark depths: spy = win
-show and tell: put spy into play; if we have Progenitus/Worldspine Wurm/... in deck we win. If Whirlpool Drake is used, those "shuffle back" cards are not needed, so no slot gets used up by it. If they put Progenitus into play, Ashen Rider doesn't kill it.
In all of these cases Balustrade Spy wins on the spot, not giving your opponent more turns to draw cards. Only drawback is you have to put a finisher like Lotleth Giant/Thassa's Oracle/Flame-Kin Zealot/... into your deck for the immediate kill, but without that you still get lots of Narcomoebas, zombies, etc and don't lose the game next turn as long as Progenitus is in deck or Golgari Thug is reanimated and sacced, so still enough time to attack with all the zombies.
1 month ago
I don't know if this will help or not, but I built a deck that does something similar: Traumatic Memories.
I am using cards like Narcomoeba and Creeping Chill for self-mill value; and cards like Necrotic Wound and Lotleth Giant can help bring longer games (which are generally bad for the deck's pilot) to a close.
I found Eye Collector isn't that great, since it mills after combat and the Devourer needs the trigger to happen before it swings/blockers phase. Also Mire Triton and Gorging Vulture help keep the life total high so you can basically ignore your opponent and keep swinging.
2 months ago
It's nice to see another Golgari Graveyard deck user. I have to admit, It's difficult to play with right now. I think Lotleth Giant and Molderhulk are pretty much non useable now. Ayara and Izoni look like a fun combo. How consistent is the deck?
3 months ago
In my opinion, every monocolor deck should have a Caged Sun and/or Gauntlet of Power, and every monoblack deck should run some of black's doublers like Crypt Ghast, Nirkana Revenant, or even Bubbling Muck. Nyx Lotus and Nykthos, Shrine to Nyx can really help too.
God-Eternal Bontu is a fun, strong zombie. It's powerful, it lets you draw cards and you can get it back to your deck if it would be exiled. Sidisi, Undead Vizier is one of the strongest zombies in the game, since it can search any card in your deck. I always love boardwipes, and I think your deck is missing one of the best ones for it. Kindred Dominance will leave your field almost untouched, making it pretty useful.
I personally don't like Nim Devourer. It costs 5 for a 4/1, and it won't often get stronger than that with the number of artifacts you run. even if you add more, it's still not the most impressive for it's cost and there are zombies that can come back easier too. Lotleth Giant also doesn't feel worth it. It's much stronger in terms of raw stats for it's mana cost which is good, but a few points of damage when it enters the battlefield doesn't feel worth it when you could be running some of the other cards I've mentioned instead. Death Denied likely won't do as much as you think. It doesn't get any creatures into play, just back to your hand. lets say you want to get back Syr Konrad, the Grim. That would require you to pay 3 mana to get him back to your hand, plus 5 to cast him again. better to just run some sort of revival. I would also argue that instead of Ash Barrens, it's better to just run another swamp. Sure it thins your deck a tiny bit, but it costs you a mana to do that. Finally, Archfiend of Ifnir and Grave Scrabbler. They can both be powerful in the right deck. But I don't think this is it. Your deck doesn't discard enough for them.
4 months ago
Beepis44 there is definitly room for a card like Lotleth Giant however getting the numbers you need to kill anyone would be difficult in this build. if you want to play more of the cheap reanimation effects and play Hermit Druid it becomes alot more of a reality
Gim on Budget Dredge
4 months ago
I'll probably drop one, if not both, of the singleton shocks for Dakmor. Completely forgot about that card.
I have Lotleth Giant in my side as a spicy one-of but since I put Flayer mainboard I'll probably drop him and move around some stuff to fit two copies of one of those instead.
Manaless Dredge is a dank meme but I prefer being able to dredge like a madman off of Faithless and Breakthrough more consistently.
Thanks for the help.
5 months ago
7 months ago
If the main card you're working around is Lotleth Giant , then I would suggest taking out maybe a couple cards that get stuff back from the graveyard, and adding more cards that put things in the graveyard. For example, -2 Molderhulk +2 Underrealm Lich ? For the lands, maybe -2 Forest +2 Overgrown Tomb ?