|Commander / EDH||Legal|
Printings View all
|Iconic Masters (IMA)||Common|
|Commander 2016 (C16)||Uncommon|
|Duel Decks: Jace vs. Vraska (DDM)||Uncommon|
|Commander 2013 (C13)||Uncommon|
Combos Browse all
Wight of Precinct Six
Creature — Zombie
Wight of Precinct Six gets +1/+1 for each creature in your opponents' graveyards.
Price & Acquistion Set Price Alerts
|Have (13)||ironax , Mousemke , plof , MathieuHarvey0555 , webdokkeren , Oskani , tahavin , angesoir , brentkc49 , Fairseas , TThors , beatdown36 , Epidilius|
|Want (19)||mini_tb , osniadhaigh , sombrevivo , CaptianClueless , 10000turtles , cartemagic , snowmaster55555atgmaildotcom , pijh , VampSlayer , raespadas , vashaclarens , Rinxin , tB1ack , RhobearST , BrownstoneCowboy , crossboss , kza , ztanos , Torchess|
Wight of Precinct Six Discussion
3 weeks ago
I was thinking about the concept and got to the conclusion that Jace's Phantasm will most likely work in tempo deck, since phantasm costs . I don't see it as much as card for control deck because when is your control online you might play better threats.
Tempo deck is about denying your opponent resources and Soaring Show-Off does the opposite in form of cards (even in the best scenario when you could chose which card your opponent will not have) is not worth it, you just gave him 1 card. But if you want to play the deck as pure control, then it is probably playable since you can control well enough what is in your opponents hand.
Another way how to make discard more viable is Wight of Precinct Six since the more stuff ends up in bin the bigger (likely) this become and you can play it in control.
Previously I used Shriekgeist but now I think that Mind Sculpt might be better because it is more effective even if it is by your words more "boring". I build a mono blue deck for this simply because 1 color works better for tempo: Mono Phantast.
Sage's Row Denizen: I would switch/combine with Ink Dissolver and played it as aggro (a lot of creatures) and build on the wizard/merfolk tribe. Not sure how it will perform since you would not control the game much and mill takes a lot of time to work.
About Vile Rebirth and Beckon Apparition it might work in deck build around Thoughtpicker Witch. The trick is that you control the top of opponent's library. I tried it before and it didn't work but maybe there is a way how to make it work. Also I would include Shamble Back since it does the same as Vile Rebirth but for the loss of instant speed you gain 2 life.
Hope we get to some spicy deck.
1 month ago
1 month ago
I don't normally comment but I see someone else also loves the idea of edh mill :)
IMO in commander spells that are targeted like Fraying Sanity or Curse of the Bloody Tome are worse than global effects like Memory Erosion. It doesn't matter if it's 1v1 commander, but anything in a group setting makes them worse. Stuff like Hedron Crab and Curse of the Bloody Tome can too slow for 100 card decks. You're not guaranteed to play them early and by the time you mill 10 or 20 cards they'll have their commander and some other nonsense to just end the game. Some people play Kozilek, Butcher of Truth so milling them out is impossible without Leyline of the Void
Some cards which might help are Ashen Powder Whispering Madness Soul Manipulation Dissipation Field Quest for Ancient Secrets Avatar of Woe Body Double Consuming Aberration Guiltfeeder Nighthowler Sepulchral Primordial Wrexial, the Risen Deep Entreat the Dead Wight of Precinct Six
1 month ago
Really nice deck tech - Thanks!
I would consider swapping Lazav, Dimir Mastermind with The Scarab God (came out after this deck tech) as the commander for this deck. Why? Because I think this deck needs more evasion and focus on Lazav, Dimir Mastermind as a Voltron. But the deck tech as is, is spot on for a control build with The Scarab God . You focus on getting cards into the graveyard which is also perfect for The Scarab God and he don't need the evasion. Kill him and he gets back to the hand. Your ETB creatures does not get double effect from Lazav, Dimir Mastermind they do with The Scarab God and Wight of Precinct Six will just get more fun when The Scarab God calls him back as a +4/+4 zombie
The zombie effects from cards like Necromantic Selection, Rise from the Grave, Grave Betrayal, Lim-Dul the Necromancer, Overseer of the Damned fit very well into the The Scarab God theme.
A few budget suggestions:
- Ancient Excavation
- Demon of Dark Schemes
- Fleet Swallower
I'm brewing on a on not so budget deck - with the awful name: It's alive! It's alive!. I have more focus on steal and clone effects than milling, because I feel more in control with that style :-)
Btw. a really evil combo is tapping Jace's Archivist and then flashing in Notion Thief >:)
2 months ago
Night's Whisper $1.58 is too much, Sign in Blood is $0.18 (and can target opponents), Read the Bones is $0.16 but I don't like the CMC3. Night's Whisper/Sign in Blood definitely the best. Brainstorm $0.70 is even better imo. Ponder is $2.30 so not a great option. Brainstorm/Sign in Blood best for budget. Altar's Reap don't like it either. Costly Plunder also not quite right.
Telling Time also not bad in budget $0.23 lets you scry one to bottom and replaces itself.
Dimir Signet $1.80 is so much. Talisman of Dominance $1.29 is better because it's CMC2. Also, Talisman of Indulgence $0.72. Fellwar Stone $1.25 but less predictable. I think the Signets are great, but $1.80 is tough.
Baleful Strix is $2.95 but pretty amazing, if you free up enough cash for him.
Displacement Wave slows you down too much I feel, it can give you a Thraximundar alone. You control it with , but it's not going to work in 1 hour format, outside of the 1 hour feel it's pretty weak anyway.
Shrieking Affliction is going to guarantee that 3x players are attacking you, and it's too slow to win you the game.
Can up you mana ramp with stuff like Mycosynth Wellspring $0.15,
Murder always a nice multi-purpose removal in this format.
Far // Away $0.24 can also be handy.
You're mana source distribution is quite good 24% / 24% / 37% .
Desecration Demon might be fun, he's only CMC4.
I think your fairly balanced too, maybe a little too heavy on Sorcery, sub 1 for an instant or another creature or artifact.
I wouldn't go counterspell (maybeboard has so many), won't work in this format effectively.
2 months ago
I LOVE combos as this deck has many...
By the time I get Phenax, God of Deception out in turn 5 (sometimes 4), I will typically have solid, high-toughness blockers (which will each mill) and some other way to ramp up the mill... (Enchantments like Fraying Sanity, Sphinx's Tutelage, etc) (Creatures like Consuming Aberration, Wight of Precinct Six, Nighthowler, etc) (Untap specific creatures to hit twice, like Pemmin's Aura or Freed from the Real)
Phenax plus Eater of the Dead on turn 5 is typically game over.
I like Isochron Scepter, but need the blockers out to take the heat until turn 5.
2 months ago
I see your creature base has a defender theme, which has a warm place in my heart, but there are creatures who interact with graveyards and could make your deck much more explosive than Glacial Wall.
Eater of the Dead is probably the most dangerous threat you could include since it is able to untap itself at instant speed. Against creature heavy decks, Eater of the Dead & Phenax, God of Deception has the potential to mill entire libraries (multiple opponents entire libraries) in one turn.
3 months ago
If you're looking to mill your opponents, Phenax, God of Deception, Fleet Swallower and Fraying Sanity might be your thing. Wight of Precinct Six would be an option, especially when running Phenax, God of Deception. Grindclock could help too.