Wight of Precinct Six

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Iconic Masters (IMA) Common
Commander 2016 (C16) Uncommon
Duel Decks: Jace vs. Vraska (DDM) Uncommon
Commander 2013 (C13) Uncommon
Gatecrash (GTC) Uncommon

Combos Browse all

Wight of Precinct Six

Creature — Zombie

Wight of Precinct Six gets +1/+1 for each creature in your opponents' graveyards.

Price & Acquistion Set Price Alerts

IMA

C16

DDM

Ebay

Recent Decks

Wight of Precinct Six Discussion

maeoreth on Liliana

1 week ago

Cut Ghoulraiser, it isn't good.

Cut Gravecrawler OR add Mikaeus, the Unhallowed

Cut Gravedigger, it isn't good

Cut Unbreathing Horde

Cut Wight of Precinct Six, you're not playing a deck that cares about that

Cut Liliana's Indignation, your deck doesn't care about that

Cut Death Wielder, it's bad, and Veil, because it's expensive for something that doesn't help you at all.

Gattison on

1 month ago

Altar of Dementia could be used in response to boardwipes.

Depending on how much draw-power your deck can generate, Jace's Erasure, though it only hits one opponent at a time.

Memory Erosion might generate some good value for you. Mindcrank also might be in the same boat.

Alo, maybe you'd like Trepanation Blade.

Infiltration Lens has nothing to do with Milling, but is still kinda cool.

Solemn Simulacrum is still reasonably priced I think, and is a good staple in any deck.

You also might want to supplement Grafdigger's Cage with some things like Tormod's Crypt and/or Relic of Progenitus to prevent opponents from recycling their graveyard after you milled them out a bunch.

I'm not very good at suggesting cards to take out, but I'll make the effort. =)

Maybe remove: Darksteel Plate, Sands of Delirium, Chancellor of the Spires, Siren of the Silent Song, Wight of Precinct Six, Part the Waterveil

I hope some of that helps. Happy milling!

SSBoatNames on Phenax Symmetrical Mill

1 month ago

Of all cards to ever see in an EDH "wincon" area... Wight of Precinct Six... I like it.

qao50 on Mill and recreate

1 month ago

Removed:

1x Hover Barrier - Not a huge fan of defenders in decks as they usually stall out the game rather than add value.

1x Dreadwaters - not the most milling. if you had a higher land curve id say its fine.

1x Fog Bank - same as Hover Barrier

1x Returned Centaur - Not too useful as a creature, essentially paying 4 mana to mill four cards which you can get better value for.

1x Sidisi's Faithful - your deck isnt revolved around sacrificing and I dont think you have enough cards that you'd be okay with sacrificing for this to be viable.

1x Sigiled Starfish - Scrying is cool and useful, but once again more value can be added to this deck.

1x Wall of Frost - same as Hover Barrier

1x Wight of Precinct Six - Better options.

1x Mind Sculpt - In edh a one-use 7 mill card isn't worth. Every card should add good value.

1x Paranoid Delusions - If this deck revolved around unblockable attacking this would be good, but since it doesn't it's just a 3 mill card.

1x Reave Soul - This could also stay in, but most threats in edh are generally above three and this being a sorcery hurts its value.

1x Tormented Thoughts - Again, you don't have creatures to sacrifice, so I wouldn't use sacrificing as a function in this deck.

1x Chronic Flooding - This can be a good card if someone is mana starved, but more often than not it's gonna just make that one land go unused.

1x Macabre Waltz - Not the strongest way to get back creatures, getting them onto the battlefield is a more efficient use of your mana.

Addition:

1x Duskmantle Guildmage - can generate mill when you need and can combo with the first effect to do a LOT of damage.

1x Jace's Archivist - Drawing aspect, gets cards in graveyard, can give you a new hand. Great card.

1x Mortivore - this is Wight of Precinct Six on crack. Plus you can regenerate him.

1x Notion Thief - I'm almost mad I'm including this but this is busted. unfortunately, it'll probably get killed all the time.

1x Psychic Spiral - A lot of Mill potential.

1x Talent of the Telepath - seven mill and you get to steal one or two spells.

1x Diabolic Tutor - can never have enough tutors.

1x Mindcrank - This can honestly win the game.

1x Life's Finale - Board wipes are always nice.

1x Stolen Identity - Copying shit is nice, but the cipher is what makes this so good.

1x Manic Scribe - Not the strongest but can be nice. assuming its later in the game, four card types should be in the graveyard so thats 3 mill every upkeep.

1x Traumatize - Fuck this card.

1x Soul Manipulation - counter that also mills.

1x Whispering Madness - spell version of Jace's Archivist.

1x Startled Awake  Flip - 13 mill that can keep coming back.

1x Body Double - could probably get a better card to replace this. but late game when graveyards are fat this can come in handy.

1x Dimir Doppelganger - since you'll play other people who use graveyards, you can exile creatures from graveyards to make them unusable, while still getting your use.

Cards you can keep but I personally dont like in the deck:

Omniscience - omniscience is op and I get why you'd want it but your mana curve is pretty low and it costs so much that I doubt youd get it out and make use of it.

Altar of the Brood - I dont know how this plays in games, but you're not getting out a lot of permanents so i dont see how this works too well.

Gravepurge - this lets you get back any creature into your hand, which is good, but you could just get a card that puts it back onto the battlefield.

Thoughtscour - this is realistically just a draw card.

Ultimate Price - that monocolor restriction holds this card back so much. Doom Blade would be better if you want it to be a low price.

Ashiok, Nightmare Weaver - I dont know how to feel about this, the exile feature kinda messes with your use from the graveyard style but you can use the second effect to get some of the creatures. It puts all of those exiled cards into a world only he can interact with which makes him good and useful, but limits your decks synergy.

Animate Dead - theres a lot of revive from graveyard cards in this deck is all im gonna say. maybe too many.

Curse of the Bloody Tome - this is helpful and makes sure someones getting milled which is good, but two an upkeep isnt very strong.

Sands of Delirium - not bad and gives you ability to mill every turn, but this is only usable when you can't do anything since you need to have disposable mana.

Cards that should be abused more:

Sphinx's Tutelage - if you make your deck able to draw more this card can be ridiculously op.

Broken Cards you can add (may be Expensive):

Lich Lord of Unx and Undead Alchemist - are both great but you'd have to turn your deck into a zombie deck and it would make you rely less on other graveyards. I dont think relying on other graveyards is good. this could also add a sacrifice element and you could use cards like Altar of Dementia. - overhauling to a zombie deck would be expensive but i think it'd be really effective.

Tunnel Vision - this could be dumb busted, i saw a combo of if you have a card that lets you put on the bottom of someones library then use this you immediately mill them out. That's gay tho dont do that.

Trepanation Blade - this is some nice mill and adds damage and attack to a possibility of your deck.

Extractor Demon - you'd need to run zombies.

Dralnu, Lich Lord - i hate to say it but zombies is looking like the way to go. get more effectiveness out of your spells.

Phenax, God of Deception - if you want your deck to be less based around mill and more just blue black interactions this dude's good. can make a defender deck worthwhile. probably the best consistent mill card I've seen.

Havengul Lich - cast creatures from ALL graveyards. shit i might buy this guy.

Sewer Nemesis - good

Decree of Pain - boardwipes are op

darksilver on (Building) Muldrotha EDH

2 months ago

Okay, I just noticed how many mill cards you are running, and if your plan was to use Dictate of Karametra to Mind Grind for about a million, then obviously you should keep it, and maybe Wight of Precinct Six, but Death's Approach is still questionable at best. I would run Shriekmaw (1 more mana, but is also a creature, and doesn't depend on you having milled them), or Beast Within (Lacks the recursion, but you have few ways to deal with things at instant speed.

Cyclonic Rift is a commander All-star, and is definitely worth running, especially because you don't have very many (or any at all) sweepers.

darksilver on (Building) Muldrotha EDH

2 months ago

Just a couple of suggestions:Ravenous Chupacabra is basically a strictly better Nekrataal.Wight of Precinct Six, and Death's Approach are both based off of creatures in your opponent's graveyards, which doesn't do much in your deck. You do seem to have a bit of a mill-theme with cards like Sphinx's Tutelage, but unless you really want to mill someone out, I recommend running a card like Secrets of the Dead.I'm a little confused as to the purpose of Etherium Sculptor. You do have a fair number of artifacts, but they are predominately cards that cost 1-3 mana, and the discount is barely relevant in the late game where this deck wants to build towards.You have Llanowar Scout and Courser of Kruphix, and while it is important to play Muldrotha, the Gravetide ahead of curve, Courser of Kruphix doesn't actually ramp you, and Llanowar Scout is pretty weak, as it has very few mid-late game applications, and is often a worse Rampant Growth. IDK about your budget, but if you want to platy a lot of lands, Ramunap Excavator + Azusa, Lost but Seeking is a good way to play a lot.Dictate of Karametra is good, but you don't really have much for it to ramp you into. I would run another way to mill cards, like Hermit Druid (You don't need to be playing combo for him to be good), or Perpetual Timepiece.Kruphix, God of Horizons, Like Dictate of Karametra, doesn't really ramp you into much. I have been having a lot of fun with Emrakul, the Promised End in this deck, as it usually costs about .Mirror-Mad Phantasm. This card is super sweet, I had totally forgotten about it, but it has the potential to mill your entire deck, which is pretty bad without Laboratory Maniac.

64Demon on

3 months ago

Riddlekeeper, remove Slither Blade add 2 or 3 more Hedron Crab and 1 more of Startled Awake  Flip maybe some Jace's Archivist. If you want your win con to be Wight of Precinct Six that is fine just know he isn't great. Grimoire Thief is fun as well. As for a replacement for Wight of Precinct Six, Jace's Phantasm is good.]

CWSchub on Library......Where?!

4 months ago

Hey there! so you splashed blue in the end, I hope you find it more consistent. I can see you want to keep your combo in the deck, but you're going to have to work around it so it's either your only win condition or you add in different winning cards . Your deck is a mill deck, so you should limit the amount of creatures you have to about 10. Additionally, you NEED to reduce your deck to 60 cards. I'll tell you in my opinion which ones you need to drop. And lastly, I'd recommend switching to Modern, Legacy is just too expensive to consider playing. If you do switch to Modern, you won't be able to play Ponder or Dark Ritual or Hymn to Tourach. But I think you'll have more fun playing in Modern.

As I said, for Modern Reasons, you want to drop:
* 4xPonder
* 4xDark Ritual
I'll then suggest you drop:
* 4xIll-Gotten Gains
* 4xNight's Whisper
* 4xMind Sculpt
* 2xMind Grind
* 2xTraumatize
* 4xWight of Precinct Six
* 2xConsuming Aberration
* 2x Lands
If we drop all those cards, we're left at 51 cards (still far too many if we want to add more). But anyway:
* Thoughtseize/Inquisition of Kozilek/Duress
* Mana Leak/Counterspell
* Thought Scour (really good for a mill deck, 1 mana= 3 mill + draw)/Serum Visions
* Doom Blade/Go for the Throat
* 1xMind Funeral
* 2xHedron Crab (works well with Terramorphic Expanse)
* Visions of Beyond
* Glimpse the Unthinkable
* Terramorphic Expanse
* Watery Grave
* Drowned Catacomb
* Haunting Echoes
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