Visions of Beyond

Visions of Beyond

Instant

Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.

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Trade

Have (1) Azdranax
Want (1) Ender666666

Printings View all

Set Rarity
Ultimate Masters (UMA) Rare
2012 Core Set (M12) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Visions of Beyond occurrence in decks from the last year

Modern:

All decks: 0.07%

Commander / EDH:

All decks: 0.01%

Visions of Beyond Discussion

Deadpoo111 on Sidisi, Brood Tyrant

2 months ago

Sweet deck! Visions of Beyond is essentially free Ancestral Visions in this deck, so I'd definitely suggest it. Mass reanimation spells are also really good with Sidisi, and above all, I'd suggest Living Death, though Command the Dreadhorde and Rise of the Dark Realms are great too, additionally their's Grimoire of the Dead which fuels more reanimation too. Maybe the new Gravebreaker Lamia for another Entomb effect? Also, Brawn is a really good way to push your team through if Wonder or Filth aren't available. Also, seriously run Golgari Grave-Troll and Life from the Loam. Altar of Dementia is a sweet tech with Living Death and your commander.

Farycane on Emry, Lurker of the Loch [Turn 1 Victory]

2 months ago

Hey I don't know if you are still updating this List, but I may have some ideas that may be an upgrade

Crystal Vein for an Island

Narset, Parter of Veils not exactly sure what to take out, but not let opponents draw is great

Shimmer Myr Better than Leyline in many cases, recurable with Emry

Search for Azcanta  Flip Flip ability is super interactive

Soul-Guide Lantern Finally able to play artifact based onesided grave hate! Great new card

Sculpting Steel Phyrexian Metamorph depends a little, but there are some really nice artifacts to copy. Best I got was T1 2 Manacrypts but even Thornbite or Boots/Greaves are good to have as backup

Muddle the Mixture Tutor and Interaction, would kick out Tribute Mage for that

Riddlesmith would play rather than Vedalken Archmage. 2 Mana less und you have Grave access

Counterbalance really hard to Play against

Stifle for Disallow, 3 Mana ist much for a counter, Maybe Tale's End fits better than Stifle

Thoughtcast Visions of Beyond Some cantrip/Draw isn't always bad.

Retract Save from Artifact Wipes, basically a Ritual with fast mana, triggering Archmage/Riddlesmith etc again on recast

Freed from the Real not a loop, but really good untapper

Drafna's Restoration at instant this would be way too good, but still very good card

Chromatic Star Conjurer's Bauble take 1 mana more than the Other baubles (chromatic 2 to get startet), but drawing immediatly. Worth a Shot. Drawing a card extra on your turn can be important

Sensei's Divining Top Interactive, nearly unkillable, smooths draws

Tezzeret the Seeker Battlefield Tutor, 5 mana Reshape costs Boardpresence and finds 3 or less cmc (which is enough for combopieces) but Tezzi for 3 let's him stay on the Battlefield. Untapping Sol Ring and Vault e.g. with his +1 makes im nearly free

Corridor Monitor Not a good substitution for Mirran Spy or Chakram, but still usable. You can + on colorless mana as long as you have blue with KCI or Ashnods, as said, not nearly as good, but good enough to get some storm count to finish of opponents

I found this list from your Youtube video. Great work! I love the Budget Substitution at the end of the video. You do a really nice job with your channel! Keep going

Arcaneful on Jori En, Ruin Diver (Spellslinger)

2 months ago

Love this deck! I've been getting back into MTGO recently and threw together a budget list. I'll need to take some inspiration from yours! Really like Visions of Beyond! One suggestion I have, however, is Thousand-Year Storm. I've been loving playing it with all the cheap draw spells followed by a Huge Comet Storm/Frantic Search untapping! Another ballin' card is Ral, Storm Conduit. It really adds up in damage.

+1 Friend!

ManaEhMano on ▷ BUDGET MonoBlue Devotion MILL! ◁ 【GRN!!】

2 months ago

BoneclockHarmony I am going to build this for an upcoming tournament and I believe these changes could help. I am going -1 Island and -1 Shelldock Isle for +2 Mystic Sanctuary so I can bring back a Cryptic Command or Archive Trap to take control if needed. I am also going to try +1 Archmage's Charm in place of -1 Visions of Beyond as a way to get a bit of additional versatility if card draw isn't necessary. I think this can also help in specific matches against Death's Shadow , Champion of the Parish , Monastery Swiftspear , Aether Vial , or Chalice of the Void . For the sideboard I am also thinking of swapping Negate for Essence Scatter depending on how the meta changes.

INoob5430 on Library Burn

2 months ago

Definitely all good suggestions for improvements, however, I am trying to keep this within a 40$ budget, which I probably should have clarified in the description. However, if you have the money for the upgrades and you want to build this deck, go for it.

Visions of Beyond Instead of Into the Story .

Add Field of Ruin and possibly Ghost Quarter and replace something with Archive Trap .

Fraying Sanity instead of Drowned Secrets .

Caerwyn on Library Burn

2 months ago

Assuming you want to stick to Mono-Blue (Blue-Black mill is far more effective, and can fairly easily net a turn 4 win), I'd make the following changes:

Visions of Beyond is obscenely good, and should be run in every Modern mill deck. It's a generally superior card to Into the Story --it's not a dead draw in the early game, and its costing less means you're more likely to be able to cast one of the cards you draw.

Hedron Crab is a great mill card in UB mill, since you can abuse fetch lands to mill for 6 per turn. Though it's a bit less effective if you're not running fetches, it is still worth consideration.

As Gilbobaggins mentioned, Archive Trap is one of the best mill cards in the game. To build on that suggestion, I would suggest 4x Field of Ruin to force opponents to search their library, enabling Archive Trap .

If you intend to build a sideboard, consider adding cards that allow you to counter graveyard-based strategies, such as Surgical Extraction (budget permitting), Ashiok, Dream Render , or other graveyard hate cards.

GeminiSpartanX on What a nice deck you have, well had

3 months ago

I'd try and work on getting 4-ofs of the better mill cards to improve your consistency. Use 4 Breaking / Entering , 4 Mind Funeral , 4 Thought Scour , 4 Archive Trap . Go down the 2 Pilfered Plans, the Altar of the Broods, the Tormod's Crypt (the crypts are more a SB card), and a few creatures (spectors or lobotomist). Work towards trading or saving for a set of Glimpse the Unthinkable s since they're one of the best mill spells ever printed. Then I'd cut the non-crab creatures for some black removal spells like Dismember , Fatal Push , or the more budget ones like Doom Blade , Ultimate Price , or Grasp of Darkness . In this deck, Drown in the Loch might be one of the better removal spells you could run that can also counter important things after turn 3 or so. Merfolk Secretkeeper is a great budget mill card that gives you blockers against creature decks that also mills. I'd run 4 of those before any other non- Hedron Crab creature, and maybe before Tome Scour s to be honest. Visions of Beyond should be the only card-draw spell you need in a modern mill deck, so I'd add that to your maybe list at least. I don't know if you're trying to get the entire deck under a certain budget, or if you're just slowly trying to accumulate the best mill cards that you can, so hopefully some of my suggestions help. It's been a while since I sleeved up a mill deck, but the last time I did it looked something like this. I would definitely change some things about it, but it might be a good starting point for you depending on how competitive you want to be.

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