Visions of Beyond


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ultimate Masters (UMA) Rare
2012 Core Set (M12) Rare

Combos Browse all

Visions of Beyond


Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.

Visions of Beyond Discussion

GeminiSpartanX on Scheming Symmetry

2 days ago

Any deck that runs Thought Scour seems like it can run Scheming Symmetry which draws your card while milling your opponent at instant speed. I've seen it as a 2-of in Latern Control so far (Whir is instant speed, so it looks like most people are preferring it still), and many people in UBx Mill are excited to play with it in conjunction with Hedron Crab & Thought Scour (easy mill) and Archive Trap due to the forced search. For mill go turn 1 fetch Watery Grave play Crab, turn 2 play symmetry, play land to mill opponent then draw your archive trap you searched to the top with a thought scour or Visions of Beyond . There are quite a few applications for the card, and I think it will be interesting to see where it goes in both modern and legacy.

Flooremoji on Dimill

3 weeks ago

My sugestions are to:

Cut the Non-Ashiok Pwks. They are two slow.

Cut All of your creatures.

Cut Mind Sculpt and Compelling Argument

Cut your Enchantments.

Cut Your Instants.

Cut 1 land.

This gives you 27 free slots.

To fill them up:


4x Hedron Crab ,

1x Glimpse the Unthinkable ,

4x Visions of Beyond ,

4x Archive Trap ,

2x Crypt Incursion ,

2x Surgical Extraction ,

2x Mission Briefing ,

3x Fatal Push ,

3x Ensnaring Bridge ,

2x Mesmeric Orb .

The lands can be upgraded as follows:

Keep 3 Island s and 2 Swamp s, cut everything else. This gives you 19 lands to work with.

You can add 1x Bloodstained Mire ,

2x Darkslick Shores ,

3x Field of Ruin ,

2x Flooded Strand ,

1x Oboro, Palace in the Clouds ,

4x Polluted Delta ,

2x Shelldock Isle ,

and 2x Watery Grave .

If you want cheaper upgrades, ask me for some budget replacements :)

Another good thing to do to upgrade you decks is to look at similar decks without buget restrictions so you can see what sort of cards the decks play.

ToolmasterOfBrainerd on Dimill

3 weeks ago

How competitive do you want the deck and how much money do you want to spend? The best mill decks don't actually play very many mill spells, instead relying on stalling out the game to buy time, and thus have more cards.

The best mill effects are Archive Trap , Hedron Crab , Manic Scribe , Glimpse the Unthinkable , and Mesmeric Orb . Discard spells are very good. Visions of Beyond and Shelldock Isle are great card advantage sources. Field of Ruin is amazing in its own right, but also turns on Archive Trap . Trapmaker's Snare is extra copies of archive trap.

Don't get too cute with what you try to do. The big creatures are generally pretty bad.

Ensnaring Bridge is one of the best cards you can play in mill, but also the most expensive.

Nemesis on Jace Mill Deck

1 month ago

Okay, without having a budget in mind, here are a few options that I'd recommend:

Tome Scour - one mana mill 5, pretty good value, I'd up to 4

Thought Scour - one mana mill 2 and draw, helps you draw into other mill - I'd consider upping to 4.

Hedron Crab - mill two every land drop, comes down early too

Visions of Beyond - one mana draw three after you've made a little progress, easy auto include if you can afford it.

Memory Sluice - If you plan on keeping a good number of creatures, this becomes a 1 mana mill 8 - you don't get much better than that.

I have other, more expensive suggestions if you're interested.

TypicalTimmy on Card creation challenge

1 month ago

Visions of Beyond

Instant (Mythic)

Draw a card. If there are 20 or more cards among all graveyards, draw three cards instead.

Upgraded to Mythic by considering all graveyards in play instead of just yours.

White and Blue are known for Prison Auras - stopping creatures from acting out.

Black typically hinders, but doesn't outright stop.

Green really doesn't have "Prison Auras"

Red has the exact opposite. They HAVE to attack.

Make a Red Aura that wants to prevent creatures from attacking. In other words, the exact opposite of what Red wants. Add extra colors if need be. Good luck!

Sinken on Kess, The One With the Knowledge. (Apart)

2 months ago

Pretty much every wheel deck needs Notion Thief . From War of the spark you can also consider Narset, Parter of Veils ! I think Alhammarret's Archive and Teferi's Puzzle Box both are pretty nice too, depending on the powerlevel you're going for. Another nice creature is Chasm Skulker , and seeing as you're going to fill your graveyard up pretty fast, maybe consider Treasure Cruise , Dig Through Time or Visions of Beyond ? And also Magus of the Wheel is a card similar to Jace's Archivist

Oh, and I almost forgot! Mizzix's Mastery to cast all those nice and juicy instants/sorceries you discarded for free

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Visions of Beyond occurrence in decks from the last year


All decks: 0.07%

Commander / EDH:

All decks: 0.01%