Creature — Vampire Ninja
Unblocked attacking Ninjas you control have lifelink.
Printings View all
|Modern Horizons (MH1)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
5 months ago
7 months ago
First things first: All EDH decks need ramp. Unfortunately for UB decks, most of the ramp in the game is in green or occasionally red (see Orcish Lumberjack). That means artifacts are the way to go. I advise Dimir Signet, Talisman of Dominance and MindStone (maybe) as relatively affordable cards you can use for ramp; but since you're running Mox Diamond, I might as well mention Grim Monolith and Mox Opal. Your artifact count is a little low for the opal, though, but that may change as the deck evolves.
I see you've included Changeling Outcast. Consider running Mothdust Changeling as another evasive, one-drop ninja. Mist-Syndicate Naga and Silent-Blade Oni are excellent ninjas as well; you should at least consider Throatseeker. Baleful Strix is another creature to consider, as returning it to your hand with ninjutsu allows you to draw more than one card with it after you cast it additional times. It is also hard to block, and can make a formidable blocker on its own.
Cavern of Souls is an excellent include, if you have access to it. It's usually a lot more integral, but you'll likely be using the ninjutsu ability most of the time rather than casting your guys. Still, keep it in mind.
Running Jace, the Mind Sculptor seems good here, though he is over $100 nowadays; I must admit I am having a hard time determining the deck's budget, mostly because of the Mox Diamond and Mana Crypt. Note also that, as you're already including Sensei's Divining Top, Scroll Rack and potentially Jace, the Mind Sculptor, you can consider running Counterbalance. Counterbalance is generally a high-variance card in EDH, but I've had some success with it in the past.
In my Tasigur, the Golden Fang deck, I run a similar combo-kill of casting Nexus of Fate repeatedly with an otherwise empty library. I use Tainted Pact to get rid of my library, running a single basic and snow basic of each type. Crafting your mana base carefully might allow you to run Tainted Pact too -- give thought to lands like Ancient Tomb, Cephalid Coliseum or Cabal Pit. If that doesn't work, Demonic Consultation with Nexus of Fate in hand is also good.
If your meta is filled with combo decks (I know mine is), Arcane Laboratory is a good option, especially since ninjutsu isn't an alternate casting cost; Mana Maze is similar. Dispel is a counter-counter spell I've found tremendously useful, especially since it can stop an opposing ad nauseum right away.
Raven's Crime seems like a good way to use up excess lands you draw.
Not sure how much I like Aether Vial in an EDH deck. Yes, your creature-curve is low and very consistent, but drawing it later in the game, especially if you're behind, has all the feel-bad-ness in the world. Maybe Leyline of Anticipation is better? It allows all your spells to go in at instant speed, flips for an extra three damage off a Yuriko, the Tiger's Shadow trigger, and can begin the game occasionally on the table for free. Yes, it is still dead if drawn late, but it isn't AS dead in that it immediately takes full effect; Aether Vial requires two or three turns to become powerful, and then only works with creatures.
Time Stretch is an extra-turn card to consider, though it may be too expensive to cast.
Mystic Remora is good in most blue decks, especially if your opening hand is otherwise slow. Players have to either play around it, which slows the game enough for you to catch up, or play into it, which can easily make it an Ancestral Recall. I personally think it is a better card than Rhystic Study, if only because by T3 you probably want to be doing other things with your mana.
Thirst for Knowledge, Painful Truths, Chart a Course, Notion Thief and Night's Whisper are all worth considering as efficient draw-engines. Notion Thief feels especially brutal when cast as a response to an opposing Brainstorm.
Ok man -- that's all I got. Good luck with deck building!