Curse of the Cabal
Target player sacrifices half the permanents he or she controls, rounded down.
At the beginning of each player's upkeep, if Curse of the Cabal is suspended, that player may sacrifice a permanent. If he or she does, put two time counters on Curse of the Cabal.
Printings View all
|Time Spiral (TSP)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Curse of the Cabal occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%
Curse of the Cabal Discussion
3 months ago
Have you thought about including a Grave Betrayal , or a Curse of the Cabal . Also maybe some sac outlets for your self to turn on things like Butcher of Malakir . Also things like Ravenous Chupacabra to both deal with a blocker and be sacrificed later for added value and a Bower Passage maybe to make your commander and your cat dragon tokens unblockable.
8 months ago
next time, link the cards in question using double brackets.
the cards will trigger at the same time, but effects never resolve at the same time. the effects will be put onto the stack in the order that the owner chooses, and resolve in reverse order. note however that removing a permanent from play does not remove its effect from the stack. therefore the effect of Demonic Pact on the stack will resolve even if Demonic Pact is no longer on the field.
10 months ago
cut: Gatekeeper of Malakir, Ruthless Deathfang, Nefarox, Overlord of Grixis, Liliana's Reaver, Accursed Horde, Shepherd of Rot, gauntlet of power, tribute to hunger, geth's verdict, Torment of Scarabs, Exquisite Blood, The Eldest Reborn, syphon flesh, phyresis, and a land
check out: Gravecrawler , Nether Traitor , Sword of the Animist , Expedition Map (for urborg/cabal), Crypt of Agadeem , Smallpox , Death Cloud , Thassa, God of the Sea , Bedevil , Windfall , Wheel of Fortune , Vona's Hunger , Army of the Damned , Lord of the Accursed , Dictate of Erebos , Undead Warchief , Solemn Simulacrum , Lord of the Undead , The Scarab God , Ghoulcaller Gisa , Chaos Warp , Curse of the Cabal , Command Beacon
10 months ago
- new ideas are use Timecrafting and green to ramp and get the deck to go off
- use Dust of Moments and Shivan Sand-Mage to remove a lot of counters at once.
Now my understanding is that the last one will be the slowest. Now its a toss up between the first two. I can ramp and do stuff which should be effective, or I can go the slow route and do more of a control like match up. Where Curse of the Cabal could be played. If i sac a lot of my stuff anyways It will hurt me a lot less than my oppunet. Then I just grind the game out.
1 year ago
1 year ago
1 year ago
Our permanents are sacrifice-able so, can be destroyed by cards that don't target the player like Cataclysm Braids, Cabal Minion, Crack the Earth, a suspended Curse of the Cabal or Living End, or Keldon Twilight.
1 year ago
(This would be Neheb, but the plotline sort or requires that it can't be, so it's another minotaur from the same tribe.
I've also considered redoing it as Angrath's mentor from his so-far-unnamed plane)
Deck Name: Your Time Has Come
|Benroch, Making Plans|||||Benroch, Chosen Moment|
|Legendary Planeswalker - Benroch|||||Legendary Creature - Minotaur Shaman|
|+1: Create a 2/2 black Spirit Minotaur creature token with haste, vanishing 2 and "when this creature deals damage to a player, put a time counter on it"
-X: Move X time counters from suspended cards onto one or more permanents you control with time counters. You may transform Benroch, Making Plans.
Benroch, Making Plans can be your commander.
Eminence - As long as Benroch, Making Plans is in the command zone or on the battlefield, red and black cards in your hand have Supend X-1 -- where X is its converted mana cost
Benroch, Chosen Moment gets +1/+1 for each suspended card and permanent with a time counter you control. If you have one or fewer cards in your hard, Benroch, Chosen Moment gets +2/+2 for each instead.
: Exile a red or black card from your hand or graveyard with X-1 time counters on it where X is its converted mana cost. It gains suspend.
Spark: Having trouble clarifying this in my mind, but his main thing is a sort of temporal manipulation that manifested originally as superior reaction times, but became the ability to jump back and forth over short swaths of time and eventually between planes
Deck Concept: Using suspend to enable hellbent and "one or fewer card in hand" effects as well as being fairly minotaur tribal
Sample cards: Burning-Fist Minotaur, Neheb, the Worthy, Ragemonger, Flurry of Horns, Kragma Warcaller, Rift Elemental, Lavacore Elemental, Rift Bolt, Shivan Sand-Mage, Waning Wurm, Festering March, Curse of the Cabal, Time Bomb