Eternal of Harsh Truths
Creature — Zombie Cleric
Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
Whenever Eternal of Harsh Truths attacks and isn't blocked, draw a card.
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Eternal of Harsh Truths Discussion
1 week ago
All I can suggest here is a lot of decision making cards and evasion:
1 month ago
The reason for Eternal of Harsh Truths over Ammit Eternal is for the card draw. I could take him out all together and put in actual card draw Spells and more counter magic. But then I run into issues with Carnage Tyrant. With eternal on the field it stacks with The Scarab God gives me draw, can bring him back as a 4/4 for more draw (or have them chump taking 2 to the face to not let me draw) instead of having a creature that gets smaller when someone casts a spell (even after bringing him back) or a one time draw spell that I couldn't use again unless I put in Torrential Gearhulk...Though I like your advice to put in more Spells and less Creatures. I'll have to look at that again maybe take out a couple. Though Siren Stormtamer is really good at countering burn or removal. If I can get 1 or 2 of these up on the first couple turns I'm golden.
1 month ago
2 months ago
Hi oldmanm0nk3y, thank you for your comment. No, I'll use this deck tomorrow in the Standard Showdown. What do you think I should do? I could add some Lightning Axes or Unsummons to have even more control... Or more creatures, like Glint-Sleeve Siphoner, a fourth Earthshaker Khenra maybe, some Aerial Guides that play well with the Eternal of Harsh Truths?
2 months ago
Manabase looks veery slow as you play 8 cycle lands that enters the battlefield always tapped and only 2 fastlands. But if you play just casual games these things doesn't really matter.
3 months ago
Control decks usually run more than 20 lands. Since your deck has a low CMC i would cut the 2 Aven of Enduring Hope for 2 extra lands. Also, try swapping some of the single colored lands for duals like Irrigated Farmland, Lumbering Falls, Scattered Groves and Fortified Village or maybe some Evolving Wilds.
The current standard metagame is full of aggro decks, maybe running Primal Druid instead of Manalith and Traveler's Amulet is a good idea. Thraben Inspector is a great card, i would totally swap some of your less impactful creatures like Wall of Forgotten Pharaohs, God-Pharaoh's Faithful and Eternal of Harsh Truths for a set of Thraben Inspector. Also consider swapping Beneath the Sands for Shefet Monitor. Traverse the Ulvenwald is amazing but kinda pricey.
Life goes on is a card i would definetly try to cut for something better. Cards that just gain life are often not worth of a deck slot. Ambuscade is not suited for control decks. Both cards could be swapped for sweepers like Fumigate or Descend upon the Sinful or better spot removal like Cast Out.
Choosing which creatures to run on a control deck is very diferent from choosing creatures for aggro/midrange decks. On control you almost always divide your creatures between support creatures and finishers. The only finishers you have are 2 Striped Riverwinder so i recommend adding some combination of Ishkanah, Grafwidow, Linvala, the Preserver and Angel of Sanctions for a total of 6 or 7 finishers. Casting a Shefet Monitor can also help you close the game but it doesn't have any evasion so i would use them almost exclusively to ramp.
Unsummon bounce effect is best suited on decks built to exploit the tempo advantage it gives or aggressive decks where temporarily removing a blocker can make a big difference so i would swap it for Spring or Nissa's Renewal.
3 months ago
Hey guys - just entered a draft league. They let us pick up 4 packs to start (2 ANK, 2 HOU) and build 30 card decks from there. I think I got the short end of the pulls. Especially when I look at the awesome (frustratingly so) pulls that my GF got, who is even more of a newbie to the game. Anyway, this is what I put together:
Creatures Frilled Sandwalla , Hapatra, Vizier of Poisons, Naga Vitalist, Dune Beetle , Wretched Camel, Ruin Rat, Bitterblade Warrior , Sidewinder Naga , Ornery Kudu , Giant Spider , Bitterbow Sharpshooters
The idea that I had was to go BG for tossing -1/-1 with Vizier, and having some creatures and pumps. Splashed U for milling.
What else did I pull? Garbage, I think. White was especially thin, which is sad because it's one of my favorite colors.
Blue Strategic Planning, Spellweaver Eternal, Labyrinth Guardian , Ancient Crab , Eternal of Harsh Truths, Tragic Lesson, Illusory Wrappings , Shimmerscale Drake , Striped Riverwinder, Open Into Wonder
Aftermath Onward / Victory
Now, my list of cards is recorded at the store, so I can change the deck but obviously cannot add any cards from elsewhere. I'm wondering if I shouldn't have featured Red in the deck, maybe just cut my losses and went RG to keep it simple. Can anyone help me out? It's fairly casual, but I don't really want to get my head caved in for the next two months of MtG.Thanks in advance for any help you can offer!
3 months ago
I would go down one Ammit Eternal and one Eternal of Harsh Truths for the pouncers. Maybe 2 Eternal of Harsh Truths. The card draw is nice but being able to block and kill every other eternalize creature in the format is better.