Sphinx's Tutelage

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic Origins (ORI) Uncommon

Combos Browse all

Sphinx's Tutelage

Enchantment

Whenever you draw a card, target opponent puts the top two cards of his or her library into his or her graveyard. If they are both nonland cards that share a color, repeat this process.

: Draw a card, then discard a card.

Sphinx's Tutelage Discussion

Majikthise on 8 Crab

4 days ago

Now there's an interesting tutor, FullmetalWes.

I use Field of Ruin to force my opponent to search, but having a cheap spell to do that that is unconditional as well in interesting.

One problem that this deck would have with Scheming Symmetry is this deck lacks as many card draw resources to get quick access to what I would tutor up. Also this deck relies heavily thinning and shuffling to get to spells which makes the timing of a sorcery like it more sketchy.

This could point more towards using a more draw heavy base with Sphinx's Tutelage as a mill engine instead. Also gives a push more towards cantrip mill like Thought Scour .

It's a lot to think about.

Majikthise on 8 Crab

2 weeks ago

Thanks for the feedback Daedalus19876!

I think you're right on all counts. And I'm finding Tutelage too slow to take a turn off for without extra draw effects.

Looking at the balance of the deck and how inconsistent getting draw was I cut on the Sphinx's Tutelage for the more proactive Mission Briefing .

I've also cut Shelldock Isle for more snow lands. There's now an even count between snow lands and lands that search them up.

Daedalus19876 on 8 Crab

2 weeks ago

I'd personally do -1 Sphinx's Tutelage , +1 Mesmeric Orb - the former mills at a much higher rate, since you don't have many draw effects in this deck (apart from Visions).

I'm also not really convinced by Shelldock Isle here. You aren't running much that's high-CMC enough for it to matter, and the ETB tapped is painful (not to mention that you want maximum snow lands for your second set of crabs).

NKaiser on Narset Twister

3 weeks ago

Psychic Corrosion seems like an excellent win condition for your deck. Psychosis Crawler , Jace's Erasure , and Sphinx's Tutelage can fulfill much the same function.

K1ngMars on Phenax Mill

1 month ago

Thanks for featuring me in!

Anyways, I'd say the swap of Sphinx's Tutelage for Hinder was a good idea overall.

Your graveyard interaction is much more present than mine, I will take inspiration from you and maybe make some changes to my decklist regarding Havengul Lich and The Scarab God .

The swap of Dread for No Mercy is something I'm planning to do too, as soon as some budget kicks in.

Absolutely do not even consider cutting out Mesmeric Orb , it's god level mill right there: people cannot choose to not untap permanents, unless they don't tap them in the first place. So to counter such a play, they'd have to destroy/counter it or else... Stop playing? The auto mill hits you too, but you should be fine. Same goes to a lesser extent to Dreamborn Muse .

Bitter Ordeal is a fun card, plus it's a one hit kill with Traumatize / Fleet Swallower . Definitely worth a try. Plus, it removes threats, or simply remove all the good cards from your opponents' decks... So evil.

Are you sure about Kozilek, Butcher of Truth ? You are not an attacking deck and overall may need huge amounts of mana to cast it. If you only care about reshuffling your graveyard, the are other options that only shuffle one graveyard (yours), listed in the section The Bane of Your Existence in my decklist.

One last thing: are your land drops consistent overall? If not, I'd consider going up to 36 lands.

Keep up the good work!

K1ngMars on Phenax Mill

1 month ago

Hi, here I am back to help!

First and foremost, I'd point out the cards I would suggest to remove: Sphinx's Tutelage doesn't put enough work in, I've tried it, even though it fits the mill theme.

Gilded Lotus and Thran Dynamo are great pieces of ramp, but to ramp into what? You don't have such a high curve. Maybe consider cheaper mana rocks as Talisman of Dominance or Fellwar Stone .

Since you run Tunnel Vision , I'd also suggest Vessel of Endless Rest , Gonti, Lord of Luxury and Hinder for obvious comboing reasons.

To bring forth more graveyard interaction, I'd suggest Havengul Lich .

On the same note of Pemmin's Aura , I'd also include Freed from the Real .

If you can afford the swap, consider taking out Dread for its enchantment version No Mercy .

Be super careful of effects that exile graveyards/shuffle back (even yours), since most of your x/x creatures rely on that, and they are your main win con. Also, if graveyards are always exiled, you'd have no use of Rise of the Dark Realms ! Watch out!

In the end, I'd say your deck evolved pretty well, and I'd consider it as a consistent one now. Be sure to check out my suggestions! See ya

Nevinyrral_Mayor_of_Urborg on How fast will this get banned? Oathbreaker

2 months ago

Randuir

Psychic Corrosion , Sphinx's Tutelage , Jace's Erasure so when I wheel, they mill what I draw and in 2 of the 3 cards, twice what I draw. With Library of Leng I can just put the discarded cards back in my library. All while they are stuck with 1 card due to Narset. Does that answer your question?

Wsxdas on Tuvasa the Second Sunlit (control voltron) > $350

2 months ago

Have you considered Compost ? With any black player at the table, which is pretty frequent, it represents a lot of card draw. Most importantly, with Sphinx's Tutelage or Psychic Corrosion it can end the game on the spot.

Load more

Sphinx's Tutelage occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Blue: 0.15%