Mist-Cloaked Herald

Mist-Cloaked Herald

Creature — Merfolk Warrior

Mist-Cloaked Herald can't be blocked.

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Have (1) orzhov_is_relatively_okay819
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Printings View all

Set Rarity
Core Set 2019 (M19) Common
Rivals of Ixalan (RIX) Common

Combos Browse all


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Mist-Cloaked Herald occurrence in decks from the last year


All decks: 0.19%

Blue: 5.8%

Commander / EDH:

All decks: 0.01%

Mist-Cloaked Herald Discussion

LathamLeethal777 on NeverKnewNinjasNewNinjas

3 weeks ago


Wow, those are some pretty awesome creatures...I had no idea about a Ninja tribe. I've play testing with a couple of Mist-Cloaked Herald to increase ninjutsu opportunities and to reduce the overall available mana needed for operational smoothness. I'm still trying to hone the avg.C.M.C...it seems like that would make the gameplay more consistent.

-Fulcrum on Yuriko Ninja attack

7 months ago

I don't know if you're trying to do the exact same thing, but I play a fair few 1 drops to consistently Ninjutsu Yuriko in on turn 2. Stuff like Gudul Lurker , Faerie Seer , Mist-Cloaked Herald , Mothdust Changeling , Pteramander , Siren Stormtamer , and Triton Shorestalker in addition to the ones you already have. And while it's not a 1 drop, I also really like Thalakos Seer , lots of ninjutsu interactions.

Demarge on U/G Unblockable card draw

7 months ago

Cat_With_Headphones you could probably recommend away, the format for this deck would likely be casual and not so much modern specifically.

Now you honestly could just build mono blue tempo from standard for modern, Mist-Cloaked Herald and in most cases Pteramander would likely play out better than running many of the green cards you have atm. you also probably would want the full playset of your draw enchants and if you insist on having green Keen Sense would work pretty well.

Hissp on Two Lands One Ninja

7 months ago

So my broader question... I'm shifting to make Yuriko my main cEDH deck. I play all 3 0cmc creatures that can attack ( Ornithopter , Memnite , Phyrexian Walker ) and the best opener is 1-drop ninja (of which there are now THREE!!!) plus 0 cmc creature into turn 2 Yuriko for TWO triggers!!

Is your meta really such that opponents all have a creature on the field by turn 2? I think I'd rather have Banehound to recover from wipes a turn faster than Mist-Cloaked Herald who literally does nothing.

My deck's built very different from yours but I haven't run into many active Yuriko players so I'm curious what you find essential and what seems like it could use an upgrade.

Looking forward to hearing your thoughts :D

multimedia on Yuriko | Ninjas & Yoink [Primer]

8 months ago

Hey, really well made Commander deck, but it's only 94 cards :)

Thalakos Seer is quite good with Ninjutsu, getting value with Yuriko. Ninja of the Deep Hours , Higure, the Still Wind and Ink-Eyes, Servant of Oni are good Ninjas, worth playing with Yuriko. Higure is great with Arcane Adaptation because then it can tutor for any creature in your library since all creatures are considered Ninjas.

All the low mana cost unblockable creatures and flying creatures are good to get a fast Yuriko onto the battlefield. Unblockable: Slither Blade , Triton Shorestalker , Mist-Cloaked Herald , Gudul Lurker , Dimir Infiltrator , Tormented Soul . Flying: Mausoleum Wanderer , Pteramander , Jace's Phantasm . Thada Adel, Acquisitor has a good ability for multiplayer Commander since most opponents decks have artifacts. Fabricate or Trinket Mage are worth playing just to tutor for Top. Good luck with your deck.

Murphy77 on

9 months ago

I have often looked at building a deck like this and find myself debating the relative strengths of Merfolk Trickster and Warkite Marauder . I just get the feeling that the flash-in effect of Trickster works better in the long-game if you have cards like Clear the Mind in your deck, while you can get the effect of Marauder multiple times if you play more aggressively. You might want more instants to get value from Pteramander and I would tend to play 1 more Mist-Cloaked Herald and fewer Pteramander s, or change the balance between creatures and instants.

My own preference would be to drop Opt for Aether Tunnel or the enchantment that makes one of your creatures hexproof (?).

gnizz00 on Ultra Budget Glue Deck (standard)

9 months ago

Looks sweet! Simic is one of the more interesting colour combinations!

Just looking at the deck I have several cheap cards that spring to mind:

Merfolk Trickster - would combo well with Merfolk Mistbinder .

Opt could work, for you to cycle through your deck quickly. With 24 lands in such a fast-paced deck, controlling your draws will allow you to keep up tempo. An end of turn Opt gives you super-high value. Scry 1, draw one, and draw another on your turn.

Pteramander is also a potential heavy hitter that can be dropped turn 1, and quickly be transformed into a 5/5 flyer.

Have you thought about counterspells? Essence Capture and Negate are some great cards that are cheap and effective.

Dive Down has already been recommended, so no need to go into that.

Was also thinking Curious Obsession . Don't know how well it would play in your deck though, but throwing one on a Mist-Cloaked Herald turn two, you'll start building up your ward much faster than your opponent.

Overall, I think it looks like a sweet deck! Love the straightforward and simple design, no wacky combos or complicated mechanics. It's a cheap deck that can win games, I like it!

MisterBudgetBuilder on Ultra Budget Glue Deck (standard)

10 months ago

musicman3310 24 feels about right in hand sampling since many hands without Mist-Cloaked Herald are Mulligans. We really only care about turns 1-5 most games.

Disclaimer- I’m a bit rusty and still adjusting to the Standard meta.

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