If a spell or ability an opponent controls causes you to discard a card, you may reveal that card and put it on top of your library instead of putting it anywhere else.
: Add to your mana pool.
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Nephalia Academy Discussion
2 weeks ago
Nephalia Academy can protect you against discard. I'd run it as a 4 of.
1 month ago
looks like a solid deck! I have a couple ideas that i hope will improve your deck!
Fleshbag Marauder is super good!
Grimgrin, Corpse-Born is great!
Skithiryx, the Blight Dragon seems out of place
Rise from the Tides seems out of place as well
Call to the Grave is very good
Kalitas, Traitor of Ghet isn't a zombie but makes them and provides a good effect for commander!
Maybe add a some sources of life gain as well, Whip of Erebos is a good one
1 month ago
ah natuerlich Nephalia Academy
hab noch nenn Izzet Signet rumliegen falls du dann brauchst
2 months ago
An excellent decklist; it has so many different answers and interactions that a mill deck needs to succeed! If you ever build a sideboard for this deck or even choose to change some things out, I offer the following cards:
Szadek, Lord of Secrets: He is an excellent lieutenant for milling, especially when a large amount of equipment is employed as with this deck.
Perplex: This discourages high-cost drops or hand-cycling shenanigans from being a prevailing problem, especially if you have it on hold with the sideboard.
Archive Trap: A fantastic instant card that I would recommend to any mill deck.
Oona, Queen of the Fae: Turn over some cards, get some tokens for harassing or blocking. She pays for herself in a few brief turns.
These suggestions all being made, I still think that the core deck is fantastic and you should continue making updates as you see fit. Best of luck to you with this deck!
3 months ago
Feels like it needs Ancient Tomb, World Breaker, Rapacious One, and a fleet of filter lands like Mossfire Valley, Fire-Lit Thicket (which can produce colorless mana), and then some subset of Graven Cairns, Wooded Bastion, Cascade Bluffs, Twilight Mire, Rugged Prairie, and Flooded Grove (or all of them if dom has the money for that) again because they basically act as colorless dual lands which can turn other colorless lands into colored mana producers.
I'd cut Gruul War Chant (Eldrazi attacking with annihilator usually means they don't need menace, and you already have both Bedlam and Nylea anyway), Price of Glory (this deck is more of a face beater than land destroyer; your other eldrazi can handle land destruction if needed), Map the Wastes (you have plenty of ramp; MtW just feels like bad ramp over-extending), and then Vesuva, Wasteland, Strip Mine, Nephalia Academy, and some sub-set of basic lands to be replaced with the filter fleet (as lands which you sacrifice for land destruction in a ramp deck is a hell of a double edged sword; the eldrazi themselves can take care of necessary L-D; Forced discard also isnt a big thing in commander unless you play against a leovold player, so the academy is largely an unnecessary tech card)
3 months ago
First thing I'd look at taking out is Warping Wail. It just doesn't really have a good target in this standard rotation.
Otherwise looks fun. Good luck!
3 months ago
I agree with HowlingFoxGPH about Library, though if that is hard for you to get a hold of Nephalia Academy is an okay option to at least prevent your opponents from taking revenge on your hand. It is also important to note it does not give you no maximum hand size, but it's still a decent option.
4 months ago
You have an absurdly low sorcery-instant count for a deck with Noyan Dar, Roil Shaper as the commander. I think you're at the point where you should consider Medomai the Ageless or Brago, King Eternal as potential commanders.
You also have ton of creatures for a deck with Enduring Renewal.
If you have Mistmeadow Witch, you should be playing Eldrazi Displacer.
Your deck is about 20-22 lands short of being playable.
Staff of Domination is a good way to draw your deck when you have an arbitrarily large amount of mana, and it's a good mana sink even without infinite combos.
Spellbook and Graceful Adept are not worth card slots. Play Expedition Map if you really want a second copy of this sort of effect.
It's a little hard to play Cruel Control when you don't have Cruel Ultimatum.
This seems like the wrong deck for Forced Fruition, which is possibly the best mill spell in the format. You don't really kill by milling people out (unless you're going infinite, which is an entirely different situation), and you don't punish them for drawing cards.
Needs more Mind's Desire, since you have ways to generate an unlimited storm count.
I'm not seeing many ways to abuse all your creatures that untap whenever something enters the battlefield (besides Retraction Helix). You're too light on tutors to be playing cards that are useless outside of a couple specific combos. This also applies to cards like Enchanted Evening.