Disentomb

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic 2013 (M13) Common
2012 Core Set (M12) Common
2011 Core Set (M11) Common
2010 Core Set (M10) Common

Combos Browse all

Related Questions

Disentomb

Sorcery

Return target creature card from your graveyard to your hand.

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M12

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Disentomb Discussion

ERoss8 on From the ashes they will rise again

1 month ago

I’m noticing a lot of single target removal, which is fine. Personally, I prefer more global effects (like Fleshbag Marauder) that scale better in a multiplayer game. Maybe cut Walk the Plank and other sourcery-speed answers for this kind of effect. The same can be said about Cabal Therapy type effects. They’re pretty good in 1v1 matches to pick out stuff you’d otherwise have trouble dealing with, but in multiplayer they don’t do enough.

Black has a ton of great sweepers that seem like they would fit into the deck. Damnation is the best, but Life's Finale, Decree of Pain, and Deadly Tempest are all great effects to have that won’t cost you as much, and will clear the board more effectively than Flaying Tendrils and Yahenni's Expertise.

The Disentomb effects seem kinda counterintuitive to the reanimation plan. With this kind of deck, your trying to cheat something big out early, not get something back to hand where it will either stay for multiple turns or cost a ton of mana to get back.

Speaking of mana, a couple more ramp effects, like signets (Dimir Signet, Orzhov Signet, Azorius Signet) and talismans (Talisman of Dominance and Talisman of Progress).

Hope this helps!

Jaysterbaby on Need help with ZOMBIE EDH ...

2 months ago

I have 128 cards and trying to knock it down to 100, would like some help makes a good Zombie deck. Thank you for your time and help. Here are my cards

Commander - Oloro, Ageless Ascetic

[100 cards]

Sol Ring

Leyline of the Meek

Night's Whisper

Phyrexian Arena

17x Swamp

Prophetic Prism

Zombie Apocalypse

Phage the Untouchable

Sheoldred, Whispering One

Isolated Chapel

Dark Ritual

Culling the Weak

Heliod, God of the Sun

Cabal Ritual

Army of the Damned

The Scarab God

Josu Vess, Lich Knight

Cemetery Reaper

Death Baron

Torment of Scarabs

Gravecrawler

Geralf's Messenger

Leyline of Sanctity

Diregraf Ghoul

Murder

Torment of Hailfire

Blood Scrivener

Bridge from Below

Mikaeus, the Unhallowed

Drowned Catacomb

Sunken Hollow

Duress

Vampiric Rites

Geth's Verdict

Gonti, Lord of Luxury

Liliana Vess

Liliana, the Last Hope

Liliana, Death's Majesty

Liliana's Mastery

Liliana, Untouched By Death

Jace, Ingenious Mind-Mage

Counterspell

Ghostly Prison

Remand

Propaganda

Liliana, Heretical Healer  Flip

Norn's Annex

Relentless Dead

Mortify

Dread Wanderer

Geth, Lord of the Vault

Dark Salvation

From Under the Floorboards

Fleshbag Marauder

Endless Ranks of the Dead

Diregraf Colossus

Highborn Ghoul

Lord of the Undead

Corpseweft

Cryptbreaker

Levitation

Whip of Erebos

Erebos, God of the Dead

Elesh Norn, Grand Cenobite

Opt

Path of Ancestry

Command Tower

Hope of Ghirapur

Cast Down

Profane Procession  Flip

Rupture Spire

Opal Palace

Temple of Silence

Mana Confluence

Transguild Promenade

Jwar Isle Refuge

Darkslick Shores

Frost Marsh

Fetid Heath

Caves of Koilos

Tainted Field

Arcane Sanctum

Dreadship Reef

[28 cards]

Innocent Blood

Unraveling Mummy

Liliana's Reaver

Dromar's Charm

Immortal Servitude

Anointed Procession

Vindictive Lich

Call to the Kindred

Skullclamp

Havengul Runebinder

Unbreathing Horde

Grimgrin, Corpse-Born

Sun Droplet

Gray Merchant of Asphodel

Quicksilver Amulet

Cemetery Recruitment

Psychic Strike

Mana Leak

Brainstorm

Disentomb

Coat of Arms

Ravenous Chupacabra

Shrieking Affliction

Grim Guardian

Demonic Vigor

Recoil

Stitched Drake

Archetype of Imagination

Graf Harvest

OniOfTheWest on Limbs & Newts & Cauldrons

5 months ago

Nice build, the only change I'd make is to use spells like Macabre Waltz or Disentomb. They have some flaws, but if you really want to kick your opponents in the nuts with spare Mana, those are some of the ways I'd do it.

MagicalHacker on MagicalHacker - List of All Recursion Cards

5 months ago

Magicaids, Purgatory doesn't help you recur cards, it only helps you not need recursion after you get it down. That's why it isn't good enough for the list, if that makes sense.

eljeffe_demagico, there are plenty of cards that will let you get a creature from your graveyard onto the battlefield for less than 5 mana, and even in mono white, there are a few.

griffstick, while Mortuary Mire is good in the same sense that a Disentomb is, Mortuary doesn't help you recur cards, it only helps you not need recursion after you get it down. That's why it isn't good enough for the list, if that makes sense.

Lord_Khaine, glad I could help!

jordybear2002 on Looking for U/G (simic) card ...

6 months ago

Hey Seedubs3, I am making a a little bit of a synergy and sacrifice deck. I have cards like Culling the Weak and Indulgent Aristocrat and then I get them back with Sheoldred, Whispering One, Disentomb, and Macabre Waltz. My synergy includes cards like Vampire Nocturnus, Bloodline Keeper  Flip, and Malakir Bloodwitch. So with it being so late last night I fell asleep making the deck lol! So If you could post your deck that would be awesome because I think I am just starting to look for some fillers.

shadow63 on C4X2

9 months ago

It won't let me post on your deck but I'd use Disentomb personally. But if it's not broke don't fix it

TehGrief on bleen

9 months ago

Great deck so far!

I do have a couple suggestions; firstly, Mazirek's focus is on creatures, so making as many of your abilities attached to creatures will benefit you more.

Recommendations

Card Draw

As of the moment, Deathreap Ritual, Vampiric Rites, and Altar's Reap are your only sources of card draw.

Try and shift the focus towards creatures with Enter the Battlefield can-trips or triggered abilities that will synergize better with your playstyle;

While Tutors aren't required, in EDH/Commander they can help you set up your combos quicker. Again, trying to maintain the creature-based synergy, you could use Sidisi, Undead Vizier (Exploiting itself, so you can recur it from the graveyard), or Razaketh, the Foulblooded; who speaks for himself.

Some don't have to be overly impressive either, with both Burnished Hart and Sakura-Tribe Elder.

A good deck should always focus on being prepared for anything; removing creatures is strong, but without being able to remove non-creatures, the deck will encounter barriers (and potentially lose the game).

While staying true to our creature-based abilities, try out:

Additionally:

You are already running Fleshbag Marauder, but you should include its brother Merciless Executioner (quite literally the same card).

  • With all the Sacrifice triggers you have in the deck, it would really be a shame not to see Savra, Queen of the Golgari being used to her full potential.

  • You already have similar effects in the deck, but Hardened Scales should be an auto-include.

  • With your focus on wide-spread +1/+1 counters, Rishkar, Peema Renegade would be a solid boost to your mana source.

  • Bloodspore Thrinax would prove to be an effective way to introduce large creatures (especially tokens) to the battlefield.

  • For some solid graveyard recursion, try out Phyrexian Reclamation.

While not thematically pleasing (I almost regret recommending this...), Animation Module would be a great way for you to keep tempo in late game.

Strict Replacements

  • Swap out Bone Splinters for Shriekmaw; for mana more, you can Evoke the Shriekmaw and have it do the exact same effect. This enables you to have built in control over the ability. Additionally, you can recur the Shriekmaw easier than you can the Bone Splinters.

  • Drop Disentomb and replace it with Victimize; Victimize is a POWERHOUSE, you Sacrifice one creature to get TWO from the graveyard to the BATTLEFIELD. The value is obvious in a deck where you are sacrificing to gain benefits.

  • Profane Memento is an alright card, but keeping the creature theme, try Deathgreeter instead.

  • Reduce your land base, 40 land is going to drown you late game, perhaps instead try and include some acceleration such as Golgari Signet or Commander's Sphere.

SuperEnderSlayer on Dragon Rider's Deck

1 year ago

I JUST FOUND THE BEST CARD!!! Use The Ur-Dragon. A good creature is Scion of the Ur-Dragon because you can get black return to hand spells like Disentomb to get them without drawing them. AND you get that dragon for one turn! Something like Dragonlord's Servant is Dragonspeaker Shaman only its even better. Tons of Dragon Tempest triggers would be Archwing Dragon.

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