Creature — Human Rogue
Whenever Kessig Cagebreakers attacks, put a 2/2 green Wolf token onto the battlefield tapped and attacking for each creature card in your graveyard.
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Kessig Cagebreakers Discussion
6 days ago
6 days ago
Since you are playing a midrange reanimator combo style SBT I would suggest Kiora's Follower and Birthing Pod. Pod puts things in your graveyard, which is good while grabbing another good card and putting it into play. Follower is just a good value creature that also gets even more value of out of pod and it does fun things with bloom tender, which should get you to T&N much faster. In my experience, it is very easy to set up the deadeye navigator and mike and trike combos with pod. Also getting access to undead sidisi and peregrine drake by podding SBT is very good. You could also add Body Double or Phyrexian Delver for a toolbox effect.
Why no Jin-Gitaxis, Core Augur?
I think you have more than enough win conditions so the extra aggro options feel like overkill. Trickbind may be a meta call, but Swan Song is usually better imo. Nyx weaver is much weaker than baby jace imo.
1 week ago
Mate, I'm sorry to hear about the theft. I hope you get back into it - I'm a huge fan of your decks! In fact I think I'll put a couple together to play with a few mates, who I used to play AD&D with, that I'd like to drag into the game with me.
I'm brand-new to MTG and found this deck while looking for graveyard style decks since my intro into the game has been playing zombies on Magic Duels.
I'm putting together a version of this deck, replacing 2x Golgari Grave-Troll with 2x Golgari Thug, and the 2x Kessig Cagebreakers with 2x The Gitrog Monster and looking forward to trying it out at my first ever FNM very soon!
3 weeks ago
I love the token making and sacrifice route you can go with Meren. Cards likes Kessig Cagebreakers, Grave Pact and Dictate of Erebos. Phyrexian Arena is also one of my favourite cards and I'll rarely play a black deck without it.
1 month ago
Have you considered Kessig Cagebreakers at all? One swing from it in this deck looks like good game right then and there.
1 month ago
Quilled Wolf - Cheap if needed in the early game, nice mana sink for late game.
Kessig Cagebreakers - Though not a were/wolf the tokens can get out of hand esp when your losses accumulate.
Wolf Pack - 7/6, better than trample.
Also you may want to consider some sort of recurrence for some of your key pieces, like Eternal Witness
1 month ago
For lands, I'd take look at adding some haste enablers like Flamekin Village and Hall of the Bandit Lord. Overall the manabase is in pretty bad shape (11 lands that enter tapped!?), but I understand that you want to keep it budget atm. You may not need so many "Enter tapped, produces gruul colors" lands because, with the only early-color-intensive card in your deck is Yavimaya Elder.
You have pretty much everything that works well with this deck, I think. Maybe a Farhaven Elf deserves a spot along with Wood Elves as a ramp spell that can later feed Thromok. Kessig Cagebreakers for a way to quickly generate many creature tokens after a boardwipe.
Urabrask the Hidden could also help with haste, make your Thromok much harder to block, and double as food in a pinch.
Farseek could probably become Nature's Lore in a 2c green EDH deck, given that Farseek can only hit mountains, Stomping grounds, and Cinder Glade, whereas Nature's Lore hits forests, Stomping Grounds, and Cinder Glade and puts them into play untapped. Rampant Growth is also perfectly fine, imo. Same thing applies to Skyshroud Claim over Explosive Vegetation.
Thromok deck's biggest weakness is that they need a large boardstate. I'd cut cards that require a large boardstate in order to do things, as they would often be dead in your hand. Second Harvest and Descent of the Dragons.
Thromok will probably not live for more than one turn at a time, which is the big problem with investing a boardstate into feeding him. Because of this, I steer clear of cards that capitalize on the existence of a large Thromok as often they would end up dead in your hand. So I'd cut things like Elemental Mastery, Selvala, Heart of the Wilds, Xenagos, God of Revels, Overwhelming Stampede, Fungal Sprouting, and maybe Mage Slayer - although Mage Slayer could work with a big Mycoloth, or Omnath, Locus of Rage and Rampaging Baloths.
As much as I want Tana, the Bloodsower to be good, she is just an awful ROI. A 4 mana 2/2 that requires basically unblockable before she can even begin to pay off her mana debt is too risky imo.
I'm on the fence about Hornet Nest. No one in the right mind will swing into it, and giving your opponent's the power to decide when you get your tokens is generally bad... but also... how do opponents deal with it? Is it a green Propaganda effect? I dunno, give it a try but consider cutting it too.
I'd probably cut Skullmulcher as there's better ways to draw cards without directly cutting in to Thromok's food supply. Skullclamp might be a better alternative, as it nets more cards and is more flexible.
I've never been impressed with Dragonmaster Outcast. Not once. Also Fresh Meat is an awkward card to play with. Basically, you have to pass the turn leaving 4 mana up in hopes of getting board-wiped, or plan on a 9+ mana play of Thromok + Fresh Meat. It's got a lot of hoops to jump through to get to work, so I might cut it for consistency's sake.
Perilous Forays also gives you the option of turning your tokens into lands. That combined with hasting creatures and Cryptolith Rite to turn every single one of your tokens into a Sakura-Tribe Elder, which seems pretty sweet.
Cost cuts: Cards are good but don't provide as much value to justify the monetary investment: Azusa, Lost but Seeking, Food Chain, Exploration, Tooth and Nail (until you get a Craterhoof Behemoth) which will reduce the deck cost by close to $75. It's also outrageous that Doubling Season is currently $70 itself...
1 month ago
Kessig Cagebreakers is one of the best ways for a wolf tribal to get back in the game after a boardwipe. It can win games on its own if it hits an empty board with haste.
Wolfir Silverheart is one of my favorite wolvies. Its ability can create some really large threats to be sure. I usually target something that my opponents wouldn't normally waste a kill spell on. Spreading out the power as opposed to targeting my already big creatures.
I won't lie I haven't had a chance to test him in commander yet, he's in there but he's never seen play lol.