|Commander / EDH||Legal|
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|Fate Reforged (FRF)||Mythic Rare|
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Delve (Each card you exile from your graveyard while casting this spell pays for .)
Take an extra turn after this one. Exile Temporal Trespass.
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|Have (20)||Ashy , rikertchu , Puzzlemayor , BlueMageBrandon , Dr_Jay , zachi , plof , mentor6 , Skydra2 , cryptoplasm , ironax , Justinaut , NobleSlay3r , JeremyTheMiner , gosora , Zhorus_The_Bauqret , MoJoMiXuP , Azdranax , tlhunter07 , saj0219|
|Want (4)||fireborne1986 , hwagner , , Galdelonian|
Temporal Trespass Discussion
2 weeks ago
Narset deck based around taking a lot of turns or extra combat phases and voltroning up Narset to kill with commander damage. Some things I'm concerned about: not being able to get Narset out fast enough, or not getting the pieces I need to win. Taking a bunch of turns won't do anything if I can't win. For getting Narset out early I have Gilded Lotus, Sol Ring, all of the signets, Chromatic Lantern, and Darksteel Ingot. I feel like I may need more, but I am unsure. I am open to any advice on this!As for winning, my main win is taking a lot of turns, voltroning up Narset and going face to kill my opponent with commander damage. My voltron cards include Eldrazi Conscription, Spectra Ward, Steel of the Godhead, Elspeth, Knight-Errant with her second +1 ability, and Sword of Feast and Famine. I am considering putting in a few more, such as Spirit Mantle. As for extra turns and combat phases, I have Beacon of Tomorrows, Expropriate, Part the Waterveil, Relentless Assault, Seize the Day, Temporal Mastery, Temporal Trespass, Time Stretch, Time Warp, Walk the Aeons, Waves of Aggression, World at War, Savage Beating, and Aggravated Assault. There is one infinite combo in this deck, which is Aggravated Assault + Sword of Feast and Famine . I just keep on swinging, keep on getting Narset's triggers, and then hopefully continue voltroning her up!I am open to suggestions, however this deck is already at $400 and I would like to not go above that for now. So please keep recommendations at a somewhat budget range. Also if there are any recommendations for cheaper cards to replace expensive ones, I would love to hear them!
3 weeks ago
2 months ago
These are the cards above 10 dollars and what to include instead:
- Exploration can be changed for Burgeoning, but Exploration is more explosive since it lets you also cast a one mana creature on turn one and attack with it on turn two, drawing a card.
- Temporal Manipulation can be changed for Part the Waterveil
- Time Warp is very importart, I would recommend you buying it (I'm saving for Capture of Jingzhou since 5 mana take a turn are crucial for going off), but if you are short on money Temporal Trespass may do the trick
- Gaea's Cradle can be replaced with Boreal Druid. Don't use Growing Rites of Itlimoc Flip, since it is too slow. Remember to take out Crop Rotation
- Flusterstorm can be replaced with some other cheap counterspell, maybe Mana Leak, Disdainful Stroke or Swan Song (beware: the bird token blocking your flying creatures is very annoying)
- Force of Will can be replaced with Foil, specially since you will have more basics by taking out fetches. Abjure is another good option.
- Chrome Mox, Mana Crypt and Mana Crypt: fast mana is really important for this deck, maybe Elvish Spirit Guide can replace one, also try Druids' Repository and Nature's Will (specially if there is stax in your meta.
Regarding the mana base, just take of all the fetches, shocks and Cavern of Souls (its not that important) and replace them with duals lands that come into place untapped, like Reflecting Pool and Exotic Orchard (this is very important). If you don't find lands that come into play untapped, just play basics, a high basic land count its actually a good thing since Elvish Pioneer on turn one is one of your more explosive hands (it lets you cast Edric on turn two and attack with a creature).
This is a very "all in" version of the deck. Maybe a budget friendly version could try to be more resilient and run cards like Coastal Piracy, Bident of Thassa and more ways of protecting your creatures from wrath effects, Wrap in Vigor, Chasm Skulker, Hangarback Walker, Whisperwood Elemental, Foundry of the Consuls, Faerie Conclave are just some that come to mind.
This deck started as a budget one, and it did very well then :) it does improve with expensive cards, but not as much as you would think.
Best of luck! Upload yours when you build it and let me know of the results.
3 months ago
Hmm i didnt think of flickering everything, thats maybe interesting also since a lot of my weaker creatures have etb effects.At the moment i ordered Future Sight, Knowledge Pool and instead of Temporal Trespass i choose Temporal Mastery because i can also miracle it during an opponents turn with for instance Sensei's Divining Top. now i just need 3 cards to throw out of my deck. Biovisionary i think, maybe Diluvian Primordial (i dont know what to think of this card its always busted or it does nothing). but then i still need 1 more card gone
3 months ago
Thanks for your response, Temporal Trespass is a good one, i was already thinking about Future Sight especially in combination with Helm of Awakening and Sensei's Divining Top to draw the whole deckMore protection is indeed a nice suggestion, but at the moment i'm having more trouble with being forced to sacrifice creatures than with targeted removal, there are 2 golgari graveyard decks and an orzhov aristocrats deck in my playgroup and i'm not really sure what to do about it. there is not a lot to sacrifice in my deck, any good idea how to solve that?i also wish you good luck with your deck
3 months ago
I have a Rashmi deck, it's not commander, but some of the cards I like are Temporal Trespass an 11 CMC card that you could potentially cast for 3, and Future Sight. You might also try Lightning Greaves or Swiftfoot Boots as a way to protect rashmi. I like the deck! good luck with it!
4 months ago
Sweet, love that land for your deck, it'll do some good work.
Mostly I think Temporal Mastery and Temporal Trespass should be included, just because they both can be really cheap mana cost wise. Getting other spells rebounded immediately as opposed to waiting is excellent.
Yeah I'm not sure what the right ratio of cards should be in Taigam's deck, the only way to know would be plenty of playtesting. I don't think the standard 8x8 theory would work best, but I guess a lot of it depends on your meta.