Temporal Trespass

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Fate Reforged (FRF) Mythic Rare

Combos Browse all

Temporal Trespass

Sorcery

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Take an extra turn after this one. Exile Temporal Trespass.

Temporal Trespass Discussion

Hi_diddly_ho_neighbor on which one of these commanders ...

1 week ago

Looks like a solid Yuriko list. A couple of suggestions for your consideration though. Back when I still had my Yuriko deck I loved using the Eldritch Moon Eldrazi: Emrakul, the Promised End , Vexing Scuttler , Elder Deep-Fiend , etc. They all have huge mana costs, but each cost can be reduced. It's especially fun to sac Yuriko to the emerge eldrazi, then bounce the emerge eldrazi back to hand with Yuriko, and then repeat the process.

Other cards with high CMC that can be reduced that I really liked were Temporal Trespass , Curtains' Call , and Commit / Memory .

Lastly, I can't stress enough the importance of top deck manipulation in Yuriko. If you can budget it I would strongly recommend picking up Scroll Rack and Sensei's Divining Top .

Here is my old list if you want to take a look: Pocket Sand v2

Hoobynobber7395 on Strike of the Shinobi

1 week ago

Xenograft helps make everything ninjas also, Wonder put it in your graveyard if you can and all creatures have flying (makes it harder to block), add in high mana cost cards like Treasure Cruise , Temporal Trespass , and Temporal Mastery to deal massive amounts of damage to everyone in one turn

Ninjitsu check mine out!

Shyvana_ on Where's The Tiger?

1 week ago

Hey McToters, I apologize for the late response, my work schedule is lame.

Here's the thing about your new counter-suggestion. That's 3 whole slots for 2 cards that don't do hot by themselves, and the third that is only there for the other 2. Even further, you're requesting that I take out 2 of my 1 mana 1/1s that have flying. The key thing about them is I will usually draw one of my essentially unblockable creatures in my opening hand (Wingcrafter, Phantasm, Thalakos Seer , et cetera). Which then allows me to Yuriko on turn 2 or 3 which nets me that early advantage of cards and life total.

Hmm.. Every deck has it's "finisher" like in a deck that goes tall, it's usually Triumph of the Hordes or Craterhoof Behemoth . In a black deck, the mono black X spell that drains, Debt to the Deathless , Torment of Hailfire , et cetera. For Blue, they don't have that real finisher, so, their finisher is to take another turn to do their game plan and hope for the best. Meanwhile, hitting Temporal Trespass with Yuriko is eleven to the face.

I did order a Dauthi Embrace due to your comment, but, I don't know if I want it in place of Smoke Shroud, it's a cute card with multiple uses. Dauthi Embrace does have double black to give something unblockable. They're both good cards to me. I probably just need the right string of words spoke to me, you know?

I also added a buttload of cards to the maybeboard because I bought some because I was like "That could be good in the deck!" Now I don't have any more money, lol.

Qolorful on Help Building aggro card:Yuriko, the ...

3 weeks ago

Wont let me edit the comment for some reason. Meant Temporal Trespass , not manipulation.

Teh-MTG-Doge on Blu Eternal

3 weeks ago

As a note Time walk is not EDH legal and Kefnet is ok with turn spells that exile themselves

You’ll be casting a copy and only the copy get’s exiled, but you don’t care about that anyways it’s just a copy

There are the core turn spells like Time Warp , Temporal Manipulation , and Capture of Jingzhou that will be the absolute best. But ones like Temporal Trespass with their own cost reducing abilities are nice, especially since you actually “cast” the copy so you can pay alternative costs like Delve

I also don’t think you really need a Lab man/Jace win unless you have an alternative infinite draw combo. When you demonstrate turns you can also just beat your opponents in the face with your dead bird, yeah it’s 6 hits each but you’re on turns anyways. At least that’s what I do with my Taigam, Ojutai Master Intuition Turns deck trying to win by turn 4/5

Other than that it seems like it’s mostly money upgrades to your core categories: Ramp, draw, and tutor so you can get your combo online ASAP. For what cards to get for that I’d recommend looking at the aforementioned Taigam deck or looking up a cEDH primer.

Also: don’t be afraid to proxy some cards. No one should pay $1,400 for a single piece of cardboard, or even $200 really. Personal opinion, you do you on that.

Njirk on Fire Doesn't Cleanse...It Blackens

1 month ago

The CMC of a spell with x in its cost is treated as x=0 when not on the stack, but as x=mana paid when it is on the stack. Hope this clarifies the interaction with Vial Smasher.

Also, I always found Dictate of the Twin Gods very fitting for Vial Smasher's playstyle. Flash it in for 5dmg on the end of turn and obliterate your oponents on your own turn with extra turns and X spells etc.

Some other cards with nice synergy: Blasphemous Act , Dig Through Time , Treasure Cruise , Temporal Mastery and Temporal Trespass .

Hexaflexagon on The Flying Turn Generator

1 month ago

Hey man!

Before we get into this, I just want to say that if I sound like a know-it-all and a dick, it's toatally unintentional and I apologize for it. Also, I have never played Jeskai in EDH, so please take my suggestions with a grain of salt.

It's kind of hard to find a good Jeskai Commander that is based around creatures, so I think you have two options:

Of course, you could have both in your deck, and switch them around as the meta/playgroup changes, but it's best to choose one now. I'll provide options for both.


The ramp and land package wil be roughly the same, so I'll start with that. I use TCC's manabase template, but feel free to change it.

Ramp

Lands

TCC's template for a manabase is this, but feel free to change it to fit your budget etc.

  • 3 OG Duals (Can be replaced by Check, Scry or Man lands)

  • 3 Shock

  • 3 Zend-Onslought Fetch (Can be replaced by Panoramas)

  • 15 total basics and utility (9/6 split)

  • 3 Filter Lands

  • 3 Pain Lands

  • 4 Any Colour Lands

  • 1 Tri Land

  • 3 Other Lands(more utility, duals, Lairs, etc)


Here's a deck that I drafted if you want Shu Yun, Silent Tempest as your commander. I left three slots for the cards already in your deck


Here's the draft deck if you want Ishai, Ojutai Dragonspeaker and Bruse Tarl, Boorish Herder as your commanders


That ends my very long post. Feel free the change anything you want about the decks I made, as they are only a first draft.

Good Luck,

Hex

NayrSlayer on 75% Jeleva

2 months ago

Not sure what your budget is or how you want to be playing Jeleva, but I would recommend basically all the extra turn cards you don't already have like Temporal Manipulation , Temporal Trespass , Temporal Mastery , Time Warp , Walk the Aeons , and Part the Waterveil . At the very least, one of these could be used to replace The Eldest Reborn .

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Temporal Trespass occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%