Temporal Trespass


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Fate Reforged Mythic Rare

Combos Browse all

Temporal Trespass


Delve (Each card you exile from your graveyard while casting this spell pays for .)

Take an extra turn after this one. Exile Temporal Trespass.

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Temporal Trespass Discussion

Avulth on LordJhoira (MultiKick)

1 day ago

In big multiplayer games I find tempo cards like Wash Out, Kederekt Leviathan, and Coastal Breach really helpful. You also could run extra turn spells to remove time counters faster: Beacon of Tomorrows, Expropriate, Temporal Mastery, Temporal Trespass, Time Stretch, Time Warp, Walk the Aeons.

multimedia on Azami, Lady of Scrolls

2 days ago

Hey, looks really good, +1. You should of designed the Commander 2017 Wizard deck :)

Consider adding Jace, Vryn's Prodigy  Flip and spells that let you take an extra turn? Time Warp, Walk the Aeons, Temporal Trespass and Temporal Manipulation. Jace is a Wizard he goes with the Wizard theme and spells that let you take an extra turn are busted with Jace, Telepath Unbound  Flip -3 ability.

My other suggestions are Voidmage Prodigy and Riptide Laboratory.

broccolus on Budget Metallurgic Summonings

1 week ago

Eye of the Storm + Temporal Trespass + Fathom Trawl would combo really well together, would add a fun secondary win condition. Essentially infinite turns until you run out of instants, at which point you've likely already won.

dahhahm on Budget Metallurgic Summonings

1 week ago

Temporal Trespass would be a beating.

WillC35 on Tasigur

2 weeks ago

Well I have some of the cards your missing. Villainous Wealth and others.

Seems fun, but i would cut out Seasons Past as this deck is looking to delve alot and thin out the graveyard so their may not be enough in there for this, most games.

Just a thought that Crux of Fate is a high cost board wipe and Temporal Trespass using delve, would benifit you more in games that run longer.

Nathanaiel on Jhoira of the Beef

3 weeks ago

Grozoth seems like a very very weird choice, considering you want your suspend spells to have a large board impact and it doesn't even cast the CMC 9 spell. You want to be playing spells to the extent of Enter the Infinite, It That Betrays or even extra turns spells like Temporal Trespass. Playing Jhoira will make you a considerable target at the table, so you want to make sure the few times you get to use her pay off. There's also Jhoira's Timebug which is specifically made for this deck as well as multiple other suspend interactions. You do also badly need more ramp in a multiplayer EDH format, I suggest going down 3-4 Lands and including a variety of manarocks.

Palulukan_Makto on Mono-sphinx Tribal

4 weeks ago

Qolorful Those are some nifty suggestions, but seeing as I'm not a legacy player/made of money I can't really afford to buy a Snapcaster or an Actual Literally Baby-Jace, but I will definately consider Mnemonic Wall. Temporal Trespass is a bit bad IMO, as I'm not a huge fan of timewalk-effects. And after a quick check I came to the conclusion that blue has zero dredging. Thanks for the input though!

Qolorful on Mono-sphinx Tribal

4 weeks ago

Well, you have a wonderful start for it, all the good sphinx's are there. You might like more graveyard interactions to get the most out of uneshs ability. With cards like Mnemonic Wall and,Jace, Vryn's Prodigy  Flip, and Snapcaster Mage you can dig up whatever spells you might like, making picking piles for his ability a lose-lose situation for your opponents. Also cards with delve like Dig Through Time, which you do have, and Temporal Trespass for extra cheap value. Possibly dredge as well. I don't know much about dredge in blue though.

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