Necrotic Wound

Necrotic Wound


Unergrowth — Target creature gets -X/-X until end of turn, where X is the number of creature cards in your graveyard. If that creature would die this turn, exile it instead.

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Set Rarity
Guilds of Ravnica (GRN) None
Promo Set (000) Uncommon

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Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Necrotic Wound occurrence in decks from the last year


All decks: 0.05%

Necrotic Wound Discussion

5dollarMTG on Golgari Counters

1 week ago

Cast Down , Doom Blade , and Putrefy are all good, super-cheap removal. Necrotic Wound is especially good for a graveyard deck. You might get some other ideas from my $5 Graveyard Shenanigans, although it's not focused on +1/+1 counters.

troublinparadise on Jarad visits the rat colonies

5 months ago

Love this deck! I'm in the process of building a very similar one. I wish thrumming stone weren't so darn expensive! I'm sure when I buy one they'll immediately reprint it, or ban it...

I've compiled a list of cards I'm considering that aren't in your deck. I expect that many of them are cards you either: 1. Thought about and decided against. 2. Didn't want to shell out the cash for, (I feel ya) 3. Don't use in your play group. (I noticed you've got no tutors. A card like Mausoleum Secrets is very affordable and super strong in this deck. If your playgroup or you personally avoid tutors for balance/powerlevel/gameplay reasons, I commend you.) Hopefully there's a card or two in this list that make you say "oooh!", because your deck certainly got that reaction from me! Bloodbond March is INSANE and it's only 50 cents!

If any of these cards are like... aggressively bad, let me know so I don't put them in my deck, haha. I'm assuming you've actually assembled and playtested the deck, whereas I am still residing in the magical christmas land of my mind.

Sakura-Tribe Elder
Crypt Ghast
Erebos, God of the Dead
Moodmark Painter
Pitiless Plunderer
Solemn Simulacrum
Archfiend of Depravity
Ob Nixilis, Unshackled
Butcher of Malakir
Necrotic Wound
Ghoul's Feast
Living Death
Thrilling Encore
Lightning Greaves
Swiftfoot Boots
Phyrexian Arena
Spidersilk Armor
Journey to Eternity  Flip
Black Market
Dictate of Erebos
Cabal Coffers
Cabal Stronghold
Cascading Cataracts
Nurturing Peatland
Overgrown Tomb
Twilight Mire
Urborg, Tomb of Yawgmoth
Verdant Catacombs

I haven't put much thought into what you would cut if you like any of these, aside from Blighted Fen . Once you get Bontu's Monument , Herald's Horn , or Jet Medallion out, Blighted Fen and any basic forests you end up with are gonna feel bad. Initiates of the Ebon Hand and Bog Initiate are spicy ways to fix the issue, but they are also... bad.

Side note: I'm curious how Rancor would be in this deck. It's a weird cost/benefit analysis because of course you want as many rats as possible, but when you can rancor to boost your sac creature +2/+0, then it pops back into your hand every time, it seems like the recursion value might add up. Also allows you to trample through extra damage on one player if they're gaining life. Anyone feel free to explain why Rancor is a dumb idea in this deck :)


gingerthewritingdog on What is dead may never die.

5 months ago

Artisan of Kozilek may be a bit much in terms of mana cost, try Golgari Thug for a more aggressive strategy. Also, artisan says 'when you cast it' rather than 'when it enters the battlefield.' This means that its reanimation effect wouldn't happen if it was cheated into play with bond of revival. A

Other cards that might work include Vraska, Golgari Queen , Find / Finality , Necrotic Wound , Plaguecrafter .

xaarvaxus on Infinite Grimgrin Commander

6 months ago

You don't really have that many cards with in the casting cost so you should adjust your swamp to island ratio so you can hit double black more reliably. I'd swap out 5 islands for 5 swamps and see how that plays. You can get away with a couple of lands that come in tapped so a Dimir Guildgate is a budget friendly option as well.

I'd do whatever I could to replace that Manalith with a Sol Ring . The price on them should go down some when the C19 product hits in August.

Tidy Conclusion and Unholy Hunger are too expensive CMC-wise for the additional benefit they provide [very minimal life gain for the most part]. Some better replacements: Hero's Downfall , Vona's Hunger , Go for the Throat , Tragic Slip and Necrotic Wound

One zombie you should add as more removal is Fleshbag Marauder . Its a great target for Gravedigger and the like as well.

nosferitis on Golgari giant

6 months ago

Glowspore Shaman seems an auto include. Deathsprout ramps but it wont be able to deal with things like planeswalkers and is a bit expensive. I would rather go for Cast Down and/or Vraska's Contempt or if you want to play something even better, that only your deck can run, go for Necrotic Wound its a 1 mana exile any key creature, especially in your deck. Lotleth Giant is cool dont get me wrong but its gonna do 7-10 damage most of the times , so you will need some more aggression in order to get the enemy into lethal range.

i love playing self-mill , check out my deck

clayperce on

7 months ago

I don't think Harbinger in the main is great ... to me it's more like Wispmare #4-5 and Ingot Chewer #3-4, from the side.

I'm not a big fan of Necrotic Wound ... it's just too inconsistent for my tastes (e.g., getting stuck with one in hand vs. Humans when they have RIP in play). I'm leaning towards Lightning Axe but also want to try good ol' Path to Exile .

I look forward to hearing how it goes irl! Good luck (and good skill)!

deaddrift on

7 months ago

Harbinger is an interesting idea! I did not know about that card. I could see maybe playing one in the main so as to free up a couple slots in the side, or if needing more Evoke-based anti-hate turns out to be important as the meta adjusts. But I don't think fetching a Vengevine to put on top is very strong by itself, and I doubt I'd play two.

I don't like Darkblast, because killing opponent's creatures is bad for our Bridges. Necrotic Wound has been the anti-creature tech of choice. For dredging, Stinkweed is better.

As far as I can tell, the main has only two flex slots. Both of mine are Stinkweed, but I could maybe see Collective Brutality or possibly Cathartic Reunion in the list.

I play only on paper, so for now I am just playing around the kitchen table with proxies, and goldfishing, to practice.

clayperce on Serious Hogaak (Retired)

7 months ago

Great comments; thanks so much! Some thoughts ...

  • On Necrotic Wound : I found I brought it in often enough, but that it was just too inconsistent for my tastes. E.g., I had one in hand vs. Humans, but they had a RIP on board ... ugh! I've swapped it with Lightning Axe , for now.
  • Flamekin Harbinger is MVP in the Mirror. Finds Wispmare when they have a Leyline start, and can grab a Vengevine when they don't.
  • I've also been amazed how strong the deck is vs. Surgical Extraction ... I started out totally convinced the deck needed 3-4x Silent Gravestone and now I'm almost positive it doesn't need any :-)
  • Neo-Grisel is definitely faster, but it seems MUCH easier to hate out (not necessarily with this deck, but by other decks) so I don't think it's going to be anything but a super-fringe.
  • Yeah, Burn is scary. Especially since I will almost certainly have to start with Sulfurous Springs in paper ...

Thanks again, and I'll give your deck a hard look shortly!


All hail, indeed!

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