Augury Owl

Augury Owl

Creature — Bird

Flying

When Augury Owl enters the battlefield, scry 3. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Browse Alters

Printings View all

Set Rarity
Mystery Booster (MYS1) Common
Planechase Anthology (PCA) Common
Planechase 2012 Edition (PC2) Common
Duel Decks: Venser vs. Koth (DDI) Common
2011 Core Set (M11) Common

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
Penny Dreadful Legal
Block Constructed Legal
Pauper Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
2019-10-04 Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Augury Owl occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Augury Owl Discussion

Hoobynobber7395 on Yuriko, the Tiger’s Shadow

2 months ago

this deck looks great, some cards i would add are Ornithopter, Gudul Lurker, Scroll Rack, Augury Owl, Dimir Keyrune,Discovery / Dispersal, and Aqueous Form

heres my reasoning, Ornithopter and Gudul Lurker are more low cost drops to get yuriko out quicker, and with Ornithopter you can drop it with no cost to you.

Scroll Rack may be pricy but stacks your deck very well to deal as much damage as possible with yuriko

Augury Owl allows you to scry and stack the top of your library, you can swap out Baleful Strix for it, you have tons of card draw when yuriko triggers

Dimir Keyrune lets you have a mana rock and a possible creature to ninjitsu yuriko in, can be swapped with Dimir Signet

Discovery / Dispersal is another way to stack your deck, and give you better chances to deal more damage

Aqueous Form can be swapped with Smoke Shroud, Smoke Shroud doesnt allow tetsukos ability work if you give yuriko +1/+1, but Aqueous Form lets you have another unblockable ninja, especially if it's power is higher than one

Barbarian_Sun_Pope on Curious Horseshoe Crab

2 months ago

There aren't a lot of straightforward replacements some of the cards here (particularly time walk) and some might be a little worse and you'll definitely lose some of the synergy, but that doesn't mean we can't keep the game plan. Also this is for the modern format (what used to be extended) and not the current standard. That being said:

Creatures

  • Horseshoe Crab/Thieving Magpie - Still modern legal/Surge Mare also works.
  • Thornwind Faeries - Prodigal Sorcerer.
  • Raven Familiar - Augury Owl/Sea Gate Oracle.
  • Rayne - No functional replacement that affects all your creatures/Monastery Siege might be able to serve a similar purpose of making it harder to target your permanents rather than discourage your opponent from targeting.

Enchantments

Counterspells. This one is a bit tricky as they moved away from the classic Counterspell and there's a lot of variety here and counters have changed a lot. So I'm just going to recommend a few to consider:

Spell Pierce, Negate, Muddle the Mixture, Remand, Archmage's Charm, Condescend, Deprive, Essence Capture, Force of Negation, Hinder, Rune Snag, Wizard's Retort, and Thassa's Intervention.

Well, that took a bit of time, but I hope this helps.

Joker4242 on Water One

3 months ago

As a fan of Blue-counter decks I like the cards you are putting in there. I am wondering what the win conditions are (obviously besides Jace's last ability). Some of your creatures require a lot of mana for blue control (such as: Aberrant Researcher  Flip, Advanced Hoverguard, Aeon Chronicler, Aquamorph Entity, Aven Surveyor, and Lorthos, the Tidemaker). The problem with having high mana cost is that when you play them, you will be tapped out of mana and you will have no protection whatsoever.

Brazen Borrower is a favorite of mine. As is Augury Owl. Both can be played early on. The scry 3 ability is great if you can flicker or bounce the owl.

I like Blink of an Eye. I think it is a very versatile card in both the early game and late game. Honestly, bouncing your own creatures is just as useful sometimes, as you can then reuse a creature ability.

With so many creatures I recommend having more creatures with triggering abilities for when they come into play, and then maybe add more bouncing and flickering spells. I would recommend Ghostly Flicker, my favorite flicker card. It is amazing with cards like Archeomancer (you can flicker Archeomancer and when when he comes back, you can return Ghostly Flicker back from the graveyard back to your hand. Un-killable blocker plus the flickering of another creature with triggering ability. Works on a similar level with Mystic Sanctuary.

Cards I would recommend: Ghostly Flicker Archeomancer Cryptic Command Mystic Sanctuary Cackling Counterpart Peel from Reality

playing more Augury Owl and Blink of an Eye might be good as well.

I'm not sure if you realize, but many of your non-creature spells are not modern legal. Just wanted to make sure you knew.

Either way, I like where your head is at. Good start. I always appreciate when someone decides to make a blue deck. It's hard to make a creature heavy blue deck based on dealing damage. This is because blue is the color that is more focused on non-creature spells. Blue also doesn't have much in the way of kill spell and destruction. So bounce and counter are really only the ways to keep threats off the board. Blue invokes a challenge in the players capabilities to think about the long term plan. I am always happy to suggest cards and/or combos, although ultimately the decisions are up to you as it is your deck. Good luck with your deck.

eyes2sky on Erratic victory

3 months ago

+1...I think you need more Scry effects to help set up your draws. I second Gattison suggestion of Augury Owl as a better option than Augur of bolas. Digging three deep is huge for this deck.

Gattison on Erratic victory

3 months ago

Boza: Again, you've got a very solid deck here, already. I'm only gonna have some experimental options for you, but you might like some of them. =)

I was going to suggest trying an Owl (Augury Owl/Spire Owl) instead of the Augur of Bolas, but, idk. The AoB digs just as deep and puts something in your hand. The Owls would dig into the top of your deck and help set it up for combos with Erratic Explosion. It comes down to seeing what you need more of in the deck. How does the deck run? Does the deck have a specific weakness it needs improving?

Beyond that, I only suggest that you replace the Guildgates with the lifeland, Swiftwater Cliffs, because they both enter tapped, and gaining one life is better than not gaining one life.

dingusdingo on Topdecking in Izzet

9 months ago

Bloodwater Entity is extremely useful here. Its on legs so you can flicker it or copy it. Other topdeck manipulation creatures Omenspeaker Sage Owl Spire Owl Sage of Epityr Augury Owl

Cards that can abuse topdeck being known Psychic Battle Chaos Warp Spark of Creativity Erratic Explosion Prophetic Flamespeaker Abbot of Keral Keep Augur of Bolas Dark-Dweller Oracle Experimental Frenzy

Cards that let you see topdeck Lantern of Insight Goblin Spy Future Sight Magus of the Future

Cathartic Adept and similar mill effects can help you move past undesirable topdeck cards. Gives control when you can see enemy topdecks Pyxis of Pandemonium Ghoulcaller's Bell Drowner Initiate Hedron Crab Jace's Erasure Drowned Secrets Codex Shredder

If you're looking for hard and fast deck stacking, check out Brainstorm Ponder Preordain Serum Visions Index Mystic Speculation Opt Portent Spy Network Trickery Charm Ancestral Knowledge Contingency Plan Foreshadow Information Dealer Omen Predict Bamboozle Long-Term Plans Second Sight

If you're looking for combo potential, Memory Lapse is pretty filthy with putting your spell from hand to top of library, and it raises your storm QUITE A BIT. Hinder can do similar tricks.

Shyvana_ on Where's The Tiger?

11 months ago

Hey McToters! Thanks for looking here and dropping a comment! I'll respond to each of your suggestions individually.

I didn't know Trailblazer's Boots existed, that's definitely "unblockable" in commander, lol. But, it's on par with Prowler's Helm (which is already in the deck). Hot Soup, it's a silly card, I've seen it before, but, 3 to equip is kinda rough and damage clause can be kinda sticky. Dauthi Embrace.. Hm.. That could probably find a spot in here.

While Stormtide Leviathan and Part Water is pretty memey, it's a one-time thing for a lot of mana investment, not a great thing to be doing in an aggro-ish deck.

Yes, I did consider Kindred Discovery, it's a great card, however, if I cast Augury Owl pre-combat, and then attack with 3 Ninjas, the top of the deck that I set up is now ruined. Coastal Piracy allows me to trigger it after I do my yuriko trigger, or if I know the top is garbage, I can draw first and then trigger Yuriko.

Heartstone doesn't, unfortunately. It only applies to things on the field. (And it helps enemies) If I wanted to do something like that, Training Grounds is the best.

What do you think about the Maybeboard and how they can slot in?

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