Kraul Harpooner

Kraul Harpooner

Creature — Insect Wizard

Reach

Undergrowth — When Kraul Harpooner enters the battlefield, choose up to one target creature with flying you don't control. Kraul Harpooner gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have Kraul Harpooner fight that creature.

Browse Alters

Trade

Have (1) orzhov_is_relatively_okay819
Want (1) DishHD

Printings View all

Set Rarity
Guilds of Ravnica (GRN) Uncommon

Combos Browse all

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Kraul Harpooner occurrence in decks from the last year

Standard:

All decks: 0.14%

Kraul Harpooner Discussion

MrBodi88 on Green Stax?? Really?? (cEDH)

1 week ago

UPDATE:

Removed:

Kraul Harpooner Nature's Claim

Added:

Heroic Intervention Force of Vigor

The Force of Vigor is great to interact with early explosive opponent turns. So if I am playing 3rd or last, and someone before me drops a Sol Ring , Mana Crypt , Mana Vault , Mystic Remora then I can interact without having any mana up.

Heroic Intervention is there just to add some protection against boardwipes, or even targeted removals.

MrBodi88 on Green Stax?? Really?? (cEDH)

1 month ago

exalted_k1d the cards in the deck are the cards I physically have....so still need to add the other fetchlands as money becomes available. Might consider cutting Kraul Harpooner but will need to playtest.

Fatknight13 on Gruul Devotion

1 month ago

Frosto I thought about Bonecrusher Giant but he only has one colored mana and as a result doesn't really feed into the devotion aspect very well. Cindervines will definitely be placed on sideboard incase of control players since you can get it out turn 2. Kraul Harpooner won't work as you may not be able to use the undergrowth ability depending on wether or not your opponent has cards in their graveyard since Klothys requires you to exile something. He also doesn't feed well into devotion. Thank you for the reccomendations and I agree Klothys will probably be fairly expensive.

Frosto on Gruul Devotion

1 month ago

Nice deck, Fatknight13. What about Cindervines or Kraul Harpooner ? That new god card is probably going to be pretty pricey, me thinks.

NickyBolas on Rayami Keywords

5 months ago

For cuts, i'd think about removing reach creatures as that ability is worthless once you have flying already.

So:

Then I'd cut down creatures that aren't that great in their own and are just in her for redundancy like

You might also want to as m switch stronghold assassin to Attrition and run Viscera Seer as a reliable and continual sac engine.

Also, if you're feeling spicy, you can run Killing Wave . You can use it offensively to drain opponents, it just as a "sac any number of you creatures" for a single {B}, since you can cast it for X=0 and still choose to not pay for each of your creatures.

Inkmoth on Yeva Draw-Grow

6 months ago

Chansamu:

Glad you love the deck, man! :D As for your flying problem, I can't say that I have one. My meta usually consists of fast combo decks that aim to win around turn 5-6 or heavy control and stax decks. The deck currently has the best possible suite for general creature control without compromising the combo and as an added side bonus Great Oak Guardian can also help if absolutely needed.

Furthermore, there are other precautions you can take, like the Thornweald Archer . You can also use Kraul Harpooner and Emerald Charm . Personally, I don't like the other guys cause they do nothing for the combo at hand.

As for the Hexproof, you have access to Lignify and Song of the Dryads which can be brought out via Genesis Hydra . However, this is only relevant when you're trying to wipe the field with a pesky Hexproof creature and you're trying to end with Shaman of Forgotten Ways .

If damage is that much of an issue you can still make some concessions for something like Spore Frog or Timbermare for killing blows or set up a Turbofrog with Eternal Witness / Skullwinder .

However, if your pod makes you the archenemy because you're playing Yeva Draw-Grow, you might not be in the right arena. This is a deck that should be matched with similarly strong decks that don't rely on damage/voltron-like strategies that can pummel this deck in archenemy-like situations. Though, I promise you this deck will still manage to pull through those situations if played correctly and patiently as is.

I hope this helps!

rotimislaw on Saproling

7 months ago

Nice deck! I'd gladly play something like this if I had more of these cards in my inventory.

Speaking of slight tweaks, are you sure Ravenous Chupacabra would be better than Murder ? I know it's a creature and triggers Poison-Tip Archer, but Murder seems quicker with Instant possibilities.

Secondly, I have a doubt of Ochran Assassin 's usability. My experience is it dies too quickly before enabling our swarm to flood the enemy and costs 3 CMC to attempt to. What is your view on it?

Last but not least, I'd definately try to decrease number of cards in the deck to 60 for bigger chance of achieving what the deck is designed for. To achieve that, I'd advise to get rid of few 'fours' and remove 1x Llanowar Elves , 1x Yavimaya Sapherd , 1x Spore Swarm . The last card to remove for me would be either the Ochran Assassin or 1x Ravenous Chupacabra, just because it might be of less use sometimes.

Let us know how the playtest went once you have a chance!

Also, did you consider a sideboard for it? To me, biggest threat for the deck would be some burning removal. Duress seems a must. Maybe Shapers' Sanctuary so that if we lose some creatures, we can quickly restore the board? Finally, Kraul Harpooner against second deck threat - flying things.

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