Mission Briefing

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Mission Briefing

Instant

Surveil 2, then choose an instant or sorcery card in your graveyard. You may cast this card this turn. If that card would be put into your graveyard this turn, exile it instead. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Asder on Card creation challenge

3 months ago

Repurposed Research

Sorcery

Create 2 treasure tokens, then exile target instant or sorcery card from an opponents graveyard. You may cast that card this turn. If this spell was kicked, create 2 additional treasure tokens and copy that spell three times when you cast it. You may choose new targets for the copies.

Kicker

"Fractal Dynamics will be a breeze, they haven't changed the syllabus since Guthrow Abadeen aced it two years ago. All I need are his notes..."


Going for something between a Mnemonic Deluge and Mission Briefing, but with a Ragavan, Nimble Pilferer/Dire Fleet Daredevil thing because stealing stuff is fun :)

Ninja'd, so heres that challenge


Make Into Mushrooms

Sorcery

Exile each creature, then each player creates an 0/1 Green and Blue Fungus creature token with Defender and "When this creature dies, put up to one creature card you own from exile into your hand." for each creature they controlled that was exiled this way.


Kicker challenge was cool. Lets see a repeat, but this time on a creature. Base cmc 2 or less, with a kicker ability thats 6 or more.

Reynan on Unesh, Ultimate Guide (Tribal)

4 months ago

As a Unesh lover and main user with it in some years, I could give some (maybe useful)suggestions:

SufferFromEDHD on Neerdiv's Therapy

10 months ago

Increasing Confusion > Dive Down

Mission Briefing > Consider

Winternight Stories > Serpentine Curve

Skyway Robber > Kraken of the Straits

Disciple of the Ring > Niblis of Frost

Champion of Wits > Sailors' Bane

Holdout Settlement/Survivors' Encampment for 2 Islands

AuNeHL on Talrand, Spell Summoner (Counterspell)

1 year ago

Out

  • Mission Briefing - Requires to have a good target in the graveyard and enough mana.

In

KongMing on Turn 3: Dude, Where's My Deck?

1 year ago

Here's the results of a Playtest I just did.

High Tide, Sphere of the Suns, Ponder, 2 Frantic Search, 2 Island

Took the play

Turn 1: Island, Cast Ponder into Frantic Search, High Tide, and Lonely Sandbar. Draw the Frantic Search, topdeck High Tide, pass

Turn 2: Draw High Tide, play Island, cast Sphere of the Suns, pass

Turn 3: Play Lonely Sandbar, enters tapped. Tap Sphere to cast High Tide. Tap an Island leaving U floating to cast the other High Tide. Tap Island and leave U floating to cast Frantic Search into 2 Breakthroughs, discard a Frantic Search and a Breakthrough. Untap 2 Islands and Lonely Sandbar.

Tap Island and Lonely Sandbar for UUUU, cast Breakthrough with X of 4. Draw Fraying Sanity, Island, Anticipate, and Ponder, discard Island. Tap Island for UUU and cast Frantic Search into Anticipate and Opt, Discard Opt and an Anticipate. Untap 2 Islands and Lonely Sandbar.

Tap Island for UUU and cast Ponder, seeing Frantic Search, Island and Island. Draw the Frantic Search. Tap Lonely Sandbar and Island for UUUU, leaving UUUU floating and casting Frantic Search into 2 Islands, discard the Islands, untap 2 Islands and Lonely Sandbar.

Spend UU on Anticipate into Island, Island, and High Tide. Put High Tide in my Hand, bottomdeck the Islands. Spend U on High Tide. Spend U on Opt into an Island, bottomdeck it and draw an Island...

Tap Island for UUUU and leave UU floating to cast Anticipate into Island, Island, and Breakthrough, put Breakthrough in hand and bottomdeck the Islands. Tap Island for UUUU and cast Breakthrough with X of 4, draw High Tide, Cloud of Faeries, Fraying Sanity, and Careful Study, discard Fraying Sanity and Careful Study.

Tap Lonely Sandbar for U and cast High Tide. Cast Cloud of Faeries for UU, untap both Islands. Tap Island for UUUUU and cast Anticipate into Sphere of the Suns, Sol Ring, and Opt. Take Opt, bottomdeck the other two. Cast Opt, bottomdecking an Island and drawing Traumatize!!!

I am one mana short of being able to cast them both... And they are the only cards in my hand. Big sad. I will have to play Fraying Sanity on them for now, and then hit them with Traumatize next turn, praying draw mana and they don't have counterspells?

Turn 4: Draw Sol Ring. Theoretically cast it and then Traumatize my opponent and win the game once the Fraying Sanity trigger resolves.

Overall thoughts: If I had an Island instead of a Lonely Sandbar as my 3rd land for turn, I would have had the mana to finish the game up on Turn 3.

This kind of makes me think about an alternate, Surveil version of the deck, with the same High Tide engine, but more Surveil cards that thin your deck of unnecessary cards in case you shuffle with a Ponder later. I'd maybe swap the Opts, Anticipates, Breakthroughs, and for some combination of Consider, Curate, Mission Briefing, and Enhanced Surveillance. Mission Briefing is really powerful because it lets you recast your Frantic Searches. I'd also swap the Sandbars and a couple mana rocks for Islands.

Additionally, if we're thinking Surveil, and we want to bounce our Cloud of Faeries, how about Unauthorized Exit and Unexplained Disappearance?

Unlife on Vendilion clique combo

2 years ago

I love railgunning, and it's something I still play in my own monoblue EDH deck. A few recommendations:

Spell Crumple and Hinder both let you remove a problem card, and help enable the combo. Plus, they back up clique if the cost gets too high.

You're always going to want open mana, so I'd recommend a few more rocks. Being able to flash in your commander means you can spend a few turns just casting ramp, and still have mana up for counters or commander.

Snapcaster Mage and Mission Briefing are another pair of cards that can let you reuse things already in your graveyard. Mnemonic Wall acts as both blocker, and lets you return a combo piece to your hand.

Icbrgr on Jeskai Tempo

3 years ago

I am looking to brew something looking a lot like this... My thoughts are to have synergy with Consider, Mission Briefing and See the Truth.

Icbrgr on Dimir Undoing

3 years ago

Any reason for not running some number of Drown in the Loch?

Overall I think this looks pretty cool! Part of me wants to say Mission Briefing would be good in here too.

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