Creature — Horror
Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.
Whenever you cast a spell, each opponent reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.
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Consuming Aberration Discussion
4 hours ago
I know its not likely a creature base deck i can see what youre going for here but i loooove Dimir. So i also feel compelled to offer up some other suggestions like. Consuming Aberration (one of my favorite cards)and or Hedron Crab I myeslf have a creatureless mill that i take to modern night. I never make the tops but i enjoy the heck out of playing it because it really makes people squirm. Smack Your Deck Up! have a look and tell me what you think.
13 hours ago
So just as a note, I run a Lazav deck with a minor clone sub theme (much less now than it used to be). My issue with lots of clones is that you can be as strong as your opponents, but often you will be as weak as them also.
You will need a few good beaters of your own to clone and swing with if you play against, say a creatureless deck, or a tribal deck, or just a friend's budget deck. You need Consuming Aberration, Guiltfeeder, Lord of the Void to swing at people, and these are also good clone targets. Cut Echo Mage, Eternal Dominion, and Elite Archanist, Maybe also Havengul Lich unless you play a lot more cheap or ETB creatures.
If you want to make use of combat triggers and just win in an attack, you need more evasion, like Thassa, God of the Sea
Mindcrank goes infinite with Duskmantle Guildmage. If you don't run this combo, i would cut him, because your mill potential is really low. His spot would be better served by removal.
How will you make use of Lazav in this deck, because I see very little removal, discard, or mill. All I see are a couple counters and a couple super expensive boardwipes. I would add at least a Murder, and a Go for the Throat, and a Pongify. Maybe also use some discard with Syphon Mind? I just don't see Lazav being relevant for the majority of the game unless you get a good counter or a board wipe that he can survive. That may ne as late as like turn 8-10 which is like mid game.
With my deck I have Lazav out by turn 4 about 75% of the time (partially also due to careful mulliganing, always mull if you don't have 2-4 sources of colored.), and i start milling turn 5-6 depending on my options. it still plays a kind of slow game, though.
Best of luck. Here's a +1. And GO Dimir!
16 hours ago
IF it triggers, people lose, no matter their lifetotal or amount of cards they run. It's infinite.
Traumatize is the best millcard in theory, in practice, by the time you can cast it in a deck without ramp is way too late for it to be useful.
Slaughter Pact is a workable alternative to Dismember. And, you know, Doom Blade exists. Dismember is usually reserved for off-color decks for that removal slot. Good card, but you already run Black mana, and less wonky alternatives exist.
Lazav, Mirko, Ashiok and Phenax are, once again, way too expensive manawise or too much off the archetype to help much. But that's more of an personal bias, if you want to run creatures, by all means do. IMO, only Hedron crabs (big if on Crabs) and Jace's Phantasm are worth it to use, aside from the infinite mill Duskmantle. instead of all those, run Consuming Aberration maybe?
Increasing Confusion seems like a good card, but when you consider that opponents deck is 60 cards and you have to mill minimum of 50 to win in any reasonable timeframe, X seems like a bad investment. Memory Erosion seems like a nice alternative.
Mesmeric Orb because screw you using permanents.
Pithing Needle screw you using THAT ability.
Damping Matrix basically don't use any abilities.
Torpor Orb yes, I do mean any of them.
Archive Trap because screw opponent using his expensive fetch-lands.
And Extirpate makes those fetch-lands a liability, not a good card to run when all 4 go poof and force a Archive Trap to trigger. Same utility as Surgical Extraction but hey, 8 of em now. And Ghost Quarter you already run can force opponent to tap those Shock-Lands and imaginably gain nothing from it but headache.
Twincast is always lolzy on higher mill cards.
Noxious Revival is always nice, you can do all sort of nasty stuff with it, if you can tolerate the Life Cost.
Most Importantly, get some graveyard hate. Sideboard plenty of it, minimum of 4 cards. Leyline of the Void, Tormod's Crypt Relic of Progenitus, Grafdigger's Cage or SOMETHING. Otherwise dredge/snapcaster/Storm eats you alive.
Defense Grid is nice against more controlley decks, but you ARE controlley deck, make a judgement call on that. You could imaginable toss all the counters off and run it.
And I'm guessing you know your landbase is kinda wonky. Sure, better lands easily ramp the price of the deck by a large margin but they also make it objectively better.
20 hours ago
Besides I have a better boss card for you...Consuming Aberration
In addition you could run:
You could try:
22 hours ago
Hey Myers, As you say, I definitely have a lackluster description on the deck. I played a self-mill BUG event deck out of Innistrad a while ago and was absolutely enthralled by the idea of powering up from the graveyard and having so much interaction with the usually-dead graveyard was really exciting.My goal with this deck is simple, mill myself and my opponents and power up off of the grave. I like bringing creatures back and not worrying about what goes into the graveyard, because IIII own the graveyard realm! :D My maybeboard is a conglomeration of really amazing graveyard cards in the colours. I really need a Crucible of Worlds, but it's stupid-expensive. I've added a lot of the cards you suggested to the maybeboard (to be acquired board) because they were really great, thanks!
The endgame of this deck will actually be a long time coming. Since some of the lands that would be ideal for the deck are really expensive as well as some of the other cards. So far, I've updated the deck with almost every < 3 dollar card from the maybeboard.
That's 'bout it. Varolz gives scavenge to the creatures in my graveyard and Corpsejack doubles the counters distributed. I don't have Tasigur yet, but I can cycle through the other 4 Commanders. Consuming Aberration is one of my favourite cards. I love seeing all my opponents' faces in horror as all their one-ofs get thrown into my realm of the grave and mostly out of their grasp.
Thanks for the interest and upvote, again! xD
1 day ago
I think you did an excellent job at explaining your strategy with this deck. I've been trying to build a deck, specifically a mill deck since I first started investing money into the game, which was about seven years ago; but I didn't have any idea what kind of strategy or themes I should focus on aside from the concept of milling itself. I just recently found your deck through google along with the other one, and built my own deck--after buying some singles that I needed; based a little on your deck and the other tappedout deck I had found. Since it was only just recently that I "completed" building my deck (could use some tweaking still); and found out that some of my friends now played Magic; I've only had two opportunities to try out my deck. In the one match that I won, the Artful Dodge + Consuming Aberration combo helped me win the match, which I would have lost on my friend's next turn. Anyways, your strategy was easy to understand and your explanations on why you picked certain cards for your deck helped me when I was constructing my own deck. Thanks for posting this and putting so much thought and time into explaining it. :)
2 days ago
Consuming Aberration is kinda high cmc unless I wanted to trade him out for Jace, Memory Adept. Also Psychic Strike only mills two cards so its high cost isn't worth it. The goal of the deck is to be able to rapidly mill through the opponents entire deck without having to worry much about threats because I'm either ignoring them and racing for the win or because I have a 5/5 phantasm or a Darkness. The sluice might go nicely though, especially if I have zombie tokens in play.
|Power / Toughness||*/*|
|Avg. draft pick||3.4|
|Avg. cube pick||2.48|
|Commander / EDH||Legal|
Printings View all
- Consuming Aberration + Phenax, God of Deception + Traumatize
- Consuming Aberration + Phenax, God of Deception
- Consuming Aberration + Jace, Memory Adept
- Consuming Aberration + Devour Flesh
- Breaking + Consuming Aberration
- Jace, Memory Adept + Consuming Aberration
- Loxodon Warhammer + Consuming Aberration
- Consuming Aberration + Spell Rupture
- Consuming Aberration + Essence Harvest
- Consuming Aberration + Sands of Delirium
- Consuming Aberration + Keening Stone
- Consuming Aberration + Mind Funeral
- Consuming Aberration + Hedron Crab
- Phenax, God of Deception + Consuming Aberration
- Consuming Aberration + Jace, Memory Adept + Phenax, God of Deception
- Consuming Aberration + Rite of Replication
- Consuming Aberration + Mind Grind
- Aqueous Form + Consuming Aberration
- Consuming Aberration + Duskmantle Guildmage
- Consuming Aberration + Loxodon Warhammer
- Consuming Aberration + Glimpse the Unthinkable
- Consuming Aberration + Devour Flesh + Dying Wish
- Artful Dodge + Consuming Aberration
- Consuming Aberration + Nighthowler + Phenax, God of Deception
- Consuming Aberration + Aqueous Form
- Consuming Aberration + Rogue's Passage
- Aqueous Form + Consuming Aberration + Wight of Precinct Six
- Consuming Aberration + Lazav, Dimir Mastermind
- Consuming Aberration + Mind Funeral + Quicken
- Consuming Aberration + Essence Harvest + Quicken
- Consuming Aberration + Dying Wish + Rite of Consumption
- Consuming Aberration + Tormented Thoughts
- Consuming Aberration + Glimpse the Unthinkable + Twincast
- Archive Trap + Consuming Aberration + Twincast
- Consuming Aberration + Wight of Precinct Six
- Consuming Aberration + Nemesis of Reason + Phenax, God of Deception
- Consuming Aberration + Phenax, God of Deception + Undead Alchemist
- Consuming Aberration + Wall of Reverence
- Consuming Aberration + Swiftfoot Boots
- Consuming Aberration + Trepanation Blade
- Consuming Aberration + Duskmantle Guildmage + Phenax, God of Deception