Consuming Aberration

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal

Printings View all

Set Rarity
Commander (2016 Edition) Rare
Gatecrash Rare
Promo Set Rare

Combos Browse all

Consuming Aberration

Creature — Horror

Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.

Whenever you cast a spell, each opponent reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.

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Consuming Aberration Discussion

tschiller on Dimir mill, like where's my library?

3 days ago

Hi TheSurgeon, first of all ty for your input, always appreciate it. So let me share my thoughts to it:

  • I'll keep Mind Grind at this point until I find time to really test this deck in different games. Sure it is a costly card, but playable from turn 3 on. I just like the idea that the card grows on potential as the game goes on. Had a blue deck with Mind Sculpt, Hedron Crab and aaaall the other usual suspects, truth is: these cards just bore me out atm, so I'm eager to try a different approach.
  • Consuming Aberration will be cut for some other creatures you pointed out
  • Considering Undercity Informer you just missed the synergy with Bitterblossom, I guess? :D But Wight of Precinct Six sure will make its way in, Jace's Phantasm too. I think this will be the new creature base I'm going with.

Looking forward to your opinion after some adaptions ;)

TheSurgeon on Dimir mill, like where's my library?

3 days ago

Mind Grind and Consuming Aberration are.. How do I put this.. FUCKING TERRIBLE CARDS. Gettem out of here.

Why: You should never use an mill spell. The U/B mana that the spell actually costs could do 8 cards with Breaking and leave you mana open so you don't get face-raped next turn. Or Mind Sculpt, which does 7 cards for a less picky mana cost. Mathematically speaking, Grind is clearly a poor choice in mill cards.

As for Aberration, the card costs 5 to even play! Then you have to wait a turn to use him? If you're still alive with a mill deck come turn 5, you better use the turn to clean up quick! Spending 5 mana.that could be used for 2 Glimpse and still hold a mana open for a Fatal Push, or Visions, is foolish.

Let's talk about Undercity Informer. This guy costs 3, and the only other 6(!) creatures to sac cost >3. At this point of the game, you either have to mill or play creatures? Uh, This shouldn't be a hard decision for a "Mill.Deck. " Manic Scribe at least does something when he ETB. He costs less, can chump block better than Informer, and will do more milling over the course of the game. Or even Wight of Precinct Six if you're looking for an alt-wincon.

I like Circu for casual, but he is just too slow for Modern. Try some creatures that synergies with your archetype a little better. Jace's Phantasm, is a great alt-wincon. A turn 2 5/5 flyer is dangerous!

Hedron Crab- because, duh.
Running 22 lands in a deck with a cmc of (what should be) ~1.5 makes drawing another land worth it. And with 4x Deltas in here, there's no argument against this pretty little one-drop.

This deck has potential and looks good; but could be sped up and tougher where it counts.

Hope this helps!
Cheers!

Pygmyrhino990 on UB (Dimir) Complete & Cruel Control

1 week ago

Check out my Dimir Mill deck on my profile for ideas, it works super well against creature decks and other decks bc of the sideboard. I recommend Jace's Phantasm, Wight of Precinct Six, Consuming Aberration and Lazav, Dimir Mastermind

Voltron3030 on Lazav, Taken

1 week ago

Consuming Aberration gets huge in multi-player. Nighthowler and Bonehoard also work great on Lazav, especially multi-player. The best thing about him is that his name doesn't change when he changes so it still counts as commander damage even when he hits as an Ulamog or whatever. If mill-buff is something you like, there is also Trepanation Blade but I'm not as in love with that one myself.

Zeviander on Dimir Control/Mill

1 week ago

Pulled out most of the sorceries, replaced with equivalent instants. Also sifted out some of the "themed" cards and replaced them with better versions (i.e. Mana Leak is the best 2 mana hard counter, and there is nothing better).

I spent some time balancing the instants. Instead of straight mill, I added some more counter magic, balanced kill spells (Grisly Spectacle is too costly), added Thought Scour for the cheap draw + mill and put in Rush of Vitality to make sure Consuming Aberration sticks around to make people's lives a living hell.

I am probably going to replace Duskmantle Guildmage with Jace's Phantasm for the sheer power the little ghost has (I took the Guildmage for the flavour).

Still will welcome any and all suggestions.

Pygmyrhino990 on One Very Small Mill

1 week ago

Love it, please if your interested on ideas, check out my Dimir mill deck. I recommend for defense, Consuming Aberration or Jace's Phantasm.

Skryv on Dimir mill, like where's my library?

1 week ago

Hey there! If you'd like to check our my mill deck, it can be found on my profile.

Similar to what was said above, I believe Consuming Aberration and Quicken aren't exactly the most useful cards for your build. Similarly, from my experience with the main mill sources in your deck, those that require "X" mana to do anything are way more costly than you can afford in Modern. You can even see in your own deck, Mind Funeral does for 3 mana what Mind Grind requires 6 mana to do. Instead, I recommend cards like Breaking and Archive Trap for maximum efficiency.

In contrast, your combo is really fun and I would definitely keep that.

Best of luck!

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