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Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards. Whenever you cast a spell, each opponent reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.
| Have (25) | ducttapedeckbox , Heartpiercer , capriom85 , jecder , mmdw34 , thyhax , cedricbobro , Cobthecobbler , gnarlicide , Baezil , ShadowLand , xkaze , tentonsofjello , notamardybum , Dumblecore , Comicalflop , Anthonydarkside , Lorsan , 2austin5 , mrbloo1848 , gufymike , thehino1 , Spinalripper , sabrepaisan , GriffinRider |
| Want (9) | RyanJolliff , SinfulDrug , wipymipy , UmbrotheUmbreon , Xavus , Ilovespiders , Bozak , GriffinRider , Uzumaki1 |
Mill Baby Mill! (2-1-1 FNM)
I use Nephalia Drownyard every chance I get. I tend to play it where I keep any mill cards I have in my hand until there's a reason to use them (when Undead Alchemist or Consuming Aberration are on the field or if Jace's Phantasm needs to get buffed... or I can mill them to death with the cards lol) so having a nice free mill I can do at the end of their turn is huge (bluffing Dissipate of course). I was running 2 Nephalia Drownyard during the FNM and in the round I tied I didn't draw one and it would've changed the game if I had so I figured I'd bump the count up to four and give it a shot with my friends for a while.
I really don't like Devour Flesh . I understand that it can remove hexproof and indestructible creatures but it also can't remove THAT creature if they have multiple and I haven't run into any situation where Devour Flesh would be better than an Ultimate Price so I figure I'll cross that bridge when I come to it. I am considering Mutilate though, it would be nice to have a board wiper that actually killed things lol
As for Witchbane Orb , my strategy would probably be to put in all of my control, sit with Devastation Tide in my hand until I drew a Dissipate (or vice versa) and keep the board as clean as possible until I could cast Devastation Tide followed by the Dissipate ... But that's unlikely so I'd probably just lose haha. Any ideas?
Orzhov
yes, Cipher does trigger the Extort as you are CASTING a copy and the trigger is caused by CASTING much in the same way cipher triggers the ability of Consuming Aberration
See your oponents cry!!!!
thks for the comment, Apprentice Wizard is a great card but I don't think that it would fit in the deck, cause normally when I play the problem isn't the speed of the deck, it can control the opponent soon enough, what im thinking its missing is something to finish the game, im thinking in adding some Consuming Aberration to finish it
Blue/Black Mill deckk
Sorry I forgot to mention Consuming Aberration . It's a great creature for mill decks.
Mill (Needs Help)
very weak against aggro. Jace's Phantasm for the most part wouldbe killed off before it became a 5/5.
here are the decks I played against it:
Dobby and the Goblin of Fire - I won 3-0 because its just pure aggro and your deck couldn't hold off a T3 or T4 swing kill really.
10 Ways to lose a Friend - I won 3-0 because of my Reason 3 in the description on all 3 games.
Chaotic Board State - I won 3-1. lost once because you Mind Funeral ed me three turns in a row when it apparently wasnt shuffled. milled my deck down to 23 cards and i only kept drawing lands after that lol. The other times I won because of mass tokens (used to block your Consuming Aberration ) then mass sac with Blood Artist out and use the mana for a mass Exsanguinate . deadly combo since I don't really need to attack with this deck and it prevents non tramplers from attacking. Plus, not many run enchantment destruction. I side boarded in 2 Damnation for you for 2 Dimir Doppelganger s since i run token spells mostly. but u could never cast one because i would get Blood Artist out before hand and it would end up killing you, haha.
Only issue with Crypt Incursion is that exiled cards won't influence Consuming Aberration and would end up putting him to 0/0 and sacrificing it. I mean you can easily weigh up the options on having him or increasing life if that happens though.
Mill (Needs Help)
Nah, I want this to be more towards killing with things like my Consuming Aberration . But that is an awesome card for any mill deck. Would you do me a favor and playtest against this deck? I want to know if it's worth buying.
Mill (Needs Help)
will i think you should add Haunting Echoes to fuck them over big time. i love that card in mill deck. sure it may kill your Consuming Aberration , but late, even mid- game it kills their entire deck.
| Low | Avg | High |
|---|---|---|
| $0.95 | $1.6 | $2.94 |
| Power / Toughness | */* |
| Color(s) | B, U |
| Cost | 3UB |
| Converted cost | 5 |
| Avg. draft pick | 6.37 |
| Avg. cube pick | None |
| Format | Legality |
| Standard | Legal |
| Extended | Legal |
| Legacy | Legal |
| Vintage | Legal |
| Commander / EDH | Legal |
| Modern | Legal |
| Set | Rarity |
| Gatecrash | Rare |