Consuming Aberration

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal

Printings View all

Set Rarity
Commander (2016 Edition) Rare
Gatecrash Rare
Promo Set Rare

Combos Browse all

Consuming Aberration

Creature — Horror

Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.

Whenever you cast a spell, each opponent reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.

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Consuming Aberration Discussion

Yuri200X on Run of the Mill deck

4 hours ago

First... Consuming Aberration is trash. '-'

It is a huge body that gets stopped easily. It's hard and slow to cast and its contribution to the mill plan in general is very little.

Ideally, what makes a mill deck competitive and good is to use good mill cards. Fast and Efficient.

In general your mana curve is high. There are means of speeding it up. Good thing you already run Glimpse, Hedron Crab and Mind Funeral.

There are some cards you could use such as: Mesmeric Orb, Archive Trap, Snapcaster Mage and Manic Scribe. These cards should be your maindeck Mill plan.

For Maindeck backup plan there's Phantasmal Image. And finally for holding out against aggro there is Crypt Incursion and Ensnaring Bridge.

And for your lands, you could use Shelldock Isle


I know some of these cards are expensive in real money, but these are the best cards for Mill.

buildingadeck on Don't Make Me Eat You...

1 week ago

Grind: Do not cut shocks. You will actually want to keep those in your deck if you end up building it fully someday. I agree to cut Lord of Extinction for Consuming Aberration and the Fastlands for things like Tarnished Citadel, and other cheap lands. Also, maybe some basics, cuz Back to Basics is still a card.

As for other cuts, I would highly recommend cutting Death's Shadow for Kederekt Leviathan. Leviathan is a decent enough card on its own, but it is fantastic when paired with Necromancy. Instant speed board clear that can happen repeatedly.

You can also cut Mana Crypt for just about any dork like Elves of Deep Shadow or something like Chrome Mox/Fellwar Stone etc. Less optimal choices, but workable ones. Rhystic Study is very similar to Mystic Remora. Remora is much better in competitive groups because of the cmc, but it is also a fair amount cheaper. Reanimate can be Life/Death

Grind on Don't Make Me Eat You...

1 week ago

looks like a solid deck. for the budgetification:
you could run Consuming Aberration over Lord of Extinction.
also i think that fastlands like Darkslick Shores are on average, expensive taplands. you could run City of Brass instead.

ej133 on He Waits

1 week ago

Ok, man, this isn't going to be a funny conversation, but I'll try to help you sorting things out.

  1. Mill is not a very consistent strategy in modern. It never was. Basically, Mill is a bad burn deck where you need to deal 53 instead of 20, and there's no such thing as 4 extra copies of Tome Scour, as much as there are many similar cards to Lightning Bolt. Please keep this in mind this while building.

  2. If you want to control, play control. If you (REALLY) want to mill, then play mill. What you have here is a in-between breed of these two archetypes that is not reactive enough to hold back an aggro modern deck, neither fast enough to mill them down before a Glistener Elf kills you for 10 damage.

Let's split in two directions:

  • The point of playing control is to hold your oponnents back with cost-efficient cards, such as Path to Exile, Fatal Push, Mana Leak, etc, to win yourself some time until you can actually put a strong wincon, let's say Celestial Colonnade.
  • The point of playing mill is to get your oponnents deck over as fast as you possibly could. Fast, got it? Traumatize does nothing if you need speed. It would be a much better slot if you were running 4 Mesmeric Orb and Hedron Crab. The best mill card ever printed is possibly Glimpse the Unthinkable, but if you're trying to keep it budget, I assume you're not intending to get these in a closer future.

Now that we're done with the archetypes, I assume you can decide what you're acutally playing and proceed with the deckbuilding.

  1. In a control shell, the lower the cost of a counterspell the better it gets. Cancel is not in this tag, if you're wondering. Use some Negate and more creature removals (Fatal Push is probably the best one, but Go for the Throat and Ultimate Price are very useful too).

  2. For these reasons, cards as Counterbore and Discombobulate are very often good for nothing. I'm not very comfortable with the two copies of Turn Aside either. I understand you want to protect your Ulamog, but Dispel is probably better for this and many other various uses.

  3. For Milling strategies, there are some key cards that cannot be out of your list: Archive Trap, Mind Funeral, Breaking, Mind Sculpt and the obvious Tome Scour. If you really want to mill someone down, you have to use 4 copies of each.

  4. Consuming Aberration. Yes, I know. I'm pretty sure you love this card. Pretty much everyone that tried playing mill once in a lifetime had a little bromance with Consuming Aberration. But this is far from good. The card take a lot of mana, to deal a very small value on the board, and has a ridiculous chance of just getting a Murderous Cut and, boom, you just threw 6 mana in the trash. You would make a much better slot for a Manic Scribe there.

So, I know this is a lot of information, but if you read this with a little patience I'm sure you will understand. I'm not trying to diss your deck off, but I live with a dude who had something very similar a few years ago, and I play an Esper. control, so I believe I have some good advice for you.

I'll come with another comment about the lands soon.

Traumitz on help me improve this please

1 week ago

Hey WindowFrame im running a dimir mill deck too(if you want to give a look:Inexorable Mill).

In my opinion a mill deck to be a bit competitive must be fast as possible,you need to mill your opponent before he'll kills you.For this reason i don't play cards likeConsuming AberrationorNemesis of Reason..A creature like Baleful Strix looks better in first turns giving you a letal(flying) blocker and a draw.Jace's phantasm and hedron crab are ok. If you run Hedron Crab imho you should add a 4x of Terramorphic Expanse that trigger 2times the crab's ability .In stead of Mind Grind that needs a lot of mana to be helpful i prefer 4 Sphinx's Tutelage paired with 2-3 Brainstorm to make a little combo.

Another powerful card is Haunting Echoesto exile cards from graveyard and deck...Against decks packed with creatures or reanimators Crypt Incursion is what you need.

RicketyEng on Advertise your COMMANDER deck!

2 weeks ago

Comment incoming for Atraxa above.


Chaos in the Maelstrom

Commander / EDH* RicketyEng

3 COMMENTS | 85 VIEWS


It has become apparent that even though the stormy part of the deck functions really well, it needs a couple more win conditions while storming. Aetherflux Reservoir is a high priority target for removal and the only way I have for getting it out of the graveyard is Magus of the Will. Consuming Aberration works best if I get it on the field early in the storm because if I hit it too late then I'm probably relying on the Etherium-Horn Sorcerer and Paradox Engine in order to cast enough spells to mill everyone. Grapeshot and Tendrils of Agony have been recommended to me and they look good. I am also thinking that Elixir of Immortality might help.

Any advice on these matters or suggestions for keeping Yidris alive will be greatly appreciated!

RicketyEng on Chaos in the Maelstrom

2 weeks ago

It has become apparent that even though the stormy part of the deck functions really well, it needs a couple more win conditions while storming. Aetherflux Reservoir is a high priority target for removal and the only way I have for getting it out of the graveyard is Magus of the Will. Consuming Aberration works best if I get it on the field early in the storm because if I hit it too late then I'm probably relying on the Etherium-Horn Sorcerer and Paradox Engine in order to cast enough spells to mill everyone. Grapeshot and Tendrils of Agony have been recommended to me and they look good. I am also thinking that Elixir of Immortality might help.

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