Jace's Phantasm

Jace's Phantasm

Creature — Illusion

Flying

Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in his or her graveyard.

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Trade

Have (2) pskinn01 , GeminiSpartanX
Want (2) TheAsianMongoose , Lyngen

Printings View all

Set Rarity
Iconic Masters (IMA) Common
Duel Decks: Jace vs. Vraska (DDM) Uncommon
Magic 2013 (M13) Uncommon

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Block Constructed Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Jace's Phantasm occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Jace's Phantasm Discussion

SoggyWaffles777 on 52 mill pickup

3 weeks ago

I have a couple of suggestions for this deck. First, I think you need a creature base of some kind, since chances are you will be facing decks that just want to kill you by attacking. Merfolk Secretkeeper and Jace's Phantasm are good cards for this. Also, i would advise cutting Mind Sculpt and replacing it with Tome Scours or Traumatize's, as Tome Scour is very good and im pretty sure Traumatize is an instant win with Fraying Sanity it is 5 CMC so i would only run 2-3 of them MAX. Other creatures could be Consuming Aberration, Wall of Lost Thoughts, and Vantress Gargoyle. Looks fun, fraying sanity is awesome, but i would say add some kind of hate towards Emrakul, the Aeons Torn, because that says no to your whole entire gameplan. I'm too lazy to really go look for any cards that do that, but im pretty sure playing Leyline of the Void works as a sideboard option. Awesome deck, +1 from me.

EdCartman on mill deck please help.

4 weeks ago

ditch Mind Sculpt and add instead Breaking / Entering (for the same CMC you can mill 1 more card)

ditch Unsummon in favor of Vapor Snag

personally I would exchange Jace's Phantasm in favor of Wight of Precinct Six (can get more than just +4/+4

I would think of adding Ashiok, Dream Render instead of Crypt Incursion (same CMC but askiok can do his skills a few more times (if able to defend)

Didn't Say Please a milling Counter.

also i think adding Mystic Sanctuary can be good to reuse one of the milling sorcery

avk207 on Edric's Aggressive Diplomacy

1 month ago

I've seen the Hypnotic Siren before, and honestly if you're at 7 mana you've probably already got an extra turn, but will consider it. I also can't believe I missed Jace's Phantasm , easily turns on in most games. I saw the One with Nature in your list and am just trying to figure out what I'd cut for it, along with Hope of Ghirapur . Probably the weird old landwalkers, since you can't guarantee someone's going to have that specific land type.

I figured you were building on a budget, I saw the pretty significant price difference, that's what drew me to the commander in the first place. The reason I've got the fancy pants expensive stuff is because I was actively playing in standard during Innistrad, I still have playsets of those fetches from Zendikar, and I'm pretty sure I've got a full set of snapcasters and Time Warps from Pyromancer Ascension decks.

A couple budget suggestions for you. I saw the Signal Pest in your list, check out Contested War Zone , Mightstone , Gaea's Anthem , Murkfiend Liege and Thunderfoot Baloth . I ran a number of those at one point in time before I built all in around the extra turns. Unless you're taking multiple people out on the same turn the anthem's draw quite a bit of ire from the table.

zanesebo on Edric's Aggressive Diplomacy

1 month ago

I really enjoy this deck! And thanks for your comment on mine. I'm a budget player, so a lot of the choices you've made wouldn't exactly work for me. However, I've been really sleeping on that Wirewood Symbiote combo. I have most of the important elves for that to be effective, so I'll be adding that card to the mainboard for sure. I also really like Plaxmanta . I've never seen this card before, and I think it works fantastic in the deck. I considered Bident of Thassa and Druids' Repository before, but seeing it in this deck convinced me to add them.

I think Hypnotic Siren could be a good replacement for Flying Men or Cloud Pirates . It's basically the same thing, but it can be used mid-late game if needed to steal a bothersome creature from an opponent. Jace's Phantasm and Hope of Ghirapur are also 1/1 flying creatures that can be useful mid-late game. I also think One with Nature is good ramp in this deck because of the evasive creatures.

eldebryn on Competitive Modern Mill

2 months ago

First of all, thank you for this guide. I've been checking it on and off for at least a year and I'm finally starting to delve into "proper" mill myself, a strategy I've love for years.

I have to ask, what is the reasoning behind not including Scheming Symmetry ? I've seen some decks hitting top 8 in MTGO with it alongside Drown in the Loch and Jace's Phantasm , so as to delay the game and get solid hits with Archive.

Lander271 on Black Blue Mill

3 months ago

Gilbobaggins, I think the deck is pretty fast, it can consistently mill out an opponent at turn 5 or 6, it can also mill out at 4 sometimes, Jace's Phantasm and Consuming Aberration incase you draw as either a defense or for attacking fairly early in the game

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