Creature — Illusion
Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in his or her graveyard.
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Jace's Phantasm Discussion
1 day ago
I am not sure how this deck should win... really. U have some mill parts, but for example Tome Scour just waste place in ur deck.
2 MORE tutelage could be great, 4 Hedron Crab + fetches (if u want play on budget u can run Terramorphic Expanse, Evolving Wilds and panoramas - Bant Panorama/Esper Panorama/Grixis Panorama). Maybe some Increasing Confusion?
or maybe try to build deck around Undead Alchemist?
1 day ago
Also if you want to exile graveyards there are options that are cheaper on mana than leyline, but again, personal taste. Off the top of my head I can't remember the name but there is a swamp land that exiles graveyards for no mana cost once it comes into play. Personally I keep exiling to a minimum in mill because consuming abberation, Jace's Phantasm, Wight of Precinct Six and Visions of Beyond need those cards in the graveyard to do their job, but if you aren't running any of those then I guess no harm no foul.if you aren't running Consuming Aberration you should at least be running Nemesis of Reason though. Also I forgot to suggest this but if you ever end up making a sideboard for this deck Countersquall is good for control.
2 days ago
Its realy hard cause there arent that many good Illusioncards out there and you dont want to play the best one... Phantasmal Image
when you want to play defensly add a Hover Barrier maybe cut some Jace's Phantasm since your opponent wont get 10 cards in his graveyard so easy. or you need to start mill a little... idk Dream Twist is pretty cheap? 2Phantasmal Dragon should be enought
5 days ago
You have a lot of good cards in there but there is so many ways to go with mill and the list of cards u seem to have now is all jumbled. Also you should really thin the deck out anyways. Unless it's a commander deck you don't want anymore than 60 cards in the entire deck, and that's including lands. That makes sure u have a better chance of drawing the cards you really need. As for card suggestions you're in luck because I did ALOT of research on mill. Do you want to go with a combo type deck or just a mill beatdown deck? Do you want to mill with exile or just send stuff to the graveyard? Do you want to mill to steal creatures from graveyards, to power up creatures like Wight of Precinct Six and consuming abberation who rely on graveyards being full, or just mill for the sake of milling? Think about what you really want and pick it down to about 40 cards and then add ur 20 or so lands. Creature wise i use Jace's Phantasm, the wight and abberation, Mirko Vosk, Mind Drinker, Circu, Dimir Lobotomist, and you definately need Hedron Crab. If you're running the abberations then you ABSOLUTELY need Phenax, God of Deception. Spell wise i use Mind Funeral, Breaking / Entering(just the breaking part obviously), Archive Trap, and of course good old Tome Scour. Glimpse the Unthinkable is literately the best mill card ever made and if u can get ur hands on a copy then hold onto it tight because otherwise ur gunna be dropping $30 for a single copy. Personally that's too expensive for me tho. Visions of Beyond will keep your hand healthy for very little mana. Also I highly suggest running at least one copy of Haunting Echoes. It will exile cards if ur playing against a graveyard pull deck and also exiles from their deck so u don't have to worry about them playing another copy of a card that you really don't want to see again. Be careful with that tho because it will exile the cards ur abberation and wight need to power up. Oona, Queen of the Fae and Ashiok, Nightmare Weaver are also favorites of mine. Anyways I've rambled on enough so I digress lol. I'm planning on posting my mill deck soon when I have the time. I'll try to come back here and throw u a link to it when I get it up and running.
1 week ago
Breaking is a budget glimpse. If you replace the glimpses you have in the deck with Mind Sculpts until you get them..
The Jace's Phantasms and Sphinx's Tutelages aren't helping you much if you're milling in five turns, and you don't have a draw engine they just use mana you can use for mill cards.
Don't be afraid to take some damage! With Profane Memento you can take a bit of punishment. And with multiples in the deck, you don't have much of a problem.
Again, the hedron crabs are a handicap for this deck. The slow lands that make them trigger twice in one turn are a cool thing, but this particular deck relies on speed and fast mana. And with your crabs being a 0/2 and about the only creature in the deck, they will be the fodder for any and all removal spells for your opponent. So you waste mana casting them.
1 week ago
1 week ago
Well, you're missing the aggro part of it, which will be the death of this deck. There's no removal, and based on what I can see it's a turn 6 win at best. Needs to be faster. I would HIGHLY recommend playing 4x Hedron Crab, Ghost Quarter to combo your Archive Trap instead of drownyard. Maybe a few Jace's Phantasm.. And definitely more draw power.. If you'd like more suggestions I'd be happy to help
|Power / Toughness||1/1|
|Commander / EDH||Legal|
Printings View all
|Duel Decks: Jace vs. Vraska||Uncommon|
- Jace's Phantasm + Jace, Memory Adept
- Jace's Phantasm + Wight of Precinct Six
- Followed Footsteps + Jace's Phantasm
- Essence Harvest + Jace's Phantasm
- Archive Trap + Jace's Phantasm
- Invisible Stalker + Jace's Phantasm
- Jace's Phantasm + Supreme Verdict
- Jace's Phantasm + Paranoid Delusions
- Glimpse the Unthinkable + Jace's Phantasm
- Artful Dodge + Jace's Phantasm + Wight of Precinct Six
- Jace's Phantasm + Tome Scour
- Jace's Phantasm + Mind Sculpt + Tome Scour