Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in his or her graveyard.
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Honestly I think you have too many fairly under achieving cards AKA: Phantasmal Bear , Phyrexian Battleflies , Vampire Bats , Bump in the Night , Diregraf Ghoul (honestly, none of these are good for what you are trying to do with this deck). Instead consider these cards: Hedron Crab , Sage Owl , Judge's Familiar , Dream Twist , Thought Scour , Jace, Memory Adept , Tormod's Crypt , Traumatize and Lazav, Dimir Mastermind . Or as a lesser pick maybe even Dimir Cutpurse . As for the cards you have already got I would recommend going up to 4 x Counterspell and Psychic Strike as apart from your budget there is no reason not to. In addition, Bump in the Night is ultimately not great value as you can't cast the flashback and with a mill deck you will be relying on your opponent having zero cards in deck to win the game. I see where you are going Diregraf Ghoul and the other fairly bad creatures you have but honestly keep the Wight of Precinct Six , Jace's Phantasm , Entrails Feaster , and Dimir Doppelganger . Take every other creature out and add Hedron Crab , and Lazav, Dimir Mastermind at the very least.
I'd recommend dropping Mind Grind - variable grinding isn't as good as it should be and card draw is far more useful and instead putting in some blockers like Jace's Phantasm or Fog Bank . Consuming Aberration is always fun if you want to add a different late game spell, but still have creatures. I noticed you saying about Haunting Echoes which is definitely a worthy option to replace Mind Grind too
Jace's Phantasm might be worth sideboarding, its a nice 1 drop that can be deadly when the mill gets going.
It's worked week in my mill deck, Mill 2 Kill, if you wanted to check it out.
Well, the deck seems fine as it is ; however it's in the middle of two things : control, aiming for long games and winning with constant low cost mill effects like Jace's Erasure Curse of the Bloody Tome or the most efficient Hedron Crab (which is also more fragile). And some kind of tempo quick mill strategy with all the instant or sorceries you have here.Btw I love Hedron crab and he works insanely well with Oboro, Palace in the Clouds .I'd suggest cutting the Traumatize , casting cost is too high for 16 lands (which is already very low).So maybe fill the slot with lands or Mana Leak or even better Counterspell Good idea to put some Evolving Wilds very cool with the crab as well.Also Jace's Phantasm is good but if you're gonna use it just to block (you plan to mill down your ennemies right ?) well fog bank would be better. Although it gets trampled on it doesn't get killed as easily .i don't feel like Dream Twist is very good. If you're going to go FULL CRAB, replace it with some kind of counterspell to protect the little thing.Yeah. I really think you need at least 20 lands, or Into the Roil doesn't make sense.If you want real quick mill spell go check Dimir's cards. They have the most badass stuff.
Hey! I was looking for some cards to do a discard mono-blue deck, just for fun. I live in Brazil, so, mtg cards are expensive. I was checking for alternatives to Counterspell , Jace's Phantasm , Hedron Crab and Tunnel Vision . Are there?
Make sure to add basic lands. Having 4 Traumatize might be a little much; I'd swap those out for some Treasure Cruise to help you draw more mill. 4 Mirko Vosk, Mind Drinker is also kind of high. Swap two of those for two Phenax, God of Deception . Jace's Phantasm is definitely a good pick; wait to play them until you've got some of that mill going. Keening Stone is a really expensive artifact, so you might want to change it out for something else. Millstone perhaps?
bigguy99 this deck still unfinished. I did this with the cards I have here, but thanks for your help.
|0.05 TIX||0.04 TIX|
|Power / Toughness||1/1|
|Avg. draft pick||3.98|
|Avg. cube pick||11.65|
|Commander / EDH||Legal|