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Jace's Phantasm

Jace's Phantasm

Creature — Illusion


Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in his or her graveyard.

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Jace's Phantasm Discussion

GeminiSpartanX on Greatest Modern Milling Machine Ever Made!

14 hours ago

The green sources are for Nature's Claim out of the SB as well as Abrupt Decay that I use against certain matchups. The decay isn't on the SB currently but it gets moved in and out of the SB often. I think I will put the black discard back in now that you mention it. I used to run 3 IoK MD before maindecking the Ensnaring Bridge and Jace's Phantasm , and it seemed to work against certain decks. Since Visions is an instant, I can just draw at the end of my opponent's turn and use most of the cards during my turn, as I normally don't use visions until the rest of my hand has been emptied. It does look like a nonbo in this list, but playing a modern Ancestral Recall is the main draw to playing mill imho!

alexk100 on Burning Books

20 hours ago

Mind Funeral , Mana Leak , Spell Pierce , Visions of Beyond , Dream Twist , Jace's Phantasm

Just to name a few, you should take a look at my deck Competitive Mill Deck.

alexk100 on Milling Dreams

20 hours ago

i would replace Mind Grind with Surgical Extraction or Extirpate .

Also you should think about some Jace's Phantasm or Visions of Beyond

You should take a look at my mill deck Competitive Mill Deck

GeminiSpartanX on Competitive Mill Deck

1 day ago

I'd run the 4th Jace's Phantasm and the 4th Hedron Crab over the Wights every day of the week. I'd also take out 1 Avatar of Woe in order to use Archive Trap in the MD. Since you do have a few high cmc cards, I'd replace the Halimar Depths and another land for a pair of Shelldock Isle . The Isle effectively lets you dig an extra card deeper than H.Depths does, and protects it against black discard spells. (It's also a way to cast the Entering half of Breaking without adding a red mana to the deck!) I'd also cut 1 MD Crypt Incursion for the 4th Breaking , since you never really want to draw 2 incursions in the same game. Feel free to look at my mill deck on my profile if you want, I've had a lot of experience playing it and it's come a long way.

Sir5L on Don't Mind the Grind

2 days ago

Found Jace's Phantasm to also be possibly a great add to this deck if you can only ping a little out at a time by mid game this can become a true monster

Sir5L on Master of Robots: Budget Affinity

5 days ago

williamgp99, I was thinking Aeronaut Tinkerer as another guy to run to chump block flyers or even give you an edge on decks without flying/reach. Evasion cards are how I win most of my games when I'm not playing a swarmy token or burn. But instead you could run Jace's Phantasm for that early game chump/later game finisher since I can see a lot if of good trading happening with this deck.

alexk100 on DiMill

1 week ago

Also after play testing it a bit, you need some lower costing creatures or you will just get beat on by damage from turn 1.

I fully recommend a play set of Jace's Phantasm in the sideboard atleast.

keith5545 on Miller Time

1 week ago

Jace's Phantasm is a great 1 cost 5/5 flyer in mill decks! It's one of my favorite cards. And Jace, Memory Adept is amazing for mill, and his price has dropped a bit, one costs about $7. Price

Low Avg High Foil
$0.45 $1.45 $2.5 $2.73
Power / Toughness 1/1
Color(s) U
Cost U
Converted cost 1
Avg. draft pick 5.50
Avg. cube pick 10.85


Format Legality
Legacy Legal
Vintage Legal
Commander / EDH Legal
Modern Legal

Printings View all

Set Rarity
Magic 2013 Uncommon