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Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in his or her graveyard.
Unfortunately you'll lose a couple cards updating to standard, but not many...
Some other mill effects you could consider...
Also consider that you run 7 counter spells all with cmc of 3, it may be wise to drop Cancel for a spell with a less generalized target, but lower cmc such as Dispel , Annul , Swan Song , Essence Scatter , Negate , or the on-a-stick approach with Judge's Familiar
Hey Wiz, my friend! If you could kindly take a look at my updated Modern mill list, I'd be very grateful. I fixed some stuff, adding Jace's Phantasm , after getting whooped on my buddy's Affinity deck. Any artifact sweepers would be helpful, too I suppose:
And it's not set in stone that every creature has to have defender...Just remember this guyDoorkeeper and figured if I could mill an opponent for 13 cards turn 1-2 then I might as well go with mill. Turn 1 pay 2 life for Hallowed Fountain , tap for white and cast Path to Exile followed up with Archive Trap . That or turn 1 play Jace's Phantasm and turn 2 cast the path and trap followed with a 5/5 flyer attacking
Here some good choices for U/B mill split into budget, sorta budge, and not at all budget.
4x Hedron Crab - Best turn 1 play you can do. The crab is better with fetches, but still very good without them.
1-4x Ghost Quarter - Land destruction is always useful in Modern, plus you can kill your own land to get an extra landfall trigger.
Jace's Phantasm - Turn one phantasm + turn two Glimpse gives you an attacking 5/5 flyer on T2.
Crypt Incursion - Can net alot of life to delay their plan once you've filled their GY.
2-4x Drowned Catacomb - You should get rid of those taplands.
0-4x Dimir Aqueduct - budget land option, Maybe better than tap lands you have.
1-2x Mesmeric Orb
0-4x Thought Scour Instant speed is nice for keeping counter mana open.
1-4x Breaking / Entering
4x Archive Trap - FREE mill 13 against most decks.
4x Watery Grave
1x Oboro, Palace in the Clouds - Good one of, can bounce it and trigger landfall if you don't have a land in hand
Not at all budget:1-4x Verdant Catacombs - Fetches fiix you manabase and trigger landfall.
1-4x Scalding Tarn
1-4x Marsh Flats
1-4x Misty Rainforest
2 more Glimpse the Unthinkable - One of the best mill spells out there
2-4x Cryptic Command
Also, you currently have 9x Salt Marsh which obviously isn't legal.
Hope this helps!
RemzZz, thanks for the suggestion!! Unfortunately, Ponder is banned in Modern, and Brainstorm wasn't released in a Modern-legal block, so it is illegal for Modern play too. As for the other suggestions, Dimir Aqueduct is far too slow of a land to consider playing in this particular deck even though it would bounce my lands for Hedron Crab , Consuming Aberration is far too high of a drop, though its effect it amazing, and I'm considering Jace's Phantasm as a sideboard option right now for extra blockers/aggro life destroying.
Hi, nice Deck! +1
But I would consider to throw out some lands and replace them with for example Ponder or Brainstorm to fasten it up and provide a card leak. Because like u said, your cmc is at 1.8 which means for me that you only need 18-19 Lands max. I think I would replace Drowned Catacomb with Ponder , Watery Grave with Dimir Aqueduct and Ghost Quarter perhaps with Jace's Phantasm or Consuming Aberration or to get more card draw with Brainstorm .
I hope I could help you and I hope that you can understand my English ;) I know it's not the best.
Best wishes from Germany!
|Power / Toughness||1/1|
|Avg. draft pick||5.50|
|Avg. cube pick||10.99|
|Commander / EDH||Legal|