|Commander / EDH||Legal|
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|Dragons of Tarkir (DTK)||Uncommon|
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Creature — Salamander
Gudul Lurker can't be blocked.
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up at any time for its megamorph cost and put a +1/+1 counter on it.)
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Gudul Lurker Discussion
2 months ago
3 months ago
H0L0cr0nHunter16 glad you like the deck, it was knocked up as a proof of concept when I was trying to help out a couple of other players and to see if a budget deck really could play well... On the Gudul Lurker, as a morph card it is too slow and as a 1 drop I'd rather have Cloudfin Raptor I looked at all the can't be blocked, Shadow and Flying creatures available in U/G when putting this together (I had forgotten how many modern legal Shadow creatures there are) so unless I'm missing an advantage of the Gudul Lurker...
An aside, I like your name too, holocrons have started to appear more is Star Wars cannon, which is cool.
3 months ago
I heard people in this topic saying that Megamorph was underwhelming.
I actually liked it, but it depended on the effect it triggered. Den Protector was very good.
With stuff like Gudul Lurker you could also get decent bang for your buck.
I think, as with a lot of cards, some decks will find a place for Eternalise.
Getting an early attacker that later turns into a bigger threat sounds quite decent, as long as that's not the majority of your deck.
The fact that everything returns to the field as a Zombie will cause other cards to be triggered.
4 months ago
First of all loving the darth savage name. But have you thought about Gudul Lurker
5 months ago
Budget Friendly Decks:
Talrand, The Sky Summoner: simply fill with counters and other instant and/or sorceries and attack with your drake army. Runechanter's Pike is a good addition as well as Bident of Thassa/Coastal Piracy.
Purphoros, God of the Forge: Have to second this one as I main this. any token spell makes quick work on your opponents. Goblins have the most synergy simply for things like Skirk Prospector, Goblin Recruiter, Goblin Matron, ect. In other words goblins offer tutors for other goblins and are also very prolific.
Karametra, God of Harvests: She is actually pretty darn fun. I built mine quasi-group hug with Heartwood Storyteller, Rites of Flourishing, and Horn of Greed simply for extra card draw and the latter we will abuse to no end. She flies under the radar until your Llanowar Elves and whatnot produce 20+ lands... She also works great as a Landfall general but I wouldn't focus on it. Oh! and she works great with Panglacial Wurm; no one expects a 9/5 trample to get whipped out of nowhere simply for casting Llanowar Elves.
Zada, Hedron Grinder: goblin tribal. All you have to do is throw out a bunch of goblins, cast a cheap cantrip or two (like Accelerate and/or Balduvian Rage) on Zada and in no time you'll have 20+ 26/26 trample, haste goblins and more cards than you know what to do with in hand.
Doran, the Siege Tower: Can be built several ways: goodstuff (albeit more expensive), treefolk tribal (not my cup of tea, very limited), or big butts attack. The latter can be done easily on a budget using cards like Yoked Ox or Tasseled Dromedary. Doran himself is about ~$10 but that can be the most expensive card in the deck.
Edric, Spymaster of Trest: I feel dirty suggesting this one. Add in mana dorks, cheap evasive weenies like Scryb Sprites or Gudul Lurker. Ideally skip all the 2-3 drops, the first 2 turns you want to drop 1 drops so on turn three when Edric comes out you can attack to net cards. As mentioned earlier with Talrand, Coastal Piracy/Bident of Thassa act as Edric replacements. Most people have caught on to his shenanigans by now. You could over time upgrade him too adding in extra turn spells and ways to return them to your hand (like via Eternal Witness).
6 months ago
Gudul Lurker if you want another of this effect.
Guiltfeeder is clever with ninja's
you don't have too many ETB effects, maybe a Torpor Orb?
7 months ago
Three comments: First, i don't see what Gudul Lurker and Deep-Sea Kraken are doing for this deck. Second, Chasm Skulker seems to be the only win condition, which is insufficient. What do you want to do with all these cards? How do you win and how do you stop your opponent from winning? Third, i think you need more interaction, which would probably be bounce- and counterspells.
As an alternate win condition, you might add Sphinx's Tutelage.
Baral, Chief of Compliance could fit in nicely if you add some more counterspells.
7 months ago
YOOOO HYPE, I LOVED THIS WAY BACK!
I'd be willing to pay slightly more for the Chasm Skulkers, as it's really not a big deal since they're barely that bad, and has such a good synergy with Skyship Plunderer. Plus Stratus Dancer is very important to that effect as well, and a counter is always very nice, allowing us to bluff alongside Gudul Lurker (who also synergizes with Plunderer). Wretched Gryff could be a decent way to trigger Skulker's death trigger for ourselves, and Horribly Awry is a very good counter for the deck, to compliment the coverage Dancer gives us on noncreatures and aggro creatures.