Creature — Spirit
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever another creature is put into your graveyard from play, you may pay . If you do, return Nether Traitor from your graveyard to play.
|Want (5)||gaiden.17 , Instinctive , gbaker40 , Brianne , Toptube|
Printings View all
|Time Spiral (TSP)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Nether Traitor Discussion
1 month ago
Always love to see a Reanimator deck featuring The Mimeoplasm! Have you thought about adding haste cards like Nether Traitor, Gaea's Revenge, or Spirit of the Night? When chosen as the first Mimeoplasm creature and combined with Lord of Extinction, Death's Shadow, or Impervious Greatwurm as the second target, they can make your commander a one shot kill play.
1 month ago
so, the explanation you were given is sort of correct: the card does need to be in play when the ability triggers, but not when it resolves unless the trigger explicitly requires it.
With the Nether Traitor example I gave earlier, the trigger doesn't require the card to be in the graveyard itself when it triggers, so that goes on the stack when they each see the other nether traitor die. the trigger resolves, and since the traitors are now in the graveyard, they are returned to play. It is worth noting that this triggered ability can be activated from play as well, but absolutely nothing will happen (ie, the ability fizzles due to lack of appropriate zone) unless someone kills the traitor before the trigger resolves.
1 month ago
@VampDemigod: nah, it does work. Multiple death triggers go on the stack, and Titania's trigger doesn't require her to be in play when it resolves.
you think that's weird, take a look at 2x Nether Traitor when an opponent cast's Wrath of God: they both see another creature die, and you can spend 2 black to pop them both into play. It was hilarious to watch the look of disbelief on my opponent's face when they realized the wrath simply let me untap them for half the cost...
3 months ago
I am not sure how much you want this deck to look like the meta yawgmoth deck, but if you're trying to get sacrifice value, the full suite of undying creatures (Young Wolf, Strangleroot Geist, and Geralf's Messenger) are all really good. I can understand that that would put a lot of pressure on your Mana base, but undying creatures are really good sacrifice value. I may be partial though because I really like undying creatures. If you don't like that route, I'd recommend running cards like Nether Traitor, Gravecrawler, Gutterbones, or even Bloodsoaked Champion. Another card that seems good here would be Bitterblossom/Dreadhorde Invasion if you are worried about cards like Path to Exile or graveyard hate. Hope this was helpful.
4 months ago
You do not have enough evasive creatures nor do you have enough ways to make it difficult to block onboard ninjas. I've been fiddling with a Yuriko deck since her release so I'll point you to some true gems in the evasion category.
Cover of Darkness: Not only thematic but very effective at making it difficult to block ninjas.
Key to the City: Make target creature unblockable for 0 mana. Yuriko decks draw like mad so discarding a card won't hurt as usually we have to discard to hand size at end of turn anyway. More fuel for delve too.
Smoke Shroud: 0 mana evasion that's recurable for a ninja. Pitch it from overdraw but honestly 2 mana is still cheap if you have to cast it.
Bitterblossom: Expensive to purchase ($30...) but an unlimited source of 1/1 flyers come in handy for chump blocking and sneaky ninjas into play. Faeries also play a lot of tricks and are sneaky so they kind of fit into the deck seamlessly.
Trickery Charm: This card was MADE for Yuriko. Every mode is good at a different point in the game.
Wonder: Have you ever seen the Kung Fu movie Hero? There's a scene where two guys are fighting while dancing on water and it's super cheesy but I love it. Pitching Wonder to overdraw is not hard and you get to make all the flying ninja sounds you want when you attack now!
Tetsuko Umezawa, Fugitive: Lots of ninja's and evasive creatures have power or toughness 1 including Yuriko. Even using him as your unblockable to shuttle in ninja's isn't so bad at 2 mana.
Wingcrafter: More flying ninjas, what's not to love!? It's cheap and can give another ninja evasion so it's a strong card in my opinion. It's decent on T1 without flying even because you only need one opponent open to swing at and it's doubtful each opponent will drop a creature.
Faerie Seer: Reusable Scry 2 on a flyer that sets up Yuriko triggers beautifully.
Mothdust Changeling: Is it a bird? Is it a plane? Well its a ninja. Keep away from bright lights.
Siren Stormtamer: Cheap flyer that protects your stuff later in the game.
Baleful Strix: A very annoying card for our opponents to play around unless they have flying tokens.
Thalakos Seer: Might as well read unblockable.
Cloud of Faeries: Essentially a 0 mana 1/1 flyer. Ninjitsu is a mana hog so deploying our evasive creatures for free is extremely valuable.
Spellstutter Sprite: Plenty of 1 CmC spells are played in EDH like Swords to Plowshares, Chain of Vapor, Sol Ring, Nature's Claim, etc. With more faeries out it can start hitting bigger spells but sometimes its just nice to flash in a flyer at EoT to get psuedo haste.
Nether Traitor: Probably the best creature printed with Shadow. Haste and it's recursion ability make it invaluable. Not a bad card to pitch to overdraw either and just sit with a up waiting for the inevitable board wipe.
4 months ago
Can I sacrafice Teysa to trigger Nether Traitors reanimate ability while also sending Teysa to the command zone to be recast later?
4 months ago
I'd also highly recommend Nether Traitor, Prized Amalgam, and Relentless Dead. Maybe not the cheapest cards, but they recur from the graveyard so easily. I'd also recommend going with 4 Desecrated Tomb since it plays such an important role in your deck. For the mana base, I'd recommend Cabal Stronghold and Castle Locthwain.
Also, I'd consider Stitcher's Supplier or other self-mill cards. In a deck with so many recurrable creatures, self-mill in a sense draws you more cards whereas you run the risk of running out of gas with discard.
The idea of the deck is actually very similar to mono-black in Pioneer. Jim Davis also tried a Golgari Desecrated Tomb deck for Pioneer and I really think once might be able to combine the ideas and just make a mono-black, Desecrated Tomb, aggro Pioneer deck.
6 months ago
Here are some thoughts from me:
If you are moving towards more cards that drain your opponents out, then the new Bastion of Remembrance is great! Enchantments are more difficult to interact with than creatures. This makes it a more sticky win-con.
The one thing I worry about when looking at this list is how vulnerable Shirei is. He is your deck's engine so more protection for him might be helpful. You already have Greaves, but you might want one or two more pieces. Cards like Swiftfoot Boots, Imp's Mischief, Champion's Helm, or Kaya's Ghostform are all options.
Likewise, running cards that can still be effective without him (like Nether Traitor, Reassembling Skeleton, or Tenacious Dead) might be useful. Each of those three cards can move in and out of your graveyard with-or-without Shirei. Plus, each of them go infinite with Phyrexian Altar and Pawn of Ulamog/Pitiless Plunderer if you are inclined to want to do that.