DrkNinja Deckling

Herro

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I guess if you are challenging yourself to build a Dargon deck with The Ur-Dargon then ok. Ultimately though, Scion is the more efficient and competitive of the decks; I'd go as far as to say that I would ALWAYS beat an Ur-Dargon deck with Scion because it's faster. I get my Ur-Dargon on turn 5 or 6 you get your Ur-Dargon at turn 7 or 8; likely turn 8.

My best friend, has been behind in their competitiveness, so when this deck came out I went in and made a deck that could actually compete. Apologies if I offended.

September 8, 2017 3:57 p.m.

Really digging this deck!

September 6, 2017 1:16 p.m.

So... I just built this deck for my best friend, and I have a lot of knowledge if you are willing to listen.

The first thing I want to say, don't play The Ur-Dragon as your commander. I get why you did but less on your dragons isn't worth, having to pay 9 CMC for your commander. With Sion as your commander you get to play it turn 5, and put the Ur-Dragon on the table the next turn for , then you just reanimate it with Teneb, the Harvester or any reanimation tool.

Cards To Add Or Look At:

Cards to take out:

  • Ramos, Dragon Engine: When you play dragons you are under constant bombardment of Wraths because your creatures hit hard and do so much. Ramos will never make it to 5 +1/+1 counters which means he's just a flying body. He needs to be in a deck based around him or using +1/+1 counters.

  • Dragonlord's Servant: I get why it's in here, but again you can cheat dragons out with reanimation and this isn't good enough. Plus Heartless Summoning is harder to deal with because enchantment, and then it gives off so...

  • O-Kagachi, Vengeful Kami: the card is WAY too situational, it assumes that you are playing against a deck that wants to attack you and not by other means. My play group is Omnath, Daretti, Mizzix, and Superfriends none of which this card works to help defeat.

  • Dragon Tempest: So you already have Temur Ascendancy which is better than the haste on this card, and Warstorm Surge does more damage per dragon. Ultimately this card relies on you keeping a huge board state which just isn't a reality when you sit down at the table with this deck.

  • Herald’s Horn: Descendants' Path is just better.

If you want some good ideas for the deck just come look at the deck I built for my friend. Its super competitive and honestly has been a threat to our play group.


'Dance Dragon, Dance!'

Commander / EDH* DrkNinja

SCORE: 1 | 8 COMMENTS | 413 VIEWS | IN 3 FOLDERS


September 6, 2017 1:11 p.m.

Said on You Can Call ......

#4

9$ isn't that bad...

September 2, 2017 6:16 p.m.

Said on The Ur-Dragon - ......

#5

So... I just built this deck for my best friend, and I have a lot of knowledge if you are willing to listen.

The first thing I want to say, don't play The Ur-Dragon as your commander. I get why you did but less on your dragons isn't worth, having to pay 9 CMC for your commander. With Sion as your commander you get to play it turn 5, and put the Ur-Dragon on the table the next turn for , then you just reanimate it with Teneb, the Harvester or any reanimation tool.

Cards to take out:

  • Boneyard Scourge: it's just not that good, I'd rather run Reanimate or Dread Return in its place to bring back a dragon that does something and isn't just a body.

  • Ramos, Dragon Engine: When you play dragons you are under constant bombardment of Wraths because your creatures hit hard and do so much. Ramos will never make it to 5 +1/+1 counters which means he's just a flying body. He needs to be in a deck based around him or using +1/+1 counters.

  • Territorial Hellkite: Its too RNG based it's not always gonna do what you want it to do; there are just better dragons to take this slot.

  • Dragon Tempest: So you already have Temur Ascendancy which is better than the haste on this card, and Warstorm Surge does more damage per dragon. Ultimately this card relies on you keeping a huge board state which just isn't a reality when you sit down at the table with this deck.

  • Consecrated Sphinx: The card is way too expensive and it doesn't get any cost reduction because you are playing a dragon deck. There are dragons that are just better to take it's place.

  • Dragonlord's Servant: I get why it's in here, but again you can cheat dragons out with reanimation and this isn't good enough.

  • O-Kagachi, Vengeful Kami: the card is WAY too situational, it assumes that you are playing against a deck that wants to attack you and not by other means. My play group is Omnath, Daretti, Mizzix, and Superfriends none of which this card works to help defeat.

  • Spellbound Dragon: this is only good if you discard dragons to reanimate them.

  • Sunscorch Regent: lets imagine you get this card to become a 20/20 before it gets back to your turn then, I can now Unsummon/Doomblade/Path to Exile/etc. and all it's hard work was for nothing. It's too big a target and takes too long to matter.

  • Fractured Identity: it helps the people you are eventually trying to kill too much to be competitive.

  • True Conviction: It's good but its too expensive when you could play akroma's memorial for the same CMC that doesn't require THREE white.

  • Moat: Dawg... I think you have somethings mixed up here... You are playing DRAGONS, you dare a mothafucker to swing into you! You need to feed your dragons man! Honestly you are the one on offense in this deck you shouldn't care about anyone attacking you; even if they are playing something as annoying as elves, Balefire Dragon just wipes the table with their boardstate. There's just a better card for this slot.

  • Mirror of the Forebears: Mirage Mirror is just better in all ways.

  • Herald’s Horn: Descendants' Path is just better.

Cards To Add Or Look At:

September 2, 2017 6:15 p.m.

With the introduction of the Legendary Planeswalker rule, and the disolution of the planeswalker uniqueness rule should I rework my super friends deck?


Justice League: Beyond

Commander / EDH* DrkNinja

SCORE: 2 | 2 COMMENTS | 74 VIEWS


Will this rule change, effect the superfriends archetype by just playing like 5 of one planeswalker that is more potent cough Jace cough?

Is this a good thing for magic and its formats?

Does this crush the MTG planeswalker lore?

Thoughts? Comments? Concerns?

September 2, 2017 5:20 p.m.

Said on You Can Call ......

#7

Btw Triton Maze of Ith is stupid good in this deck. Drana and Edgar triggers for free.

September 2, 2017 5:14 p.m.

Said on None...

#8

I think Wizards is about to break magic...

September 1, 2017 7:13 p.m.

Said on None...

#9

Holy shit... I didn't even think about that...

September 1, 2017 6:49 p.m.

Said on None...

#10

Well the great news for you is the Planeswalker uniqueness rule is going out soon.

September 1, 2017 6:42 p.m.

Said on You Can Call ......

#11

@Snap157 Stromkirk is great as a turn one card, but when you look at 1 drops you have to look at their impact later in the game. Stromkirk turn 1 is great, but turn 7? Turn 7, chump blocks, burn, -1/-1, etc... His impact starts to dwindle. Denizen on the other hand turn 7 I play a vampire and now Edgar has intimidate. Denizen impacts the game past turn 1.

September 1, 2017 2:39 p.m.

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Finished Decks 50
Prototype Decks 42
Drafts 0
Playing since Coldsnap
Points 965
Avg. deck rating 2.80
T/O Rank 186
Helper Rank 61
Good Card Suggestions 69
Cards Added/Fixed 1
Last activity 1 week
Joined 5 years