Fraying Sanity

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Hour of Devastation (HOU) Rare

Combos Browse all

Fraying Sanity

Enchantment — Aura Curse

Enchant Player

At the beginning of each end step, enchanted player puts X cards from the top of his or her library into their graveyard, where X is the number of cards that went to their graveyard from anywhere this turn.

Fraying Sanity Discussion

HySpeed on Esper Salt Mill

1 week ago

What are your thoughts on Mission Briefing ?

Perhaps in place of Fraying Sanity ?

keevel on Don't "Mind" Me

1 week ago

The best budget mill cards are: Hedron Crab (add some Evolving Wilds for more triggers), Fraying Sanity , Breaking , Manic Scribe and Mind Funeral . I'd try to build those playsets.

Your current creatures/artifacts look more like they are there to keep you alive, that actually help you win. One option would be to build your mill with the budget millcards above and find other ways to keep yourself alive (if that could fit inside your idea of fun): Divest pre-creature removal, Murderous Cut , Mission Briefing could also help you repeat any of your mill spells and Fountain of Renewal could help with lifegain and card draw..

My Mill: Mission Brief Trap

PlatinumOne on Mill szadek

1 week ago

captainamerica: Fraying Sanity is less than $3 lol

captainamerica on Mill szadek

1 week ago

Fraying Sanity might be an absolute house if you can afford it

keevel on C1: Blue Black Mill

2 weeks ago

God, I love mill.

Few competitive thoughts: Ghost Quarter is a MAY search, Field of Ruin is not a choice, it will work better with Archive trap.

Jace's Phantasm feels like a trap, if you're alive long enough to win with it's damage, you should have plenty of time to successfully mill. These slots can be split between interaction and protection.

You need more cards that keep you alive, you can start switching out your little mill (Like Thought Scour and eventually Tome Scour ) and your slow mill ( Fraying Sanity ) for interaction (especially after you fill out your Archive Trap set.

Filling out the Mind Funeral set is an option I would also look at the under the radar Breaking

You need more cards to keep you alive:

frosthammer_eden on Blue Mill

2 weeks ago

I might just be dumb but isn't this a Modern not Standard deck. Fraying Sanity , Minister of Inquiries and a few other aren't legal in Standard.

bigblu42 on Dimir Mill Commander

2 weeks ago

oops I didn't see the Fraying Sanity already in the deck...

bigblu42 on Dimir Mill Commander

2 weeks ago

I noticed this deck is fairly old now and a couple cards came out that could help improve this:

Fraying Sanity is an enchantment, at the end of each players turn, enchanted plkayer mills X where X is how many cards went into their graveyard this turn

Fleet Swallower is a creature that mills the top half of any player's deck when it attacks. regardless of whether it hits them or not

The Scarab God lets you scry X at the beginning of your turn and steal creatures from any graveyard at instant speed which lets you scry even more and plan out your next draws

Psychic Corrosion any time you draw a card everyone else mills 2

Patient Rebuilding at the start of your turn someone mills 3 and you draw extra cards if you mill lands, those draws will trigger Psychic Corrosion

Drowned Secrets makes someone mill 2 whenever you cast a blue spell

Possibly Diligent Excavator does the same as Drowned Secrets but when you cast an artifact, legend, or saga although it might not neccessarily fit very well

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Fraying Sanity occurrence in decks from the last year

Modern:

All decks: 0,04%

Commander / EDH:

All decks: 0,01%