Dark Intimations

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Rare

Combos Browse all

Dark Intimations

Sorcery

Each opponent sacrifices a creature or planeswalker, then discards a card. You return a creature or planeswalker card from your graveyard to your hand, the draw a card.

When you cast a Bolas planeswalker spell, exile Dark Imitations from your graveyard. That planeswalker enters the battlefield with an additional loyalty counter on it.

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Dark Intimations Discussion

triproberts12 on Ten Piece (Pirate Tribal)

3 days ago

Since pirates are fairly weak as a tribe, you're going to need to limit what others can do and attack their resources in order to chip in for the win. Your commander helps with creatures, so I would attack the hand and mana to slow them down.

I recommend discard like Capital Punishment , Dark Intimations , Discovery / Dispersal , Herald of Anguish (great with treasures!), Syphon Mind , Liliana's Specter , Nicol Bolas, the Ravager  Flip, Scythe Specter , Siren of the Silent Song , Skull Rend , Tasigur's Cruelty , and Torment of Hailfire .

While land destruction is often looked down upon as unfun, if you decide to keep with a lot of small creatures, you can come out at an advantage by keeping the lands on the board low. You'd have to build your deck to accommodate that, though. For that, you have Mana Vortex , Tectonic Break , Desolation , Epicenter , Ember Swallower , Rite of Ruin (again, great with treasures), Boom / Bust , Impending Disaster , and Wake of Destruction . You'll also find that creature stealing effects snowball, since you can remove blockers to get in with your pirates. Insurrection , Expropriate , and Blatant Thievery will all serve you well.

I would also lean more heavily into treasures. Mechanized Production acts as a second copy of Revel in Riches to that end, and Brass's Bounty will help get you there.

Some generic tribal cards will also help. Cards like Vanquisher's Banner , Shared Animosity , Door of Destinies , Konda's Banner , Kindred Dominance , Kindred Discovery , Coat of Arms , Metallic Mimic , Adaptive Automaton , Obelisk of Urd , Path of Ancestry , etc. will help shore up the weakness of the tribe.

As for old pirates, consider Rishadan Brigand , Rishadan Cutpurse , Rishadan Footpad , Talas Explorer , Talas Warrior , and Cloud Pirates .

Finally, I would head to EDHREC just to see the staples that are played in Grixis colors, as well as for your commander and whatever theme you choose to go with. You can also toggle to budget in the top right in order to see what will make it easier to build without sinking a bunch of money into the deck. However, keep in mind that cards like River's Rebuke don't scale up well to multiplayer, so you'll find the choices people make are very different. While cards like Cyclonic Rift , Sol Ring and Vandalblast will hurt the pocketbook a bit, they're good investments for whatever Commander decks you choose to build in the future.

If you don't like what you see, you can also head to Scryfall to search for cards. They'll let you limit the results to cards in your color identity, put price limits, and let your rank the results by how much commander play they see.

Doubledasher2254 on Nicol Bolas Grixis Control

3 months ago

24 lands is working out really well. Only thing I am debating is dropping the filter lands for another copy of the fetch or shock lands. With 24 I actually rarely get mana screwed (actually been flooded more often) and between card draw from Dark Intimations, Cruel Ultimatum, Remand, and Serum Visions digging 3 plus Augur of Bolas pulling out my spells while the fetch lands pull out my lands the deck filters itself out really well.

Overall, are the filter lands worth it? I seem to brick from them more often than help (yet again I maybe using them wrong). As for the card you sent, how many would you recommend if I would add it?

Grixis776 on “Allow Me to Show You True Power”

3 months ago

Alkadron I agree Nicol Bolas is the best ;) Apex of Power I feel is too much mana for too little value. I’ve played it before, it’s very expensive and usually only gets me 2-3 spells. Fraying Omnipotence just cuts the board in half and i feel doesn’t really do a whole lot for me. (Also from a flavor stand point, Bolas is losing power in that art) Patient Rebuilding could be a good value engine and even be a bit political and maybe even a win-con so I might try that one out. I am absolutely disgusted with how cool of a trick Arcbond is and although it does seem cool I think it may be a bit too limited in this deck, but I will have to give it a shot sometime. Dark Intimations is an auto-include and should have been here from the start. Good pointing that out!

Alkadron on “Allow Me to Show You True Power”

3 months ago

I love Nicol Bolas! He's the best.

Needs more Apex of Power, Fraying Omnipotence, and Patient Rebuilding. And it definitely needs more Dark Intimations.

I also run Arcbond in my deck 'cause it's a fun surprise way to make everyone discard their hand if they damage Bolas. Chandra's Ignition works as well, but is substantially less flavorful.

Disrupt Decorum isn't as good as Damnation, but it's way more fun.

Icbrgr on The Cruel Infestation

4 months ago

Thanks lagotripha i dig the suggestions! Gifted Aetherborn and Lifelink creatures would be outstanding in here; ill look more into that. I never heard of Dark Intimations but like it! i'll try it out over Smallpox and see how i like it.... definitely makes me wanna run Nicol Bolas, Planeswalker if i go that rout just for the flavor/style points....great input thanks again!

lagotripha on The Cruel Infestation

4 months ago

If you're looking to do budget ultimatum, and play grindy rather than combo, slap lifelink on your creatures.

By focussing in on B(r) with Raven's crime and extra hand disruption, and running creatures like Gifted Aetherborn/Indulgent Aristocrat/Vampire Cutthroat alongside discard outlets like Call the Bloodline, you can play like a low-key grindy creature midrange right up until you land your combo.

It also lets you go down to just two islands, vastly simplifying the manabase- which can be further eased by judicious use of Pentad Prism. You can also look at Dark Intimations as a mini-ultimatum and card advantage engine.

multimedia on Grixis Dragons

4 months ago

Hey, nice version of Dragons.

I don't think you need Nicol Bolas, God-Pharaoh or Dark Intimations. Consider cutting them for another two drop, 2x Abrade? I also think until rotation Glorybringer is much better than Lathliss. Glorybringer is not legendary and until rotation it's the best Dragon in Standard. Consider 4x Glorybringer and 1x Lathliss? Currently this deck lacks creature removal, more Glorybringer solves this problem.


For the sideboard I suggest planning it majority for aggro and control matchups. Dragons already have a good midrange matchup especially with Liliana DM. Unlicensed Disintegration is a good unconditional creature removal spell that's much easier to cast than Vraska's Contempt for midrange matchups. In the sideboard against aggro consider Magma Spray and more Abrade? For control consider Duress, Arguel's Blood Fast  Flip, Negate, Doomfall and Chromium, the Mutable. There's some combo decks in Standard (Mono Blue Artifacts and God-Pharaoh's Gift) Sorcerous Spyglass and more Abrade is good against them. Spyglass can also shut down Teferi or Karn in control/midrange matchups.

Consider this sideboard:

  • 3x Spray
  • 2x Abrade
  • 1x Disintegration
  • 3x Duress
  • 2x Negate
  • 1x Blood Fast
  • 1x Doomfall
  • 1x Spyglass
  • 1x Chromium

Good luck with your deck.


SynergyBuild on Omnipotence Comes With An Iron Grip

5 months ago

You have 137 cards, you need to drop 37?

Okay:

Landbase drops/adds:

Drop all three temples, bounce lands, Sunken Hollow and Smoldering Marsh, Forge of Heroes, Command Beacon, the three lands like Sulfur Falls, Dragonskull Summit, Desolate Lighthouse, and Drowned Catacomb, total of 13 lands, but add City of Brass, Gemstone Caverns, Ancient Tomb, Mana Confluence, Tarnished Citadel, Gemstone Mine, Shivan Reef, Underground River, and Command Tower

Total loss of cards = 5, rest needed = 32

Mainboard additions I'd suggest?

Talisman of Dominance, Fellwar Stone, Talisman of Indulgence, Bottomless Pit, Dark Confidant, Snapcaster Mage, Timetwister, Ponder, Brainstorm, Laboratory Maniac, Demonic Consultation, Tainted Pact, Imperial Seal, Dismember, Chain of Vapor, Pact of Negation, Mystic Remora, Swan Song, Delay, Dispel, Liliana of the Veil, Jace, the Mind Sculptor, Chrome Mox, Mana Vault, Mox Diamond, Lotus Petal, and Rolling Earthquake.

Addition of 27 cards = 59 total to drop

Drops:

Xantcha, Sleeper Agent, Nicol Bolas, Planeswalker, Vedalken Humiliator, The Scarab God, Nicol Bolas, God-Pharaoh, Liliana Vess, The Eldest Reborn, Painful Quandary, Pendrell Mists, Mind's Dilation, Omniscience, Leyline of Anticipation, Hero's Downfall, Stunning Reversal, Rakdos Charm, Thrilling Encore, Countersquall, Desertion, Go for the Throat, Fraying Omnipotence, Hour of Devastation, Tormenting Voice, Torment of Hailfire, Syphon Mind, Disrupt Decorum, Dark Intimations, Cruel Ultimatum, Blatant Thievery, Beacon of Unrest, Blasphemous Act, Damnation, Bloodchief Ascension, Disciple of Bolas, Etali, Primal Storm, Nightveil Specter, Fell Specter, Blazing Specter, Augur of Bolas, Clever Impersonator, Jace's Archivist, Kess, Dissident Mage, Mystic Confluence, Disallow, Cryptic Command, Reforge the Soul, Megrim, Liliana's Caress, Entreat the Dead, Phyrexian Arena, Rhystic Study, Search for Azcanta  Flip, Dream Salvage, Chromatic Lantern, Expedition Map, Lightning Greaves, Worldgorger Dragon, Animate Dead, Gonti, Lord of Luxury and Glacial Chasm

That should do it! 100 card deck!


The biggest upside to my switches and drops is the extreme amount of lowering that is done to the average cmc of the deck, along with the droppage of slower cards that do little without other spells. The new gameplan would be use discard and disruption like countermagic and removal to stop your opponents just long enough to use Laboratory Maniac with Demonic Consultation or Tainted Pact to exile your deck, and usually a draw spell like Brainstorm. More tutors for consistent gameplay is in the switches too.

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