|Commander / EDH||Legal|
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|Aether Revolt (AER)||Rare|
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Each opponent sacrifices a creature or planeswalker, then discards a card. You return a creature or planeswalker card from your graveyard to your hand, the draw a card.
When you cast a Bolas planeswalker spell, exile Dark Imitations from your graveyard. That planeswalker enters the battlefield with an additional loyalty counter on it.
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Dark Intimations Discussion
3 weeks ago
I have been brewing with bolas for awhile now, and I would like to offer my experiences. My deck on here needs updated so if you look at it be aware of that ahead of time. First, I found the cycle lands to lack a lot in the early game against aggro decks, cost me a lot of games since I couldnt interacte with the opponent when need be, you are running fewer than me so it may not be an issue for you but I cut them completely. I found Dark Intimations to be a great answer to gods and that stupid hexproof dino, but have since put it in the sideboard since it doesn't do much against faster decks, and against control it usually just gets countered for 2-3 mana. What I have done to make my deck more competitive is to add a ton of hand disruption since it blows away aggro and control if done early. I run Lay Bare the Heart Duress and Harsh Scrutiny as 3 ofs as well as Torment of Scarabs. I also run both Negate and Essence Scatter as of 2 ofs and sideboard in playsets of any cards already mentioned depending on my match up with Dark Intimations as a 3 of in the side as well. I main Glimmer of Genius Opt Harnessed Lightning and Fatal Push as well to have a ton of early removal and draw, and I side in Fiery Cannonade against aggro since it sweeps them and is easy to cast in three colors. I also use Aether Hub since I am running some energy cards, usually the extra energy can help me net a big creature or smooth over the mana to cast something a bit earlier than I should. I also run a lot of Swamps since it helps all my check lands as well as Evolving Wilds for Fatal Push. I am not saying my deck is better or yours is built wrong or anything of the sort, but this seems to work pretty well in my meta and I hope it helps. If I do lose, played 4 times took 1st twice with this build and 2nd twice, it was against that stupid red deck and once against a wonky ramp deck that used Torment of Hailfire as a win condition. They waited till I tapped out for bolas, they had flipped a Primal Amulet and the torment was 8 for x twice. Lost outright.
1 month ago
I may be Unhinged Bolas, borderline Unstable. But even I'm not insane enough to want to work for you. I know how you Grixis folk work with your Cruel Ultimatums and your Dark Intimations if you want a minion try calling up my Evil Twin I'm sure you would get along great.
As for me however I am a proud mage I run wild with the Pack fighting along side All My friends. Bring your reckonings and your Extinctions For when the time comes nature will shield us with a mighty intervention. We will Slice in Twain your places of power and Feast upon your False gifts. Be afraid for soon we will Overcome You and all your Allies .
1 month ago
2 months ago
3 months ago
I would add more Chandra but I only have one and I don't want to drop 20 bucks on another. As for Dark Intimations I don't think I'd get full value on it do I'm Gonna leave it out for now
3 months ago
I don't really like torment of scarabs personally. I would +1 Chandra torch of defiance and add one Dark Intimations maybe have torment of scarabs in the sideboard against longer games such as games vs control and the like.
3 months ago
I figured I would have to build Bolas to be stronger, and probably build it to be a little more competitive. I'm thinking fast mana, a legit cEDH mana base, etc.
The other decks will be cheaper because they are either Mono or two color. Probably won't include fast mana.
My issue is figuring out a strategy that each character can run with. I obviously don't want two characters to run the same strategy, and I would like it to be thematic. Liliana might go with a Zombie token swarm style, Chandra with Burn, etc.
I am already planning on including as many on theme cards as possible. I figure Bolas can run Dark Intimations. The deck could also run Jace's Defeat, Liliana's Defeat, and Chandra's Defeat. Each deck will run Hour of Devastation full art Basics.
After that, I will find fitting cards for the strategy, then choose the best printing possible.
I would like to stick to Commander rules as much as possible, meaning only 1 of any card, except Basic Lands. The only thing I'm thinking about changing is having the Planeswalker in each deck actually be the Commander. I think it fits better.