Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.
|Want (2)||jjduch , silverwolf888|
Printings View all
|Mystery Booster (MYS1)||Mythic Rare|
|Conspiracy: Take the Crown (CN2)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Expropriate occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%
1 week ago
2 weeks ago
With this kind of deck, you need to first ask yourself what strategy you're actually going for. Are you
Trying to use politics to slowly gain advantages before suddenly taking over and dominating?
Trying to make yourself such a valuable ally that everyone leaves you alone and then you go one-on-one after two people die?
Trying to make games last as long as possible?
I'd likely recommend the second. This is because it is easy for each opponent to justify letting you live. If you win too often, your playgroup will either opt to team up on you and crush you early, or they will(each on their own accord) attempt to take you out at the end of the game by playing their cards right.
For this deck to work, you really need to be able to guarantee that you can incentivise certain actions at your discretion. For instance, with Kenrith you can say "Hey, I'll let you draw a card if you attack player B" do the player with a solid board state but an empty hand. Every card should give you as much choice as possible and with powerful enough effects that you can give people treats for following your orders, and bring down hellfire if they disobey.
Here's my personal list:
4 weeks ago
And now shwanerz88 Pt. 2 of my rant, actual card suggestions. So fortunately for you I have a lot of experience playing against Najeela. A friend of mine slowly built her up over time into a cEDH monster. Your deck reminds me of his at an earlier point. I don't know what your budget is (something you could elaborate on in your deck description), but here are a few staples that can take advantage of your commander's abilities:
Blood Moon: yes, your commander is 5 colors, but her CMC is only . Play this card early enough and nobody else at the table is playing magic except you. And before anyone could Top-deck hero out any possible removal for your commander it would more than likely be too late. This card is a bit of a controversial include, as some playgroups may not enjoy the prospect of potentially being hard locked out of playing. This is a card you should ask the group if they're okay with facing beforehand.
Reconnaissance: It's psudo-vigilance for all of your warriors that come into play tapped and attacking with Najeela. This goes well with Cryptolith Rite, making all those new warriors new mana sources.
Swords to Plowshares/Krosan Grip/Swan Song/Counterspell/Negate/Anguished Unmaking/Assassin's Trophy/Beast Within: Basically I'm suggesting that you need WAY more interaction in this deck. You are in 5 colors and are hardly taking advantage of it by not running enough interaction. You are running too many creatures (in my opinion) - while yes they're warriors and have a tribal synergy that is costing you spells that can directly stop an opponent from casting a big bomb of a spell like Expropriate. You need interaction.
+1 from me, as it's a new deck and all. I wish you well, and hope you fully realize your unique vision for Najeela. Good luck, and a I look forward to your respons(es).
1 month ago
Alrighty! I definitely feel like this deck is reaching its conclusion. Specifically, the conclusion of dealing in hypotheticals - without holding the cards in hand and seeing how they fair against my playgroup, I fear there aren't any more substantial changes I can make.
I'm also afraid that the budget for this deck is still a bit outside of my reach. Luckily, this doesn't all have to be built in one installment. Without changing the decklist here on Tapped Out, these are the more expensive cards remaining and my budget choices for initial purchase:
- Despite having already cut out the worst offenders, Shock Lands (ex. Breeding Pool), City of Brass, and Mana Confluence still feel like substitutions I can make later.
- For now, Basics will suffice - though I may have a Shock Land or two hiding somewhere in a 60 Card deck.
- The only Creature that really fits the bill here is Craterhoof Behemoth. Frankly, it's fantastic and a Green staple for a reason. However, it too seems like something I can build up to.
- For now, I choose you End-Raze Forerunners!
- Phyrexian Altar...
- Although in a previous comment I mentioned $20+ as being around the place I'd try and trim things down, I think Phyrexian Altar is one I'll actually spring for.
- Unlike Craterhoof, whose only role is as a finisher, the second Altar is something I'd be happy to see at almost any stage in the game. Plus, if it ever comes down to it, Phyrexian Altar is playable in almost any deck - certainly a deck of any color(s).
- Nothing to see here! The only noteworthy cards (Sylvan Library + Parallel Lives) are already cards in my collection, so there's no conflict of interest.
- Crickets chirping
- Which leaves Cyclonic Rift. I mentioned this card in my first comment alongside Expropriate and Tooth and Nail as a Good Stuff card that feels like needless fluffing for my nest. C-Rift, however, made it this far in the revisions where the others did not.
- My choice of replacement actually takes things in a different direction. Rather than another Bounce Wipe (ex. Flood of Tears, Evacuation, or my previous slot-holder Whelming Wave), I'm actually going with Disrupt Decorum as my substitution.
- I don't know. Something about forcing your opponents to duke it out just seems fun and satisfying to me. And it still meets my goal of lowering their defenses for an aggressive rush.
That's all I've got for now - I still plan to check in every once and a while, so as always feel free to reach out with ideas.
Best of luck, stay safe, and wash your hands thoroughly!
1 month ago
So, nearly a week since I last updated. I feel like enough of the substitutions have aggregated to warrant a new commentary.
First up, more Haste providers. Ogre Battledriver and In the Web of War now join the ranks of the already present Temur Ascendancy and Cavalier of Flame. Upping the chances of Haste feels like the right call to help close out games. After playing even just one Windfall-like card, you'll suddenly have up to 21 new snake friends to play with and Haste makes them immediately viable beyond ETB and Sacrifice effects. Whether it be for the swing or making mad Mana with Cryptolith Rite, it'll be sure to make an impression (especially if you keep your Haste a secret until the turn of).
Next a few odds and ends. Following my own advice, I ended up dropping Expropriate and Tooth and Nail, alongside others whose names are already forgotten. In exchange, a couple of new faces: Ohran Frostfang, Teferi's Puzzle Box, Steely Resolve, and Riptide Shapeshifter. Plus Sylvan Library for funsies, since I remembered that I already own a copy!
You could say that the Riptide Shapeshifter is my budget option replacing Tooth and Nail. On the plus side, I like that you can activate its ability at any time, which can make for a neat Combat Trick if you choose "Beast". "God" is also a good choice, as Purphoros, God of the Forge and The Locust God both really hum in this deck.
Thanks for reading this far, by the way! There hasn't been much outside interaction to date (it feels like I'm talking to the wind). But maybe I'm wrong, since there's no way of knowing how many folks take the time to navigate my admittedly chonky stream of consciousness.
1 month ago
1 month ago
Note that this is, for the most part, still a first pass in terms of editing. Even in the 20+ hours since I first uploaded it, some changes are already apparent.
The most egregious lapse is more big picture - the price. If that cost to make from Card Kingdom is anywhere near accurate, then it is way out of my budget. Like, WAY out.
With that in mind, I'm on the prowl for cheaper versions of anything $20+ (Wheel of Fortune, cough cough).
Next would be to cut some of the chaff. There are a number of cards in here that were added because they're objectively powerful, without necessarily being...necessary.
You tell me, does Tooth and Nail really pay for itself when I'd only really be using it to fetch Craterhoof Behemoth?
2 months ago
So are you saying I shouldn’t run Mikaeus since I have Lifeline? I’m not too worried about him being removed since I run a bit more reanimation stuff.
I love both Altars. I see you don’t run Nim Deathmantle, so I assume you don’t since you don’t want to use that combo?
I still think both are good, free sac outlets. Ashnod’s lets you ramp a bit harder, while Phyrexian gives you colored mana.
The coolest thing I’ve done with Phyrexian was one opponent cast Expropriate and I countered it with their own Pact of Negation. The whole table thought I was dumb for doing that, but in my upkeep I sacked my two creatures for blue and paid the cost and kept on going.