|Commander / EDH||Legal|
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|Conspiracy: Take the Crown (CN2)||Mythic Rare|
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Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.
2 weeks ago
My first suggestion is you include the big three xerox spells: Ponder , Preordain and Brainstorm . They may not look like much, but superior card-selection for one blue is hard to argue with. I run them in every blue deck, though I think you'll need more shuffle effects to make Brainstorm good. Though I don't recommend them, you can also consider second-class cantrips like Serum Visions , Sleight of Hand and Opt .
My second suggestion is that you include the one-mana mana-dorks. I see you have Elvish Mystic , but running Birds of Paradise and Arbor Elf can be very helpful too. Utopia Sprawl works really well with Arbor Elf .
I think some of the two-mana ramp spells could be improved; I've never been a fan of Rampant Growth . Consider Nature's Lore (or its $100 cousin, Three Visits ) and/or Farseek . These can get non-basics, like your Breeding Pool , and Nature's Lore etbs untapped.
Evolution Sage is a card that MAY be good, but I'm not sure. Not having an immediate board-impact is a major downer, but its ability may be good enough to make it worth including. Playtesting can help.
Windfall is an excellent card-draw spell if you're down on cards. I suggest running Narset, Parter of Veils to act as a stax piece that is particularly abusive with Windfall . (Note that if you do end up with proliferate effects, you can proliferate her and get extra activations.) Other good card-draw spells include Fact or Fiction , Concentrate , Tezzeret's Gambit , Harmonize ...
Mystic Remora is a GREAT card. I personally think it's better than Rhystic Study , but I'm sure that'll raise a lot of hell (I also think Griselbrand should be unbanned, so I'm used to getting yelled at).
Wirewood Symbiote is a card you may want to consider. It words well with cards like your Reclamation Sage and can protect your guys from getting Toxic Deluge -d, and can buy you more triggers with your mana elf etbs for your general.
Depending on how many creatures you tend to have out, Slate of Ancestry could be a powerhouse. If you don't want to use that, running something like Collector Ouphe to fetch off Green Sun's Zenith can raise your decks chances against storm and the like significantly.
Opposition is a card I've been seeing more and more in powerful EDH decks these days. If you pair it with tokens and Seedborn Muse , Opposition can win the game on the spot. Adding something like Winter Orb to the mix can yield even more fun.
You can get more 'at the beginning of combat' triggers by having more combat steps. Consider extra-turn spells, like Temporal Trespass , Temporal Manipulation , Expropriate , Karn's Temporal Sundering , Nexus of Fate ...
Finally, counter magic is a good thing. Idk what the budget for the deck is, but the best counters are Force of Will and Mana Drain . More affordable cards that are still REALLY good are Spell Snare , Arcane Denial , Negate , Fuel for the Cause and the like. Counter-counters (I call them 'second-order counters,' since it makes me feel smart) are also good. Veil of Summer is the best right now, but Autumn's Veil and Dispel are also really good.
Right. That's all I got. Good luck!
2 weeks ago
Expropriate would be better than blatant thievery. 2 more mana, but such a better payoff. The extra turn is crucial for ulting your walkers and building a pillowfort.
3 weeks ago
@Quicksilver - My only fear is that, it can be stolen and used against me with cards like Expropriate .. I may have to plan better when casting my commander, instead of including Platinum Emperion .. but we'll see.. Thanks for the suggestion, though..
1 month ago
I like cedhtv. His accent takes some getting use to but he definitely has a good grasp on Cedh and his quality is improving as his channel grows. In the 99 has good content; even if they get rulings wrong sometimes they have excellent editing and set up. Lastly, even though they're not as active anymore Labortory maniacs is excellent. I'm more of a competetive player and like seeing what extreme a commander can be taken too; channels like tolerian academy, commander quarter and jumbo commander are for the more causal folk who just enjoy playing. I do hate it when those channels suggest cedh cards like Expropriate and bolster the price though. :(
1 month ago
Response on the feedback Show
Thank you for your review.
It is true that the mechanic gets worse the less opponents you have, but in defense of the mechanic if you only have one opponent, then you wont need as much additional value as you do against multiple opponents.
Also a card like Rampant Growth gets worse the longer the game, as getting one extra land from the library to the field is progressively less incremental to your mana pool and most likely it would have been the same drawing Rampant Growth as drawing a land. That doesn't make Rampant Growth bad.
The mechanic is designed for multiplayer so you "need" at least 2 opponents for the cards to be good, add more opponents and they turn ever better. 1on1 situations are not where the mechanic is good but most of the cards are still acceptable - it's basically only the instant which turns bad because it is card disadvantage mixed with minimal card filtering. All the creatures are at least fair in a 1on1. The entire mechanic is based around being "bold and brave and up against the odds" and that's not a 1on1 situation. The mechanic has strengths and weaknesses and I think that's acceptable.
Would you play Expropriate in a 1on1 situation over say Temporal Manipulation ? Just because Expropriate gets worse as the number of opponents go down, does not mean Expropriate is a bad card or Council's Dilemma a bad mechanic, but in a 1on1 situation you would likely prefer another card that didn't scale with the number of players. The same situation applies to my mechanic.
You don't comment directly on the suggested cards but say you struggle to see the mechanic viable and fair. Could you please put some words to that? Do you think the suggested cards are too powerful? Are they too weak?
When I looked them over they didn't appear to be particularly busted but neither bad. Some may need more playtesting than others to determine a good balance between fair and viable.
1 month ago
Hey amazing deck. Upvote. Is there any reason you don't run certain cards, do they not synergize with it or did you run them and take them out. Tempt with Discovery , Expropriate , Life from the Loam , World Shaper , Scapeshift . I would think they would accelerate faster deck or outright win?
1 month ago
I like your deck's style but you seem light on control finishers. On a budget I would recommend Approach of the Second Sun , Revel in Riches , Exsanguinate , Mind's Dilation , Painful Quandary , or Torment of Hailfire . There are others but things like Cyclonic Rift and Expropriate ain't cheap.
You also are kinda low on ramp and, for a control deck especially, card draw. You do have some but the conventional wisdom is eight-ish draw cards and eight-ish ramp cards (depending on plenty of variables, of course).
Seems like you're off to a good start though!
1 month ago
I love the deck, and I am building it in paper now! It's worked really well when I playtested it, managed to loop playing Expropriate and stealing all opponent's legendary permanents then ultimating Nicol Bolas, Dragon-God and winning in a 30 min long turn so good job finding a fun new way to end games. I might just say though, there is one card Signpost Scarecrow which doesn't seem like it belongs there. Also another thing, by running half your basics as snow and half not, it counts as a different name to Field of the Dead
Expropriate occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%