Exquisite Blood

Enchantment

Whenever an opponent loses life, you gain that much life.

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Exquisite Blood Discussion

TheStraydog on Newspaper Vampires

43 minutes ago

Anointed Procession Doubles your token creation.

Bloodline Keeper  Flip is a straight lord.

Exquisite Blood or Vizkopa Guildmage makes you go infinite with the already present Sanguine Bond.

Vampire Hexmage kills +1/+1 strategies and planeswalkers outright and since the deck has white it can be blink'd.

Any of the Sorins work.

Falkenrath Noble goes crazy, forget the humans, indestructible flying is still a terror.

Stensia Masquerade is a cool enchantment and a terrifying one if you get a lot of flyers.

Vampire Nocturnus for actual flyers.

That's about it for ideas that i currently have, i will buy this one as well.

LupineShadow on Perpetua Imperii

1 day ago

Exquisite Blood, because you're running Sanguine Bond. Cliffhaven Vampire, Vizkopa Guildmage, and maybe Blood Seeker, because your opponents should also be losing life as you gain it or when they do anything really. Extort helps here too. And maybe Tymna the Weaver or some Read the Bones / Sign in Blood style cards to get you drawing cards with little downside because of how much life you're gaining.

Josh_Estrella on Markov Bloodline (please give suggestions)

1 day ago

KylerStar Thank you! I definitely plan on adding shock/fetch lands eventually. Thats a good call on Drana's Emissary -- I think swapping her with Cliffhaven Vampire makes a lot more sense, especially since I'm adding Exquisite Blood for those infinite combos. I'm taking out Gleam of Battle too and replacing it with Shared Animosity.

KylerStar on Markov Bloodline (please give suggestions)

1 day ago

I would suggest the obvious suit of shock and fetch lands. I absolutely love the idea of Drana's Emissary, but it usually gets cut from most of my decks. I would definitely suggest Cliffhaven Vampire which ends up doing more work and infinitely combos with Exquisite Blood. Which I would suggest as well for Exquisite Blood infinitely combos with Sanguine Bond. Would also suggest Whip of Erebos or Vault of the Archangel. Possibly Attrition. I have to suggest Crib Swap as removal that nets you a vampire(For this is technically a vampire spell). Blades of Velis Vel, Nameless Inversion, and Shields of Velis Vel are worth mentioning, though maybe not needed, on the same token.

Ornge on The Kobayashi Maru

2 days ago

Looks Great +1! I would maybe add Exquisite Blood and Sanguine Bond

MegaMatt13 on Valcon Mortheo

2 days ago

Like your deck :)

Black and White gives you access to Utter End and Anguished Unmaking, the two best instant removal spell around. I would swap out Hero's Downfall and another spell to make room.

It doesn't look like your deck has a lot of card draw. Tribal decks tend to run out of gas in the hand without card draw. Phyrexian Arena, Read the Bones, Sign in Blood, and Night's Whisper are all cheap card draw spells.

I would also add a bit more ramp like the 3 signets (eg. Rakdos Signet) to speed up the deck and have more colour fixing.

For recursion perhaps Phyrexian Reclamation and Palace Siege. Since they return to hand, you will get Edgar's cast trigger again.

In terms of cutting, you could cut a few of the vampires you find are the weakest. You've got 33 and you probably only need 25ish. Also, I personally would cut Exquisite Blood. People hate losing to its infinite combo with Sanguine Bond.

Hope this helps!

Charsur on Please Send Help

2 days ago

Exquisite Blood would work out well plus it's basically an "I win" if you also have Sanguine Blood out and trigger either one.

TheRedGoat on Hurt - Nekusar Wheels

4 days ago

From personal experience, I can say that the Magus is only worth it if you try to run more creature support, and the same is likely true for Sigil of Sleep.

Personally I like to run Exquisite Blood and Sangromancer in multiplayer games to keep me alive longer. Or if I'm feeling a little crazy I'll play Crumbling Sanctuary.

For your competitive build I'd actually recommend taking out Otherworld Atlas for Words of Waste. The atlas can combo with Mind Over Matter, but that is likely going to be removed on the spot (and be more color intensive), where as Geth's Grimoire and Waste Not are more likely to stick around and synergize with the words of waste to me. It is a more mana intensive card, but the pay off is super worth it in regards to also bypassing some of your own hate effects like Spiteful Visions and Phyrexian Tyranny. Words of War and Words of Wind are the other parts of the cycle like this that you could run but those are less guaranteed to pay off in multiplayer.

I've also utilized Arcane Laboratory to great effect, but that one may be counter-intuitive to your competitive version of the deck.

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