Whenever an opponent loses life, you gain that much life.
|Have (2)||, metalmagic|
|Want (10)||magicdad2020 , mbdonkey , DeckofManyThings , Scum , Evo311 , LoudZoo , Wurwilf , Gayboy , ElectrikWafflez , Quickflash|
Printings View all
|Avacyn Restored (AVR)||Rare|
Combos Browse all
- Defiant Bloodlord + Exquisite Blood
- Exquisite Blood + Vizkopa Guildmage
- Exquisite Blood + Sanguine Bond
|Commander / EDH||Legal|
Exquisite Blood occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%
WB (Orzhov): 0.49%
Exquisite Blood Discussion
2 days ago
The previews for Core Set 2021 have begun!
Vito, thorn of the dusk rose is very nice, being the second creature to have the ability of Sanguine Bond (with the first being Defiant Bloodlord), but he is better, because of his lower mana coast and the fact that he can grant himself lifelink. Hopefully, WotC shall soon print a creature version of Exquisite Blood.
As many players predicted, Massacre Wurm is being reprinted! That is very nice, and the new artwork is nice, as well, although it does look too similar to the original artwork, whereas I would have preferred very different artwork for it, but any reprint of it is better than none at all.
Given how blurry that image of Ugin, the Spirit Dragon is, I wonder if it is genuine, but, if it is, it is a welcome reprint; again, new artwork would have been nice, but it is still a welcome reprint, nevertheless.
I was really hoping that Baneslayer Angel would never be reprinted, again, because it is ridiculously overpowered, but I have no decision in that matter.
Demonic embrace is very nice, and I wonder if it is part of a cycle, or only a single card?
From what plane is Basri Ket? Mark Rosewater said that there would be a new planeswalker from an existing plane, so Basri must be that planeswalker; I shall guess that he is from either Theros or Amonkhet, judging from his name and appearance.
I would say that this set of spoilers is very nice, so I am eager to see what WotC reveals, next.
1 week ago
2 weeks ago
Hey Hercules23, thanks for the upvote.
I'm not a fan of the Edgar version you're asking for my feedback on. The manabase is an afterthought; it's really bad. It's not even upgraded from the precon since there's still 19 lands that will ETB tapped. Dual lands like Forsaken Sanctuary, Guildgates, Life lands are lackluster nonplayable lands; that's why they're in precons.
3.4 avg. CMC is too high, even for midrange. The Exquisite Blood + Sanguine Bond combo is not needed especially since that version doesn't have tutors that can get enchantments. Exquisite is not worth $46; better in that version to use the $46 to upgrade the manabase with lots of playable lands that can be used in many other decks you make. Even if I had an unlimited budget I still wouldn't play Exquisite.
Some expensive card upgrades you could make for this version:
- Phyrexian Altar > Chromatic Lantern
- Oathsworn Vampire > Olivia's Bloodsworn
- Bontu's Monument > Orzhov Signet
- Demonic Tutor > Diabolic Tutor
- Diabolic Intent > Wishclaw Talisman
- Enlightened Tutor > Open the Armory
- Blood Crypt > 1x Swamp
- Sacred Foundry > 1x Plains
- Bloodstained Mire > 1x Swamp
- Polluted Delta > 1x Plains
- City of Brass > Orzhov Basilica
- Twilight Prophet > Asylum Visitor
- Smothering Tithe > Radiant Destiny
- Reconnaissance > Dolemn Gate
- Boros Charm > Rootborn Defenses
- Patriarch's Bidding > Living Death
The first upgrade to make is adding an infinite combo. Gives you a way to win a game without having to attack with Vamps. If you want to include a expensive price combo with Vampires than add Phyrexian Altar + Oathsworn Vampire + Bontu's Monument. These are all lower mana cost cards that have other uses and the combo uses a Vampire as the enabler. When assembled is an infinite combo with Monument as the win condition from infinite casts/sacs of Oathsworn. The entire combo costs $38. Altar is worth $35 because it can go in many different decks you make, no matter the colors and it's one of the best sac outlets in Commander.
Better tutors is a second upgrade because these can find the cards of the combo or most any other card. After that would be land upgrades; cutting basic lands for more dual lands. Adding the two other Shock lands and two of the less expensive price Fetch lands that can search for a Shock land (a turn one black source). Twilight Prophet is a Vamp upgrade and Smothering Tithe is a ramp/color fixing upgrade.
2 weeks ago
Things I'd cut: Frost Marsh just a tap land, not worth it
Spire of Industry not enough artifact to turn it on early and you don't really need it late
Diabolic Tutor too slow, you'll be drawing so many cards anyway
Karn's Temporal Sundering also slow and expensive, you'd need upwards of 10 mana to make this thing worth it
Folio of Fancies nonbo with much of the discard stuff, and mill is not the way this deck wins so why let your opponents keep extra cards?
Exquisite Blood same deal, you don't really need lifegain and at 5 mana youd rather play nek himself
Psychosis Crawler this one's a hot take, but in a deck dedicated to making your opponents draw, he is looking for the opposite. Also 5 mana is neks spot.
Niv-Mizzet, Parun casting cost is fucking rough, but this is a maybe cuz he is really strong
Psychic Corrosion same deal as folio about this not being a mill deck
Sangromancer you don't need much life gain
Spark Double not sure what you're copying, an extra nek is nice but doesn't seem like that huge of a difference, nothing else seems worth it.
Torbran, Thane of Red Fell triple red is tough and he doesn't really change the clock that much. This is more a matter of preference though
Mission Briefing you're almost certainly using this for a wheel but why not just run another wheel and not have to pay an extra UU?
Before I say what I'd add specifically, in general I think you need a little more speed, a few more lands and a lot more interaction. 2 counters, 2 spot removal, and 3 board wipes does not feel like enough, especially for a relatvely slow deck that doesn't combo out. I would add a mix of 4-5 spot removal and counter spells and 4 more lands before even looking at any of the cards below.
Cards I would add:
Another land or two in addition to the above. Your commander is 5 mana after all and your average CMC is over 3. Average CMC times 10 or 11 is my baseline for lands
Curiosity stellar, cheap card draw
Nightscape Familiar effectively a mana dork, helps with the speed
Whirlpool Warrior another wheel
Archfiend of Ifnir pet card, turns wheels into board wipes
Vision Skeins fun card, works perfectly with your strategy
2 weeks ago
I like the list! It is comparable to a Lifedrain deck with Athreos, God of Passage as commander that I recently created. You focus on lifegain instead but I think both decks are fun and interactive to play. Three things I noticed: 1) Focussing on gaining life, Daxos, Blessed by the Sun may fit better for you than Suture Priest. 2) Instead of Drana's Emissary there are lots of options that potentially provide more than one trigger per round (e.g. Blood Artist, see my decklist). 3) I have read that the infinite combo of Sanguine Bond and Exquisite Blood does not let you win the game as long as you cannot interrupt the infinite triggers (e.g. by destroying one of them).
Feedback/Likes on my deck appreciated :)
1 month ago
Demonic Tutor and Vampiric Tutor are must-runs in black, but maybe belong on your "Sideboard" for now. Diabolic Intent is also super good with tokens and might be cheap enough to run outright. Enlightened Tutor has enough targets in your deck also.
Other general bombs: Catastrophe (an incredible wipe in general, often slept upon), Axis of Mortality (wtf why does nobody run this, you should exercise your queenly authority and tell people that their life total now belongs to the crown), Solemn Simulacrum (ramp in non-green, though sadly in the same slot as your gen at 4 mana), Vedalken Orrery (surprise! always good), Exquisite Blood (biiiig time lifegain, can be a ridiculous difference maker)
Tokens: Anger, Filth (combos huge with anyone playing Urborg, or even just any black deck), Archetype of Aggression (Trample combos really well with Deathtouch, since you only need to deal one damage to the creature to be lethal and the rest of the damage tramples over), Archetype of Finality, Street Riot, Berserkers' Onslaught, Rage Reflection, Brave the Sands (Vigilance also combos really well First Strike + Death Touch, as does being able to block multiple creatures—basically a wall effect like Norn's Annex), Eldrazi Monument (very cool with token generation), Goblin War Drums, Intimidation, Mirror Entity, Nahiri, Storm of Stone (cutie Nahiri!), Radiant Destiny, Silverwing Squadron (token time), Grenzo, Havoc Raiser (Goads, pretty damn good card, seems popular in Marchesa decks), Skullclamp (big time card draw for your 1/1 tokens), Kazuul, Tyrant of the Cliffs (another wall/token generator), Anointed Procession (double tokens!)
Other Royal Shit: Dreadhorde Invasion (creates Armies (fun flavor), tokens, Lifelink potential), Mobilized District (makes Citizen land, big flavor), Giant Killer (removal + Peasant + taps), Sengir Autocrat (SERFS!!), Righteous War (wild flavor, pretty solid evasion, gives your general Protection from Black AND White, could actually be a huge sleeper card), Stronghold Assassin (also an Assassin, obviously)
Powerful Women & Bad Bitches: Imposing Sovereign (also a Noble), Linden, the Steadfast Queen (also a noble), Agent of Masks (also an Advisor + "Aristocrats" staple), Diaochan, Artful Beauty (also an Advisor, could be neat with Hexproof lol), Masako the Humorless (also an Advisor, also fucking savage holy shit look at her), Orzhov Advokist (I know you've got it in the Maybelist, but it's so on-theme and it may or may not be better than Norn's Annex), Teysa Karlov (also an Advisor, great for tokens, you already have her other baller version), Etali, Primal Storm (I dunno, Elder, he's good), Zetalpa, Primal Dawn (same as before, also she's probably female so yeah), Massacre Girl (also an Assassin), Avatar of Woe, Silent Assassin (also a sexy Assassin), Thorn of the Black Rose (also an Assassin, themey, weak though, I suppose), Adriana, Captain of the Guard (wild with wide/tokens), angelic field marshall, Dark Impostor (also an Assassin), Danitha Capashen, Paragon, Stoneforge Mystic (big time with equipments, seriously some formats have called for her to be banned she's such a bad girl) Thalia, Heretic Cathar, Twilight Prophet (woah)
Tax/Bones: Kambal, Consul of Allocation (seriously amazing, most Marchesa decks run it, also an Advisor), Sheoldred, Whispering One, Urabrask the Hidden, Mikaeus, the Unhallowed, Pontiff of Blight (biiig beef, Marchesa controls the church), Wound Reflection (serious finisher, should really consider), Dictate of Erebos, Mogis, God of Slaughter, Fate Unraveler, Ankh of Mishra, Polluted Bonds (Ankh of Mishra on steroids, actually pretty broken card overall, probably should strongly consider it)
Multiplayer Shenanigans: Scandalmonger, Warmonger, and Wishmonger (wild times, probably too wild but they can be game finishers in weird ways); Varchild's War-Riders, Assault Suit, Goblin Assassin (also an Assassin), Embereth Skyblazer
Auras/Equipment: Kusari-Gama (super savage with Deathtouch), Helm of the Host (big theme on the flavor text, also a great card in general), Tenza, Godo's Maul, Angelic Destiny, Argentum Armor, Battle Mastery, Blackblade Reforged (a gen-equiping classic), Blessing of Leeches (Instant-speed free regeneration? This is another sleeper card, and it even has an amazing feminie art), Shadowspear, Colossus Hammer (kinda amazing with your gen), Embercleave, Whispersilk Cloak (you know Marches owns one of these), Fireshrieker (beefer)
1 month ago
To add on this I am not sure if Intangible Virtue is a good card. Do you usually win your games via combat damage? It's a huge nobo with Skullclamp, one of the best draw engines in Teysa (or 1/1 token decks in general). But overall I feel like the deck could use a little bit more small creatures or token generation for Skullclamp to actually work here, so maybe this is the cut instead.
The mana base could take a rehaul, depending on how much you are willing to invest. I heavily dislike lands that come into play untapped. Cut that Temple of Silence and some basics instead play better lands like Isolated Chapel, Godless Shrine, Fetid Heath, Caves of Koilos, Tainted Field, Urborg, Tomb of Yawgmoth, Cabal Coffers, all the fetch lands (not really needed though), and potentially Castle Locthwain. Reliquary Tower is also probably not need. It does not give you any of your colors and you rarely come into the situation of having more than 7 cards in hand. Also 7 cards in hand is usually enough to keep the cards you really need and just discard the rest.
The Painter's Servant Teysa, Orzhov Scion is cool, but would make even more sense with small Teysa in your command zone. What do you think of including Grindstone in this if you want to run it? Another card that combos with Servant.
If you have problems with draw I can not recommend Necropotence enough.
I'm not a fan of those Soul Warden type effects. How much life does this gain you on average? I don't have experience with this, but Lifegain is simply not winning you games, except maybe when you have combos like Exquisite Blood Sanguine Bond or other infinite combos.
I prefer my sack outlets to be "free", as in they don't have an activation cost. Ayli, Eternal Pilgrim is a bit underwhelming if she is not online, but I think this is what you are trying to achieve with those Soul Warden effects. Even if you are at 50+ life I don't know if you run enough creatures you can sack to activate her a bunch of times, so maybe shy away from this combo, as you first need to have Ayli after all and then go to 50+ life. Both not easy to achieve in a commander game.
Ayara, First of Locthwain and Priest of Forgotten Gods are slow and need to stick a turn cycle and other creatures to even start being useful. Yawgmoth, Thran Physician is very similar but can be used immediately and his counters can be also used as removal. Or Erebos, Bleak-Hearted is maybe not the best sack outlet, but gives you immense card draw for a little life (also tokens may draw you off of him!) and he's indestructible :)
I hope that helps :)
1 month ago
hello there !
I play a budget Orzhov version with Kambal, Consul of Allocation, you can find it on my profil if you seek some ideas.
advice : Even if you are not the quickest among your play group, you'll need your Lightning Greaves or such to protect your commander as you are going to generae hate very fast.
Some ideas you may appreciate :
Bloodchief Ascension : well it speak for himself, in 1.5 round around the table it's set and everyone hate you event more.
Emergence Zone : to cast your Felidar with flash just before your upkeep to ensure your victory
Painful Quandary: to help you lose your friends faster, and above all keeping them from having to much cards to plays (helping them or so).
well that's all I can think of like that, I hope it will help you !