|Commander / EDH||Legal|
Printings View all
|Kaladesh (KLD)||Mythic Rare|
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Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's converted mana cost.
, Exile Metallurgic Summonings: Return all instant and sorcery cards from your graveyard to your hand. Activate this ability only if you control six or more artifacts.
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|Have (28)||rikertchu , ZombieFood , westdoorblowsnow , unnaturalelementals , Lindough , xXThormentXx , Kvothe1115 , Ellyreia , pokemate0 , Dr_Doomtrain , kaikaitanner , Brandamn , zn.tportlock , philktoken8998 , thetechzombie , jaustinhowald , CampbellStev , ecurps , Willis1994 , mcstang1986 , jtfran02 , Big-Foot , NobleSlay3r , TheRealPeaches , Vasbear1 , The_Grape , golgarigirl , tlhunter07|
|Want (2)||samuelianstorm , Myris|
Metallurgic Summonings Discussion
15 hours ago
If you're playing more multiplayer i'd also like to suggest Tidal Force.He may seem a bit expensive but drawing 3 each turns is sweet.
1 day ago
There's a budget-friendly Metallurgic Summonings deck I made for post-rotation. it's mono blue.
6 days ago
Noxious Gearhulk, Gonti, Lord of Luxury, Demon of Dark Schemes, Kefnet the Mindful , Consign / Oblivion , Dynavolt Tower , Rags / Riches, Lost Legacy , Dispossess , Metallurgic Summonings and Aether Meltdown are good suggestions if you want some extras. Also if you want to keep Freebooter and stormtamer around you could play Lookout's Dispersal for another counter spell.
1 week ago
I don't see where I mention ramp, although I've debated throwing Spring or even an Inspiring Statuary, which I like more because it can be cast off of Yahenni's. Yahenni's is really only there as a four mana board wipe to be honest, it does occasionally cast Supreme Will, but I originally thought it was just better than Bontu's Last Reckoning, one reason being that it makes a token that then survives the board wipe, but I think I will move towards testing and using Bontu's. Rishkar's Expertise with a Metallurgic Summonings in play on turn 6 has never lost me a game yet, although I've only pulled it off 3 times. There's a reason it's a one-of though, and I often side it out, especially if my opponent is blue and I know they are siding into counterspells. I think I've had it countered one time in a game one, and significantly more after game one, so it's definitely high on my list to side out, especially when siding in other 5+ mana spells. I've honestly only cast Nissa, Vital Force once so far (in six matches), so I'm not sure yet. the one time I cast her was in a matchup against a Revel in Riches deck where my opponent was at 7 life, when I had two 1/1 constructs, and I was fairly sure I needed to kill them that turn, or they would have a good chance of winning in a couple turns, I had like 25 cards left in my deck, so I Supreme Willed into Supreme Will into Nissa, cast her, and swung for exactsies after Fatal Pushing some two-drop pirate. So if we want to misrepresent data, she has a 100% win rate, but in reality I need more testing.
Thanks for the interest, throw me any other questions you have!
1 week ago
Hey great deck man, I like the changes you've been making over the past weeks.
I'm curious, you mentioned you added green to ramp into Metallurgic Summonings a turn early, but I don't see any green ramp cards in the decklist.
Also, I'm curious what I've been casting with Yahenni's Expertise free three drop. It doesn't seem like a lot of sorcery speed things are going on in the deck outside of maybe Supreme Wills ability on your turn
Rishkar's Expertise seems like a good card late after you've pulled off the combo, but have you actually had situations where its been useful? Seems like a little bit of a risk to include it in the deck.
How has Nissa, Vital Force been working for you? I get the +1 ability but the -3 doesn't seem super useful.
1 week ago
But Argy Im an exception to that rule of cracking packs lol.
During BFZ I once got 2x packs of BFZ as a Christmas gift from my brother and opened a Windswept Heath expedition. Another time I once went to a draft back in Oath of the Gatewatch and proceeded to open 2x Expeditions in my draft packs.
From a kaladesh prerelease I opened a Sword of Feast and Famine alongside the 2 mythics Noxious Gearhulk, and Metallurgic Summonings have also opened a number of good foils too such as a Chandra, Torch of Defiance, and a foil The Scarab God.
I also opened a Chalice of the Void invocation about 3 weeks ago from a lone Aether Revolt pack lol. Then finally a couple days ago I got a Hazoret the Fervent and a Nicol Bolas, God-Pharaoh from 3 booster packs.
I just love cracking packs, but I dont go overboard with them either. Im just very lucky it seems. However I think your right that for most people and most times still that cracking packs isnt the best answer.
1 week ago
abby315 Yeah I included 3 token producers Metallurgic Summonings, Monastery Mentor and Talrand, Sky Summoner. I'm using Proteus Staff so I'm not sure if I wouldn't be better off dropping talrand and the mentor for something like Elesh Norn, Grand Cenobite or Avacyn, Angel of Hope? Any thoughts?
LeBeerCat Ghave is cool but he is kind of hard not to combo out. I'd kind of like to keep infinite combos out of this one that's why I steered clear of Breya, Etherium Shaper who would be pretty great too. Thank you for the suggestion though!
3 weeks ago
In spell heavy decks I have to suggest Metallurgic Summonings its very powerful, very fun to play, and in this meta, very difficult to remove (except vs white)
I love the flash-blocks!
Good luck man!!!