|Commander / EDH||Legal|
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|Commander Anthology Vol. II (CM2)||Rare|
|Commander 2016 (C16)||Rare|
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Creature — Fish
When Deepglow Skate enters the battlefield, double the number of each kind of counter on any number of target permanents.
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Deepglow Skate Discussion
12 hours ago
How can you call this a superfriends deck when it doesn't even pack Deepglow Skate?? :P
3 days ago
I've had good luck with Deepglow Skate. With all the planeswalkers you've got in the deck and flickering mechanics, it is easy to ultimate Aminatou or one of them right away. I'm also partial to Paradoxical Outcome because you get to draw a bunch of cards and then replay your ETBs.
6 days ago
xander11, I think that by far your best card for it is Doubling Season, for sure, but you can also run cards like Contagion Clasp and Contagion Engine for Proliferate. Oftentimes, when I base my deck around a planeswalker or with counters, I like the deck to be in blue for cards like Gilder Bairn, Inexorable Tide, and the amazingness that is Deepglow Skate. You can also always utilize "Take an extra turn" cards for these as well, being able to quickly ramp up counters and use abilities multiple times. Finally, while it doesn't get you more counters, you can use things like Rings of Brighthearth to double abilities of Vraska, Golgari Queen and your other cards, and Heroic Intervention to keep your assassin creatures (i.e. all your creatures) from being easily removed, likely allowing them to swing in for the kill. I would be remiss to mention that Atraxa, Praetors' Voice is a ridiculously good commander for any walker-oriented strategy, but you don't have to go mainstream, and of course you don't NEED to go into blue. Assuming you do, you can still use Sidisi, Brood Tyrant, The Mimeoplasm, Muldrotha, the Gravetide, or even Damia, Sage of Stone to get extra draw. Just my input, but we all build differently so feel free to ignore any or all of my suggestions, lol. Good luck!
1 week ago
FAMOUSWATERMELON, unfortunately, I had to remove the previous name of "Planeswalking on Sunshine" in order to try to see if I can bring this to my YouTube channel! I guess we'll see if it works!
lil_cheez, genius idea! I've made the deck into a fully tricked out Primal Surge deck with the combo of Venser, the Sojourner's -1 on Vraska the Unseen's -7 (possible thanks to Deepglow Skate) after a turn has passed that we survive thanks to Gideon of the Trials's second 0 ability with Gideon Jura and Mystic Barrier or thanks to Teferi, Hero of Dominaria's -3.
Izz-Rei, and out of the shadows it rises! I might be playing this in The Bloodhall, which is the name of the series on my YouTube channel for multiplayer commander gameplay. I've done some major rehauling to the deck, so feel free to give me your feedback on how it looks now.
1 week ago
He still hasn't posted anything so I'm gonna do my own and continue OK? cool.
Teferi, Timebender is my card
Now make one with Champion of Stray Souls
1 week ago
There are a few pieces you might be missing here.
First off, the one oath that you're missing: Oath of Jace
And finally, the planeswalkers you may have missed. Sorin, Lord of Innistrad creates tokens with the + and the ultimate is devastating. For the creatures that you have, Ajani, Mentor of Heroes is insane. Ajani, Adversary of Tyrants does the same thing as Mentor of Heroes, but eventually gives you another kind of token. Aminatou, the Fateshifter and Deepglow Skate. Garruk Wildspeaker is some lovely ramp. Jace Beleren is card draw and can gain you some early-game allies. Jace, Architect of Thought is a little protection for the walkers. Jace, Unraveler of Secrets + is an Opt. Kaya, Ghost Assassin is a nice swiss army knife. Teferi, Hero of Dominaria is just the best. Venser, the Sojourner is insane with Deepglow Skate, or if you get Djeru, With Eyes Open it's just the best thing.
2 weeks ago
Thanks for the update! While I find Estrid a bit too much effort to make her work (does almost nothing on her on; needs to be on the board for multiple turns to start generating value and a bad ultimate), I think Animatou can be pretty neat only for her minus ability. Flickering walkers in general can be really strong. Add in a Doubling Season, Deepglow Skate, Oath of Teferi etc. and the card can really escalate. Disadvantage is surely that her minus relies again heavily on what you can use it on and her other abilities are pretty weak. Due to being a planeswalker by nature and therefore less resilient than i.e. an enchantment you also usually want to play her the same turn you got something strong to flicker and cannot expect her to survive a round. Still,her potential to generate huge amounts of value is probably reason enough to run her. I will actually try to make room for her.
Arena Rector is another card I try to find a room for just to try it. I always have the scenario in my head that when I play him, the next player(s) destroys him, I search for a planeswalker and it again just gets removed by a simple attack before I even can use its abilities once. We usually also don't run any sac outlets and relying on a board wipe to activate him in our turn seems really awkward. He also competes with Atraxa on the 4 Mana slot. Maybe I'm overlooking something and undervalue him, but I have the feeling that if the other players on the tables know what they are doing they can deal with him easily without much effort. This makes me a bit sad cause where else would you use him if not in a superfriends list?
1 month ago
From your maybe board i would definitely add Chasm Skulker, Crystalline Crawler, Deepglow Skate, and your Master Biomancer is a must. All these add to your counters really well. If i would take something out to place those cards in I would recommend,Cultivator of Blades since the second half of the effect doesnt synergize that well since it doesnt add +1/+1 counters. Mer-Ek Nightblade does synergize well but this deck is built for buffing up creatures pretty fast and deathtouch on a creature that would destroy anything anyways is kind of a waste. I would probably get rid of 1 or 2 cards that enter as a copy and maybe a sorcery you have that doesnt do anything with counters to make room for the cards listed above.