Notion Thief

Legality

Format Legality
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters 25 (A25) None
Dragon's Maze (DGM) Rare

Combos Browse all

Notion Thief

Creature — Human Rogue

Flash

If an opponent would draw a card except the first one he or she draws in each of his or her draw steps, instead that player skips that draw and you draw a card.

Price & Acquistion Set Price Alerts

A25

DGM

Ebay

Notion Thief Discussion

Sir_Chancelot on Yuriko Ninja, Go Ninja, GO!

4 days ago

Playtested my own iteration of the deck with some added removal. I think you should add Cyclonic Rift, Notion Thief and Windfall running these three saved my booty more than once when I was being targeted by the whole table. It also adds another very dominant play to the deck when people are trying to target you or your combos.

NV_1980 on Sygg has ligma

1 week ago

Hi,

My wife and I like your deck. We were wondering whether you would feel if Notion Thief could have a place in it. We found it to be to be a great disruptor for opponents' strategies; especially those that depend on extra draw. Also, if this deck is overall good-stuff and draw, wouldn't Chasm Skulker also make a lot of sense in it? Anyway, thanks for building this! We hope you can take a look at some of our decks too and tell us what you think.

Regards,

NV_1980

TypicalTimmy on Card creation challenge

1 week ago

Darkshadow327, that first one was actually Saturnity's challenge :)

I'm currently designing a Dimir Draw deck. I found this horrible little combo between Forced Fruition and Notion Thief. So, even if they cast a removal, you still draw 7 cards for it.

Jesus F-ing Christ that's brutal in any format. Combine it with Sphinx's Tutelage and you've just broken essentially every deck in Magic.

So, while Rogues are not technically my favorite Tribe (Dragons and Minotaur are, with Knights / Zombies / Vampires coming in at second), I'm going to go ahead and do that.


Kazaroth, Shadow Entity

Legendary Creature - Spirit Rogue

Kazaroth, Shadow Entity can not be blocked and has Hexproof as long as it is not attacking.

Whenever Kazaroth, Shadow Entity deals combat damage to an opponent, prevent all damage that opponent would be dealt until end of turn. At the beginning of your end step, that opponent puts that many cards from the top of their library into their graveyard.

Choose a card type, pay X life: You exile X cards of the chosen type from target player's graveyard.

4/2


He protects himself, and when you are ready for a beatdown, you can begin the milling process and force-feed into exile. If built up correctly, he has the potential to be one serious threat in any format he's played in.

Sorry that he isn't a Lord. Not enough room for that in the card text. :/

Anywho, I feel like we make a lot of cards based on EDH lately. Let's jump ship over to Modern for a bit.

Everyone knows that Boros is the weakest color combination in any format, especially in EDH, but equally true in Modern, and very true in Standard. Boros almost always seems to need an extra color to stand up on, whether it is blue in Jeskai for control, black in Mardu for removal, or green in Naya for defense.

Jeskai, Mardu, and Naya are without a doubt powerful colors - though Naya hasn't seen all that much play outside of Standard during the Ixalan block, which was not even held that well against the other and more faster tribes.

So I want you to make a card that can put Boros on the map. We've done enough creatures and Planeswalkers, so make either a Boros enchantment or a Boros-aligned artifact. Something to help it stand up on it's own.

BS-T on Heavy Metal Bears

1 week ago

If you've not had problems casting them then that's good, they're fine options. I do still feel like there's a better filtering / advantage card out there than FS but I can't put my finger on it... I could be wrong add its one of those things I wish there was and there isn't haha. I'll come back if I think of something!

I think the deck will still function fine without those two cantrippy spells and you're safe making them the cuts.

For the GEA you could maybe drop Aven Mindcensor? It gets a lot of love but I feel like it's only a surprise once - mainly a meta call though so I'll presume you make goon use of it. Similarly Notion Thief.

Great thing about Acidic Slime is it's a rattle snake as well as a good removal spell. It is a big CMC but does pull its weight in my experience.

Boy, that last cut is gonna be a b*tch lol. Good luck!

Wurmlover on So . . . The Start to a Combo Deck

1 week ago

ok, so first thing's first, your commander doesn't help at all with what the deck wants to do, combo off. He's way too expensive, offers little to no utility, and is all around bad. If you HAVE to stay in esper even though Breya gives you exactly what you want and red is a good color, I would recommend playing Zur the Enchanter as your commander. he is typically the go-to for esper colors. the best part about him is that he is relatively inexpensive, and doesn't requite a buildaround. All you need for him to be worth it is a few enchantments you should have anyway, things like Necropotence, Mystic Remora, Rhystic Study, etc, all provide fantastic card advantage and utility to the deck.

  • Helm of Obedience + Rest in Peace: This combo would synergize with both zur and your artifact theme, making incredibly easy to tutor for and a fun way to win.

  • Basalt Monolith + Rings of Brighthearth + Stroke of Genius: infinite colorless mana never hurt anyone.

  • Laboratory Maniac + Demonic Consultation: the way this works is that you play laboratory maniac and then play consultation naming something that isn't in your deck to mill your entire deck and win the next time you draw.

  • Overall, this deck just needs to pick a focus and stick to it. if you're going for lands, you're in the wrong color, so anything that really contributes to that should go. The combo route is the much more competitive road to go because it's faster, more stable, and will end up winning more games. Once you clean it up and tune it a bit, it shouldn't have any problem competing with those decks in your meta.

    Thanks for reading this wall of text, feel free to ask me any questions!

    Hijtblast111 on Animatou

    2 weeks ago

    Hey, this is Hijtblast from reddit. A few options that I think could be worth considering. Mystical Teachings finds two instants with the same tutor, finding things such as Angel's Grace Ad Nauseam, Notion Thief, and Dramatic Reversal, to name a few. With the iso rev win on as well as the chain veil wincons, Whir of Invention tutors for a significant amount of your wincons. Altar of the Brood seems bad outside of felidar combo, but you already run Trinket Mage so I could see it being useful. As well, I would suggest, above all else, Pull from Eternity. It gives you access to some twister opener piles, recurs exiled combo pieces, and it has the ever important cedh stat of really cool art.

    Low-key_loki on Kraum & Vial Smasher Primer

    3 weeks ago

    Notion Thief and Dack Fayden dont work like you say they do, Notion thief says "in their draw step", and you can only activate plansewalker abilities at a time you can cast a sorcery.

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