|Commander / EDH||Legal|
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|Masters 25 (A25)||None|
|Dragon's Maze (DGM)||Rare|
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Creature — Human Rogue
If an opponent would draw a card except the first one he or she draws in each of his or her draw steps, instead that player skips that draw and you draw a card.
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Notion Thief Discussion
12 hours ago
Guyvas I honestly have considered it but cannot decide for the life of me which card to replace with it. I'm inclined to think I should take out Notion Thief but I would like some advice on which card you think I should take out.
2 days ago
I'm trying to build a Bolas theme control deck with emphasis on Ravnica. but I am having trouble deciding which cards to have in the deck. I'm thinking of cutting Notion Thief for Augur of Bolas but I can't decide. Should I add a draw spell like Stroke of Genius and replace some of my other cards? or should I go for more counterspells, I want to keep Tibalt in there because Its a bit of an in joke for my play group.
6 days ago
What're your thoughts on AEther Flash? I know it's a bit of a bizarre cards, but it outright kills Najeela, Tymna, Tana, and most mana dorks on the spot. And while it shuts down your mana dorks and Notion Thief, it does the same to opponents' thieves.
Unfortunately it doesn't hose flash hulk but it hoses quite a few powerful decks.
I know it might be completely off the mark, but I thought it was at least worth asking.
1 week ago
I think you're going to have to take a direction with the deck. It seems that your deck is being pulled in too many different directions. Big finishers (with your commander being one), discard enablers, discard payoffs... the balance depends on how you want to take your deck.
If you want to stick with Crosis, I'd recommend building a control-ish deck with him at the top end (or close to it) of your mana curve. Take out your specters and dragons. Run more low-to-the-ground utility drops like Baleful Strix, Serendib Sorcerer, Liliana's Specter, Nin, the Pain Artist, Nivix Guildmage, Notion Thief etc. Run cards that force discarding like Necrogen Mists, Creeping Dread, Painful Quandary etc. Go heavy on removal and draw spells. Alongside your commander, you can have some big spells as a way to end the game when they go long, like Torment of Hailfire, Exsanguinate, deathcloud. Unless the vast majority of your cards are CMC 4 or below, the deck will be very clunky imo.
1 week ago
Thanks for the comments on Spirits Wall.
What do you guys use to value your decks? We use Deckstats.net Un-FLICKING-believable!!!!!!!!!! Deck. $60.82 - Basic Lands $1.10 = $59.72. We always found TCGPlayer.com (Sidebar) was always missing cards (Caution triangle), and was so variable made it unpleasant. Interested to know what you guys settled on.
Rakdos Charm in all honesty is not the best, but it is modular (graveyard protection), and it kills a go-wide token strategy that you indicated to have issues with. Also, or alternatively, you can run board clearing, like Chandra's Ignition or Whipflare.
Ontop of Dualcaster Mage + Ghostly Flicker + Piranha Marsh, Archaeomancer + Peregrine Drake also work.Animate Dead + Worldgorger Dragon can also, but he is high risk. Maybe some additional Tutors to consistently get the Ghostly Flicker.
Rite of Replication + Dualcaster Mage / Naru Meha, Master Wizard is infinite Wizards (Don't even need to kick it). Rite of Replication is good on it's own too, especially with all the ETB's you run. Add a Gray Merchant of Asphodel and that's a win-con (unless the opponent is playing heavy life gain), does 60 damage to each opponent ( x 6 Gray Merchant of Asphodel + 5 triggers) by itself, and you gain 180 life.
I see the mana fixing in the base, but so many tapped lands can slow you down too much. May overcome this with the ramp?
Dinrova Horror I understand he can be a powerhouse, and recurring him makes him good, but High CMC, and can't target yourself (efficiently anyway).
Dreamscape Artist that is a hell of a price to pay, I wouldn't. If it could pull any land maybe, but not basic.
I'm not sure Duplicant is effective enough, and high CMC, for his $ cost in a budget format. There's lots of ETB's to abuse, for sure, he is one of them, but not sure worth it. Would rather have money for a Rite of Replication.
Withered Wretch and Ingot Chewer are ok, but I would rather have a Rakdos Charm, I realize can't flicker them, but those creatures aren't the greatest anyway, and Withered Wretch doesn't benefit from flicker.
I would play but evaluate Discovery / Dispersal, doesn't provide any card advantage, have to see how often it is Surveil a card into the graveyard that you return as a %. If it inconsistently works, I wouldn't run it. If you find your usually recurring the card it throws, or your aggressive enough to dig for a combo piece, might be ok. Hard to evaluate.
Nightscape Familiar is not a terrible ramp, and he has Regenerate, so can block Non-Flample pretty good.
Devastation Tide scares me to, because you probably rebuild your board the slowest (or close to the slowest). I wouldn't want to reset myself, after doing all the ramping work. Might be situational good on occasion, but rarely on a miracle. There is a blue card (not Cyclonic Rift that does opponents stuff, name escapes me now, but it has a very high CMC)
Commit / Memory at CMC4 seems pretty high too. Seems to much, lose the game with it in hand and unable to cast, or saving CMC4 and don't end up using it. Not Flash or anything (other than the copy spell guys) to really utilize the saved mana, or draw, etc. Some with the artifact returns/recur though.
Burnished Hart is really good, I know he doesn't ETB, but if you can recur him, lots of ramping. A little $ expensive too.
Most of your drawing is CMC 3+ which, I understand early turns your playing tapped lands for the most part, so you're slowly moving, then turn 3-5 your trying to draw. You have a couple tutors, but you might get overwhelmed before you can get to it. Luckily in a multi-pod, you'll probably be left alone for a while, but hard to evaluate if your fast enough. Since you restrict to only Tier 4+ commanders, you may have enough time, our league doesn't restrict, just restricts the budget, Animar or Brago, you'd never get ahead of, so you have that going for you!
Razaketh's Rite is high CMC, but the Cycling makes it playable if drawn in opening rounds.
Sever the Bloodline is great for Horde removal too (or indestructible), or Bile Blight. Not sure how often you see it though, we have 1/1 Snake and 2/2 Wolf and */* Vampire in our league. Tragic Slip too (instant speed).
I like the draw on Illusionist's Stratagem but the CMC4 sucks, it's still good though because it triggers the 2 creatures, which you need.
Custodi Lich is awesome (for the extra draw and the sacrifice), but his $ and his CMC5 make him not budget friendly. Plus he many not even get the target your really want to kill, and sorcery speed. Once the Monarch is on the table, if you don't have a way to take it back, you may actually hurt yourself by giving away card advantage.
Good deck idea, like the flicker. +1.
2 weeks ago
Hey, so here is the deck I copy and pasted and modified a bit:
I took out Pyroblast and Notion Thief because I don't play against enough blue decks to justify it, and replaced them with Treasure Cruise and Dig Through Time. At that point, I figured with those two and Time Spiral, Ad Nauseam would have the potential to do just way too much damage to me to be worth it. I took it out, and thought for a bit on what could possibly ever replace a card like that in a deck like this. I ended up adding Whir of Invention to EoT Aetherflux Reservoir, but now I'm left wondering if it's even a lab man deck or not now. Is Mind's Desire and Demonic Consultation really what fuel the lab man win, and are they enough on their own? Or at this point, without Nauseam, is it even worth having lab man in the deck?
I also revised the lands a bit as well. I have the duals, and I wanted to use the cool new battlebond dual lands, since this is for competitive pod commander, not 1v1 or anything.
What are your thoughts on my version?
2 weeks ago
Love the direction you took your deck! I've also made a $50 budget deck with Thrax called Un-FLICKING-believable!!!!!!!!!! and i've had a lot of fun and success with it.
also Worn Powerstone powers out your commander quite fast (for budget builds).
I've really liked the 2 CMC rocks for my list. They allow you to cast two spells in the same turn much easier than a 3 CMC rock. Like at 5 lands you could cast a 2 CMC rock and a 4 drop, which is pretty good game in my book.
Devastation Tide could get you out of a couple sticky situations, might be better than displacement wave.
If you ever have time to look at mine I'd really appreciate another budget builders opinion on it!
3 weeks ago
Really nice deck tech - Thanks!
I would consider swapping Lazav, Dimir Mastermind with The Scarab God (came out after this deck tech) as the commander for this deck. Why? Because I think this deck needs more evasion and focus on Lazav, Dimir Mastermind as a Voltron. But the deck tech as is, is spot on for a control build with The Scarab God . You focus on getting cards into the graveyard which is also perfect for The Scarab God and he don't need the evasion. Kill him and he gets back to the hand. Your ETB creatures does not get double effect from Lazav, Dimir Mastermind they do with The Scarab God and Wight of Precinct Six will just get more fun when The Scarab God calls him back as a +4/+4 zombie
The zombie effects from cards like Necromantic Selection, Rise from the Grave, Grave Betrayal, Lim-Dul the Necromancer, Overseer of the Damned fit very well into the The Scarab God theme.
A few budget suggestions:
- Ancient Excavation
- Demon of Dark Schemes
- Fleet Swallower
I'm brewing on a on not so budget deck - with the awful name: It's alive! It's alive!. I have more focus on steal and clone effects than milling, because I feel more in control with that style :-)
Btw. a really evil combo is tapping Jace's Archivist and then flashing in Notion Thief >:)