Notion Thief

Creature — Human Rogue

Flash

If an opponent would draw a card except the first one he or she draws in each of his or her draw steps, instead that player skips that draw and you draw a card.

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Notion Thief Discussion

Rzepkanut on The Wheels On The Bus Go Round And Round

19 hours ago

Hey got a few ideas for ya...Sword of Feast and Famine, Nature's Will & Bear Umbra are great ways to get extra mana to use Yidris each turn. Consecrated Sphinx, Notion Thief, and Larceny can make your opponents lose more spells. Happy gathering!

Addrum on it's toolbox time!

1 day ago

Hey! A new deck, eh? Man, I'm really getting rusted since I'm playing less now due to work.

Well, looking at the deck, as I always suggest, try to keep the land count around 35-40.

I'm not sure if the commanders are there to do something for the deck or just give you the colors. If they are just for the colors, better have only one commander since you are loosing a spot. Maybe Sen Triplets or Dromar, the Banisher.

If they are there to be useful in the toolbox deck, then maybe it would be better to have the toolbox part of the deck made with creatures and artifacts since both commanders recover cards from your graveyard, and Instants and Sorceries are just one shot cards. There are ton of creatures that are answers, with a lot of good Enter the Battlefield abilities that you can exploit with Deadeye Navigator, Eldrazi Displacer and Panharmonicon.

Some ideas for a deck like that: Duplicant, Reflector Mage, Notion Thief, Perplexing Chimera, Massacre Wurm, Sower of Temptation, Frost Titan, Baleful Strix, Sunblast Angel Null Rod, Mana Web, Tormod's Crypt, Spine of Ish Sah.

Some more expensive good cards: Sheoldred, the Whispering One, Elesh Norn, Grand Cenobite, Consecrated Sphinx.

I suggest you the creature based approach of control because I've tried to play control with just spells and it just doesn't work. You can't keep control over 3 players all the time unless you are a mono U Teferi stax/combo deck. That's why it's better to have creatures. At least, they are a body for blocking, and they open a window to add combos to close the game.

grimcase21 on [[Primer]] Burning Recall: A Waste Not Brew

3 days ago

Bluefire016, honestly it's a pretty hard matchup if they get the god draw of Simian Spirit Guide into their combo there isn't much you can do. I think at the end of the day it's like something on the lines of 50/50. Here's what I've learned from playing that matchup.

  • Jace, Vryn's Prodigy  Flip on the draw feels bad

  • you're at a huge disadvantage if you're on the draw (they might combo out before you have a chance to disrupt)

  • sometimes Anger of the Gods isn't fast enough

  • I've added more Collective Brutality in the sideboard and hopefully it'll do the job

  • because of the small amount of creatures to block with until you get zombies, it'll be hard to remove half of the creatures because of Boros Charm and Atarka's Command. If you don't respond, they just swing in for free damage, if you respond, then they'll do something.

  • sometimes a yolo Burning Inquiry and Waste Not on turn 3 is enough to turn the tables as the majority of the time it gets creatures, which you can block with. This is where the tables turn and you can stall enough and win.

  • since Dryad Arbor is both a creature and a land, you get double value

  • from mainboard, I boarded out Notion Thief, Drake Haven, Negate, and I guess Jace, Vryn's Prodigy  Flip (didn't have enough sideboard so I had to keep them in). Boarding in probably goes Anger of the Gods, Collective Brutality, Dispel, and Engineered Explosives.

  • Since I don't have all the sideboard, it's hard to tell how it'll really do. Also since I just changed it up with the Thought Scour, I'm not too sure how it'll affect the deck's flow. We'll see soon I guess. :)

SpaghettiToastBook on Graveyard Moonshine

5 days ago

You can try putting in Sphinx's Tutelage and lots of wheel effects: Dark Deal, Jace's Archivist, Windfall, Teferi's Puzzle Box. Notion Thief is a great card, and it'll be magnificent with Sphinx's Tutelage and a wheel.

Since you're filling up your opponents' graveyards, you might want to play Leyline of the Void or Planar Void to hose graveyard strategies. You can also use the Helm of Obedience + Leyline of the Void combo.

If you're using Phenax, Freed from the Real and Pemmin's Aura are excellent. Second Wind and Crab Umbra might be good too.

I recommend running any of the with useful CMCs -- especially 2 (for Mindcrank and Duskmantle Guildmage) and 3 (for Sphinx's Tutelage, if you put it in).

buildingadeck on Tasigur the Golden Fang of Seasons Past

1 week ago

The banning of Leovold took out our best "replacement" for Chains. Notion Thief is a deterrent, but it's pretty bad when someone can kill you with it, which is one of the major reasons you want Chains anyway. It's best to just run a different tool in its slot that is tuned for your meta.

dreamistt on Cascade cascade cascade cascade cascade cascade..

1 week ago

Waste Not seems like a waste in a deck focused on the combat damage/cascade instead of wheel effects (Kydele at the helm). I'd also remove said wheel effects Windfall, Whispering Madness and Reforge the Soul (specially since you won't be cascading if you cast it for the Miracle cost). Maybe keep Wheel of Fate as a target for 0 cmc. And did you seriously go for Notion Thief + Wheel effect (aka Leovold's reason for being banned?). This would be a reason to really hate on your deck (which you said you would try to avoid this time).

Consuming Aberration is a strong and annoying creature to deal with, but it does seem out of place here. Is your plan to kill everyone via combat/cascading or do you want to mill everyone out? He does so much better in Chaos Yidris/Storm Yidris...

Hellkite Tyrant would be better off in an artifact heavy deck (even though you have a bunch of mana rocks and stealing artifacts is always fun, I think it doesn't impact the game as much as you'd like).

Damia, Sage of Stone requires you to wait a whole turn before doing something. So, unless you go for some extra turn cards, I'd rather have a bunch of effects that drew me cards immediately or increased the number of cards drawn each turn: Mulldrifter, Thoughtcast for the Affinity, Scour the Laboratory for the Delirium, Recurring Insight is almost guaranteed to draw you 6+ cards since it has rebound and Pore Over the Pages untaps some lands for you.

Deepfathom Skulker, Mask of Memory, Bident of Thassa, Tandem Lookout all provide extra card draw from combat. Staff of Nin provides a good passive card draw (and the 1 damage basically means opponents' creatures have 1 less toughness if needed).

Null Profusion is one of the weird cards that could work really well with Yidris. If you manage to drop a Thought Vessel or Reliquary Tower AFTER it, the hand-restriction is nullified and it's important to notice it grants you a draw for playing lands as well.

Did you purposefully let extra turn cards out? Better than netting an extra attack step would be netting an extra turn.

Boundless Realms could also be interesting since it grants a cascade into 6- and ramps you a lot in the mid game (which is very important in your deck). Zendikar Resurgent would also work really well, granting an extra draw per creature spell and doubling up your mana, even though it doesn't thin your deck as Boundless Realms does.

I'd drop Elixir of Immortality since you have better options such as Praetor's Counsel and Seasons Past.

Whispersilk Cloak and Trailblazer's Boots seem unnecessary. Most of the time there'll be someone with not enough defenses to stop your Yidris. And if there are, you'd be better off clearing the path instead of going through and relying on a good cascade to turn the tables. You could also try Intimidation or Shizo, Death's Storehouse since Fear often translates into unblockable (you just have to attack the right person)

Savage Ventmaw is mostly used with Aggravated Assault or Hellkite Charger for infinite (or near infinite) combat steps. Since you don't enjoy infinite combos, you could go for the Hellkite (it's also cheaper). Metalwork Colossus works pretty well with a good number of mana rocks.

If you feel like spending some money, Scroll Rack allows you to "choose" your cascades.

Grifoneis on Guilty pleasure

1 week ago

Nekusar's damaging ability is superb at ruining the whole table at once with Wheel of Fortune effects, look up other Nekusar lists for those because I'm not super familiar with them. Teferi's Puzzle Box is a good include along with Kami of the Crescent Moon. Feel free to throw in other good stuff constant damage cards like Mogis, God of Slaughter, Sulfuric Vortex, and Kaervek the Merciless to keep your opponents floored even when Nekusar is off board.

Be careful about including Notion Thief though, while it may seem good it's limiting the amount of card draw for your opponents which limits all the damage they take, and it can cause you to draw too many cards and have to discard a ton or even deck yourself out. That being said it's a good early game card to keep your own draw up.

MagicalHacker on Stop Hitting Yourself! (Silumgar Primer)

1 week ago

I keep coming back to Notion Thief because I want to use it here so much, but I think I'm finally going to add it thanks to your suggestion! And if you have a deck with lots of ramp, just try Future Sight for a couple of ganes, and I dont think you will be disappointed!

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