Notion Thief


Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dragon's Maze (DGM) Rare

Combos Browse all

Notion Thief

Creature — Human Rogue


If an opponent would draw a card except the first one he or she draws in each of his or her draw steps, instead that player skips that draw and you draw a card.

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Notion Thief Discussion

goblinguiderevealpls on Razin' minds, takin' names (competitive primer)

1 day ago

the main thing that stops combo t1 decks is Notion Thief, combine this with a wheel or Teferi's Puzzle Box/Chains of Mephistopheles and your opponent will have 0 cards in hand and will be unable to draw any more

Kross33 on Kess Storm

1 week ago

Notion Thief and Windfall bro

PookandPie on Breya

2 weeks ago

You're in the colors for Notion Thief, Wheel of Fortune, Windfall, and Winds of Change. I would honestly recommend dropping Jin Gitaxias (he's fun, but even with Planar Bridge, he's so expensive), and probably Memnarch to make room for at least Thief and Wheel, as they're phenomenal even by themselves in a lot of metas.

Memnarch isn't really good without infinite mana combos or extremely durdly games that Wheel would've probably helped you more during. Which, if you're going to run infinite mana combos, it'd be way better to do a colored mana combo instead so you could just cast Breya and win on the spot, requiring only 2 cards in the 99 to assemble versus 3 including Memnarch. I don't think you are running any infinite mana combos (at least not the extremely easy to assemble ones), so Memnarch could go without much hassle for way stronger cards.

Gleeock on Lazav

3 weeks ago
  • I have a couple of those included or on a very close side board/chopping block/shoe-in position.

  • I actually have Tainted Isle in the deck, just not added here I believe (but I will look into that)... On that same note River of Tears should be an auto-include. Phenax is cool... But I don't picture running enough creatureish toughness to care for him that much (I'll see how test plays go though). Mind Funeral is nifty... Although I like taking a shot at all targets at once... Though I have seen how effective: "mill until x lands are revealed", can be. Keening Stone could be a strong alternative finisher, and I do own one so it will probably make an appearance again. I like Notion Thief alot and along the same vein I also really like Sygg, River Cutthroat although I can see the potential for massive backfire with both :) I HATE cyclonic rift even though it destroys people, I will think of it since I can use it then one of my low-cost selective discard spells to discard something nifty.

  • That Which Was Taken is nice for indestructible + hexproof or just protecting my other paper-thin stuff... but may be too slow in comparison to a more wincon-style card at similar speed - al'a: Keening Stone. I like some of those other cut cards too darn much though.

AlwaysSleepy on Oona: Queen of the Storm

3 weeks ago


Sure, I can go through some of the lines.

So first things is we'll go over the win-cons:

  1. Isochron Scepter + Dramatic Reversal + Rocks
  2. Grim Monolith + Power Artifact

These are the ways the deck wins. You may infinite mana and then exile all libraries with Oona. Between the two, about 90% of games are won by using Scepter. You need to win post infinite mana, and Isochron makes hitting color requirements much easier. Another outlet in the deck is Staff of Domination, which is in the list solely as a pure colorless outlet, and a statistically significant amount of games will end with you first finding that card to draw your deck off of either a or and then winning by killing the table.

So now the question is how to you get there?

There are a few ways which the deck assembles its combo:

The first one is straight forward, and that's just playing it out like a fast combo deck. Sometimes you get the fast mana and a tutor or two, you go find the pieces, and then you win. This is what makes Oona have potentially blistering speeds, and easily can outrace or keep pace with most decks in the format with the correct draws, which happens decently often. However, it's by no means a majority of the time, and the deck isn't consistently that fast, but it's certainly nice when it does happen. Because of how many redundant pieces are in the deck and how cheap, mana-wise, the combo is, this type of win will pop up.

The second is when you can't just find the pieces. This is when you start using storm lines to find them. The first is getting to and casting Ad Nauseam. You will draw a bunch of cards, untap, then more or less assemble the combo and win. Based on how many tutors you find, you can build up mana for protection and then win, or if you only find a single tutor, something like Mind's Desire after a lot of spells will get you a chunk of your deck to play for free, and then you will generally get there.

Another way is going on a Necropotence line. A black mana source plus Dark Ritual leads to a fast Necropotence where you can then either play grindy by simply having a full hand at all times if the table calls for it, or you can pay 30 odd life and go all-in with a hand sculpt to win on untap. Depends on the game. I tend to go all-in much more than slow roll, but playing storm more will give you an idea of what you want to be doing when. Necropotence is obscenely strong though, and it's worth learning the lines to learn how to win off it post-sculpt effectively. Especially since it tends to come online earlier than Naus.

The third major line is using Notion Thief with a wheel from the table, either your own or an opponent's. This nets you 20+ cards, and essentially kills the entire table by ripping their hands apart. It's pretty awesome as a line, but it happens the least.

After these lines, I tend to look for smaller storm lines to see a bunch of cards or if I'm behind I'll for for a storm-count 8-10 Mind's Desire to try and pull myself back into the game. These do happen though, and sometimes you'll have to take less safe lines which can miss, since sadly our lovely Queen won't help us if we miss, but also sometimes you won't be in a position to wait any longer.

Goldfish the deck a bunch to see what cards work where. Go for Ad Nauseam lines, then Necropotence lines, and then try storming off without those cards. The last one though might miss, significantly more-so than the first two. Generally I go for storm lines if I have 1 tutor and gas, but multiple tutors tends to lead to the fast combo line. However, in games heavier on countermagic and stax, it might be worthwhile to go for a 1-card line (like Naus) plus protection rather than just find the combo parts.

Hope this helps.

tNag552 on Nekusar, when there's a wheel there's a way

3 weeks ago

@Burger_1987: Thanks for the comment. I really don't like giving card advantage to my opponents either, as I told in the description, the deck has evolved from some kind of group-hug force feed (where my opponents got their free share of drawing cards) to this combo version. The card advantage I give my opponents it's relative, since as the controller of the wheels it's me who decides when to go and it can happen in one of 2 situations, either my game is set up and they die or I need to find the pieces to punish and I'm not hitting tutors.

I liked your discard approach, I realise it's not a mechanic I try to exploit. I have few Megrim effects, but that's really it. I've tried Teferi's Puzzle Box in the past and I didn't like it, in theory it had to help me but it messed with my hand way too many times. Maybe I need to try it now with this deck setup. The combination of TPB with Notion Thief seems like a cool lock, but I have a problem with it. Unlike your suggestion I don't really run discard or things to benefit from drawing extra Niv-Mizzet, the Firemind or Psychosis Crawler and rely on my opponents drawing so my stuff will trigger. I loved Words of Waste, I've never given it a thought and theorycrafting a little shows its potential, will definitely test it!

Thanks you for your suggestions, feel free to make more, I appreciate new perspectives on our lord and saviour Nekusar!

Burger_1987 on Nekusar, when there's a wheel there's a way

3 weeks ago

Such a cool deck! Love running Nekusar.

I've added a big element of discard into mine. I don't like giving my opponents any form of card advantage.

Teferi's Puzzle Box and Notion Thief makes sure their hands are empty on their draw step. The cool thing about Teferi's Puzzle Box is that you do your normal draw before this ability is put on the stack.Words of Waste is just hilarious! Quest for the Nihil Stone punishes very nicely.

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