Tainted AEther

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Commander / EDH Legal

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Set Rarity
Seventh Edition Rare
Urza's Saga Rare

Combos Browse all

Tainted AEther

Enchantment

Whenever a creature enters the battlefield, its controller sacrifices a creature or land.

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Tainted AEther Discussion

dlamars on Zurgo's toolbox of death

2 hours ago

Lol well fair enough, I generally use Spreading Plague when I have Zurgo indestructible on others turns via Shielded by Faith, Darksteel Plate, Avacyn, Angel of Hope etc. But Tainted AEther fills a similar role without the backfire.

The reason I like Obliterate, Jokulhaups and Cataclysm is because Devastation doesn't take out the opponents mana rocks either so they could potentially comeback. I also use a fair amount of plainswalkers like Elspeth, Knight-Errant and Ajani, Caller of the Pride to seal the deal after a wrath which is a option. Anyways, best of luck!

HezTheGod on Braids, the sociopath

2 weeks ago

sonnet666I agree abut Tainted AEther and Dark Confidant

Tainted aether mainly because of the nombos with parity breakers like Bitterblossom.

The high land count is specifically so things like Smallpox, Desolation and Smokestack go along with braids more comfortably for us. Two lands in this deck straight up don't produce mana on their own. 4 other lands in in the deck for purposes other than mana. 27 lands dedicated to mana is not that many in my opinion.

I do like Infernal Darkness but it competes with braids and has cumulative upkeep, the archenemy of Winters Orb. I also have better mana skrew for cheaper already in the deck.

Of course I rated her as to what she would stabilize at. Nobody is going to wait to lose to braids to include Tajuru Preserver in their decks. I think that even now she wouldn't be better than the tier 1 decks because of their speed and interaction level. Braids also has a certain level of interaction-less play because if someone messes up your stax it can be nearly impossible to lock the game back down.

Thank you for taking a look and the advice!

sonnet666 on Braids, the sociopath

2 weeks ago

I'd be careful around Tainted AEther, since it ruins your ability to offset Braids by recurring creatures. Also since it's an enchantment you can't get rid of it unless you have Smokestack. Same is true for Desolation, but it's a little better since it won't touch your artifact mana.

I would also add in Dark Confidant. It offers you more than Sign in Blood and Night's Whisper do, and you can always sac it if it's draining too much life. You could cut one of them or a land. (34 is bit high even here when you have a full set of rocks. You could also cut one for Jet Medallion.)

Also, Infernal Darkness is worth considering. Could keep people from playing things long enough to lose all their lands.

I'd also change the tier placement you gave her. She probably would stabilize in 1.5, but if the whole format would have to adapt to her that probably means she's T1 right now.

Triton on Erebos, God of Undying

3 weeks ago

From what I see if your deck, it looks like mono- group slug/stax.

Bitterblossom also provides tons of creatures to sac.

Curse of the Cabal is pretty mean, always cast it for its suspend cost. There's another card that's like the suspend ability that I forgot the name.. it's an enchantment if that helps.

With all the recurring bodies, Smokestack would be good here.

Polluted Bonds?

If you have the money, The Abyss, Chains of Mephistopheles, and Nether Void are all mean, mean cards. Tainted AEther and Lethal Vapors are also pretty nasty.

Valdast on 5C Superfriends, v4

1 month ago

Cards to consider:Sorin Markov: Setting life totals is pretty good. Triple Black is annoying.
Gideon of the Trials: Not sure. Could help vs some combo stuff, nonthreatening.
Jace Beleren: Because 3 mana draw 3 is pretty good?
Dovin Baan: Ulting him is amazing. Negates activated abilities and can blunt attacks. Not sure though.
Daretti, Ingenious Iconoclast: Removal, chumps.
Time Spiral: Because wheeling for free is pretty good.
Yawgmoth's Will: Paying 3 to cast things from grave is pretty good.
Skyshroud Claim: 4 mana ramp that helps fix mana is pretty good.
Vindicate: Kills anything for only three mana.
Enlightened Tutor: Grabs things that we like.
Naya Charm: because 2/3 modes are nice.
Moat: if i win the lottery
Ensnaring Bridge a bit more reasonable than Moat
The Abyss: see above
Tainted AEther: a more reasonable card
Mana Crypt: in case of crypt, break glass
Mana Vault: more restrictive, can untap
Sensei's Divining Top: because sometimes you just gotta spin.
Urborg, Tomb of Yawgmoth: get this you fool
The Tabernacle at Pendrell Vale: /me dreams

Cards disliked:
Mirari's Wake: yay double mana. boo it got exploded right away
Nevinyrral's Disk: possibly too slow?
Evacuation: I'm not sure about this. Can't remember the last time I loved this card.
Kiora, the Crashing Wave: why is this card still here

Somnambulist on THROUGH ANGER, WE HUNGER FOR GOD

1 month ago

This is a great idea for a deck; but I feel like Tainted AEther and Endless Whispers could really backfire. Since a creature being played (Solemn Simulacrum) for example, could, in the hands of two people who decide to "team up" could gain insane value simply for having the creature bounce between the two until one of them decides to sacrifice something else.

MelonGator on Bontu the Glorified

2 months ago

Miren, the Moaning Well ,Innocent Blood ,Victimize ,Fleshbag Marauder , Sadistic Hypnotist ,Diabolic Intent ,Syphon Flesh for multiplayer,Eldrazi Monument ,Sadistic Glee if you are thinking Bontu beatdown,Tar Fiend(iffy on this one),i like Carrion Feeder over yahenni, maybe Tainted AEther for fun.

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