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Cut / Ribbons
Cut deals 4 damage to target creature.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Each opponent loses X life.
Cut / Ribbons Discussion
1 week ago
"One-card wincons" to consider: Insurrection , Expropriate , Painful Quandary , Rise of the Dark Realms , Revel in Riches , Cut / Ribbons . Perhaps Clone Legion , Rite of Replication , Mogis, God of Slaughter , Hour of Promise , Blatant Thievery , Grave Betrayal , or Mind's Dilation .
One thing to think about is getting Nicol Bolas flipped and maybe joined by the other planeswalkers and casting Obliterate , Jokulhaups , Devastation , or Decree of Annihilation . Almost guaranteed ultimates. Nicol Bolas, Dragon-God would be the best--proxy for now and include in first build?
Boardwipes: Toxic Deluge , Black Sun's Zenith , Hour of Devastation , Decree of Pain , Curse of the Swine , In Garruk's Wake , Deadly Tempest , Evacuation , Nevinyrral's Disk , Last One Standing , Perilous Vault , Oblivion Stone , Kindred Dominance , Necromantic Selection , Subterranean Tremors
Removal: Capsize , Bedevil , Hero's Downfall , Chaos Warp , Kolaghan's Command , Reality Shift , Pongify , Rapid Hybridization , Vraska's Contempt , Rakdos Charm , Price of Fame , In Bolas's Clutches , Plaguecrafter , Merciless Executioner , Fleshbag Marauder , Unstable Obelisk , Vandalblast , By Force , Shatterstorm , Hostage Taker , Yawgmoth's Vile Offering , Settle the Score , Dark Impostor , Hour of Glory , Sever the Bloodline , Silence the Believers , Spread the Sickness , Slave of Bolas , Electrodominance
Draw: (I would add Erebos once you're home) Patient Rebuilding , Phyrexian Arena , Greed , Arguel's Blood Fast Flip, Notion Thief , Windfall , Mystical Tutor , Blue Sun's Zenith , Pull from Tomorrow , Stroke of Genius , Braingeyser , Mind Spring , Expansion / Explosion , Invoke the Firemind , Deliver Unto Evil , Augur of Bolas , Painful Truths , Fevered Visions , Search for Azcanta Flip, Fact or Fiction , Dig Through Time , Treasure Cruise , Tidings , Thassa, God of the Sea , Day's Undoing , Reforge the Soul , Standstill , Deep Analysis , Necrologia , Steady Progress , Tezzeret's Gambit , Oath of Jace
Random utility: Ophiomancer , Metallurgic Summonings , As Fortold, Pendrell Mists , No Mercy , Stranglehold , Fated Return , Dark Intimations , Spellseeker , Sire Of Insanity , Thief of Sanity , Spark Double , Primal Amulet Flip, Dragon's Hoard , Mystic Retrieval , Shreds of Sanity , Spelltwine , Ashiok, Dream Render , Torpor Orb , Baleful Strix , Darksteel Myr , Solemn Simulacrum , Wayfarer's Bauble , Vedalken Orrery , Saheeli, Sublime Artificer , Will Kenrith , Mana Geyser , Gem of Becoming , Thran Dynamo , Narset, Parter of Veils , Keranos, God of Storms , Thrilling Encore , Star Compass , Coldsteel Heart , Kazuul, Tyrant of the Cliffs , Ensnaring Bridge , Crawlspace , Expedition Map , Burnished Hart , Torment of Scarabs , Cruel Reality , Mnemonic Betrayal , Yawgmoth's Will , Bloodchief Ascension , Nightscape Familiar , Gonti, Lord of Luxury , Thaumatic Compass Flip, Dreadhorde Invasion , Fraying Omnipotence , Thrummingbird , Viral Drake , Past in Flames , Mizzix's Mastery , Omniscience , Tainted AEther , Aid the Fallen , Deepglow Skate , Flux Channeler , Rings of Brighthearth , Silent Arbiter , Meekstone , Mudslide , Astral Cornucopia , Everflowing Chalice , Lethal Vapors , Sunbird's Invocation , Stolen Strategy , Maze of Ith , Spreading Plague , Merchant Scroll , Polluted Bonds , Black Market , Grave Upheaval , Memory Plunder , Pain Magnification
Beaters: Dragonlord Silumgar , The Scorpion God , The Locust God , The Scarab God , God-Eternal Kefnet , God-Eternal Bontu , Darksteel Colossus , Colossus of Akros , Visara the Dreadful , Tsabo Tavoc , Avatar of Woe , Balefire Dragon , Nicol Bolas , Hellkite Tyrant , Bladewing the Risen , Grave Titan , Inferno Titan , Steel Hellkite , Vampire Nighthawk , Torrential Gearhulk , Noxious Gearhulk , Combustible Gearhulk , Dominus of Fealty , Roil Elemental , Tidespout Tyrant , Kokusho, the Evening Star , Keiga, the Tide Star , Ryusei, the Falling Star , Wrexial, the Risen Deep , Etali, Primal Storm , Nezahal, Primal Tide , Tetzimoc, Primal Death , Dread , The Haunt of Hightower , Niv-Mizzet, the Firemind , Razaketh, the Foulblooded , Enigma Drake , Crackling Drake , Archfiend of Depravity , Sheoldred, Whispering One , Thing in the Ice Flip, Niv-Mizzet, Parun , Sepulchral Primordial , Molten Primordial , Diluvian Primordial , Ob Nixilis, Unshackled , Sire of Stagnation , Utvara Hellkite
1 week ago
As for cards to add, I was looking through my list and very shocked how expensive some of these cards got, its kinda ridiculous! But you should see if you can get your hands on these (cards under $5):
Vaevictis Asmadi, the Dire
Priest of Forgotten Gods
Growing Rites of Itlimoc Flip
Helm of Possession
Cut / Ribbons
Champion of Lambholt
Are the cards in your maybe board cards you own or considering? Some of them work pretty well!
2 months ago
Really like the Leonin Relic-Warder + Animate Dead + Razaketh, the Foulblooded | Almost Infinite Tutor Synergy, I'm going to use it in my deck Kaalia, Mirror Breaker EDH. With Kaalia of the Vast play Razaketh, the Foulblooded , Sacrifice Kaalia of the Vast tutor Leonin Relic-Warder , cast Leonin Relic-Warder , if I have a tapped Artifact mana exile it, then Sacrifice Leonin Relic-Warder to Tutor Animate Dead , Cast Animate Dead , bring Leonin Relic-Warder back exiling the Animate Dead , Sacrifice Leonin Relic-Warder to pull Chrome Mox , any spell to Imprint, Mana Crypt , Sol Ring , Restoration Angel and Goblin Bombardment . Then cast all the rocks, and Goblin Bombardment , using rocks to pay for Restoration Angel re-engage the Animate Dead but using Goblin Bombardment as the Sacrifice outlet for Infinite Damage. (CMC5) + 16 life win. If I have Goblin Bombardment in play already, a CMC3 + 14 life win.
It's pretty awesome for me, because Leonin Relic-Warder + Animate Dead + Goblin Bombardment on it's own is also pretty quick. With an Entomb I can definitely Entomb the Leonin Relic-Warder , Animate Dead it and cast Goblin Bombardment on Turn 1 and win (with things like Gemstone Caverns , Chrome Mox , Mana Crypt , Etc.) I need to get a Mox Diamond in there but so much cash! Very exited to include the Leonin Relic-Warder .
I like Path to Exile , I'll often exile one of my creatures to ramp an extra land into play, plus the other obvious benefits.
These were a bit confusing, until I read, Attack lines. Might describe them in summary detail like:
Leonin Squire + Lion's Eye Diamond + Razaketh, the Foulblooded | Tutor Reanimate + Leonin Relic-Warder + Animate Dead Combo. For this one how do you get the Impact Tremors into play without losing control of the Animate Dead ?
No Sunscorched Desert ? it's a which I know sucks since everything needs mana, but with Worldgorger Dragon it's similar to Impact Tremors although that works with Leonin Relic-Warder + Animate Dead . Sunscorched Desert as a land has CMC+1 (colorless) though. Piranha Marsh used to be a staple, but it ETB tapped so useless to me.
Since you already play Tainted Pact , an Instant speed tutor, it also allows you to instant speed pull a Comet Storm (I know your running Cut / Ribbons because it's modular), without pausing the Worldgorger Dragon combo. Just a thought anyway. Cut / Ribbons is less of a dead draw for sure, but also Sorcery and subject to Graveyard hate. Comet Storm is definitely not as modular probably why it doesn't make the cut.
I saw another deck with Subterranean Tremors , not sure I get it, at CMC5 it destroys all artifacts and probably most creatures without flying. It's CMC2 to remove most mana dork accelerators, only benefit I can see. Not sure I get that one Sorcery speed.
I don't have any great suggestions, Mother of Runes perhaps, she can be Sacrificed to Razaketh, the Foulblooded , provide protection for the Worldgorger Dragon since a single Swords to Plowshares ends your game. Can also protect Kaalia of the Vast or make Kaalia of the Vast unblockable in some cases.
Your quite different than me, but also very much the same. I had Worldgorger Dragon in before, but choose to remove it and go with Kiki-Jiki, Mirror Breaker combo focus and didn't need another "same" win-con. My alt-win going to be the Leonin Relic-Warder for sure.
4 months ago
Okay so some more changes:
- Rampaging Baloths for Lotus Cobra : Unlike Omnath, Locus of Rage or Titania, Protector of Argoth , Rampaging Baloths did not do much when it entered the battlefield or have much consequence from its removal. All in all it felt slow and vulnerable and it's land-matters triggers did not seem to benefit the deck to a massive degree. It was a common pitch to Lord Windgrace and there were other utility creature that ended up being targets with graveyard recursion than the baloths.
- Cut / Ribbons for Vampiric Tutor : As stated before, Exsanguinate and Torment of Hailfire are just better cards than Cut / Ribbons . The inclusion of a second tutor has felt like a massive increase in the quality of the deck. I am sure there will be diminishing returns if we start looking at other tutors like Imperial Seal or Diabolic Intent . May give a test to Diabolic Intent as the card is handy.
Next in line for testing:
4 months ago
hkhssweiss yo so i went to my local today and dominated, I was so excited, did a tad bit more altering but this is what my build is looking like now. Cataclysm is the MVP!! I used it with Leonin Relic-Warder , Animate Dead , Phyrexian Altar and Plateau left on the table. Pyroblast and Razaketh, the Foulblooded were left in hand. I made infinite mana and burned the table to death with Cut / Ribbons . I think going forward this will be the build, of course i will still tinker with it especially the maybeboard stuff. Thank you again!
4 months ago
After some more testing it has confirmed that Fury Storm simply will not cut the mustard in the deck. Now it is time to try something fresh: Underrealm Lich . Now this presents a very powerful avenue for card selection and graveyard filling, however presents a challenge in that you may possibly deck yourself as the deck has no ways of shuffling the graveyard into the library. While I haven't yet had any issues with potential decking yet, it's always better to be safe than sorry.
The first thing that came to mind was Elixir of Immortality , or simply putting in one of the eldrazi titans to provide more reliable (but less predictable) anti-mill but honestly in the colours present the options are rather limited. Another possiblity was Struggle / Survive which is fairly cheap and offers instant speed removal for a fair amount of damage along with a cheap shuffle effect.
I've since gotten my hands on a Cabal Coffers so that is going into the deck, replacing Canyon Slough . Often the amonkhet cycle lands feel worse than the single mana cyclers like Forgotten Cave or Barren Moor and all too often have ended up being discarded to an uptick of Lord Windgrace , who doesn't care what kind of land you discard at the time.
After more testing, Winding Canyons has not been the game changer that I had hoped, but I will give it a few more shots before completely discarding it from potential upgrades.
One final thought is whether or not adding Retreat to Kazandu to the maybe board is worth it. The deck can burn through life surprisingly fast and without finding a Zuran Orb you can end up playing on the backfoot the entire game. If anything it voids the first lot of lifeloss from Glacial Chasm and works great with Splendid reclaimation or Scapeshift . If anyone has any thoughts on the matter, let me know!
5 months ago
Thanks for the feedback!
For mana fixing: I've found that a lot of the success of the deck comes from redundancies in the land. You may not always get the Golgari Rot Farm needed in a clutch play, but a Rakdos Carnarium works just as well as the key bounceland in a pinch to put a land into hand for pitching to Lord Windgrace or to reset a Glacial Chasm . There are some slow starts, but if a single green source is present in the opening hand plus any mixture of ramp or other accelerant (even something like a Amulet of Vigor + bounceland). Personally I've found the Amonkhet cycling lands (expecially Canyon Slough ) to be a little unnecessary, especially with access to the single mana cycling lands like Tranquil Thicket and Barren Moor .
I've had a think over explore with potential additions like Path of Discovery because it functions particularly well with Avenger of Zendikar or Worm Harvest but I've found in a surprising amount of games (well not surprising given the deck numbers) there have been very few creatures hitting the board. This is because often other decks that focus around creatures will often overrun anything played by this deck unless you're exceptionally lucky. If anyone's had success with it I'd be more than happy to check it out.
A further addition might be Vampiric Tutor , but I'm waiting to trade off my visions version for an EMA before I modify the paper deck.
In a few recent games the amount of lifeloss has really start to hurt the deck, and there's been consideration about including Radiant Fountain as a source of repeatable lifegain.
Windgrace's Judgement - Usually in the wrong place at the wrong time, hitting too few of the necessary targets to dig this deck out of a tough spot. However it is a broad answer, which is essential to any removal suite in commander.
Borborygmos Enraged - This deck rarely has a large amount of land in hand unless it has precisely Life from the Loam or a mixture of Lord Windgrace + Rites of Flourishing . That said this turns terrible late draws into bolts for creatures, but I cannot recall the last time I didn't pitch this immediately to find something useful.
Fury Storm - Usually stranded in hand until a finisher is drawn or used as a bad counterspell.
Grapple with the Past - This card is ungodly in being cheap, instant, milling and targeted towards exactly what the decks needs in a pinch, or even when ahead.
Hour of Promise - Just too good.
Tempt with Discovery - Always better than Hour of Promise early game except if the table is at all wary of what the deck can do will often decline, or will not give it the time of day in the late game, making this an expensive ramp later on.
Cut / Ribbons occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%