|Commander / EDH||Legal|
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Cut // Ribbons
Cut deals 4 damage to target creature.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Each opponent loses X life.
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Cut // Ribbons Discussion
1 week ago
I have looked at adding a few [Spellweaver Eternal] but I'm not sure they fit. I'm hoping to run control until I get enough mana to link Cut / Ribbons with Neheb and Torment of Hailfire. Think that would work?
3 weeks ago
I don't see the point in running 2 mana- mana dorks since your ramp curve is 1, 3, 5 not 2, 4, 6. If you are going all in on ramp then Llanowar Elves would be a lot more effective.
Now if you ever decide to run black instead of blue then the following should be pretty useful:
Josu Vess, Lich Knight, Torment of Hailfire, Journey to Eternity Flip, Liliana, Death's Majesty, Yawgmoth's Vile Offering, Demonlord Belzenlok, Razaketh, the Foulblooded, Moment of Craving, Vraska's Contempt, Cut / Ribbons, Vicious Offering, Unlicensed Disintegration, Yahenni's Expertise, Phyrexian Scriptures, Golden Demise, Fatal Push
I found for dealing with aggro Festering Mummy is insanely good. Can deal with a lot of 2/1s or 1/1s and also trades in combat with 2/2s. To top it all off it is also a great sacrifice outlet.
Frankly, when you have enough mana and reanimation you can start to just ignore your opponents counter spells. With exception to syncopate.
The only thing you'll lose out on is Pull from Tomorrow though if all your cards are mana sinks its a non-issue.
1 month ago
The Scarab God (if you can afford him), Torment of Hailfire, Cut / Ribbons and Fight with Fire would all be worth consideration. Scarab God is well, powerful and works great with zombies. The last 3 are finishers, with Cut acting as early removal.
1 month ago
Hey guys I'm new to the forum and returning to Magic from a long break. The last set that came out before I gave it up was the Urzas set.
Anyways, out of boredom I started playing magic duels on my Xbox and then reconnected with some of my old friends who still play magic. I'd like to get a paper version of the my favorite deck from duels but am so out of touch with the game I'm not even sure what's out there. The format is pretty casual, but from what I can tell most of the decks my friends use would likely fall into modern format, but there are also some really old cards too, so im pretty flexible as far as sets I can use. Lastly I'd like to keep this fairly budget, I like the game but am not sure I'm ready to sink real money into it yet... and yes I realize that means the the liliana in the deck list has to come out.
The main thing I like about this deck is the interaction between the ruthless snipers, the various discard enablers and the madness mechanic. So I'm hoping you all could make some suggestions to take further advantage of that. I realize some cards in there aren't great but they're what i have available on the video game.
2 Cryptbreaker, 3 Ruthless Sniper, 2 Sanitarium Skeleton, 2 Lightning Axe, 3 Furyblade Vampire, 2 Call the Bloodline, 2 Macabre Waltz, 1 avacyn's judgement, 2 Distemper of the Blood, 3 Bloodmad Vampire, 1 Olivia, Mobilized for War, 4 firey temper , 1 Liliana, the Last Hope, 1 Avaricious Dragon, 2 Bloodhall Priest, 2 Merciless Javelineer, 1 Biting Rain, 1 Cut / Ribbons, 2 Horror of the Broken Lands, 1 Incorrigible Youth,
1 month ago
Yeah, I got that you were using Walking Ballista and Cut / Ribbons as finishers, but an 8 mana ballista on turn 5 just isn't that impactful against most decks. It can sort of be a boardwipe against small creature decks and it's a great mana sink for future turns but I wouldn't really on just Ballista as a primary finisher.
1 month ago
Can definitely use some card-quantity balancing. For top end threats I'm mostly relying on Cut / Ribbons and Walking Ballista, if that wasn't obvious. Not sure if I need more than them and Metalwork Colossus, but I could try some things out...
1 month ago
I've had an indomitable deck for the last 10 weeks, Mardu Creativity, and it's been fairly competitive, taking 1st place at Store Championship this past weekend, winning FNMs, getting top 16 at a PPTQ which is not the best, but not too bad for how rogue it is. I started with the deck using - Ghalta, Primal Hunger- Samut, Voice of Dissent- Goring Ceratops
Then I switched Samut for regisaur alpha , because that gave me extra damage and all the creatures I was bringing out were dinos anyway.
They enter, Prosperous Pirates makes 4 treasures of the panharm, you sac them to a double-fabricated Marionette Master for 28 lifeloss at instant speed. This combo works better for me simply because it avoids messy combat phases where you can get Settled or whatever.
My deck uses a lot more creature tokens than yours, but I still believe the Marionette Combo is stronger, especially since you're bound to have excess treasure lying around wherever.
I would suggest Trove of Temptation because it's such a strong treasure generator with the combo, and can get out of control.
The other thing is if you draw your wincons, you have no way to win. For my deck, I at least have a swarm of creatures that can be pumped with Shefet Dunes, and casting Cut / Ribbons from graveyard for X=their life can also work when I have enough treasures.
Sorry if I spent more time "advertising" my deck, I'm very tired. My point is, your version is very linear, and while the control and scry help you with consistency, you can lose the game simply by topdecking one of your 3 creatures, which there is a slightly over 50% chance of doing before turn 6.
Whether you change the deck color archetype doesn't matter as much as adding in backup win conditions. Riddleform can be ruthless, but keep in mind dies to pushes and whatnot. Maybe add in some strong lategame burn like Jaya's Immolating Inferno (once Dominaria drops of course). That's just my 2 cents, sorry for any rambling/ patronizing.
1 month ago
Sounds like the deck is finished.
Cut / Ribbons is an amazing card in
I run four copies in Flame-Chained