|Commander / EDH||Legal|
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|Commander 2017 (C17)||Mythic Rare|
|Dragons of Tarkir (DTK)||Mythic Rare|
Combos Browse all
For each creature target player controls, put a token onto the battlefield that's a copy of that creature.
Price & Acquistion Set Price Alerts
|Have (20)||Tommuz , VGJustice , ironax , Lucretian , clayperce , angesoir , Forkbeard , , BlueMageBrandon , accioali , Ellyreia , Raknamadak , machiavelli2081 , Clawsun73 , Swamy , rockleemyhero , SketchyScribbler , philktoken8998 , orzhov_is_relatively_okay819 , duff87|
|Want (4)||Willis1994 , samuelianstorm , acbooster , pskinn01|
Clone Legion Discussion
2 days ago
Voidmage Husher, Artful Dodge, Slip Through Space, Taigam’s Strike, Swiftfoot Boots, Search for Azcanta Flip, Disciple of the Ring, Mystic Remora, Ojutai Exemplars, Acquire, Baral's Expertise, Fractured Identity, Mystic Confluence, Blatant Thievery, Clone Legion
2 weeks ago
I also don't understand why power artifact Basalt Monolith / Grim Monolith with Power Artifact isn't in here Blacker Lotus is legal till Jan Unwinding Clock Temple Bell Scroll Rack Copy Artifact Wurmcoil Engine Pili-Pala + Grand Architect Staff of Domination amongst other staple and easy combo cards... this deck is missing a lot!
1 month ago
I was considering cutting one of Rise or Legion, since they're so expensive, but I think Rise of the Dark Realms is actually better than Clone Legion, even though legion technically goes infinite with Dualcaster Mage. I play Rise in my Tasigur deck, and it generally wins every game I play it in due to the high amount of GY based decks in my meta.
Chromatic Lantern simply got moved to the maybeboard because I don't own one and they're over $10. This isn't a deck I'm wanting to slam a bunch of money on quite yet, so that's also the reasoning for Patron Wizard and Glen Elendra Archmage, and to a lesser extent Voidmage Prodigy. I own most cards in the list right now because I have the Inalla precon and pre-owned a lot of the cards here.
I think AEther Adept is probably cuttable. It just doesn't usually do enough. I usually look at it wishing it was a Hero's Downfall or Terminate instead, as games in my meta usually go long and having to recast a card isn't that big of a deal.
Dire Fleet Ravager is simply in there because I was looking for wizards with cool ETB effects, and he was new, so I threw him in. I haven't really gotten to testing him yet, but the more I look at him the more I think "I play this and immediately die to whatever's on the other end of the board" because at 40 life it brings me to 18, and I usually won't have a lot of dudes. So out he goes!
Similarly, Flesh Carver and Ghoulcaller Gisa were me looking for cool sac outlets that also happen to be wizards, like Viscera Seer, since I'm losing my tokens anyway. I already own Ghoulcaller Gisa, and although it is a wizard, it doesn't really benefit from one of our only real tribal synergy, Inalla's trigger, outside of turning a wizard into a zombie. She'll probably be cut. But I'm not so sure about Flesh Carver going away, since he can potentially get huge, and requires two removal spells, in addition to being able to use him multiple times a turn and his synergy with our reanimation effects to make more giant horrors.
Also, what are your thoughts on adding the Niv-Mizzet, the Firemind combos at the end of the description? Should I even bother? And which ones are best?
1 month ago
I'm with multimedia, Rise of the Dark Realms isn't worth keeping. Clone Legion for flavour alone and for that one blowout moment could stay, as long as you know for the most part it will be a total dead drop.
Why aren't you running Chromatic Lantern? Feels like an auto-include for this. I see it in the maybeboard, but it's gotta be in the "OH BABY BOARD" homie. It's so worth running.
Dire Fleet Ravager feels out of place. So does Ghoulcaller Gisa. I get that you're trading the clone for a bunch of zombies and that it's a decent sack outlet, but Wizards aren't big boyz/girlz. They won't generate too many zombs and on top of that, you have to decide on only one. I'd favour Ashnod's Altar or Phyrexian Altar over her. COUNTERPOINT! Purphoros, God of the Forge is a good reason to keep spamming zombies, but then you gotta fun Faces of the Past or Fatestitcher for more Gisa untaps.
I hope this helps!
multimedia on Inalla
1 month ago
Hey, cutting Wizards is not a good idea they're the reason you're playing Inalla. Cut the two highest casting cost cards: Clone Legion and Rise of the Dark Realms. You don't need Rise you have the Necromancer Wizards for reanimation and Legion is just a bad card, unplayable junk.
1 month ago
I love The Locust God decks - cool list!
I'm working on one, as well, at Revenge of the Nibblers. I like how these lists can go in different directions, including
- Going wide.
- Burning or milling out opponents.
- Storming off with Aetherflux Reservoir.
Clone Legion seems incredible here.
I might suggest a Shared Animosity over In the Web of War. Invoke the Firemind is also a great complement to Blue Sun's Zenith that let's you cast a huge burn or draw spell off of Ashnod's Altar mana. Skullclamp works well with Ashnod's Altar, too.
Someone recommended Mana Echoes to me - if you can find an HP copy, it's super worth including in a deck like this.
How are your wheel effects working for you? Mine felt too chaotic to me, so I went for more group-hug draw to stay alive and more targeted burn and draw spells.
2 months ago
Rise of the Dark Realms is always an option in black, as long as you have ramp. Aside from that, here are a few in a rather rapid fashion: Behold the Beyond, Boneyard Parley, Clone Legion, Curse of the Cabal, Decree of Pain, In Garruk's Wake, Necromantic Selection, Time Stretch, Worst Fears.