Thrilling Encore

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battlebond (BBD) Rare

Combos Browse all

Thrilling Encore

Instant

Put onto the battlefield under your control all creature cards in all graveyards that were put there from the battlefield this turn.

Browse Alters

Thrilling Encore Discussion

golgarigirl on Abzan Aristocrats

2 weeks ago

So far, one of the biggest things I can point out with this deck is that there are certain 'kits' (small 2-card or so sets of cards with a theme) that really don't have anything to do with the rest of the deck...and they're not going to be very consistent without extensive tutoring (even then, I don't see how they'll be better than just refining the deck itself).

Wildgrowth Walker + Path of Discovery is cute, but without Path, Walker is useless (and then we also need a ton of tokens to make this matter). Divine Visitation + Bishop of Wings is cute, but Bishop is pretty bad on it's own (and then we need a sac outlet and a payoff to make this matter). And I'm not sure what you're doing with Scapeshift and Worldshaper in an aristocrats list like this one. We can do landfall token generation, but I feel we'd need to really go for it a bit more if we want to make it worthwhile.

Another note with aristocrat strategies is you're better off, generally, with 'burst' reanimation...not just picking up one thing to your hand here and there as Oversold Cemetery and Meren are doing (I'm not saying it's bad, I'm just saying there's better for the strategy). Things like Thrilling Encore , Living Death , and Rally the Ancestors are your friends here. With that in mind, I would include some cheap creature-based sacrifice outlets, since those can be reanimated much more easily than the alternatives. Things like Viscera Seer at least, if not any suitable Nantuko Husk analogs...they aren't flashy, but they are functional. Also: Growing Rites of Itlimoc  Flip

skroes on

2 months ago

Thrilling Encore

TheEbolaPolarbear on

2 months ago

Joe_Ken_ I did have serious thought about Diabolic Intent I just need to bite the bullet and get it. As for Thrilling Encore it didntr even cross my mind. Thanks for the suggestions!

Joe_Ken_ on

2 months ago

Diabolic Intent is another good tutor you could use, is not the most budget thing, but odds are you’ll always have a Kobold to sac to it.

Thrilling Encore is a good instant speed card to use after a board wipe or after you sac as many creatures as possible to Prosh

KibaAlpha on Karlove One Another

3 months ago

Lets look at what we should be adding,

Bontu the Glorified , Bontu's Monument , Malevolent Awakening

I'd remove Revel in Riches . You really do want to be able to play that at flash speed to get your value from it.

Phyrexian Arena There is better card draw you can get.

Ghostly Prison With death triggers there are ways to remove your opponents creatures rather then worry about making them pay 2 mana per to attack.

Anointed Procession you can do without. Creatures that die and create tokens will create double the tokens from Teysa Karlov so she herself is like Anointed Procession .

I'd lose the four "Sorcery" cards you have. If anything I'd replace Black Sun's Zenith with Toxic Deluge .

Sword of the Animist . Only good if you are attacking a lot.

Skullclamp That one can go either way. I opted to remove it from my build. I found better options.

Blade of the Bloodchief

Thrilling Encore If done right you won't need your opponents creatures.

Doomblade and Fatal Push Focus on using Dictate of Erebos , Grave Pact

Joe_Ken_ on Chainer, Nightmare Adept

3 months ago

Thrilling Encore may be a card to consider because it can act as a single turn grave pact that can even be at instant speed in case there is a wipe on another person's turn.

troublinparadise on Jarad visits the rat colonies

4 months ago

Love this deck! I'm in the process of building a very similar one. I wish thrumming stone weren't so darn expensive! I'm sure when I buy one they'll immediately reprint it, or ban it...

I've compiled a list of cards I'm considering that aren't in your deck. I expect that many of them are cards you either: 1. Thought about and decided against. 2. Didn't want to shell out the cash for, (I feel ya) 3. Don't use in your play group. (I noticed you've got no tutors. A card like Mausoleum Secrets is very affordable and super strong in this deck. If your playgroup or you personally avoid tutors for balance/powerlevel/gameplay reasons, I commend you.) Hopefully there's a card or two in this list that make you say "oooh!", because your deck certainly got that reaction from me! Bloodbond March is INSANE and it's only 50 cents!

If any of these cards are like... aggressively bad, let me know so I don't put them in my deck, haha. I'm assuming you've actually assembled and playtested the deck, whereas I am still residing in the magical christmas land of my mind.

Creatures:
Sakura-Tribe Elder
Crypt Ghast
Erebos, God of the Dead
Moodmark Painter
Pitiless Plunderer
Solemn Simulacrum
Archfiend of Depravity
Ob Nixilis, Unshackled
Butcher of Malakir
Spells:
Necrotic Wound
Soulshriek
Ghoul's Feast
Living Death
Thrilling Encore
Artifacts:
Lightning Greaves
Swiftfoot Boots
Heartstone
Enchantments:
Phyrexian Arena
Spidersilk Armor
Journey to Eternity  Flip
Black Market
Dictate of Erebos
Lands:
Cabal Coffers
Cabal Stronghold
Cascading Cataracts
Mutavault
Nurturing Peatland
Overgrown Tomb
Twilight Mire
Urborg, Tomb of Yawgmoth
Verdant Catacombs

I haven't put much thought into what you would cut if you like any of these, aside from Blighted Fen . Once you get Bontu's Monument , Herald's Horn , or Jet Medallion out, Blighted Fen and any basic forests you end up with are gonna feel bad. Initiates of the Ebon Hand and Bog Initiate are spicy ways to fix the issue, but they are also... bad.

Side note: I'm curious how Rancor would be in this deck. It's a weird cost/benefit analysis because of course you want as many rats as possible, but when you can rancor to boost your sac creature +2/+0, then it pops back into your hand every time, it seems like the recursion value might add up. Also allows you to trample through extra damage on one player if they're gaining life. Anyone feel free to explain why Rancor is a dumb idea in this deck :)

Cheerio,
-Trouble

skroes on Teysa Karlov’s Double D's

5 months ago

Fair enough. I've never found the afterlife mechanic all that powerful in commander. Usually I like to be combo'ing with death triggers and recursion with cards like Faith's Reward , Thrilling Encore , Command the Dreadhorde , or Rally the Ancestors . Hope the deck finds you well.

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Thrilling Encore occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Black: 0.18%