|Commander / EDH||Legal|
Printings View all
Combos Browse all
Creature — Zombie Fish
Delve (Each card you exile from your graveyard while casting this spell pays for .)
Price & Acquistion Set Price Alerts
Gurmag Angler Discussion
15 hours ago
The deck looks pretty insane for being literally 1/30 of the price of similar decks. A couple of budget recommendations: Lingering Souls will add a 5 dollar bill to the deck, but is a pretty insane card. Gurmag Angler will be a goyf-like beater that could do work in this deck. Scavenging Ooze will pack a bit of maindeck graveyard hate. I also do not really like bone splinters or the random enchantments in this deck, as they kind of decrease the value engine in the deck, but it gives the deck a special touch If you like them.
3 days ago
Maybe I'm missing something, but the two decks I see on MTGgoldfish with Acidic Slime are the two I already mentioned (by adsav and Jon Elgan). The other two (by Andrew Black and abombdiggity) each had 2x Beast Within in the main.
But either way, I personally can't imagine playing Ponza without The Beast. I don't like it as a four-of at all (since it's pretty gross in an opening hand except vs. Liliana of the Veil). But somewhere between 2-3x has been almost perfect for my playstyle and meta (so far).
As far as what it hits? In just the last week or so, I've won matches after killing a Tarmogoyf, a Gurmag Angler, a Cranial Plating, a 4/4 Angel from a Geist of Saint Traft, and most notably a Spreading Seas (on my own Stomping Ground, which allowed me to cast Chandra, Torch of Defiance and then +1 her for mana and an Inferno Titan on the next turn). Sure, I might have won those matches anyways, and I might have won other matches if I'd had a different card in the slot. But it's earned at least 2 slots in my deck for sure.
Seriously, thanks tons though! I always appreciate the chance to relook a card with fresh eyes, especially as the meta evolves!
1 week ago
Some cheap, efficient sideboard option i like against burn are Gonti's Machinations, Pharika's Cure (which kills every creature burn plays) and Shadowfeed. Shadowfeed can also provide some graveyard hate, which you don't have, with Nihil Spellbomb.
1 week ago
Exactly... Goyf, and also snaps, have lots of interplay with other cards ...which is something I'm sure he'll pick up on eventually. Cards with a lot of options can be confusing, too; I took out Sultai Charms after noticing he'd only ever use the draw/discard mode.
I didn't plan on having as many planeswalkers in here as there are now, but he's very enthusiastic about them. He ultimate'ed Tamiyo whilst playing one of our first games. Ever since then, he thinks planeswalkers are the best cards. :D
1 week ago
Deck looks good, although I would recommend trimming the fetch lands down a bit and adding more shocks, but only by 1-2.
I know that the fetchs play a large role for delve, but currently you only have 6 lands that tap for mana. You'll still have Street Wraith and Thought Scour to assist in building your graveyard and searching up your win cons. By adding another Steam Vents/Watery Grave or two, it will give you the extra mana to do some board control and sling some extra draws spells, which will help build your graveyard faster, while keeping the board clear for Gurmag Angler,and Death's Shadow to swing for damage.
But thats just my opinion, the deck still looks decent as is.
1 week ago
I have been brewing different takes on reanimator (most private) and playing against myself using another deck on this site, most decks didn't make the cut due to being incosistent. In my opinion the main problem of reanimator is the prevalence of blue in the format and bounce spells like Vapor Snag. If at least your crusher died you could exhume it back, having it in your han on turn 3 is bad, really bad. That is why the for latest iteration of this archetype I moved over to golgari Tortured Existence using Songs of the Damned and drege/Pit Keeper to relentlessly place little guys into the battlefield. I have more cretures than they have removal/bounce/counters so in the end the board is mine. Crypt Rats help wrath away boards and players and Gnaw to the Bone makes sure there is no chance for an aggro deck to kill before I have everything set up to win.
My personal recomendation is that you brew the deck however you prefer but forego that many big eldrazi. Gurmag Angler has great synergy with discard and fetch-lite lands like Ash Barrens or Terramorphic Expanse. It also dodges doom-blade which is nice. If you splash blue you can have Striped Riverwinder which dodges targeted removal and happily jumps into your graveyard on command. In Rackdos colors you have Horror of the Broken Lands with synergy for discard Ingot Chewer for affinity and some other fatty with cycling or evoke I don't remember. Personaly I would also drop cathartic reunion as the heavy control meta makes it read "discard 3 cards including a card named cathartic reunion and spend 2 mana to bait a counterspel". Also if you are running red and discard for your reanimator list Dragon Breath can easily make you win a turn earlier and dodge all that pesky sorcery speed removal and letting your oponents untap.
Have fun with the deck, I would be very interested to see where this takes you as I haven't tried brewing Rakdos reanimator...yet.
2 weeks ago
I see what you are trying to do a but there is one problem that cripples it. The deck is trying to do too many things at once. There is a reason most pros haven't just thrown all the best cards in a deck and tried it like that. The Jund version is a true midrange deck that tries to curve out with the best possible curve. The Grixis version however relies on a bit faster game plan. It tries to cheat out big things fast like Gurmag Angler and Tasigur, the Golden Fang with disruption to protect your creatures. While similar the two decks they both take a dynamic turn. Don't blindly listen to me though. Ask yourself why this deck is better than the average Jund and Grixis deck. Will it be consistent or does it fall apart too often.