Gurmag Angler


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Fate Reforged (FRF) Common

Combos Browse all

Gurmag Angler

Creature — Zombie Fish

Delve (Each card you exile from your graveyard while casting this spell pays for .)

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Gurmag Angler Discussion

Elmoisamac on Wight of Precinct Six Mill

12 hours ago

Great deck idea but it seems like you should cut Dinrova Horror or add more lands. It could be tough to hit your land drops and get to the mana needed to cast it before it is too late. You might be better off playing Gurmag Angler since it gets late game cost reduction.

CaptDan on Delverless UB Delver

1 day ago

Hi! In my honest opinion, you should remove 4 blue cantrips (Ponder) to make room for more counterspell. I think you could make 4Counterspell work by adding two more land. Try Dimir Aqueduct.

You should swith 2Spell Pierce for 2 Mana Leak to diversify your answers.

What do you think of putting your 3 Gurmag Angler in the sideboard? You already have 8 others finishers. I would main discard effects to help control your opponent hand and fill his graveyard. Maybe Augur of Skulls?

ArcticJohn on Jund Them All

3 days ago

Hi there, thanks for the +1 and the suggestions.

I may have to try some number of Abundant Growth instead of Night's Whisper, what makes me hesitate is that it kind of needs to hit the green mana on turn 1.

I havent played many games with it, i played against a reanimator deck that had more creatures than normal, it had some unblockable one that used looting efects, won 2-1, 1st game grinding the game killing all the threats and winning with my own later, game 2 had no story, Ulamog's Crusher on turn 2 with haste, game over... and turn 3 had the Nihil Spellbomb to control the graveyard plan and started deploying threats early.

Also played against a mono white deck with the Squadron Hawk and Kor Skyfisher, won 2-1, game 1 got to survive at 1 life while having all the 3 Gurmag Angler on the battlefield, i think the opponent may have misplayed somwhere which let me get the advantage :P game 2 he starts fast enough and i had few answers and couldn't answer all, game three he barely touched my life...

For last played 1 game against a sliver deck, lost and probably wouldn't have won tha match, slivers go wide and go big...

For now i like how the deck plays, but i haven't played enough to say if it can actually be competitive, if you try it out i would love to hear how you did with it.

arcane_trouper on BW Tokens

1 week ago

Casshern I thought about Timely Reinforcements in the side for burn, but decided to go with Auriok Champion instead. It's painful to cast Timely Reinforcements, only to get hit with a Skullcrack.

Auriok Champion is also great to perpetually block Death's Shadow, Tasigur, the Golden Fang, and Gurmag Angler.

clayperce on The Best Way to Cheat 5+ Mana T1 (The Toasty One)

1 week ago

Nice deck! I play a lot online and it keeps popping up ... and smashing me :-)

I'm not sure about the Call to the Netherworld though. Seems kind of high-variance to have a Gurmag Angler in the bin and Netherworld in hand. I've no idea what might be better in the slot though.

Drakorya on Esper Tocatli Orb

1 week ago

Dac2: Lifelink isn't just for the Burn matchup. Alot of the sideboard slots are overlapping for multiple matchups, so Lifelink comes in for aggro matchups and decks that will try and go wide, since I won't have alot of blockers. So decks like Burn, Affinity, Elves, Zoo, Merfolk, etc.

Languish is another sideboard card for most of those match-ups. With a one-sided wrath, lifelink on a big beater, and Lingering Souls, the Affinity match-up is fine.

Fatal Push is good, but if I was going to run it I would run it over Path to Exile. But I prefer path at the moment as it deals with any creature, where Fatal Push is almost a dead card against Tron decks and delve creatures like Gurmag Angler.

Lowenstein on The Best Way to Cheat 5+ Mana T1 (The Toasty One)

1 week ago

Xica I would say RG is worse to graveyard hate for these reasons:

Let's say an opponent has Leyline of the Void in play. RG can't really use Vengvine, Become Immense, or Hooting Mandrills. RB can't use Gurmag Angler and Bloodghast, and probably not Flamewake Phoenix. I would argue those cards in RG are overall more important to its game rather than mine in RB.

Xica on The Best Way to Cheat 5+ Mana T1 (The Toasty One)

1 week ago

Would you please elaborate why the RG version is even more susceptible to grave hate than this list?

I mean at least they can cast their Vengevines for 4, but Gurmag Angler is not gonna happen without a graveyard, while Bloodghast << Goblin Guide & Monastery Swiftspear if you have no graveyard to reanimate it from.

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