Shatterstorm

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masterpiece Series: Amonkhet Invocations (AKHMPS) None
Tenth Edition (10E) Uncommon
Classic Sixth Edition (6ED) Rare
Fifth Edition (5ED) Uncommon
Revised Edition (3ED) Uncommon
Antiquities (ATQ) Rare

Combos Browse all

Shatterstorm

Sorcery

Destroy all artifacts. They can't be regenerated.

Price & Acquistion Set Price Alerts

10E

6ED

5ED

Ebay

Shatterstorm Discussion

chadsansing on Come! Enter My Sketchy White Van!

1 week ago

Gideon of the Trials might be the better Gideon here, and there are some Modern creatures like Vexing Devil that will let you damage opponents early or get a great creature for crewing.

Champion of the Parish, Thraben Inspector, Thalia, Guardian of Thraben, Thalia, Heretic Cathar, Grand Abolisher, and Thalia's Lieutenant would give you a humans sub-theme making Cavern of Souls and Aether Vial possible inclusions, as well. It's probably more important in mod Modern that you have hate bears (creatures with tax effects) that limit your opponents instead of creatures that pump your vehicles. You need to slow down the pace of play to make your vehicles impactful. Monastery Swiftspear would also be a cool inclusion since you could trigger Prowess off of casting artifacts to help it crew larger vehicles.

You should also run Path to Exile and/or Lightning Bolt for early removal and maybe Faithless Looting for draw. Consider ditching the Gearhulks.

If you play a creature list with more hate bears, you definitely want something like Oblivion Ring or Shatterstorm in the sideboard to fight off Chalice of the Void on 1 and 2 because Disenchant and Ancient Grudge will get beat by Chalice, too.

Have fun with the vehicles!

clayperce on UR Valued Momentum

1 week ago

MrJohny,
I've no suggestions for Tron besides what you already have ... Ceremonious Rejection and Crumble to Dust are both superb, imo.

For Affinity, maybe a sweeper? I like Shatterstorm because it nerfs the occasional Welding Jar, but some folks prefer the versatility of Shattering Spree or Vandalblast. Or even Fracturing Gust, if Bogles or Enchantress are part of your meta.

You might also reach out to the Tron and Affinity communities on Reddit. They're always happy to give advice to others ... well, as long as we're not sitting directly across the table from them :-)

Draw well!

landofMordor on K.E.S.S|Kess EDH-Grixis Wizards #1

1 week ago

Lol it will be my pleasure, friend.

So Kess says only during your turns, and also an instant/sorcery. Automatically, that means I wanna move away from tons counterspells and more towards a value-based shell. Instants are still fine, since sometimes you'll need to respond, but you won't be able to flash back a counterspell very often, probably. Looks like you've already anticipated that, though, with some solid top-end value.

I'd prioritize focusing on a) your low-curve, and b) your threats.

For goal a) look at Ponder, Preordain, Anticipate, Minds Aglow, Diabolic Tutor, etc. Maybe some limited non-basic LD like Molten Rain (but not too much bc ppl will h8 u). Mass discard like Delirium Skeins will hurt your opponent more than you, probably. Artifact hate like Shatterstorm or Shattering Spree or Vandalblast will kill opponents' mana rocks. Graveyard hate like Learn from the Past and Commit / Memory. In general, you wanna pick spells that will help you survive into the late game, when Kess will shine. Card draw, cycling, and scry will help smooth your mana, too, and keep your hand/graveyard full of value. Oh, and stuff like Goblin Electromancer, Jace's Sanctum, Arcane Melee, and Curious Homunculus  Flip will be good.

Goal b) is up to you. Wanna cast Leviathans like Shipbreaker Kraken or Stormtide Leviathan? Wanna put in tons of cycling-themed finishers like Archfiend of Ifnir, Shadowstorm Vizier, and Drake Haven? Or just go straight value with Melek, Izzet Paragon and Talrand, Sky Summoner? Personally, I'd try to pick a neat theme, since Kess is fairly value-oriented by herself. I would be afraid of making it a "goodstuff" build, because those get boring to me after a couple of rounds.

Great start! Best of luck.

clayperce on Noble Ponza

2 weeks ago

Following up on your question about the upcoming IQ ...

Draw well!

AcceleratedButchery on Mono Red Sun and Moon

1 month ago

Thanks, agree with pretty much everything there. Prefer By Force over Shatterstorm so I don't blow up my own stuff. Stormbreath Dragon and Ensnaring Bridge is a bit of a nonbo, which is why I hadn't chosen any creature win-cons, but I guess Abrade could be used to solve that.

Emzed on Mono Red Sun and Moon

1 month ago

You are a little light on win conditions. If you don't find one of your six planeswalkers, you are giving your opponent a lot of time to draw out of your lock. I think 4 Blood Moon, 4 Blood Sun and 3 Magus might be too much, 2-3 of them could be Goblin Rabblemaster or Stormbreath Dragon. Magus seems worst, since you are running Anger of the Gods.
The Madcap Experiment plan doesn't really work unless you board out all the 8 mainboard artifacts, which will rarely be correct. Dragon's Claw can be your anti Burn technology.
Vandalblast gets countered by your own Chalice, try By Force, Shattering Spree or Shatterstorm instead.

sylvannos on Need Help - Reworking Modern ...

1 month ago

I've been toying around with a Dragon Control list myself. What I've been thinking of is:

2x Cavern of Souls
9x Forest
1x Kessig Wolf Run
3x Mountain
4x Stomping Ground
4x Wooded Foothills
-------------------------------------------
Land (23)

4x Stormbreath Dragon
4x Thunderbreak Regent
4x Thundermaw Hellkite
-------------------------------------------
Creatures (12)

4x Anger of the Gods
3x Blood Moon
4x Lightning Bolt
2x Planeswalkers (likely Chandra, Flamecaller and/or Garruk Wildspeaker)
4x Pyroclasm
4x Search for Tomorrow
4x Utopia Sprawl
-------------------------------------------
Other Spells (25)

Sideboard:
-------------------------------------------
1x Blood Moon
2x Choke
1x Crumble to Dust
3x Destructive Revelry
1x Molten Rain
3x Obstinate Baloth
1x Shatterstorm
2x Thragtusk
1x Thrun, the Last Troll

The idea is to just sit on removal, toss out ramp spells, then curve into large dragon after large dragon. If you add blue in your list, I'd prioritize Serum Visions, Sarkhan Unbroken, and Silumgar's Scorn. Courser of Kruphix is also a good option, and you have those in your list.

Blood Moon and a planeswalker could come out for 4 copies of Glorybringer.

If you're not going to use Anger of the Gods and Pyroclasm maindeck, I'd strongly recommend Birds of Paradise over the other mana dorks in your list. Even then, I'd play Search for Tomorrow alongside it. That way, you set yourself up for consistent turn 3 dragons into more dragons on turn 4.

GeminiSpartanX on Moon Monster Evolution

1 month ago

Moonbar, clayperce, Bovine073: Take a look at this small write-up and tell me what you think. Having the toolbox really helped against burn even though I lost due to not seeing the optimal line. I sided the EE's out against jund since I didn't want to 2-for-1 myself and adding the 2nd colossus and Thrun in from the side just increased my ability to find one anyway post-board. I would include a Shatterstorm or the 3rd Grudge if I took this to a larger event, but since nobody has Affinity in my meta it is currently adjusted.

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