|Commander / EDH||Legal|
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|Magic Origins (ORI)||Mythic Rare|
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- Does Alhammarret's Archive's effect count for every card drawn after the first card?
- How Does Alhammarret's Archive React With Additional Draws at Draw Step?
- Interaction Between Alhammarret's Archive and Kozilek, the Great Distortion
- How does Alhammarret's Archive work with multiple card draws?
- does alhammarret's archive affect providence
If you would gain life, you gain twice that much life instead.
If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
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Alhammarret's Archive Discussion
1 day ago
If mill is at all what you're interested in, I'd give Necromancer's Covenant a second look. It's an explosive token generator that gives all of your zombies a very relevant keyword ability, especially if you're running Sanguine Bond.
4 days ago
If there is one card you MUST have over any, it's Alhammarret's Archive. It's just soo good.
1 week ago
- Custodi Soulcaller
- Smothering Abomination
- Hanweir Militia Captain Flip
- Hero of Bladehold
- Corpse Harvester
- Graveborn Muse
- Recruiter of the Guard
- Archfiend of Depravity
- Wayfarer's Bauble
- Teysa, Orzhov Scion
- Relentless Dead
2 weeks ago
New card interaction, Alhammarret's Archive. Since the archive has a replacement effect changing the total you draw from X to 2X does that in turn also change the value for X in the discard part of Varina, Lich Queen?
2 weeks ago
In your description for Alhammarret's Archive you wrote, "Use caution, though, since you also have to discard two cards for each attacking zombie with this in play too..." however in the oracle text it states "The number of cards you discard and the amount of life you gain are both equal to the number of Zombies you attack with, even if you draw a different number of cards somehow." Correct me if I am wrong, but I think your statement is either incorrect or I am misunderstanding your meaning. Both Alhammarret's Archive and Thought Reflection allow you to draw two and discard one for each attacking zombie (net one card per zombie).
3 weeks ago
Great take on the Sun of a Lich deck!
For consistency, I'd consider running maybe a third Approach.
If you wanted something spicy, Horizon Chimera gives an infinite loop with Lich's Mastery, but it would result in you changing the deck around.
Maybe Alhammarret's Archive over Karn? He seems kind of random in here. Maybe look into some lifelinkers as well? Maybe Orazca Relic for some card draw and life gain? Cliffhaven Vampire seems pretty cool too.
3 weeks ago
First lets work on the mana base, that's black's strongest power...
Urborg, Tomb of Yawgmoth, Cabal Coffers, Vesuva, Thespian's Stage and Deserted Temple are your best friends. Urborg makes everything a swamp and cabal coffers, unlike cabal stronghold gives u for every swamp you control, not basic swamp. Vesuva and thespians stage copy urborg or any land you want. Deserted temple untaps cabal coffers and stronghold.
other potential, but not necessary additions can include the following...
Expedition Map to find your lands.
You DESPERATELY need artifact/enchantment removal. This can be done through All Is Dust, Ugin, the Spirit Dragon, Karn Liberated, Nevinyrral's Disk, Oblivion Stone, Scour from Existence Ratchet Bomb and Spine of Ish Sah.
Bonus point: Spine + Trading Post = Repeatable removal. Trading post can help you discard horrible cards you got with erebos to gain life to draw more cards, discard a creature to reanimate later. Creature a chump blocker. Artifact recursion and sac outlet for both creatures and artifacts so they dont get exiled.
Mind Twist - Best discard spell imo
Imp's Mischief - SUPER UTILITY. Redirect's counterspells to imp's mischief to save your torment of hailfire you spent 20 mana into. Redirect some extra turn spells that target, redirect path....and best of all no one expects it from the black player.
Blue players/instant speed interaction giving you issues? Add Mana Web with urborg to make them tap out always (unless they have rocks or dorks).
A funny idea could be to add Soul Conduit or Mirror Universe to switch life totals since black operates out of life loss. If you add Necropotence (or rather when you do), you can bring yourself to one life and switch with your opponent. Necropotence also has high synergy with vensers journal. Pay life, draw cards, gain life draw cards... necro can be used for redundancy with ur commander in case someone uses nevermore or declaration of naught.
Hero's Downfall for PW removal.
Alhammarret's Archive - For extra card draw.
Thats enough for now. Proxy whatever you cant buy or want to try out. I have several ideas for cuts if you're interested. Cheers!