Alhammarret's Archive

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic Origins (ORI) Mythic Rare

Combos Browse all

Alhammarret's Archive

Legendary Artifact

If you would gain life, you gain twice that much life instead.

If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

Alhammarret's Archive Discussion

ulticam on Varina Zombos

3 days ago

Here are some suggestions:

You would probably benefit the most from a better ramp-package. Since you don't want to bother buying expensive lands, I'd recommend signets (which are really good for fixing colors) and talismans: Orzhov Signet , Azorius Signet , Dimir Signet , Talisman of Progress , Talisman of Dominance , Talisman of Hierarchy , & Smothering Tithe has powerful potential as well.

Ponder and Preordain are extremely powerful in helping you fix colors in the early game. They allow you to dig for the right lands. They're also good at any point in a game. Gitaxian Probe is easy to cast (at basically no cost) since you gain life.

Speaking of life-gain, you have some good ways to gain but no payoffs for it. Alhammarret's Archive seems to combo well with your general. Other ones that come to mind are Graveborn Muse , Greed , and Necropotence

I'd cut Crush Dissent and No Escape for cheaper counterspells. Lower CMC instants give you more opportunities to use them. Swan Song is BROKEN. Counterspell is good. Dispel is amazing but only if you feel your meta is threatening you with counter magic of their own. Muddle the Mixture and Narset's Reversal are unreal. Sometimes you'll misplay them though - they require some experience.

I'd cut Spark Harvest for Swords to Plowshares . Exiling is better than killing (avoids indestructibility), and you can even use swords on yourself if you need life in a pinch.

Diabolic Tutor and Long-Term Plans are cheap to buy. Tutors are necessary in control if you want to effectively answer your opponent's threats.

Dig Through Time might be nice for you, but I can't say for sure. And since you told me you were concerned of decking yourself: Elixir of Immortality

Here are some more expensive cards if you ever wanted to upgrade: Rhystic Study , Phyrexian Arena , Watery Grave , Godless Shrine , & Hallowed Fountain

Kholek on Tatyova, Help Wanted

4 days ago

I used to have a pretty competitive Tatyova. when building her you really want to focus on her ability, she is a Landfall goddess.

LANDS: 38 More Lands are needed, Terramorphic Expanse is another Evolving Wilds and triggers Tatyova twice. and what i believe is a great land card and if not a staple for this deck Alchemist's Refuge . this card with Seedborn Muse will give you practically another turn on someone else's turn.

CREATURES:
Since you going to be bring in lands allot, your going to want other creatures that play off the "Landfall" trigger.

Rampaging Baloths creating a 4/4 beast with every land can make you quite scary. Roil Elemental Stealing your opponents creatures when a land enters will give you huge advantage. Psychosis Crawler your going to be drawing lots of cards, might as well deal some damage with it. Hedron Crab and then we have a bit of mill... actually this is scary. you can play this card fast and let the hurt begin.

INSTANTS: Krosan Grip A K-grip is always a good card to have in a deck. Crop Rotation It brings in a land. and you can find Reliquary Tower . another land card that is a must have in a deck that will have you drawing so many cards. Deprive Returning cards to your hand is a great way to play lands again. this is a cheap spell with an EXPLOSIVE result.

SORCERIES: you have no land fetch cards in this deck. Kodama's Reach and Cultivate are a must have to really kick things off. Explosive Vegetation , Rampant Growth .

ENCHANTMENT: a great card for "landfall" is Burgeoning if you can get this out early is crazy ramp. if you can get it out mid to even late game is SUPER good with all the "Landfall" triggers you might have out on the table. Courser of Kruphix here is a way to play lands from the top of your library in case you don't have any in your hand. plus some extra life gain. Exploration lets you play more land per your turn. Zendikar's Roil and some more tokens per land entering the battlefield.

ARTIFACTS: once this deck starts to really take off Aetherflux Reservoir will end games fast. Alhammarret's Archive even more life and even more card draw. Storm Cauldron is a nasty card. it will stop other plays in their tracks, while giving you all the advantage.

COMBOS: There are a few combos that are optional.

Amulet of Vigor , Perilous Forays and any token generator Rampaging Baloths , Zendikar's Roil ... you can even use your opponents creatures as sac fodder if you have Roil Elemental . HOW THIS WORKS: with Perilous Forays pay sac a creature, find a land and put it on the battlefield. triggering Zendikar's Roil creating another creature. with Amulet of Vigor that land comes in untapped, allowing you to repeat this until you have all your basic land and all the triggers you could possibly want.

this is an infinite combo Retreat to Coralhelm , Walking Atlas and Simic Growth Chamber this allows you to repeatedly bounce Simic Growth Chamber to your hand and on the battlefield as many times as you want.

Biovisionary , Infinite Reflection and a token generator or Rite of Replication .

So here is my suggestions. just ways to energize with Tatyova. Hope this helps.

hejtmane on Life Lost v2

1 week ago

You could also look at cards similar to Alhammarret's Archive there are several so they take double life lose onthose type of effects

Joe_Ken_ on Angel Tribal (Lyra)

1 month ago

Geier Reach Sanitarium and Mikokoro, Center of the Sea could be good with Smothering Tithe in the deck to get some treasure triggers at opportune times.

Also if you can get it than Memory Jar is a good pick up for being a colorless wheel effect to combo with it.

I know its not the best card but in my Boros angel tribal deck I've found that Thaumatic Compass  Flip is a great card to ensure you hit your early land drops and be a defensive piece later in the game.

Endless Atlas and Mind's Eye can be good for more colorless card draw sources and with the lifelink then Alhammarret's Archive can also be a good card.

Angel of Jubilation is a good low cmc angel that shuts down some graveyard and aristocrats decks and is another anthem effect for your angels.

Xenephrim on 13 Cards Are Not Land

1 month ago

Alhammarret's Archive could be something else to consider. It's roughly the same as Thought Reflection, but two mana cheaper. It's done wonders in my Arjun deck.

mowshowitz on K'rriket

1 month ago

Adding some higher-impact (though more expensive) draw, ramp and protection in the form of taxing and recursion and pulling out some more life-intensive spells.

Removed:

Added:

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Alhammarret's Archive occurrence in decks from the last year

Commander / EDH:

All decks: 0.04%