Torrential Gearhulk

Torrential Gearhulk

Artifact Creature — Construct


When Torrential Gearhulk enters the battlefield, you may cast target instant card from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead.

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Printings View all

Set Rarity
Masterpiece Series: Kaladesh Inventions (MPS) Mythic Rare
Kaladesh (KLD) Mythic Rare

Combos Browse all


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Torrential Gearhulk occurrence in decks from the last year


All decks: 0.04%

Commander / EDH:

All decks: 0.02%

Blue: 0.17%

Torrential Gearhulk Discussion

kerk123 on Pioneer Control

2 weeks ago

Hey, here's my suggestions for changes. Swap Temple of Enlightenment for basics. Glacial fortress will hit more often. Drop Torrential Gearhulk altogether. It has a negative synergy Supreme Verdict. Go down to 25 lands. Now that Gearhulk is gone your curve is lower. Mainboard 1 Settle the Wreckage. Add 1 Commit / Memory. You'll be holding up 4 mana turn 4 and it has synergy with Glimmer of Genius. Add a fourth Teferi, Hero of Dominaria. I hope you found my input helpful. Best of luck :)

McToters on Barrin, Master Wizard

1 month ago

Hey thanks! Much appreciated.

In a nutshell, the deck plays with a combination of two types of cards: the ones used to activate Barrin’s ability and the one’s we generally want to return back to our hand. In a dire situation we can target our opponent’s creatures but that is not the primary focus.

Cards like: Hatching Plans, Ichor Wellspring, Mycosynth Wellspring are budget cards thatbwork perfectly as sac fodder and give some sort of reward for sending them to the graveyard. Metallurgic Summonings and Genesis Chamber are great examples of ways to generate sac fodder at minimal cost as well. Toothy, Imaginary Friend and Matter Reshaper among others give a little more of a reward when sent to the graveyard.

Then there are the cards we want to target with Barrin’s ability. Basically just a bunch of stuff with delicious ETBs. Master of Waves, Ulamog, the Infinite Gyre, Sower of Temptation, Myr Battlesphere and Torrential Gearhulk are prime examples of this. Large payoff if we can get them to bounce multiple times.

All the instants and sorceries are a basic round-up of counterspells and spells that will help syphon through the deck. When building this, the other person who helped me mainly used cards from Guilds of Ravnica and later. So mostly newer cards.

I’ve only played a few games with this and it’s definitely fun. Biggest problem i’ve noticed is I need more firepower. I’m thinking of adding in Kozilek and Jin-Gataxius just as some potential finishers. I’m not a blue player either but Barrin appealed to me for his obscurity and the fact his ability is really solid.

Thanks for commenting and I’ll check out your Naban deck to see if I can help you out!

Kogarashi on Can I Torrential Gearhullk to ...

2 months ago

No, this will not work.

From the rulings on Torrential Gearhulk :

  • If you cast a card “without paying its mana cost,” you can’t choose to cast it for any alternative costs, such as emerge costs. You can, however, pay additional costs. If the card has any mandatory additional costs, such as that of Incendiary Sabotage, you must pay those to cast the card. (2016-09-20)

Overload is an alternative cost. You can't choose to Overload Cyclonic Rift if you're casting it "without paying its mana cost" via the Gearhulk.

Boza on Can I Torrential Gearhullk to ...

2 months ago

No, both "casting without paying a mana cost" and Overload are both alternative costs. You cannot pay more than 1 alternative costs for a spell. Torrential Gearhulk will only allow you to play single target version of Cyclonic Rift .

mrsora00 on Esper mill control

3 months ago

I like the Field of Ruin idea, going to swap those in for the Ghost Quarter s and see how it works out. I like the budget options, I already have the Snapcaster Mage s and a few Torrential Gearhulk s as well I’ve considered dropping in in case I need a combat option.

troublinparadise on Vial Smasher & Thrasios - JLK | Game Knights #2

3 months ago

alechodgin23 Other hypothetical wincons: Emrakul, Ulamog, Void Winnower , Torrential Gearhulk , Jace's ultimate, Kaervek, and Sakashima. The deck is a hardcore value machine, so something like repeatedly slapping away with Gearhulk works pretty well if you are buying back Constant Mists during everyone else's turn, etc.

wisegreenbean on Simic Flash

3 months ago

It's a neat concept! Leyline of Anticipation is a neat card for enabling your style of deck and boosting devotion. That said...I don't think Prophet of Kruphix is remotely playable in competitive formats. It's a 5 mana ramp spell at the top of your curve that dies to Lightning Strike . It's like a really vulnerable Fires of Invention . Drop prophet if nothing else, it's so much worse than leyline for you.

I feel pretty confident in saying that your green splash just isn't worth it as this build stands now. It severely strains your mana, prophet isn't worth it, Growth Spiral is decent but not something to splash for, and while Frilled Mystic is pretty good, double green is so hard. Your green splash sacrifices your ability to consistently play Gadwick, or have a t4 play of cutthroat into > trickster. 3 forest + 3 nykthos will absolutely to back to haunt you in terms of mana consistency. Alternately, look into some Nightpack Ambusher if you want a payoff for playing at instant speed. Also, if you do stay in green, see about Scavenging Ooze for your sideboard.

I also think the Torrential Gearhulk + Dig Through Time package doesn't make a lot of sense. Gearhulk is NOT good if he just opts; he's only impressive if he has a variety of spells to choose from, like counterspells or removal. But you're a creature deck, and he synergizes with noncreatures. Similarly, dig synergizes with high volumes of instants and sorceries going to the graveyard, and 8 pieces of fuel is NOT enough.

Lastly, the inclusion of Flood of Tears confuses me. You don't have high CMC payoffs, so it's just a boardwipe that you get to recover from faster. If you really want that effect, Cyclonic Rift is superior in almost every way(though I'm not SURE you want the effect at all).

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