Torrential Gearhulk


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Standard Legal
Frontier Legal

Printings View all

Set Rarity
Masterpiece Series: Kaladesh Inventions Mythic Rare
Kaladesh Mythic Rare

Combos Browse all

Torrential Gearhulk

Artifact Creature — Construct


When Torrential Gearhulk enters the battlefield, you may cast target instant card from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead.

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Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) 17%

14.21 TIX $15.55 Foil


Torrential Gearhulk Discussion

Jwillette72 on Dynavolt Deadlock Hulk

6 hours ago

I'd probably think about removing the 2 Sweep Away because you have Disperse. If anything you could remove 2 of the Sweep and add 1 or 2 Disperse.

You might want to add in those 2 Torrential Gearhulk's from the sideboard into the mainboard as another win condition too!

seanbruno on Dimir Control

14 hours ago

I'm running a similar U/R control deck. I tried out Baral, Chief of Compliance and found him not nearly as much fun/useful as a couple Thing in the Ice  Flip. I will, however, be running one mainboard Baral's Expertise for the lulz.

I'd switch around the number of Fatal Push and Grasp of Darkness in your mainboard. With the current B/G value creature decks floating around, 4 Fatal Push seems bonkers and doesn't care how many counters they drop on things.

I ended up with 3 Dynavolt Tower main to improve reliability of getting extra burn and removal on the field. Its super important to be able to deal 3 damage to creatures to keep yourself stabilized until you can Torrential Gearhulk to smash face and hopefully Glimmer of Genius to restock your hand.

Don't forget about Unsubstantiate, Jace, Unraveler of Secrets and Dispel for your sideboard. They are super useful when your opponent least expects it. Unsubstantiate let's you get a second shot at negating a Gideon, Ally of Zendikar when it uses its +1 to attack you. I've had this work many times and feels good man.

I think that having 4x Aether Hub would smooth out your mana quite a bit and at least give you something to do with the Glimmer of Genius energy that you hope to be generating. Dropping 2x Choked Estuary is probably best if you want to swap out this way as the Sunken Hollow will come into play untapped after turn 3, but the Choked Estuary will be a tapped land in the late game.

Izzit Awry? is what I'm trying to play nowadays, see if there's things in it you might find useful

seanbruno on Izzit Awry?

14 hours ago

Horribly Awry is too good in the meta right now with all the B/G creature decks. I may wan to run 3 instead of 3 Void Shatter. Unclear right now.

Dropped to 25 lands, to fit an extra Dynavolt Tower. 3 seems to be about the right number to get it cranking out damage.

Going to play 1 Baral's Expertise on Friday for the lulz. Its 5 mana and its a sorcery that can't be hit with Torrential Gearhulk, but it sure does look fun to reset the board when you get into trouble.

Thing in the Ice  Flip is just plain solid. Only play this out when you have protection up for it however. Just letting it die to Fatal Push or Grasp of Darkness is not what you want to be doing.

Freezingfist on Very Low Budget Improvise Blue Control

1 day ago

Hey pyro5torm.

If it's the guy I'm thinking of, to give him his due, it's SBMTG (Strictly Better).

Void Shatter and Disallow are arguably the best counters in the format right now.

If you're looking to go WAY out of the budget category... a playset of Torrential Gearhulk is a must in most competitive control decks.

If you want to stay with the improvise theme (which I don't think is a bad idea), I would be maindecking Glimmer of Genius (so good for control. Need that card advantage), and adding Hope of Ghirapur and maybe Inventor's Goggles . Hope is another mini-counter... and the Goggs can help improvise out Bastion Inventor, then equip to him for free.

Just some quick ideas. Hope they help.

Rasanck on Honey Bunches of Nope

1 day ago

Your deck is based around Baral, Chief of Compliance and needs to turn 4x of him to count for removal and consistency. It would also allow you to have a clear dump for Geier Reach Sanitarium if your opponent can't remove baral, so I'd drop 2x Aether Meltdown for 2x Baral, Chief of Compliance .

I'd replace 3x Compelling Deterrence with 2x Unsubstantiate and a Jace, Unraveler of Secrets since you'd be able to remove spells while they were on the stack as well as creatures on the field, possibly allowing you to return your own Torrential Gearhulk to then flash in the gearhulk on the field to use a counter spell or draw spell in your graveyard, and Jace is great mainboard. You also don't have a zombie to activate its other effect, making it worse. You can sideboard these, however.

I'd drop 1x Void Shatter main board and go with a Disallow as disallow also prevents triggered and activated abilities. It's absolutely crazy.

I don't think any of your enchantments should go in this deck as they don't do enough for what they cost as opposed to other cards.. I'd replace 3x Trail of Evidence with 3x Anticipate . 2x Mechanized Production should be dropped for 2x Thing in the Ice  Flip, and 1x Torrential Gearhulk should be dropped for a thing in the ice.

Thing in the ice will flip, returning the gearhulks to your hand, allowing to use them more than just the once.

I'd also drop 1x Engulf the Shore for 1x Crush of Tentacles so you have the chance of removing all of their non-land permanents, not just creatures as well as getting an 8/8 Kraken.

We can gut the sideboard of counter spells that aren't going to change the game and spells you can use to change the game depending on how you're doing. This would leave you with 2x Ceremonious Rejection ,2x Compelling Deterrence , 1x Disallow , 3x Dispel , 1x Jace, Unraveler of Secrets , 2x Rise from the Tides , 2x Sphinx of the Final Word , 2x Summary Dismissal .

The total changes would look like this.

-2 Aether Meltdown Mainboard-2 Mechanized Production Mainboard-3 Compelling Deterrence Mainboard+3 Anticipate Mainboard-3 Trail of Evidence Mainboard-1 Engulf the Shore Mainboard+3 Unsubstantiate Mainboard+1 Jace, Unraveler of Secrets Mainboard-1 Torrential Gearhulk Mainboard+3 Thing in the Ice Flip Mainboard+2 Baral, Chief of Compliance Mainboard+1 Crush of Tentacles Mainboard+2 Compelling Deterrence Sideboard+1 Sphinx of the Final Word Sideboard+3 Dispel Sideboard-1 Negate Sideboard+2 Rise from the Tides Sideboard-1 Horribly Awry Sideboard-1 Westvale Abbey Maybeboard-1 Rise from the Tides Maybeboard-1 Thing in the Ice Maybeboard

What do you think?

usurphling on Mill, no Mog?!

1 day ago

Hmm, i think the turtles are underwhelming for utility. You can handle Baral, Chief of Compliance in your budget to fit in to get your Startled Awake  Flip discounted. Problem with aggro decks? Filigree Familiar will block for you, gain life and draw cards...also its very good with Engulf the Shore. Crush of Tentacles is always an option and its easy to cast for you.

If youre worried about a finisher, Aethertide Whale can be a substitute for Torrential Gearhulk or if you want to go wide, go for Docent of Perfection  Flip.

BubbleMatrix2357 on Mill, no Mog?!

1 day ago

usurphling, yeah I don't think I'm putting in $20-$25 per Torrential Gearhulk at this point. Maybe after I come up with another 1 or 2 decks I want to use them in, then I can justify the expense. I like this build a lot for only about $50 though. Thanks again! What do you think about the Turtles? LOL!

usurphling on Mill-a-Mog!

1 day ago

Aethertide Whale is a very good source of energy counters for it has evasion. hehe I use that in my esper control hedron alignment deck as a sideboard against midrange.

Minister of Inquiries is a nice one drop. It can become a blocker once you consumed all of your energy counters or if you decide to put Aethersphere Harvester, he will crew it for you.

Diabolic Tutor will help you find the piece/s to win but it doesnt help you to win. instead, it will delay you for a turn that can cost you a game or even a round. Trust me, I had it one before on my deck and it costed me a lot for a game. Ill stick to the cards that you have and play a grinding game.

What i mean on recasting Manic Scribe is you cast Engulf the Shore with manic scribes, return those in your hand and cast it again...or you can do Baral's Expertise, bounce manic scribe and recast it again for free. With Torrential Gearhulk, you can cast Engulf the Shore again (assuming you just used one of them), bounce the gearhulk and recast the gearhulk again targeting another instant spell. Also, engulf the shore is very good against that pesky Scrapheap Scrounger and any midrange decks for it will reset their board and they will readjust using their limited source of mana.

Glimmer of Genius is great for any control decks for it smooths your card draw. you can always replace Catalog or any three drop slot for either another removal or a counterspell its up to you.

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