Shreds of Sanity

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eldritch Moon (EMN) Uncommon

Combos Browse all

Shreds of Sanity

Sorcery

Return up to one target instant card and up to one target sorcery card from your graveyard to your hand, then discard a card. Exile Shreds of Sanity.

Shreds of Sanity Discussion

Snivy__ on Lotus Field Storm [Primer]

2 weeks ago

lagotripha that's an interesting take on the deck, but at that point it feels too close to the common Sylvan Awakening Jeskai Ascendancy combo deck, which is not what I'm trying to do.

The problem with planeswalkers such as the ones you mentioned is that I can only use their abilities once on the combo turn, and the closest one to being playable would be Kiora, Behemoth Beckoner because of its low CMC.

Growth Spiral is an interesting two-drop. The main reason that I didn't include it is that I don't think I would have 4 lands by turn 3 unless I use a tutor effect on the previous turn. My two-drops are already overloaded with Wishclaw Talisman , Shimmer of Possibility , and Sylvan Scrying , so I would probably chop a couple of those off to make room for Growth Spiral .

Shreds of Sanity had me for a second there, but then I saw that the only instants I play are Opt and Tale's End . Recurring Opt isn't much, and recurring Tale's End does absolutely nothing. Instead, I have been testing Mission Briefing which is like Shreds but surveils and costs one less mana.

Underworld Connections might not be a bad idea, but the problem is that my primary untap spells untap two lands, and I'm comboing with two Lotus Field s. I don't know if I would enchant a Lotus Field just to draw a card and maybe have that small chance of drawing an untap spell, or enchant a random extra land to untap with Finale when that happens, and in that case I would only draw 1 extra card for 1 life and technically 1 mana which is what Finale does anyway. Although not a bad idea, but I don't really think it's necessary for what the combo needs.

Zacama, Primal Calamity is cute, but the problem is that Lotus Field taps for one color, and Zacama requires three. Although not impossible, I would rather produce blue mana first to use untap spells then I would be left with tapping two Fields for two different It would be nice to test out some extra turn spells in the deck. Although I can't use Karn's Temporal Sundering because it's a "legendary sorcery" and I have no legendary things in the deck, I would probably resort to Nexus of Fate due to its repeatable use. Thanks for the input!

lagotripha on Lotus Field Storm [Primer]

2 weeks ago

Kiora, Behemoth Beckoner feels like it might have an alternative place in a list which runs some kind of creatures (likely Zacama, Primal Calamity ). Nissa, Vital Force , Kiora, Master of the Depths , Ral Zarek and Nissa, Who Shakes the World face similar headaches.

Unwind targeting your own opt or similar is a cute option. Underworld Connections lets you stabilize draws off of land untapping.

Some taking turns pieces are interesting - Karn's Temporal Sundering lets you answer a Deafening Silence then go off. Shreds of Sanity is interesting recursion. Growth Spiral is instant speed ramp, which is nice when you are holding up countermagic.

There is an alternative path where you look to animate the land then untap creatures you control, but I'm not sure there are enough To Arms! effects in pioneer to make the vulnerability to creature disruption worth it.

DeathByMongoose on once more with feeling

3 months ago

Nice deck! though, were you going for simple? because that could change some of my suggestions...

Gonna take a break for now though. Let me know your thoughts and I'll continue looking at this later

counter spell

Counterspell instead of Cancel

Cryptic Command

maybe Pact of Negation

spell recursion

Mystic Retrieval

Shreds of Sanity

grave play

Sheoldred, Whispering One

Dictate of Erebos

Grave Pact

maaaaybe Necrotic Plague

protection

Dissipation Field

potential card cut

remember, some things HAVE to go

Lingering Death and Rend Flesh and Chill to the Bone -- there are more refined solutions, such as Doom Blade and Go for the Throat Faster than lingering death and cheaper than rend flesh and chill to the bone. Slaughter Pact also could do the trick

Delirium -- if we're going for simple, this card misses the mark.

Red Elemental Blast -- cheap, and most often it is a blue spell that is the target. But this takes a counterspell slot and is pretty restricted.

Anarchist and Scrivener -- deck has plenty of less specific or cheaper spell recursion options

Optimator on Nikki Borgees

5 months ago

"One-card wincons" to consider: Insurrection , Expropriate , Painful Quandary , Rise of the Dark Realms , Revel in Riches , Cut / Ribbons . Perhaps Clone Legion , Rite of Replication , Mogis, God of Slaughter , Hour of Promise , Blatant Thievery , Grave Betrayal , or Mind's Dilation .

The Chain Veil , Inexorable Tide , Contagion Clasp , and Contagion Engine maybe?

One thing to think about is getting Nicol Bolas flipped and maybe joined by the other planeswalkers and casting Obliterate , Jokulhaups , Devastation , or Decree of Annihilation . Almost guaranteed ultimates. Nicol Bolas, Dragon-God would be the best--proxy for now and include in first build?

Possible upgrades:

Boardwipes: Toxic Deluge , Black Sun's Zenith , Hour of Devastation , Decree of Pain , Curse of the Swine , In Garruk's Wake , Deadly Tempest , Evacuation , Nevinyrral's Disk , Last One Standing , Perilous Vault , Oblivion Stone , Kindred Dominance , Necromantic Selection , Subterranean Tremors

Removal: Capsize , Bedevil , Hero's Downfall , Chaos Warp , Kolaghan's Command , Reality Shift , Pongify , Rapid Hybridization , Vraska's Contempt , Rakdos Charm , Price of Fame , In Bolas's Clutches , Plaguecrafter , Merciless Executioner , Fleshbag Marauder , Unstable Obelisk , Vandalblast , By Force , Shatterstorm , Hostage Taker , Yawgmoth's Vile Offering , Settle the Score , Dark Impostor , Hour of Glory , Sever the Bloodline , Silence the Believers , Spread the Sickness , Slave of Bolas , Electrodominance

Draw: (I would add Erebos once you're home) Patient Rebuilding , Phyrexian Arena , Greed , Arguel's Blood Fast  Flip, Notion Thief , Windfall , Mystical Tutor , Blue Sun's Zenith , Pull from Tomorrow , Stroke of Genius , Braingeyser , Mind Spring , Expansion / Explosion , Invoke the Firemind , Deliver Unto Evil , Augur of Bolas , Painful Truths , Fevered Visions , Search for Azcanta  Flip, Fact or Fiction , Dig Through Time , Treasure Cruise , Tidings , Thassa, God of the Sea , Day's Undoing , Reforge the Soul , Standstill , Deep Analysis , Necrologia , Steady Progress , Tezzeret's Gambit , Oath of Jace

Random utility: Ophiomancer , Metallurgic Summonings , As Fortold, Pendrell Mists , No Mercy , Stranglehold , Fated Return , Dark Intimations , Spellseeker , Sire Of Insanity , Thief of Sanity , Spark Double , Primal Amulet  Flip, Dragon's Hoard , Mystic Retrieval , Shreds of Sanity , Spelltwine , Ashiok, Dream Render , Torpor Orb , Baleful Strix , Darksteel Myr , Solemn Simulacrum , Wayfarer's Bauble , Vedalken Orrery , Saheeli, Sublime Artificer , Will Kenrith , Mana Geyser , Gem of Becoming , Thran Dynamo , Narset, Parter of Veils , Keranos, God of Storms , Thrilling Encore , Star Compass , Coldsteel Heart , Kazuul, Tyrant of the Cliffs , Ensnaring Bridge , Crawlspace , Expedition Map , Burnished Hart , Torment of Scarabs , Cruel Reality , Mnemonic Betrayal , Yawgmoth's Will , Bloodchief Ascension , Nightscape Familiar , Gonti, Lord of Luxury , Thaumatic Compass  Flip, Dreadhorde Invasion , Fraying Omnipotence , Thrummingbird , Viral Drake , Past in Flames , Mizzix's Mastery , Omniscience , Tainted AEther , Aid the Fallen , Deepglow Skate , Flux Channeler , Rings of Brighthearth , Silent Arbiter , Meekstone , Mudslide , Astral Cornucopia , Everflowing Chalice , Lethal Vapors , Sunbird's Invocation , Stolen Strategy , Maze of Ith , Spreading Plague , Merchant Scroll , Polluted Bonds , Black Market , Grave Upheaval , Memory Plunder , Pain Magnification

Beaters: Dragonlord Silumgar , The Scorpion God , The Locust God , The Scarab God , God-Eternal Kefnet , God-Eternal Bontu , Darksteel Colossus , Colossus of Akros , Visara the Dreadful , Tsabo Tavoc , Avatar of Woe , Balefire Dragon , Nicol Bolas , Hellkite Tyrant , Bladewing the Risen , Grave Titan , Inferno Titan , Steel Hellkite , Vampire Nighthawk , Torrential Gearhulk , Noxious Gearhulk , Combustible Gearhulk , Dominus of Fealty , Roil Elemental , Tidespout Tyrant , Kokusho, the Evening Star , Keiga, the Tide Star , Ryusei, the Falling Star , Wrexial, the Risen Deep , Etali, Primal Storm , Nezahal, Primal Tide , Tetzimoc, Primal Death , Dread , The Haunt of Hightower , Niv-Mizzet, the Firemind , Razaketh, the Foulblooded , Enigma Drake , Crackling Drake , Archfiend of Depravity , Sheoldred, Whispering One , Thing in the Ice  Flip, Niv-Mizzet, Parun , Sepulchral Primordial , Molten Primordial , Diluvian Primordial , Ob Nixilis, Unshackled , Sire of Stagnation , Utvara Hellkite

TheACTR on Mardu Spellslinging

1 year ago

Okay, I am back! I have more suggestions for you!

Firstly, I saw that you had Sunforger as a card you would like to get and I can't stress this enough: YOU NEED SUNFORGER. With so much removal at instant speed Sunforger becomes a busted card for your deck!

As far as other suggestions, I recommend the following:

Sins of the Past is basically Yawgmoth's Will or Mizzix's Mastery but a bit more mana required to cast for a huge benefit of free casting from the graveyard.

Shreds of Sanity/Ghitu Chronicler helps get extra uses out of instants and sorceries

Comeuppance is the best rattlesnake card ever

Fire Covenant is a decent board wipe if you have life to spare or really want to shut down specific creatures. It may not work for your deck though as you already have tons of removal

Deadly Tempest Same as above in that it may not be useful to you but could potentially wreck certain opponents

Increasing Vengeance Another fork variant but castable from the bin. I would take out Fork or Reverberate for it

Torment of Hailfire Obviously a good finisher especially with the amount of redundant copy spells you have. Better than Cut//Ribbons

Batwing Brume A nice psuedo fog that potentially stings the offending opponent

Hide / Seek Some things are better tucked into the library or exiled rather than destroyed

Electrostatic Field/Thermo-Alchemist/Guttersnipe Incremental advantage that could mean the difference between a loss or win plus some board advantage

Monastery Mentor/Young Pyromancer More board presence that may or may not be what you want to be doing for your early turns

Imminent Doom/Sphinx-Bone Wand This may not be useful to you but could serve as a secondary/tertiary Sentinel Tower

hungry000 on

1 year ago

No problem, I thought that too. But when decks look relatively solid I tend to suggest janky things to make it more interesting, because trying to make jank work is what I like to do. I guess your goal was to try and win with the deck, I was kind of assuming you just wanted to have fun (although I guess winning is a way to have fun) so I went with something I thought would make it objectively more fun eheheh.

I suggested Witness because I saw Gaea's Blessing and Shreds of Sanity, which I assumed were for getting Guided Passages back for more value. I figured it would be an easier/better way to do that since it puts it back into your hand rather than shuffling it in the deck, can be recurred itself (isn't exiled like Shreds of Sanity), and is a creature which means there's a possibility of getting more than one card that can get back a Guided Passage per Guided Passage.

By the way, have you thought of playing any counterspells? You could play OG Counterspell! :DDD It's really cheap since the only formats it's legal in are Commander, Legacy, and Vintage, (and block formats) but there are better counters in Legacy and Vintage and in Commander you can only play one. You have a pretty decent amount of blue and Sakura-Tribe Elder can search out islands so there won't be too much trouble casting it.

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Shreds of Sanity occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%